diff --git a/apps/openmw/mwrender/ripples.cpp b/apps/openmw/mwrender/ripples.cpp index 9d62184904..191ff0e714 100644 --- a/apps/openmw/mwrender/ripples.cpp +++ b/apps/openmw/mwrender/ripples.cpp @@ -184,19 +184,6 @@ namespace MWRender // FIXME: when we skip frames we need to preserve positions. this doesn't work now size_t ticks = 1; - // float referenceTime = state.getFrameStamp()->getReferenceTime(); - // float frameTime = (mLastFrameTime != 0.0) ? referenceTime - mLastFrameTime : 0.0; - // frameTime = std::min(frameTime, 0.5f); - - // mLastFrameTime = referenceTime; - - // constexpr float rate = 60.0; - // constexpr float waveStep = 1.0 / rate; - - // mRemainingWaveTime += frameTime; - // ticks = mRemainingWaveTime / waveStep; - // mRemainingWaveTime -= ticks * waveStep; - // PASS: Blot in all ripple spawners mProgramBlobber->apply(state); state.apply(frameState.mStateset); diff --git a/apps/openmw/mwrender/ripples.hpp b/apps/openmw/mwrender/ripples.hpp index 8e7f9f0c0a..0d5b055eb5 100644 --- a/apps/openmw/mwrender/ripples.hpp +++ b/apps/openmw/mwrender/ripples.hpp @@ -79,10 +79,6 @@ namespace MWRender bool mPaused = false; bool mUseCompute = false; - - // Read/written in draw thread only - mutable float mRemainingWaveTime = 0; - mutable double mLastFrameTime = 0; }; class Ripples : public osg::Camera