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Fix for various Viewer::frame calls resetting the simulationTime
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parent
9fc2c2e8ee
commit
b90fc8ad92
3 changed files with 4 additions and 4 deletions
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@ -259,7 +259,7 @@ namespace MWGui
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MWBase::Environment::get().getInputManager()->update(0, true, true);
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//osg::Timer timer;
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mViewer->frame();
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mViewer->frame(mViewer->getFrameStamp()->getSimulationTime());
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//std::cout << "frame took " << timer.time_m() << std::endl;
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//if (mViewer->getIncrementalCompileOperation())
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@ -851,7 +851,7 @@ namespace MWGui
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mMessageBoxManager->onFrame(0.f);
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MWBase::Environment::get().getInputManager()->update(0, true, false);
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mViewer->frame();
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mViewer->frame(mViewer->getFrameStamp()->getSimulationTime());
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}
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}
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}
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@ -1744,7 +1744,7 @@ namespace MWGui
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{
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MWBase::Environment::get().getInputManager()->update(0, true, false);
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mViewer->frame();
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mViewer->frame(mViewer->getFrameStamp()->getSimulationTime());
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}
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mVideoWidget->stop();
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@ -432,7 +432,7 @@ namespace MWRender
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mRootNode->addChild(rttCamera);
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mViewer->frame();
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mViewer->frame(mViewer->getFrameStamp()->getSimulationTime());
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// The draw needs to complete before we can copy back our image.
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osg::ref_ptr<NotifyDrawCompletedCallback> callback (new NotifyDrawCompletedCallback);
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