Implemented the Graphics page, launcher now loads and saves Ogre settings

pull/21/head
Pieter van der Kloet 14 years ago
parent 409bd0fe7e
commit b9acc4a0ac

@ -1,9 +1,460 @@
#include <QtGui>
#include <components/files/path.hpp>
#include "graphicspage.hpp"
GraphicsPage::GraphicsPage(QWidget *parent) : QWidget(parent)
{
QGroupBox *rendererGroup = new QGroupBox(tr("Renderer"), this);
QLabel *rendererLabel = new QLabel(tr("Rendering Subsystem:"), rendererGroup);
mRendererComboBox = new QComboBox(rendererGroup);
// Layout for the combobox and label
QGridLayout *renderSystemLayout = new QGridLayout();
renderSystemLayout->addWidget(rendererLabel, 0, 0, 1, 1);
renderSystemLayout->addWidget(mRendererComboBox, 0, 1, 1, 1);
mRendererStackedWidget = new QStackedWidget(rendererGroup);
QVBoxLayout *rendererGroupLayout = new QVBoxLayout(rendererGroup);
rendererGroupLayout->addLayout(renderSystemLayout);
rendererGroupLayout->addWidget(mRendererStackedWidget);
// Display
QGroupBox *displayGroup = new QGroupBox(tr("Display"), this);
mDisplayStackedWidget = new QStackedWidget(displayGroup);
QVBoxLayout *displayGroupLayout = new QVBoxLayout(displayGroup);
QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
displayGroupLayout->addWidget(mDisplayStackedWidget);
displayGroupLayout->addItem(vSpacer3);
// Page
QVBoxLayout *pageLayout = new QVBoxLayout(this);
pageLayout->addWidget(rendererGroup);
pageLayout->addWidget(displayGroup);
connect(mRendererComboBox, SIGNAL(currentIndexChanged(const QString&)), this, SLOT(rendererChanged(const QString&)));
createPages();
setupConfig();
setupOgre();
readConfig();
}
void GraphicsPage::createPages()
{
// OpenGL rendering settings
QWidget *mOGLRendererPage = new QWidget();
QLabel *OGLRTTLabel = new QLabel(tr("Preferred RTT Mode:"), mOGLRendererPage);
mOGLRTTComboBox = new QComboBox(mOGLRendererPage);
QLabel *OGLAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mOGLRendererPage);
mOGLAntiAliasingComboBox = new QComboBox(mOGLRendererPage);
QGridLayout *OGLRendererLayout = new QGridLayout(mOGLRendererPage);
QSpacerItem *vSpacer1 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
OGLRendererLayout->addWidget(OGLRTTLabel, 0, 0, 1, 1);
OGLRendererLayout->addWidget(mOGLRTTComboBox, 0, 1, 1, 1);
OGLRendererLayout->addWidget(OGLAntiAliasingLabel, 1, 0, 1, 1);
OGLRendererLayout->addWidget(mOGLAntiAliasingComboBox, 1, 1, 1, 1);
OGLRendererLayout->addItem(vSpacer1, 2, 1, 1, 1);
// OpenGL display settings
QWidget *mOGLDisplayPage = new QWidget();
QLabel *OGLResolutionLabel = new QLabel(tr("Resolution:"), mOGLDisplayPage);
mOGLResolutionComboBox = new QComboBox(mOGLDisplayPage);
QLabel *OGLFrequencyLabel = new QLabel(tr("Display Frequency:"), mOGLDisplayPage);
mOGLFrequencyComboBox = new QComboBox(mOGLDisplayPage);
mOGLVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mOGLDisplayPage);
mOGLFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mOGLDisplayPage);
QGridLayout *OGLDisplayLayout = new QGridLayout(mOGLDisplayPage);
QSpacerItem *vSpacer2 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
OGLDisplayLayout->addWidget(OGLResolutionLabel, 0, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLResolutionComboBox, 0, 1, 1, 1);
OGLDisplayLayout->addWidget(OGLFrequencyLabel, 1, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLFrequencyComboBox, 1, 1, 1, 1);
OGLDisplayLayout->addItem(vSpacer2, 2, 1, 1, 1);
OGLDisplayLayout->addWidget(mOGLVSyncCheckBox, 3, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLFullScreenCheckBox, 6, 0, 1, 1);
// Direct3D rendering settings
QWidget *mD3DRendererPage = new QWidget();
QLabel *D3DRenderDeviceLabel = new QLabel(tr("Rendering Device:"), mD3DRendererPage);
mD3DRenderDeviceComboBox = new QComboBox(mD3DRendererPage);
QLabel *D3DAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mD3DRendererPage);
mD3DAntiAliasingComboBox = new QComboBox(mD3DRendererPage);
QLabel *D3DFloatingPointLabel = new QLabel(tr("Floating-point Mode:"), mD3DRendererPage);
mD3DFloatingPointComboBox = new QComboBox(mD3DRendererPage);
mD3DNvPerfCheckBox = new QCheckBox(tr("Allow NVPerfHUD"), mD3DRendererPage);
QGridLayout *D3DRendererLayout = new QGridLayout(mD3DRendererPage);
QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
QSpacerItem *vSpacer4 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
D3DRendererLayout->addWidget(D3DRenderDeviceLabel, 0, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DRenderDeviceComboBox, 0, 1, 1, 1);
D3DRendererLayout->addWidget(D3DAntiAliasingLabel, 1, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DAntiAliasingComboBox, 1, 1, 1, 1);
D3DRendererLayout->addWidget(D3DFloatingPointLabel, 2, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DFloatingPointComboBox, 2, 1, 1, 1);
D3DRendererLayout->addItem(vSpacer3, 3, 1, 1, 1);
D3DRendererLayout->addWidget(mD3DNvPerfCheckBox, 4, 0, 1, 1);
D3DRendererLayout->addItem(vSpacer4, 5, 1, 1, 1);
// Direct3D display settings
QWidget *mD3DDisplayPage = new QWidget();
QLabel *D3DResolutionLabel = new QLabel(tr("Resolution:"), mD3DDisplayPage);
mD3DResolutionComboBox = new QComboBox(mD3DDisplayPage);
mD3DVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mD3DDisplayPage);
mD3DFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mD3DDisplayPage);
QGridLayout *mD3DDisplayLayout = new QGridLayout(mD3DDisplayPage);
QSpacerItem *vSpacer5 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
mD3DDisplayLayout->addWidget(D3DResolutionLabel, 0, 0, 1, 1);
mD3DDisplayLayout->addWidget(mD3DResolutionComboBox, 0, 1, 1, 1);
mD3DDisplayLayout->addItem(vSpacer5, 1, 1, 1, 1);
mD3DDisplayLayout->addWidget(mD3DVSyncCheckBox, 2, 0, 1, 1);
mD3DDisplayLayout->addWidget(mD3DFullScreenCheckBox, 5, 0, 1, 1);
// Add the created pages
mRendererStackedWidget->addWidget(mOGLRendererPage);
mRendererStackedWidget->addWidget(mD3DRendererPage);
mDisplayStackedWidget->addWidget(mOGLDisplayPage);
mDisplayStackedWidget->addWidget(mD3DDisplayPage);
}
void GraphicsPage::setupConfig()
{
QString ogreCfg = "./ogre.cfg";
QFile file(ogreCfg);
if (!file.exists()) {
ogreCfg = QString::fromStdString(Files::getPath(Files::Path_ConfigUser,
"openmw", "ogre.cfg"));
}
mOgreConfig = new QSettings(ogreCfg, QSettings::IniFormat);
}
void GraphicsPage::setupOgre()
{
QString pluginCfg = "./plugins.cfg";
QFile file(pluginCfg);
if (!file.exists()) {
pluginCfg = QString::fromStdString(Files::getPath(Files::Path_ConfigUser,
"openmw", "plugins.cfg"));
}
try
{
mOgre = new Ogre::Root(pluginCfg.toStdString());
qDebug("Ogre::Root created successfully.");
}
catch(Ogre::Exception &ex)
{
// TODO: Better warning text
QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
QMessageBox msgBox;
msgBox.setWindowTitle("Error creating Ogre::Root");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>Failed to create the Ogre::Root object</b><br><br> \
Make sure the plugins.cfg is present and valid.<br><br> \
Press \"Show Details...\" for more information.<br>"));
msgBox.setDetailedText(ogreError);
msgBox.exec();
QString error = QString("Error creating Ogre::Root, the error reported was: %0").arg(ogreError);
qCritical(error.toAscii());
std::exit(1);
}
// Get the available renderers and put them in the combobox
const Ogre::RenderSystemList &renderers = mOgre->getAvailableRenderers();
for (Ogre::RenderSystemList::const_iterator r = renderers.begin(); r != renderers.end(); ++r) {
mSelectedRenderSystem = *r;
mRendererComboBox->addItem((*r)->getName().c_str());
}
int index = mRendererComboBox->findText(mOgreConfig->value("Render System").toString());
if ( index != -1) {
mRendererComboBox->setCurrentIndex(index);
}
// Create separate rendersystems TODO: Warn on non-existant
QString openGLName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("OpenGL"), Qt::MatchStartsWith));
QString direct3DName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("Direct3D"), Qt::MatchStartsWith));
mOpenGLRenderSystem = mOgre->getRenderSystemByName(openGLName.toStdString());
mDirect3DRenderSystem = mOgre->getRenderSystemByName(direct3DName.toStdString());
if (!mOpenGLRenderSystem && !mDirect3DRenderSystem) {
QMessageBox msgBox;
msgBox.setWindowTitle("Error creating renderer");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>Could not select a valid render system</b><br><br> \
Please make sure the plugins.cfg file exists and contains a valid rendering plugin.<br>"));
msgBox.exec();
std::exit(1);
}
// Now fill the GUI elements TODO: CLEANUP!
// OpenGL
if (mOpenGLRenderSystem) {
mOGLRTTComboBox->addItems(getAvailableOptions(QString("RTT Preferred Mode"), mOpenGLRenderSystem));
mOGLAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mOpenGLRenderSystem));
QStringList videoModes = getAvailableOptions(QString("Video Mode"), mOpenGLRenderSystem);
// Remove extraneous spaces
videoModes.replaceInStrings(QRegExp("\\s{2,}"), QString(" "));
videoModes.replaceInStrings(QRegExp("^\\s"), QString());
mOGLResolutionComboBox->addItems(videoModes);
mOGLFrequencyComboBox->addItems(getAvailableOptions(QString("Display Frequency"), mOpenGLRenderSystem));
}
// Direct3D
if (mDirect3DRenderSystem) {
mD3DRenderDeviceComboBox->addItems(getAvailableOptions(QString("Rendering Device"), mDirect3DRenderSystem));
mD3DAntiAliasingComboBox->addItems(getAvailableOptions(QString("Anti aliasing"), mDirect3DRenderSystem));
mD3DFloatingPointComboBox->addItems(getAvailableOptions(QString("Floating-point mode"), mDirect3DRenderSystem));
QStringList videoModes = getAvailableOptions(QString("Video Mode"), mDirect3DRenderSystem);
// Remove extraneous spaces
videoModes.replaceInStrings(QRegExp("\\s{2,}"), QString(" "));
videoModes.replaceInStrings(QRegExp("^\\s"), QString());
mD3DResolutionComboBox->addItems(videoModes);
}
}
void GraphicsPage::readConfig()
{
// Read the config file settings
if (mOpenGLRenderSystem) {
int index = mOGLRTTComboBox->findText(getConfigValue("RTT Preferred Mode", mOpenGLRenderSystem));
if ( index != -1) {
mOGLRTTComboBox->setCurrentIndex(index);
}
index = mOGLAntiAliasingComboBox->findText(getConfigValue("FSAA", mOpenGLRenderSystem));
if ( index != -1) {
mOGLAntiAliasingComboBox->setCurrentIndex(index);
}
index = mOGLResolutionComboBox->findText(getConfigValue("Video Mode", mOpenGLRenderSystem));
if ( index != -1) {
mOGLResolutionComboBox->setCurrentIndex(index);
}
index = mOGLFrequencyComboBox->findText(getConfigValue("Display Frequency", mOpenGLRenderSystem));
if ( index != -1) {
mOGLFrequencyComboBox->setCurrentIndex(index);
}
// Now we do the same for the checkboxes
if (QString::compare(getConfigValue("VSync", mOpenGLRenderSystem), QString("Yes")) == 0) {
mOGLVSyncCheckBox->setCheckState(Qt::Checked);
}
if (QString::compare(getConfigValue("Full Screen", mOpenGLRenderSystem), QString("Yes")) == 0) {
mOGLFullScreenCheckBox->setCheckState(Qt::Checked);
}
}
if (mDirect3DRenderSystem) {
int index = mD3DRenderDeviceComboBox->findText(getConfigValue("Rendering Device", mDirect3DRenderSystem));
if ( index != -1) {
mD3DRenderDeviceComboBox->setCurrentIndex(index);
}
index = mD3DAntiAliasingComboBox->findText(getConfigValue("Anti aliasing", mDirect3DRenderSystem));
if ( index != -1) {
mD3DAntiAliasingComboBox->setCurrentIndex(index);
}
index = mD3DFloatingPointComboBox->findText(getConfigValue("Floating-point mode", mDirect3DRenderSystem));
if ( index != -1) {
mD3DFloatingPointComboBox->setCurrentIndex(index);
}
index = mD3DResolutionComboBox->findText(getConfigValue("Video Mode", mDirect3DRenderSystem));
if ( index != -1) {
mD3DResolutionComboBox->setCurrentIndex(index);
}
if (QString::compare(getConfigValue("Allow NVPerfHUD", mDirect3DRenderSystem), QString("Yes")) == 0) {
mD3DNvPerfCheckBox->setCheckState(Qt::Checked);
}
if (QString::compare(getConfigValue("VSync", mDirect3DRenderSystem), QString("Yes")) == 0) {
mD3DVSyncCheckBox->setCheckState(Qt::Checked);
}
if (QString::compare(getConfigValue("Full Screen", mDirect3DRenderSystem), QString("Yes")) == 0) {
mD3DFullScreenCheckBox->setCheckState(Qt::Checked);
}
}
}
void GraphicsPage::writeConfig()
{
// Write the config file settings
// Custom write method: We cannot use QSettings because it does not accept spaces
QFile file(mOgreConfig->fileName());
if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
// File could not be opened, TODO: throw error
return;
}
QTextStream out(&file);
out << "Render System=" << mSelectedRenderSystem->getName().c_str() << endl << endl;
if (mOpenGLRenderSystem) {
QString openGLName = mOpenGLRenderSystem->getName().c_str();
openGLName.prepend("[");
openGLName.append("]");
out << openGLName << endl;
out << "RTT Preferred Mode=" << mOGLRTTComboBox->currentText() << endl;
out << "FSAA=" << mOGLAntiAliasingComboBox->currentText() << endl;
out << "Video Mode=" << mOGLResolutionComboBox->currentText() << endl;
out << "Display Frequency=" << mOGLFrequencyComboBox->currentText() << endl;
if (mOGLVSyncCheckBox->checkState() == Qt::Checked) {
out << "VSync=Yes" << endl;
} else {
out << "VSync=No" << endl;
}
if (mOGLFullScreenCheckBox->checkState() == Qt::Checked) {
out << "Full Screen=Yes" << endl;
} else {
out << "Full Screen=No" << endl;
}
}
if (mDirect3DRenderSystem) {
QString direct3DName = mDirect3DRenderSystem->getName().c_str();
direct3DName.prepend("[");
direct3DName.append("]");
out << direct3DName << endl;
out << "Rendering Device=" << mD3DRenderDeviceComboBox->currentText() << endl;
out << "Anti aliasing=" << mD3DAntiAliasingComboBox->currentText() << endl;
out << "Floating-point mode=" << mD3DFloatingPointComboBox->currentText() << endl;
out << "Video Mode=" << mD3DResolutionComboBox->currentText() << endl;
if (mD3DNvPerfCheckBox->checkState() == Qt::Checked) {
out << "Allow NVPerfHUD=Yes" << endl;
} else {
out << "Allow NVPerfHUD=No" << endl;
}
if (mD3DVSyncCheckBox->checkState() == Qt::Checked) {
out << "VSync=Yes" << endl;
} else {
out << "VSync=No" << endl;
}
if (mD3DFullScreenCheckBox->checkState() == Qt::Checked) {
out << "Full Screen=Yes" << endl;
} else {
out << "Full Screen=No" << endl;
}
}
file.close();
}
QString GraphicsPage::getConfigValue(const QString &key, Ogre::RenderSystem *renderer)
{
QString result;
mOgreConfig->beginGroup(renderer->getName().c_str());
result = mOgreConfig->value(key).toString();
mOgreConfig->endGroup();
return result;
}
QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer)
{
QStringList result;
uint row = 0;
Ogre::ConfigOptionMap options = renderer->getConfigOptions();
for (Ogre::ConfigOptionMap::iterator i = options.begin (); i != options.end (); i++, row++)
{
Ogre::StringVector::iterator opt_it;
uint idx = 0;
for (opt_it = i->second.possibleValues.begin ();
opt_it != i->second.possibleValues.end (); opt_it++, idx++)
{
if (strcmp (key.toStdString().c_str(), i->first.c_str()) == 0)
result << (*opt_it).c_str();
}
}
return result;
}
void GraphicsPage::rendererChanged(const QString &renderer)
{
qDebug() << "renderer is " << renderer;
if (renderer.contains("Direct3D")) {
mRendererStackedWidget->setCurrentIndex(1);
mDisplayStackedWidget->setCurrentIndex(1);
}
if (renderer.contains("OpenGL")) {
mRendererStackedWidget->setCurrentIndex(0);
mDisplayStackedWidget->setCurrentIndex(0);
}
// Set the render system to the selected one
//mSelectedRenderSystem = mOgre->getRenderSystemByName(renderer.toStdString().c_str());
//qDebug() << getConfigValue("Preferred RTT Mode");
}

@ -3,6 +3,16 @@
#include <QWidget>
#include <OgreRoot.h>
#include <OgreRenderSystem.h>
#include <OgreConfigFile.h>
#include <OgreConfigDialog.h>
class QComboBox;
class QCheckBox;
class QStackedWidget;
class QSettings;
class GraphicsPage : public QWidget
{
Q_OBJECT
@ -10,6 +20,50 @@ class GraphicsPage : public QWidget
public:
GraphicsPage(QWidget *parent = 0);
QSettings *mOgreConfig;
void writeConfig();
public slots:
void rendererChanged(const QString &renderer);
private:
Ogre::Root *mOgre;
Ogre::RenderSystem *mSelectedRenderSystem;
Ogre::RenderSystem *mOpenGLRenderSystem;
Ogre::RenderSystem *mDirect3DRenderSystem;
QComboBox *mRendererComboBox;
QStackedWidget *mRendererStackedWidget;
QStackedWidget *mDisplayStackedWidget;
// OpenGL
QComboBox *mOGLRTTComboBox;
QComboBox *mOGLAntiAliasingComboBox;
QComboBox *mOGLResolutionComboBox;
QComboBox *mOGLFrequencyComboBox;
QCheckBox *mOGLVSyncCheckBox;
QCheckBox *mOGLFullScreenCheckBox;
// Direct3D
QComboBox *mD3DRenderDeviceComboBox;
QComboBox *mD3DAntiAliasingComboBox;
QComboBox *mD3DFloatingPointComboBox;
QComboBox *mD3DResolutionComboBox;
QCheckBox *mD3DNvPerfCheckBox;
QCheckBox *mD3DVSyncCheckBox;
QCheckBox *mD3DFullScreenCheckBox;
QString getConfigValue(const QString &key, Ogre::RenderSystem *renderer);
QStringList getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer);
void createPages();
void setupConfig();
void setupOgre();
void readConfig();
};
#endif

@ -11,18 +11,13 @@
MainDialog::MainDialog()
{
mIconWidget = new QListWidget;
mIconWidget->setObjectName("IconWidget");
mIconWidget->setViewMode(QListView::IconMode);
mIconWidget->setWrapping(false);
mIconWidget->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); // Just to be sure
mIconWidget->setIconSize(QSize(48, 48));
mIconWidget->setMovement(QListView::Static);
mIconWidget->setStyleSheet("background-image: url(:/images/openmw-header.png); \
background-color: white; \
background-repeat: no-repeat; \
background-attachment: scroll; \
background-position: right;");
mIconWidget->setMinimumWidth(400);
mIconWidget->setFixedHeight(80);
mIconWidget->setSpacing(4);
@ -247,6 +242,10 @@ void MainDialog::writeConfig()
mDataFilesPage->writeConfig();
mDataFilesPage->mLauncherConfig->sync();
// Write the graphics settings
mGraphicsPage->writeConfig();
mGraphicsPage->mOgreConfig->sync();
// Write to the openmw.cfg
//QString dataPath = mGameConfig->value("data").toString();
//dataPath.append("/");

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