mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 15:29:55 +00:00
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
be88168e91
15 changed files with 204 additions and 122 deletions
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@ -137,6 +137,7 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
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}
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// update GUI
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MWBase::Environment::get().getWindowManager()->onFrame(frametime);
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if (MWBase::Environment::get().getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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@ -145,7 +146,6 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
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MWBase::Environment::get().getWorld()->getTriangleBatchCount(tri, batch);
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MWBase::Environment::get().getWindowManager()->wmUpdateFps(window->getLastFPS(), tri, batch);
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MWBase::Environment::get().getWindowManager()->onFrame(frametime);
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MWBase::Environment::get().getWindowManager()->update();
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}
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}
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@ -50,10 +50,10 @@ namespace MWClass
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void Light::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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const std::string model = getModel(ptr);
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if(!model.empty()) {
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// Insert even if model is empty, so that the light is added
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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void Light::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
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@ -61,7 +61,7 @@ namespace MWGui
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}
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catch (const std::exception& error)
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{
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printError (std::string ("An exception has been thrown: ") + error.what());
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printError (std::string ("Error: ") + error.what());
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}
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return false;
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@ -195,7 +195,7 @@ namespace MWGui
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}
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catch (const std::exception& error)
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{
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printError (std::string ("An exception has been thrown: ") + error.what());
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printError (std::string ("Error: ") + error.what());
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}
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}
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}
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@ -1,5 +1,7 @@
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#include "mainmenu.hpp"
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#include <OgreResourceGroupManager.h>
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#include <components/version/version.hpp>
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#include "../mwbase/environment.hpp"
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@ -16,6 +18,7 @@
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#include "confirmationdialog.hpp"
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#include "imagebutton.hpp"
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#include "backgroundimage.hpp"
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#include "videowidget.hpp"
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namespace MWGui
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{
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@ -25,6 +28,7 @@ namespace MWGui
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, mButtonBox(0), mWidth (w), mHeight (h)
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, mSaveGameDialog(NULL)
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, mBackground(NULL)
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, mVideo(NULL)
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{
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getWidget(mVersionText, "VersionText");
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std::stringstream sstream;
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@ -42,6 +46,8 @@ namespace MWGui
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std::string output = sstream.str();
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mVersionText->setCaption(output);
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mHasAnimatedMenu = (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup("video\\menu_background.bik"));
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updateMenu();
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}
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@ -134,14 +140,66 @@ namespace MWGui
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void MainMenu::showBackground(bool show)
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{
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if (show && !mBackground)
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if (mVideo && !show)
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{
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MyGUI::Gui::getInstance().destroyWidget(mVideo);
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mVideo = NULL;
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}
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if (mBackground && !show)
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{
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MyGUI::Gui::getInstance().destroyWidget(mBackground);
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mBackground = NULL;
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}
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if (!show)
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return;
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if (mHasAnimatedMenu)
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{
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if (!mVideo)
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{
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// Use black background to correct aspect ratio
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mVideoBackground = MyGUI::Gui::getInstance().createWidgetReal<MyGUI::ImageBox>("ImageBox", 0,0,1,1,
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MyGUI::Align::Default, "Menu");
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mVideoBackground->setImageTexture("black.png");
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mVideo = mVideoBackground->createWidget<VideoWidget>("ImageBox", 0,0,1,1,
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MyGUI::Align::Stretch, "Menu");
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mVideo->playVideo("video\\menu_background.bik", false);
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}
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MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
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int screenWidth = viewSize.width;
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int screenHeight = viewSize.height;
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mVideoBackground->setSize(screenWidth, screenHeight);
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double imageaspect = static_cast<double>(mVideo->getVideoWidth())/mVideo->getVideoHeight();
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int leftPadding = std::max(0.0, (screenWidth - screenHeight * imageaspect) / 2);
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int topPadding = std::max(0.0, (screenHeight - screenWidth / imageaspect) / 2);
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mVideo->setCoord(leftPadding, topPadding,
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screenWidth - leftPadding*2, screenHeight - topPadding*2);
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mVideo->setVisible(true);
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}
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else
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{
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if (!mBackground)
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{
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mBackground = MyGUI::Gui::getInstance().createWidgetReal<BackgroundImage>("ImageBox", 0,0,1,1,
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MyGUI::Align::Stretch, "Menu");
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mBackground->setBackgroundImage("textures\\menu_morrowind.dds");
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}
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if (mBackground)
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mBackground->setVisible(show);
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mBackground->setVisible(true);
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}
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}
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void MainMenu::update(float dt)
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{
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if (mVideo)
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mVideo->update();
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}
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void MainMenu::updateMenu()
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@ -229,7 +287,7 @@ namespace MWGui
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if (state == MWBase::StateManager::State_NoGame)
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{
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// Align with the background image
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int bottomPadding=48;
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int bottomPadding=24;
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mButtonBox->setCoord (mWidth/2 - maxwidth/2, mHeight - curH - bottomPadding, maxwidth, curH);
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}
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else
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@ -9,12 +9,15 @@ namespace MWGui
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class ImageButton;
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class BackgroundImage;
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class SaveGameDialog;
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class VideoWidget;
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class MainMenu : public OEngine::GUI::Layout
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{
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int mWidth;
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int mHeight;
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bool mHasAnimatedMenu;
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public:
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MainMenu(int w, int h);
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@ -24,6 +27,8 @@ namespace MWGui
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virtual void setVisible (bool visible);
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void update(float dt);
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private:
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MyGUI::Widget* mButtonBox;
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@ -31,6 +36,9 @@ namespace MWGui
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BackgroundImage* mBackground;
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MyGUI::ImageBox* mVideoBackground;
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VideoWidget* mVideo; // For animated main menus
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std::map<std::string, MWGui::ImageButton*> mButtons;
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void onButtonClicked (MyGUI::Widget* sender);
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@ -134,9 +134,12 @@ namespace MWGui
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else
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{
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// Find the localised name for this class from the store
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const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(
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const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().search(
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it->getSignature().mPlayerClassId);
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if (class_)
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className = class_->mName;
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else
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className = "?"; // From an older savegame format that did not support custom classes properly.
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}
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title << " (Level " << it->getSignature().mPlayerLevel << " " << className << ")";
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@ -73,17 +73,6 @@ namespace
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return (Ogre::Root::getSingleton ().getRenderSystem ()->getName ().find("OpenGL") != std::string::npos) ? "glsl" : "hlsl";
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}
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bool cgAvailable ()
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{
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Ogre::Root::PluginInstanceList list = Ogre::Root::getSingleton ().getInstalledPlugins ();
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for (Ogre::Root::PluginInstanceList::const_iterator it = list.begin(); it != list.end(); ++it)
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{
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if ((*it)->getName() == "Cg Program Manager")
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return true;
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}
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return false;
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}
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const char* checkButtonType = "CheckButton";
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const char* sliderType = "Slider";
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@ -366,12 +355,7 @@ namespace MWGui
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void SettingsWindow::onShaderModeToggled(MyGUI::Widget* _sender)
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{
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std::string val = static_cast<MyGUI::Button*>(_sender)->getCaption();
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if (val == "cg")
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{
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val = hlslGlsl();
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}
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else if (cgAvailable ())
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val = "cg";
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static_cast<MyGUI::Button*>(_sender)->setCaption(val);
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@ -454,20 +454,30 @@ namespace MWGui
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if (!mFactions.empty())
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{
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// Add a line separator if there are items above
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if (!mSkillWidgets.empty())
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addSeparator(coord1, coord2);
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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const MWMechanics::NpcStats &PCstats = player.getClass().getNpcStats(player);
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const std::set<std::string> &expelled = PCstats.getExpelled();
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addGroup(MWBase::Environment::get().getWindowManager()->getGameSettingString("sFaction", "Faction"), coord1, coord2);
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bool firstFaction=true;
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FactionList::const_iterator end = mFactions.end();
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for (FactionList::const_iterator it = mFactions.begin(); it != end; ++it)
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{
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const ESM::Faction *faction =
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store.get<ESM::Faction>().find(it->first);
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if (faction->mData.mIsHidden == 1)
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continue;
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if (firstFaction)
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{
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// Add a line separator if there are items above
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if (!mSkillWidgets.empty())
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addSeparator(coord1, coord2);
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addGroup(MWBase::Environment::get().getWindowManager()->getGameSettingString("sFaction", "Faction"), coord1, coord2);
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firstFaction = false;
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}
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MyGUI::Widget* w = addItem(faction->mName, coord1, coord2);
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std::string text;
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@ -803,6 +803,8 @@ namespace MWGui
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mToolTips->onFrame(frameDuration);
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mMenu->update(frameDuration);
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if (MWBase::Environment::get().getStateManager()->getState()==
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MWBase::StateManager::State_NoGame)
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return;
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@ -1256,6 +1256,8 @@ Ogre::Vector3 Animation::getEnchantmentColor(MWWorld::Ptr item)
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ObjectAnimation::ObjectAnimation(const MWWorld::Ptr& ptr, const std::string &model)
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: Animation(ptr, ptr.getRefData().getBaseNode())
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{
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if (!model.empty())
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{
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setObjectRoot(model, false);
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@ -1274,6 +1276,12 @@ ObjectAnimation::ObjectAnimation(const MWWorld::Ptr& ptr, const std::string &mod
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(small ? RV_StaticsSmall : RV_Statics) : RV_Misc,
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RQG_Main, RQG_Alpha, dist, !ptr.getClass().getEnchantment(ptr).empty(), &col);
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}
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else
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{
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// No model given. Create an object root anyway, so that lights can be added to it if needed.
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mObjectRoot = NifOgre::ObjectScenePtr (new NifOgre::ObjectScene(mInsert->getCreator()));
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}
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}
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void ObjectAnimation::addLight(const ESM::Light *light)
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{
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@ -79,6 +79,11 @@ void Objects::insertModel(const MWWorld::Ptr &ptr, const std::string &mesh)
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std::auto_ptr<ObjectAnimation> anim(new ObjectAnimation(ptr, mesh));
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if(ptr.getTypeName() == typeid(ESM::Light).name())
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anim->addLight(ptr.get<ESM::Light>()->mBase);
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if (!mesh.empty())
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{
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Ogre::AxisAlignedBox bounds = anim->getWorldBounds();
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Ogre::Vector3 extents = bounds.getSize();
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extents *= ptr.getRefData().getBaseNode()->getScale();
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@ -94,9 +99,6 @@ void Objects::insertModel(const MWWorld::Ptr &ptr, const std::string &mesh)
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mBounds[ptr.getCell()] = Ogre::AxisAlignedBox::BOX_NULL;
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mBounds[ptr.getCell()].merge(bounds);
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if(ptr.getTypeName() == typeid(ESM::Light).name())
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anim->addLight(ptr.get<ESM::Light>()->mBase);
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if(ptr.getTypeName() == typeid(ESM::Static).name() &&
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Settings::Manager::getBool("use static geometry", "Objects") &&
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anim->canBatch())
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@ -153,6 +155,7 @@ void Objects::insertModel(const MWWorld::Ptr &ptr, const std::string &mesh)
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* it. Would require associating the Ptr with the StaticGeometry. */
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anim.reset();
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}
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}
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if(anim.get() != NULL)
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mObjects.insert(std::make_pair(ptr, anim.release()));
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@ -41,8 +41,9 @@ namespace MWWorld
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unsigned int j=0;
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for(unsigned int i=0;i<sum.length();++i){
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if(sum[i]==',') j++;
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else ret[j]+=sum[i];
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else if (sum[i] != ' ') ret[j]+=sum[i];
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}
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return Ogre::ColourValue(boost::lexical_cast<int>(ret[0])/255.f,boost::lexical_cast<int>(ret[1])/255.f,boost::lexical_cast<int>(ret[2])/255.f);
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}
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}
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@ -685,12 +685,14 @@ namespace MWWorld
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typedef std::map<std::string, ESM::Cell>::iterator IntIterator;
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//std::sort(mInt.begin(), mInt.end(), RecordCmp());
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mSharedInt.clear();
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mSharedInt.reserve(mInt.size());
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for (IntIterator it = mInt.begin(); it != mInt.end(); ++it) {
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mSharedInt.push_back(&(it->second));
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}
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//std::sort(mExt.begin(), mExt.end(), ExtCmp());
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mSharedExt.clear();
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mSharedExt.reserve(mExt.size());
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for (ExtIterator it = mExt.begin(); it != mExt.end(); ++it) {
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mSharedExt.push_back(&(it->second));
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@ -82,7 +82,7 @@ struct NPC
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char mSkills[Skill::Length];
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char mReputation;
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short mHealth, mMana, mFatigue;
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unsigned short mHealth, mMana, mFatigue;
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char mDisposition, mFactionID, mRank;
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char mUnknown;
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int mGold;
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13
extern/oics/ICSInputControlSystem_mouse.cpp
vendored
13
extern/oics/ICSInputControlSystem_mouse.cpp
vendored
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@ -333,17 +333,14 @@ namespace ICS
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}
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}
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}
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else if(mDetectingBindingListener)
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{
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mDetectingBindingListener->mouseButtonBindingDetected(this,
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mDetectingBindingControl, btn, mDetectingBindingDirection);
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}
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}
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}
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void InputControlSystem::mouseReleased(const SDL_MouseButtonEvent &evt, Uint8 btn)
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{
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if(mActive)
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{
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if (!mDetectingBindingControl)
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{
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ControlsButtonBinderMapType::const_iterator it = mControlsMouseButtonBinderMap.find((int)btn);
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if(it != mControlsMouseButtonBinderMap.end())
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|
@ -351,6 +348,12 @@ namespace ICS
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it->second.control->setChangingDirection(Control::STOP);
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}
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}
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else if(mDetectingBindingListener)
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{
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mDetectingBindingListener->mouseButtonBindingDetected(this,
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mDetectingBindingControl, btn, mDetectingBindingDirection);
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}
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}
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}
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// mouse auto bindings
|
||||
|
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