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Merge branch 'sheerheartattackhasnoweaknesses' into 'master'
Animation regression fixes See merge request OpenMW/openmw!2255
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@ -1570,8 +1570,9 @@ bool CharacterController::updateWeaponState(CharacterState idle)
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mUpperBodyState = UpperCharState_StartToMinAttack;
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if (isRandomAttackAnimation(mCurrentWeapon))
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{
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world->breakInvisibility(mPtr);
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mAttackStrength = std::min(1.f, 0.1f + Misc::Rng::rollClosedProbability(prng));
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playSwishSound(0.0f);
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playSwishSound(mAttackStrength);
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}
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}
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}
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