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@ -16,6 +16,7 @@
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#include <components/misc/strings/lower.hpp>
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#include <components/misc/strings/lower.hpp>
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#include <components/terrain/terraingrid.hpp>
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#include <components/terrain/terraingrid.hpp>
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#include "../../model/doc/document.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/idtable.hpp"
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#include "cellarrow.hpp"
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#include "cellarrow.hpp"
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@ -31,6 +32,7 @@
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#include <apps/opencs/model/world/cell.hpp>
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#include <apps/opencs/model/world/cell.hpp>
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#include <apps/opencs/model/world/cellcoordinates.hpp>
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#include <apps/opencs/model/world/cellcoordinates.hpp>
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#include <apps/opencs/model/world/columns.hpp>
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#include <apps/opencs/model/world/columns.hpp>
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#include <apps/opencs/model/world/commands.hpp>
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#include <apps/opencs/model/world/data.hpp>
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#include <apps/opencs/model/world/data.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/land.hpp>
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#include <apps/opencs/model/world/land.hpp>
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@ -130,40 +132,31 @@ void CSVRender::Cell::updateLand()
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return;
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return;
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}
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}
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// Setup land if available
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const CSMWorld::IdCollection<CSMWorld::Land>& land = mData.getLand();
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const CSMWorld::IdCollection<CSMWorld::Land>& land = mData.getLand();
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int landIndex = land.searchId(mId);
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if (landIndex != -1 && !land.getRecord(mId).isDeleted())
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{
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const ESM::Land& esmLand = land.getRecord(mId).get();
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if (esmLand.getLandData(ESM::Land::DATA_VHGT))
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if (land.getRecord(mId).isDeleted())
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{
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return;
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if (mTerrain)
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{
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mTerrain->unloadCell(mCoordinates.getX(), mCoordinates.getY());
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mTerrain->clearAssociatedCaches();
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}
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else
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{
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constexpr double expiryDelay = 0;
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mTerrain = std::make_unique<Terrain::TerrainGrid>(mCellNode, mCellNode, mData.getResourceSystem().get(),
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mTerrainStorage, Mask_Terrain, ESM::Cell::sDefaultWorldspaceId, expiryDelay);
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}
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mTerrain->loadCell(esmLand.mX, esmLand.mY);
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const ESM::Land& esmLand = land.getRecord(mId).get();
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if (!mCellBorder)
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if (mTerrain)
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mCellBorder = std::make_unique<CellBorder>(mCellNode, mCoordinates);
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{
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mTerrain->unloadCell(mCoordinates.getX(), mCoordinates.getY());
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mTerrain->clearAssociatedCaches();
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}
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else
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{
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constexpr double expiryDelay = 0;
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mTerrain = std::make_unique<Terrain::TerrainGrid>(mCellNode, mCellNode, mData.getResourceSystem().get(),
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mTerrainStorage, Mask_Terrain, ESM::Cell::sDefaultWorldspaceId, expiryDelay);
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}
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mCellBorder->buildShape(esmLand);
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mTerrain->loadCell(esmLand.mX, esmLand.mY);
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return;
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if (!mCellBorder)
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}
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mCellBorder = std::make_unique<CellBorder>(mCellNode, mCoordinates);
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}
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// No land data
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mCellBorder->buildShape(esmLand);
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unloadLand();
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}
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}
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void CSVRender::Cell::unloadLand()
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void CSVRender::Cell::unloadLand()
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@ -175,13 +168,14 @@ void CSVRender::Cell::unloadLand()
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mCellBorder.reset();
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mCellBorder.reset();
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}
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}
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CSVRender::Cell::Cell(CSMWorld::Data& data, osg::Group* rootNode, const std::string& id, bool deleted)
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CSVRender::Cell::Cell(
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: mData(data)
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CSMDoc::Document& document, osg::Group* rootNode, const std::string& id, bool deleted, bool isExterior)
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: mData(document.getData())
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, mId(ESM::RefId::stringRefId(id))
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, mId(ESM::RefId::stringRefId(id))
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, mDeleted(deleted)
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, mDeleted(deleted)
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, mSubMode(0)
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, mSubMode(0)
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, mSubModeElementMask(0)
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, mSubModeElementMask(0)
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, mUpdateLand(true)
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, mUpdateLand(isExterior)
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, mLandDeleted(false)
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, mLandDeleted(false)
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{
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{
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std::pair<CSMWorld::CellCoordinates, bool> result = CSMWorld::CellCoordinates::fromId(id);
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std::pair<CSMWorld::CellCoordinates, bool> result = CSMWorld::CellCoordinates::fromId(id);
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@ -207,7 +201,17 @@ CSVRender::Cell::Cell(CSMWorld::Data& data, osg::Group* rootNode, const std::str
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addObjects(0, rows - 1);
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addObjects(0, rows - 1);
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updateLand();
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if (mUpdateLand)
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{
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int landIndex = document.getData().getLand().searchId(mId);
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if (landIndex == -1)
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{
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CSMWorld::IdTable& landTable
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= dynamic_cast<CSMWorld::IdTable&>(*mData.getTableModel(CSMWorld::UniversalId::Type_Land));
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document.getUndoStack().push(new CSMWorld::CreateCommand(landTable, mId.getRefIdString()));
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}
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updateLand();
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}
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mPathgrid = std::make_unique<Pathgrid>(mData, mCellNode, mId.getRefIdString(), mCoordinates);
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mPathgrid = std::make_unique<Pathgrid>(mData, mCellNode, mId.getRefIdString(), mCoordinates);
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mCellWater = std::make_unique<CellWater>(mData, mCellNode, mId.getRefIdString(), mCoordinates);
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mCellWater = std::make_unique<CellWater>(mData, mCellNode, mId.getRefIdString(), mCoordinates);
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