mirror of https://github.com/OpenMW/openmw.git
Merge branch 'scene'
commit
b8ae195a46
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#include "scenesubview.hpp"
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QLabel>
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#include "../../model/doc/document.hpp"
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#include "../filter/filterbox.hpp"
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#include "tablebottombox.hpp"
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#include "creator.hpp"
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#include "scenetoolbar.hpp"
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#include "scenetoolmode.hpp"
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CSVWorld::SceneSubView::SceneSubView (const CSMWorld::UniversalId& id, CSMDoc::Document& document)
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: SubView (id)
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{
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QVBoxLayout *layout = new QVBoxLayout;
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layout->setContentsMargins (QMargins (0, 0, 0, 0));
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layout->addWidget (mBottom =
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new TableBottomBox (NullCreatorFactory(), document.getData(), document.getUndoStack(), id,
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this), 0);
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QHBoxLayout *layout2 = new QHBoxLayout;
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layout2->setContentsMargins (QMargins (0, 0, 0, 0));
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SceneToolbar *toolbar = new SceneToolbar (48, this);
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// test
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SceneToolMode *tool = new SceneToolMode (toolbar);
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tool->addButton (":door.png", "a");
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tool->addButton (":GMST.png", "b");
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tool->addButton (":Info.png", "c");
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toolbar->addTool (tool);
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toolbar->addTool (new SceneToolMode (toolbar));
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toolbar->addTool (new SceneToolMode (toolbar));
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toolbar->addTool (new SceneToolMode (toolbar));
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layout2->addWidget (toolbar, 0);
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/// \todo replace with rendering widget
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QPalette palette2 (palette());
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palette2.setColor (QPalette::Background, Qt::white);
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QLabel *placeholder = new QLabel ("Here goes the 3D scene", this);
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placeholder->setAutoFillBackground (true);
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placeholder->setPalette (palette2);
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placeholder->setAlignment (Qt::AlignHCenter);
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layout2->addWidget (placeholder, 1);
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layout->insertLayout (0, layout2, 1);
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CSVFilter::FilterBox *filterBox = new CSVFilter::FilterBox (document.getData(), this);
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layout->insertWidget (0, filterBox);
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QWidget *widget = new QWidget;
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widget->setLayout (layout);
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setWidget (widget);
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}
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void CSVWorld::SceneSubView::setEditLock (bool locked)
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{
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}
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void CSVWorld::SceneSubView::updateEditorSetting(const QString &settingName, const QString &settingValue)
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{
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}
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void CSVWorld::SceneSubView::setStatusBar (bool show)
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{
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mBottom->setStatusBar (show);
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}
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@ -0,0 +1,37 @@
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#ifndef CSV_WORLD_SCENESUBVIEW_H
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#define CSV_WORLD_SCENESUBVIEW_H
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#include "../doc/subview.hpp"
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class QModelIndex;
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namespace CSMDoc
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{
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class Document;
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}
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namespace CSVWorld
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{
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class Table;
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class TableBottomBox;
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class CreatorFactoryBase;
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class SceneSubView : public CSVDoc::SubView
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{
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Q_OBJECT
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TableBottomBox *mBottom;
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public:
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SceneSubView (const CSMWorld::UniversalId& id, CSMDoc::Document& document);
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virtual void setEditLock (bool locked);
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virtual void updateEditorSetting (const QString& key, const QString& value);
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virtual void setStatusBar (bool show);
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};
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}
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#endif
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#include "scenetool.hpp"
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#include "scenetoolbar.hpp"
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CSVWorld::SceneTool::SceneTool (SceneToolbar *parent) : QPushButton (parent)
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{
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setSizePolicy (QSizePolicy (QSizePolicy::Fixed, QSizePolicy::Fixed));
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setFixedSize (parent->getButtonSize(), parent->getButtonSize());
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connect (this, SIGNAL (clicked()), this, SLOT (openRequest()));
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}
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void CSVWorld::SceneTool::openRequest()
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{
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showPanel (parentWidget()->mapToGlobal (pos()));
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}
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#ifndef CSV_WORLD_SCENETOOL_H
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#define CSV_WORLD_SCENETOOL_H
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#include <QPushButton>
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namespace CSVWorld
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{
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class SceneToolbar;
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///< \brief Tool base class
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class SceneTool : public QPushButton
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{
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Q_OBJECT
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public:
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SceneTool (SceneToolbar *parent);
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virtual void showPanel (const QPoint& position) = 0;
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private slots:
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void openRequest();
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};
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}
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#endif
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#include "scenetoolbar.hpp"
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#include <QVBoxLayout>
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#include "scenetool.hpp"
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CSVWorld::SceneToolbar::SceneToolbar (int buttonSize, QWidget *parent)
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: QWidget (parent), mButtonSize (buttonSize)
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{
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setFixedWidth (mButtonSize);
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mLayout = new QVBoxLayout (this);
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mLayout->setAlignment (Qt::AlignTop);
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mLayout->setContentsMargins (QMargins (0, 0, 0, 0));
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setLayout (mLayout);
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}
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void CSVWorld::SceneToolbar::addTool (SceneTool *tool)
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{
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mLayout->addWidget (tool, 0, Qt::AlignTop);
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}
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int CSVWorld::SceneToolbar::getButtonSize() const
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{
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return mButtonSize;
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}
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#ifndef CSV_WORLD_SCENETOOLBAR_H
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#define CSV_WORLD_SCENETOOLBAR_H
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#include <QWidget>
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class QVBoxLayout;
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namespace CSVWorld
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{
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class SceneTool;
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class SceneToolbar : public QWidget
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{
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Q_OBJECT
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QVBoxLayout *mLayout;
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int mButtonSize;
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public:
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SceneToolbar (int buttonSize, QWidget *parent = 0);
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void addTool (SceneTool *tool);
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int getButtonSize() const;
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};
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}
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#endif
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#include "scenetoolmode.hpp"
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#include <QHBoxLayout>
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#include <QFrame>
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#include <QSignalMapper>
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#include "scenetoolbar.hpp"
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CSVWorld::SceneToolMode::SceneToolMode (SceneToolbar *parent)
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: SceneTool (parent), mButtonSize (parent->getButtonSize())
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{
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mPanel = new QFrame (this, Qt::Popup);
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mLayout = new QHBoxLayout (mPanel);
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mLayout->setContentsMargins (QMargins (0, 0, 0, 0));
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mPanel->setLayout (mLayout);
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}
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void CSVWorld::SceneToolMode::showPanel (const QPoint& position)
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{
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mPanel->move (position);
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mPanel->show();
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}
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void CSVWorld::SceneToolMode::addButton (const std::string& icon, const std::string& id)
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{
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QPushButton *button = new QPushButton (QIcon (QPixmap (icon.c_str())), "", mPanel);
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button->setSizePolicy (QSizePolicy (QSizePolicy::Fixed, QSizePolicy::Fixed));
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button->setFixedSize (mButtonSize, mButtonSize);
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mLayout->addWidget (button);
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mButtons.insert (std::make_pair (button, id));
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connect (button, SIGNAL (clicked()), this, SLOT (selected()));
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if (mButtons.size()==1)
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setIcon (button->icon());
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}
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void CSVWorld::SceneToolMode::selected()
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{
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std::map<QPushButton *, std::string>::const_iterator iter =
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mButtons.find (dynamic_cast<QPushButton *> (sender()));
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if (iter!=mButtons.end())
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{
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mPanel->hide();
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setIcon (iter->first->icon());
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emit modeChanged (iter->second);
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}
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}
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#ifndef CSV_WORLD_SCENETOOL_MODE_H
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#define CSV_WORLD_SCENETOOL_MODE_H
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#include "scenetool.hpp"
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#include <map>
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class QHBoxLayout;
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namespace CSVWorld
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{
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class SceneToolbar;
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///< \brief Mode selector tool
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class SceneToolMode : public SceneTool
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{
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Q_OBJECT
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QWidget *mPanel;
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QHBoxLayout *mLayout;
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std::map<QPushButton *, std::string> mButtons; // widget, id
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int mButtonSize;
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public:
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SceneToolMode (SceneToolbar *parent);
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virtual void showPanel (const QPoint& position);
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void addButton (const std::string& icon, const std::string& id);
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signals:
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void modeChanged (const std::string& id);
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private slots:
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void selected();
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};
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}
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#endif
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