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Update 2 files

- /apps/openmw/mwgui/spellcreationdialog.cpp
- /apps/openmw/mwgui/spellcreationdialog.hpp
This commit is contained in:
Garrett 2025-04-03 01:45:28 +00:00 committed by SkyHasACat
parent f8c8b9b433
commit bcb27fff6a
2 changed files with 9 additions and 15 deletions

View file

@ -83,7 +83,7 @@ namespace MWGui
getWidget(mDurationBox, "DurationBox");
getWidget(mAreaBox, "AreaBox");
getWidget(mMagnitudeBox, "MagnitudeBox");
mRangeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onRangeButtonClicked);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onOkButtonClicked);
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onCancelButtonClicked);
@ -370,13 +370,13 @@ namespace MWGui
mPtr = actor;
mNameEdit->setCaption({});
MWWorld::Ptr player = MWMechanics::getPlayer();
int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
mPlayerGold->setCaptionWithReplacing("#{sGold}: " + MyGUI::utility::toString(playerGold));
startEditing();
}
}
void SpellCreationDialog::onCancelButtonClicked(MyGUI::Widget* sender)
{
@ -556,10 +556,10 @@ namespace MWGui
for (const short effectId : knownEffects)
{
mAvailableEffectsList->addItem(MWBase::Environment::get()
.getESMStore()
->get<ESM::GameSetting>()
.find(ESM::MagicEffect::indexToGmstString(effectId))
->mValue.getString());
.getESMStore()
->get<ESM::GameSetting>()
.find(ESM::MagicEffect::indexToGmstString(effectId))
->mValue.getString());
mButtonMapping[i] = effectId;
++i;
}

View file

@ -45,7 +45,6 @@ namespace MWGui
MyGUI::Button* mCancelButton;
MyGUI::Button* mOkButton;
MyGUI::Button* mDeleteButton;
MyGUI::Button* mRangeButton;
@ -107,14 +106,11 @@ namespace MWGui
void setConstantEffect(bool constant);
protected:
std::map<int, short> mButtonMapping; // maps button ID to effect ID
Gui::MWList* mAvailableEffectsList;
MyGUI::ScrollView* mUsedEffectsView;
EditEffectDialog mAddEffectDialog;
std::unique_ptr<SelectAttributeDialog> mSelectAttributeDialog;
@ -162,8 +158,6 @@ namespace MWGui
void setPtr(const MWWorld::Ptr& actor) override;
void updateLabels();
std::string_view getWindowIdForLua() const override { return "SpellCreationDialog"; }
protected:
@ -182,7 +176,7 @@ namespace MWGui
MyGUI::Button* mCancelButton;
MyGUI::TextBox* mPriceLabel;
MyGUI::TextBox* mPlayerGold;
ESM::Spell mSpell;
};