mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-03 07:39:41 +00:00
Remove unused local map hud widget size setting
Unused since d1a3cc98ff
This commit is contained in:
parent
e76ce6b696
commit
bdb4808588
3 changed files with 0 additions and 25 deletions
|
@ -19,7 +19,6 @@ namespace Settings
|
|||
using WithIndex::WithIndex;
|
||||
|
||||
SettingValue<int> mGlobalMapCellSize{ mIndex, "Map", "global map cell size", makeClampSanitizerInt(1, 50) };
|
||||
SettingValue<int> mLocalMapHudWidgetSize{ mIndex, "Map", "local map hud widget size", makeMaxSanitizerInt(1) };
|
||||
SettingValue<bool> mLocalMapHudFogOfWar{ mIndex, "Map", "local map hud fog of war" };
|
||||
SettingValue<int> mLocalMapResolution{ mIndex, "Map", "local map resolution", makeMaxSanitizerInt(1) };
|
||||
SettingValue<int> mLocalMapWidgetSize{ mIndex, "Map", "local map widget size", makeMaxSanitizerInt(1) };
|
||||
|
|
|
@ -36,26 +36,6 @@ Values from 12 to 36 are recommended. For reference, Vvardenfell is approximatel
|
|||
|
||||
This setting can not be configured except by editing the settings configuration file.
|
||||
|
||||
local map hud widget size
|
||||
-------------------------
|
||||
|
||||
:Type: integer
|
||||
:Range: >= 1
|
||||
:Default: 256
|
||||
|
||||
This setting controls the zoom level for the HUD map widget (the map in the lower right corner of the window).
|
||||
A value of 64 results in the HUD map widget displaying one entire exterior cell.
|
||||
Since the GUI mode map displays 3x3 cells, a value of approximately 21 displays the same area as the GUI mode map.
|
||||
Larger values increase the level of zoom,
|
||||
while smaller values are wasteful since there's no map data to display beyond the 3x3 cell grid.
|
||||
|
||||
Note that the actual size of the widget is always the same on the screen
|
||||
unless the scaling factor setting in the "GUI" section is changed.
|
||||
Increasing both the scaling factor of the GUI and this setting does result in a higher resolution HUD map,
|
||||
unfortunately with a scaled direction pointer on top of it.
|
||||
|
||||
This setting can not be configured except by editing the settings configuration file.
|
||||
|
||||
local map hud fog of war
|
||||
------------------------
|
||||
|
||||
|
|
|
@ -160,10 +160,6 @@ sky rtt resolution = 512 256
|
|||
# Warning: affects explored areas in save files, see documentation.
|
||||
global map cell size = 18
|
||||
|
||||
# Zoom level in pixels for HUD map widget. 64 is one cell, 128 is 1/4
|
||||
# cell, 256 is 1/8 cell. See documentation for details. (e.g. 64 to 256).
|
||||
local map hud widget size = 256
|
||||
|
||||
# Enables Fog of War rendering on the HUD map. Default is Off since with default settings
|
||||
# the map is so small that the fog would not obscure anything, just darken the edges slightly.
|
||||
local map hud fog of war = false
|
||||
|
|
Loading…
Reference in a new issue