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Ground showing up

This commit is contained in:
Jason Hooks 2012-01-20 19:50:42 -05:00
parent 84f45b1972
commit bf09762b6a
2 changed files with 3 additions and 6 deletions

View file

@ -32,7 +32,6 @@ material Water/Compositor
pass
{
depth_check off
vertex_program_ref Water/GlassVP
{
param_named_auto timeVal time 0.25
@ -105,7 +104,7 @@ material Examples/Water0
{
//
depth_write off
vertex_program_ref Water/RefractReflectVP
{
param_named_auto worldViewProjMatrix worldviewproj_matrix
@ -133,15 +132,13 @@ material Examples/Water0
texture Water02.jpg
// min / mag filtering, no mip
filtering linear linear none
colour_op_ex source1 src_manual src_current 0 1 0
alpha_op_ex source1 src_manual src_current 0.1
alpha_op_ex source1 src_manual src_current 0.9
}
// Noise
texture_unit
{
colour_op_ex source1 src_manual src_current 0 1 0
alpha_op_ex source1 src_manual src_current 0.1
alpha_op_ex source1 src_manual src_current 0.9
// Perlin noise volume
texture waves2.dds
// min / mag filtering, no mip

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