mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 15:59:54 +00:00
Merge branch 'saveformat' into 'master'
Drop support for old saves See merge request OpenMW/openmw!3629
This commit is contained in:
commit
b67d89f2e0
24 changed files with 75 additions and 159 deletions
|
@ -111,6 +111,7 @@
|
|||
Feature #6447: Add LOD support to Object Paging
|
||||
Feature #6491: Add support for Qt6
|
||||
Feature #6556: Lua API for sounds
|
||||
Feature #6624: Drop support for old saves
|
||||
Feature #6726: Lua API for creating new objects
|
||||
Feature #6864: Lua file access API
|
||||
Feature #6922: Improve launcher appearance
|
||||
|
|
|
@ -779,32 +779,26 @@ namespace MWClass
|
|||
|
||||
const ESM::CreatureState& creatureState = state.asCreatureState();
|
||||
|
||||
if (state.mVersion > 0)
|
||||
if (!ptr.getRefData().getCustomData())
|
||||
{
|
||||
if (!ptr.getRefData().getCustomData())
|
||||
if (creatureState.mCreatureStats.mMissingACDT)
|
||||
ensureCustomData(ptr);
|
||||
else
|
||||
{
|
||||
if (creatureState.mCreatureStats.mMissingACDT)
|
||||
ensureCustomData(ptr);
|
||||
// Create a CustomData, but don't fill it from ESM records (not needed)
|
||||
auto data = std::make_unique<CreatureCustomData>();
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|
||||
if (hasInventoryStore(ptr))
|
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data->mContainerStore = std::make_unique<MWWorld::InventoryStore>();
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||||
else
|
||||
{
|
||||
// Create a CustomData, but don't fill it from ESM records (not needed)
|
||||
auto data = std::make_unique<CreatureCustomData>();
|
||||
data->mContainerStore = std::make_unique<MWWorld::ContainerStore>();
|
||||
|
||||
if (hasInventoryStore(ptr))
|
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data->mContainerStore = std::make_unique<MWWorld::InventoryStore>();
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else
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data->mContainerStore = std::make_unique<MWWorld::ContainerStore>();
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MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
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data->mContainerStore->setPtr(ptr);
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MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
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data->mContainerStore->setPtr(ptr);
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ptr.getRefData().setCustomData(std::move(data));
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}
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ptr.getRefData().setCustomData(std::move(data));
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||||
}
|
||||
}
|
||||
else
|
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ensureCustomData(
|
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ptr); // in openmw 0.30 savegames not all state was saved yet, so need to load it regardless.
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||||
|
||||
CreatureCustomData& customData = ptr.getRefData().getCustomData()->asCreatureCustomData();
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|
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@ -1333,25 +1333,19 @@ namespace MWClass
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|||
|
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const ESM::NpcState& npcState = state.asNpcState();
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|
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if (state.mVersion > 0)
|
||||
if (!ptr.getRefData().getCustomData())
|
||||
{
|
||||
if (!ptr.getRefData().getCustomData())
|
||||
if (npcState.mCreatureStats.mMissingACDT)
|
||||
ensureCustomData(ptr);
|
||||
else
|
||||
{
|
||||
if (npcState.mCreatureStats.mMissingACDT)
|
||||
ensureCustomData(ptr);
|
||||
else
|
||||
{
|
||||
// Create a CustomData, but don't fill it from ESM records (not needed)
|
||||
auto data = std::make_unique<NpcCustomData>();
|
||||
MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
|
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data->mInventoryStore.setPtr(ptr);
|
||||
ptr.getRefData().setCustomData(std::move(data));
|
||||
}
|
||||
// Create a CustomData, but don't fill it from ESM records (not needed)
|
||||
auto data = std::make_unique<NpcCustomData>();
|
||||
MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
|
||||
data->mInventoryStore.setPtr(ptr);
|
||||
ptr.getRefData().setCustomData(std::move(data));
|
||||
}
|
||||
}
|
||||
else
|
||||
ensureCustomData(
|
||||
ptr); // in openmw 0.30 savegames not all state was saved yet, so need to load it regardless.
|
||||
|
||||
NpcCustomData& customData = ptr.getRefData().getCustomData()->asNpcCustomData();
|
||||
|
||||
|
|
|
@ -250,7 +250,7 @@ namespace MWDialogue
|
|||
|
||||
void Journal::readRecord(ESM::ESMReader& reader, uint32_t type)
|
||||
{
|
||||
if (type == ESM::REC_JOUR || type == ESM::REC_JOUR_LEGACY)
|
||||
if (type == ESM::REC_JOUR)
|
||||
{
|
||||
ESM::JournalEntry record;
|
||||
record.load(reader);
|
||||
|
|
|
@ -411,10 +411,25 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
|
|||
ESM::ESMReader reader;
|
||||
reader.open(filepath);
|
||||
|
||||
if (reader.getFormatVersion() > ESM::CurrentSaveGameFormatVersion)
|
||||
throw VersionMismatchError(
|
||||
"This save file was created using a newer version of OpenMW and is thus not supported. Please upgrade "
|
||||
"to the newest OpenMW version to load this file.");
|
||||
ESM::FormatVersion version = reader.getFormatVersion();
|
||||
if (version > ESM::CurrentSaveGameFormatVersion)
|
||||
throw VersionMismatchError("#{OMWEngine:LoadingRequiresNewVersionError}");
|
||||
else if (version < ESM::MinSupportedSaveGameFormatVersion)
|
||||
{
|
||||
const char* release;
|
||||
// Report the last version still capable of reading this save
|
||||
if (version <= ESM::OpenMW0_48SaveGameFormatVersion)
|
||||
release = "OpenMW 0.48.0";
|
||||
else
|
||||
{
|
||||
// Insert additional else if statements above to cover future releases
|
||||
static_assert(ESM::MinSupportedSaveGameFormatVersion <= ESM::OpenMW0_49SaveGameFormatVersion);
|
||||
release = "OpenMW 0.49.0";
|
||||
}
|
||||
auto l10n = MWBase::Environment::get().getL10nManager()->getContext("OMWEngine");
|
||||
std::string message = l10n->formatMessage("LoadingRequiresOldVersionError", { "version" }, { release });
|
||||
throw VersionMismatchError(message);
|
||||
}
|
||||
|
||||
std::map<int, int> contentFileMap = buildContentFileIndexMap(reader);
|
||||
reader.setContentFileMapping(&contentFileMap);
|
||||
|
@ -457,7 +472,6 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
|
|||
break;
|
||||
|
||||
case ESM::REC_JOUR:
|
||||
case ESM::REC_JOUR_LEGACY:
|
||||
case ESM::REC_QUES:
|
||||
|
||||
MWBase::Environment::get().getJournal()->readRecord(reader, n.toInt());
|
||||
|
@ -607,11 +621,7 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
|
|||
std::vector<std::string> buttons;
|
||||
buttons.emplace_back("#{Interface:OK}");
|
||||
|
||||
std::string error;
|
||||
if (typeid(e) == typeid(VersionMismatchError))
|
||||
error = "#{OMWEngine:LoadingFailed}: #{OMWEngine:LoadingRequiresNewVersionError}";
|
||||
else
|
||||
error = "#{OMWEngine:LoadingFailed}: " + std::string(e.what());
|
||||
std::string error = "#{OMWEngine:LoadingFailed}: " + std::string(e.what());
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error, buttons);
|
||||
}
|
||||
|
|
|
@ -252,16 +252,16 @@ namespace
|
|||
if (!record)
|
||||
return;
|
||||
|
||||
if (state.mVersion < 15)
|
||||
if (state.mVersion <= ESM::MaxOldRestockingFormatVersion)
|
||||
fixRestocking(record, state);
|
||||
if (state.mVersion < 17)
|
||||
if (state.mVersion <= ESM::MaxClearModifiersFormatVersion)
|
||||
{
|
||||
if constexpr (std::is_same_v<T, ESM::Creature>)
|
||||
MWWorld::convertMagicEffects(state.mCreatureStats, state.mInventory);
|
||||
else if constexpr (std::is_same_v<T, ESM::NPC>)
|
||||
MWWorld::convertMagicEffects(state.mCreatureStats, state.mInventory, &state.mNpcStats);
|
||||
}
|
||||
else if (state.mVersion < 20)
|
||||
else if (state.mVersion <= ESM::MaxOldCreatureStatsFormatVersion)
|
||||
{
|
||||
if constexpr (std::is_same_v<T, ESM::Creature> || std::is_same_v<T, ESM::NPC>)
|
||||
MWWorld::convertStats(state.mCreatureStats);
|
||||
|
|
|
@ -334,12 +334,7 @@ namespace MWWorld
|
|||
|
||||
if (player.mObject.mNpcStats.mIsWerewolf)
|
||||
{
|
||||
if (player.mObject.mNpcStats.mWerewolfDeprecatedData)
|
||||
{
|
||||
saveStats();
|
||||
setWerewolfStats();
|
||||
}
|
||||
else if (reader.getFormatVersion() <= ESM::MaxOldSkillsAndAttributesFormatVersion)
|
||||
if (reader.getFormatVersion() <= ESM::MaxOldSkillsAndAttributesFormatVersion)
|
||||
{
|
||||
setWerewolfStats();
|
||||
if (player.mSetWerewolfAcrobatics)
|
||||
|
|
|
@ -272,8 +272,8 @@ namespace
|
|||
ESM::CurrentContentFormatVersion,
|
||||
ESM::MaxOldWeatherFormatVersion,
|
||||
ESM::MaxOldDeathAnimationFormatVersion,
|
||||
ESM::MaxOldForOfWarFormatVersion,
|
||||
ESM::MaxWerewolfDeprecatedDataFormatVersion,
|
||||
ESM::MaxOldFogOfWarFormatVersion,
|
||||
ESM::MaxUnoptimizedCharacterDataFormatVersion,
|
||||
ESM::MaxOldTimeLeftFormatVersion,
|
||||
ESM::MaxIntFallbackFormatVersion,
|
||||
ESM::MaxClearModifiersFormatVersion,
|
||||
|
|
|
@ -146,8 +146,6 @@ namespace ESM
|
|||
|
||||
// format 0 - saved games
|
||||
REC_SAVE = esm3Recname("SAVE"),
|
||||
REC_JOUR_LEGACY = esm3Recname("\xa4UOR"), // "\xa4UOR", rather than "JOUR", little oversight when magic numbers
|
||||
// were calculated by hand, needs to be supported for older files now
|
||||
REC_JOUR = esm3Recname("JOUR"),
|
||||
REC_QUES = esm3Recname("QUES"),
|
||||
REC_GSCR = esm3Recname("GSCR"),
|
||||
|
|
|
@ -38,7 +38,7 @@ namespace ESM
|
|||
mHitRecovery = false;
|
||||
mBlock = false;
|
||||
mRecalcDynamicStats = false;
|
||||
if (esm.getFormatVersion() <= MaxWerewolfDeprecatedDataFormatVersion)
|
||||
if (esm.getFormatVersion() <= MaxUnoptimizedCharacterDataFormatVersion)
|
||||
{
|
||||
esm.getHNOT(mDead, "DEAD");
|
||||
esm.getHNOT(mDeathAnimationFinished, "DFNT");
|
||||
|
@ -46,13 +46,9 @@ namespace ESM
|
|||
mDeathAnimationFinished = true;
|
||||
esm.getHNOT(mDied, "DIED");
|
||||
esm.getHNOT(mMurdered, "MURD");
|
||||
if (esm.isNextSub("FRHT"))
|
||||
esm.skipHSub(); // Friendly hits, no longer used
|
||||
esm.getHNOT(mTalkedTo, "TALK");
|
||||
esm.getHNOT(mAlarmed, "ALRM");
|
||||
esm.getHNOT(mAttacked, "ATKD");
|
||||
if (esm.isNextSub("HOST"))
|
||||
esm.skipHSub(); // Hostile, no longer used
|
||||
if (esm.isNextSub("ATCK"))
|
||||
esm.skipHSub(); // attackingOrSpell, no longer used
|
||||
esm.getHNOT(mKnockdown, "KNCK");
|
||||
|
@ -82,9 +78,6 @@ namespace ESM
|
|||
mMovementFlags = 0;
|
||||
esm.getHNOT(mMovementFlags, "MOVE");
|
||||
|
||||
if (esm.isNextSub("ASTR"))
|
||||
esm.skipHSub(); // attackStrength, no longer used
|
||||
|
||||
mFallHeight = 0;
|
||||
esm.getHNOT(mFallHeight, "FALL");
|
||||
|
||||
|
@ -92,7 +85,7 @@ namespace ESM
|
|||
|
||||
mLastHitAttemptObject = esm.getHNORefId("LHAT");
|
||||
|
||||
if (esm.getFormatVersion() <= MaxWerewolfDeprecatedDataFormatVersion)
|
||||
if (esm.getFormatVersion() <= MaxUnoptimizedCharacterDataFormatVersion)
|
||||
esm.getHNOT(mRecalcDynamicStats, "CALC");
|
||||
|
||||
mDrawState = 0;
|
||||
|
|
|
@ -22,14 +22,6 @@ namespace ESM
|
|||
esm.getHNT(reaction, "INTV");
|
||||
mChangedFactionReaction[faction][faction2] = reaction;
|
||||
}
|
||||
|
||||
// no longer used
|
||||
while (esm.isNextSub("REAC"))
|
||||
{
|
||||
esm.skipHSub();
|
||||
esm.getSubName();
|
||||
esm.skipHSub();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -74,7 +74,7 @@ namespace ESM
|
|||
tex.mImageData.resize(imageSize);
|
||||
esm.getExact(tex.mImageData.data(), imageSize);
|
||||
|
||||
if (dataFormat <= MaxOldForOfWarFormatVersion)
|
||||
if (dataFormat <= MaxOldFogOfWarFormatVersion)
|
||||
convertFogOfWar(tex.mImageData);
|
||||
|
||||
mFogTextures.push_back(tex);
|
||||
|
|
|
@ -11,10 +11,11 @@ namespace ESM
|
|||
inline constexpr FormatVersion CurrentContentFormatVersion = 1;
|
||||
inline constexpr FormatVersion MaxOldWeatherFormatVersion = 1;
|
||||
inline constexpr FormatVersion MaxOldDeathAnimationFormatVersion = 2;
|
||||
inline constexpr FormatVersion MaxOldForOfWarFormatVersion = 6;
|
||||
inline constexpr FormatVersion MaxWerewolfDeprecatedDataFormatVersion = 7;
|
||||
inline constexpr FormatVersion MaxOldFogOfWarFormatVersion = 6;
|
||||
inline constexpr FormatVersion MaxUnoptimizedCharacterDataFormatVersion = 7;
|
||||
inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
|
||||
inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
|
||||
inline constexpr FormatVersion MaxOldRestockingFormatVersion = 14;
|
||||
inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
|
||||
inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
|
||||
inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
|
||||
|
@ -26,6 +27,10 @@ namespace ESM
|
|||
inline constexpr FormatVersion MaxUseEsmCellIdFormatVersion = 26;
|
||||
inline constexpr FormatVersion MaxActiveSpellSlotIndexFormatVersion = 27;
|
||||
inline constexpr FormatVersion CurrentSaveGameFormatVersion = 29;
|
||||
|
||||
inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 1;
|
||||
inline constexpr FormatVersion OpenMW0_48SaveGameFormatVersion = 21;
|
||||
inline constexpr FormatVersion OpenMW0_49SaveGameFormatVersion = CurrentSaveGameFormatVersion;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -22,14 +22,6 @@ namespace ESM
|
|||
|
||||
ObjectState state;
|
||||
|
||||
// obsolete
|
||||
if (esm.isNextSub("SLOT"))
|
||||
{
|
||||
int32_t slot;
|
||||
esm.getHT(slot);
|
||||
mEquipmentSlots[index] = slot;
|
||||
}
|
||||
|
||||
state.mRef.loadId(esm, true);
|
||||
state.load(esm);
|
||||
|
||||
|
|
|
@ -41,46 +41,6 @@ namespace ESM
|
|||
for (auto& skill : mSkills)
|
||||
skill.load(esm, intFallback);
|
||||
|
||||
mWerewolfDeprecatedData = false;
|
||||
if (esm.getFormatVersion() <= MaxWerewolfDeprecatedDataFormatVersion && esm.peekNextSub("STBA"))
|
||||
{
|
||||
// we have deprecated werewolf skills, stored interleaved
|
||||
// Load into one big vector, then remove every 2nd value
|
||||
mWerewolfDeprecatedData = true;
|
||||
std::vector<StatState<float>> skills(mSkills.begin(), mSkills.end());
|
||||
|
||||
for (size_t i = 0; i < std::size(mSkills); ++i)
|
||||
{
|
||||
StatState<float> skill;
|
||||
skill.load(esm, intFallback);
|
||||
skills.push_back(skill);
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
for (std::vector<StatState<float>>::iterator it = skills.begin(); it != skills.end(); ++i)
|
||||
{
|
||||
if (i % 2 == 1)
|
||||
it = skills.erase(it);
|
||||
else
|
||||
++it;
|
||||
}
|
||||
if (skills.size() != std::size(mSkills))
|
||||
throw std::runtime_error(
|
||||
"Invalid number of skill for werewolf deprecated data: " + std::to_string(skills.size()));
|
||||
std::copy(skills.begin(), skills.end(), mSkills.begin());
|
||||
}
|
||||
|
||||
// No longer used
|
||||
bool hasWerewolfAttributes = false;
|
||||
esm.getHNOT(hasWerewolfAttributes, "HWAT");
|
||||
if (hasWerewolfAttributes)
|
||||
{
|
||||
StatState<int32_t> dummy;
|
||||
for (int i = 0; i < ESM::Attribute::Length; ++i)
|
||||
dummy.load(esm, intFallback);
|
||||
mWerewolfDeprecatedData = true;
|
||||
}
|
||||
|
||||
mIsWerewolf = false;
|
||||
esm.getHNOT(mIsWerewolf, "WOLF");
|
||||
|
||||
|
@ -93,14 +53,6 @@ namespace ESM
|
|||
mWerewolfKills = 0;
|
||||
esm.getHNOT(mWerewolfKills, "WKIL");
|
||||
|
||||
// No longer used
|
||||
if (esm.isNextSub("PROF"))
|
||||
esm.skipHSub(); // int profit
|
||||
|
||||
// No longer used
|
||||
if (esm.isNextSub("ASTR"))
|
||||
esm.skipHSub(); // attackStrength
|
||||
|
||||
mLevelProgress = 0;
|
||||
esm.getHNOT(mLevelProgress, "LPRO");
|
||||
|
||||
|
@ -116,14 +68,6 @@ namespace ESM
|
|||
mTimeToStartDrowning = 0;
|
||||
esm.getHNOT(mTimeToStartDrowning, "DRTI");
|
||||
|
||||
// No longer used
|
||||
float lastDrowningHit = 0;
|
||||
esm.getHNOT(lastDrowningHit, "DRLH");
|
||||
|
||||
// No longer used
|
||||
float levelHealthBonus = 0;
|
||||
esm.getHNOT(levelHealthBonus, "LVLH");
|
||||
|
||||
mCrimeId = -1;
|
||||
esm.getHNOT(mCrimeId, "CRID");
|
||||
}
|
||||
|
@ -195,7 +139,6 @@ namespace ESM
|
|||
|
||||
void NpcStats::blank()
|
||||
{
|
||||
mWerewolfDeprecatedData = false;
|
||||
mIsWerewolf = false;
|
||||
mDisposition = 0;
|
||||
mBounty = 0;
|
||||
|
|
|
@ -31,8 +31,6 @@ namespace ESM
|
|||
|
||||
bool mIsWerewolf;
|
||||
|
||||
bool mWerewolfDeprecatedData;
|
||||
|
||||
std::map<ESM::RefId, Faction> mFactions;
|
||||
int32_t mDisposition;
|
||||
std::array<StatState<float>, ESM::Skill::Length> mSkills;
|
||||
|
|
|
@ -48,10 +48,6 @@ namespace ESM
|
|||
mFlags = 0;
|
||||
esm.getHNOT(mFlags, "FLAG");
|
||||
|
||||
// obsolete
|
||||
int32_t unused;
|
||||
esm.getHNOT(unused, "LTIM");
|
||||
|
||||
mAnimationState.load(esm);
|
||||
|
||||
// FIXME: assuming "false" as default would make more sense, but also break compatibility with older save files
|
||||
|
|
|
@ -8,9 +8,6 @@ namespace ESM
|
|||
|
||||
void QuickKeys::load(ESMReader& esm)
|
||||
{
|
||||
if (esm.isNextSub("KEY_"))
|
||||
esm.getSubHeader(); // no longer used, because sub-record hierachies do not work properly in esmreader
|
||||
|
||||
while (esm.isNextSub("TYPE"))
|
||||
{
|
||||
QuickKey key;
|
||||
|
@ -18,9 +15,6 @@ namespace ESM
|
|||
key.mId = esm.getHNRefId("ID__");
|
||||
|
||||
mKeys.push_back(key);
|
||||
|
||||
if (esm.isNextSub("KEY_"))
|
||||
esm.getSubHeader(); // no longer used, because sub-record hierachies do not work properly in esmreader
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -32,10 +32,6 @@ namespace ESM
|
|||
int32_t current = 0;
|
||||
esm.getHNOT(current, "STCU");
|
||||
mCurrent = static_cast<T>(current);
|
||||
|
||||
int32_t oldDamage = 0;
|
||||
esm.getHNOT(oldDamage, "STDA");
|
||||
mDamage = static_cast<float>(oldDamage);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -25,6 +25,9 @@ BuildingNavigationMesh: "Baue Navigationsgitter"
|
|||
#LoadingRequiresNewVersionError: |-
|
||||
# This save file was created using a newer version of OpenMW and is thus not supported.
|
||||
# Please upgrade to the newest OpenMW version to load this file.
|
||||
# LoadingRequiresOldVersionError: |-
|
||||
# This save file was created using an older version of OpenMW in a format that is no longer supported.
|
||||
# Load and save this file using {version} to upgrade it.
|
||||
#NewGameConfirmation: "Do you want to start a new game and lose the current one?"
|
||||
#SaveGameDenied: "The game cannot be saved right now."
|
||||
#SavingInProgress: "Saving..."
|
||||
|
|
|
@ -22,6 +22,9 @@ LoadingInProgress: "Loading Save Game"
|
|||
LoadingRequiresNewVersionError: |-
|
||||
This save file was created using a newer version of OpenMW and is thus not supported.
|
||||
Please upgrade to the newest OpenMW version to load this file.
|
||||
LoadingRequiresOldVersionError: |-
|
||||
This save file was created using an older version of OpenMW in a format that is no longer supported.
|
||||
Load and save this file using {version} to upgrade it.
|
||||
NewGameConfirmation: "Do you want to start a new game and lose the current one?"
|
||||
SaveGameDenied: "The game cannot be saved right now."
|
||||
SavingInProgress: "Saving..."
|
||||
|
|
|
@ -22,6 +22,9 @@ LoadingInProgress: "Chargement de la sauvegarde"
|
|||
LoadingRequiresNewVersionError: |-
|
||||
Ce fichier de sauvegarde provient d'une version plus récente d'OpenMW, il n'est par consequent pas supporté.
|
||||
Mettez à jour votre version d'OpenMW afin de pouvoir charger cette sauvegarde.
|
||||
# LoadingRequiresOldVersionError: |-
|
||||
# This save file was created using an older version of OpenMW in a format that is no longer supported.
|
||||
# Load and save this file using {version} to upgrade it.
|
||||
NewGameConfirmation: "Voulez-vous démarrer une nouvelle partie ? Toute progression non sauvegardée sera perdue."
|
||||
SaveGameDenied: "Sauvegarde impossible"
|
||||
SavingInProgress: "Sauvegarde en cours..."
|
||||
|
|
|
@ -22,6 +22,9 @@ LoadingInProgress: "Загрузка сохранения"
|
|||
LoadingRequiresNewVersionError: |-
|
||||
Это сохранение создано более новой версией OpenMW и поэтому не может быть загружено.
|
||||
Обновите OpenMW до последней версии, чтобы загрузить этот файл.
|
||||
LoadingRequiresOldVersionError: |-
|
||||
Это сохранение создано старой версией OpenMW и использует формат, который больше не поддерживается.
|
||||
Загрузите и сохраните этот файл в {version}, чтобы обновить его.
|
||||
NewGameConfirmation: "Вы хотите начать новую игру? Текущая игра будет потеряна."
|
||||
SaveGameDenied: "В данный момент игру нельзя сохранить."
|
||||
SavingInProgress: "Сохранение..."
|
||||
|
|
|
@ -22,6 +22,9 @@ LoadingInProgress: "Laddar sparat spel"
|
|||
LoadingRequiresNewVersionError: |-
|
||||
Denna sparfil skapades i en nyare version av OpenMW och stöds därför inte.
|
||||
Uppgradera till den senaste versionen av OpenMW för att ladda filen.
|
||||
# LoadingRequiresOldVersionError: |-
|
||||
# This save file was created using an older version of OpenMW in a format that is no longer supported.
|
||||
# Load and save this file using {version} to upgrade it.
|
||||
NewGameConfirmation: "Vill du starta ett nytt spel och förlora det pågående spelet?"
|
||||
SaveGameDenied: "Spelet kan inte sparas just nu."
|
||||
SavingInProgress: "Sparar..."
|
||||
|
|
Loading…
Reference in a new issue