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Make comment style consistently inconsistent
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@ -221,7 +221,7 @@ namespace MWWorld
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///< Returns encumbrance re-scaled to capacity
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///< Returns encumbrance re-scaled to capacity
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virtual bool consume(const MWWorld::Ptr& consumable, const MWWorld::Ptr& actor) const;
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virtual bool consume(const MWWorld::Ptr& consumable, const MWWorld::Ptr& actor) const;
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/// Consume an item, e. g. a potion.
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///< Consume an item, e. g. a potion.
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virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor=1.f) const;
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virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor=1.f) const;
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///< Inform actor \a ptr that a skill use has succeeded.
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///< Inform actor \a ptr that a skill use has succeeded.
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