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Properly update the map when changing the view distance
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@ -483,7 +483,7 @@ namespace MWGui
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if (prevGrid.width() != mGrid.width() || prevGrid.height() != mGrid.height())
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if (prevGrid.width() != mGrid.width() || prevGrid.height() != mGrid.height())
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setCanvasSize(mLocalMap, mGrid, static_cast<int>(getWidgetSize()));
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updateLocalMap();
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// Delay the door markers update until scripts have been given a chance to run.
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// Delay the door markers update until scripts have been given a chance to run.
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// If we don't do this, door markers that should be disabled will still appear on the map.
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// If we don't do this, door markers that should be disabled will still appear on the map.
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