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Added support for texture fragment usage to the ImageButton
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parent
f335044026
commit
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2 changed files with 42 additions and 6 deletions
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@ -14,6 +14,8 @@ namespace Gui
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, mMouseFocus(false)
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, mMousePress(false)
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, mKeyFocus(false)
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, mUseWholeTexture(true)
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, mTextureRect(MyGUI::IntCoord(0, 0, 0, 0))
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{
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setNeedKeyFocus(sDefaultNeedKeyFocus);
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}
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@ -23,6 +25,13 @@ namespace Gui
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sDefaultNeedKeyFocus = enabled;
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}
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void ImageButton::setTextureRect(MyGUI::IntCoord coord)
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{
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mTextureRect = coord;
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mUseWholeTexture = (coord == MyGUI::IntCoord(0, 0, 0, 0));
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updateImage();
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}
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void ImageButton::setPropertyOverride(const std::string &_key, const std::string &_value)
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{
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if (_key == "ImageHighlighted")
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@ -37,6 +46,11 @@ namespace Gui
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}
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mImageNormal = _value;
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}
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else if (_key == "TextureRect")
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{
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mTextureRect = MyGUI::IntCoord::parse(_value);
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mUseWholeTexture = (mTextureRect == MyGUI::IntCoord(0, 0, 0, 0));
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}
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else
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ImageBox::setPropertyOverride(_key, _value);
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}
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@ -66,12 +80,25 @@ namespace Gui
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void ImageButton::updateImage()
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{
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std::string textureName = mImageNormal;
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if (mMousePress)
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setImageTexture(mImagePushed);
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textureName = mImagePushed;
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else if (mMouseFocus || mKeyFocus)
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setImageTexture(mImageHighlighted);
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else
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setImageTexture(mImageNormal);
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textureName = mImageHighlighted;
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if (!mUseWholeTexture)
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{
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int scale = 1.f;
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MyGUI::ITexture* texture = MyGUI::RenderManager::getInstance().getTexture(textureName);
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if (texture && getHeight() != 0)
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scale = texture->getHeight() / getHeight();
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setImageTile(MyGUI::IntSize(mTextureRect.width * scale, mTextureRect.height * scale));
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MyGUI::IntCoord scaledSize(mTextureRect.left * scale, mTextureRect.top * scale, mTextureRect.width * scale, mTextureRect.height * scale);
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setImageCoord(scaledSize);
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}
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setImageTexture(textureName);
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}
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MyGUI::IntSize ImageButton::getRequestedSize()
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@ -82,7 +109,11 @@ namespace Gui
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Log(Debug::Error) << "ImageButton: can't find image " << mImageNormal;
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return MyGUI::IntSize(0,0);
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}
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return MyGUI::IntSize (texture->getWidth(), texture->getHeight());
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if (mUseWholeTexture)
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return MyGUI::IntSize(texture->getWidth(), texture->getHeight());
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return MyGUI::IntSize(mTextureRect.width, mTextureRect.height);
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}
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void ImageButton::setImage(const std::string &image)
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@ -96,7 +127,7 @@ namespace Gui
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mImageHighlighted = imageNoExt + "_over" + ext;
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mImagePushed = imageNoExt + "_pressed" + ext;
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setImageTexture(mImageNormal);
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updateImage();
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}
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void ImageButton::onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id)
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@ -23,6 +23,8 @@ namespace Gui
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/// Set mImageNormal, mImageHighlighted and mImagePushed based on file convention (image_idle.ext, image_over.ext and image_pressed.ext)
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void setImage(const std::string& image);
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void setTextureRect(MyGUI::IntCoord coord);
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private:
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void updateImage();
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@ -44,6 +46,9 @@ namespace Gui
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bool mMouseFocus;
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bool mMousePress;
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bool mKeyFocus;
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bool mUseWholeTexture;
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MyGUI::IntCoord mTextureRect;
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};
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}
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