Adjust canvas size when switching cells

master
Evil Eye 1 month ago
parent fc3a1833ee
commit c31c43bed5

@ -102,6 +102,11 @@ namespace
return ESM::Cell::generateIdForCell(true, {}, x, y);
return cell.getId();
}
void setCanvasSize(MyGUI::ScrollView* scrollView, const MyGUI::IntRect& grid, int widgetSize)
{
scrollView->setCanvasSize(widgetSize * (grid.width() + 1), widgetSize * (grid.height() + 1));
}
}
namespace MWGui
@ -214,8 +219,7 @@ namespace MWGui
mExtCellDistance = cellDistance;
const int mapWidgetSize = Settings::map().mLocalMapWidgetSize;
mLocalMap->setCanvasSize(mapWidgetSize * (mGrid.width() + 1), mapWidgetSize * (mGrid.height() + 1));
setCanvasSize(mLocalMap, mGrid, mapWidgetSize);
mCompass->setDepth(Local_CompassLayer);
mCompass->setNeedMouseFocus(false);
@ -378,6 +382,8 @@ namespace MWGui
const int x = cell.getGridX();
const int y = cell.getGridY();
MyGUI::IntSize oldSize{ mGrid.width(), mGrid.height() };
if (cell.isExterior())
{
mGrid = createRect({ x, y }, mExtCellDistance);
@ -445,6 +451,9 @@ namespace MWGui
resetEntry(mMaps[i], false, nullptr);
}
if (oldSize != MyGUI::IntSize{ mGrid.width(), mGrid.height() })
setCanvasSize(mLocalMap, mGrid, getWidgetSize());
// Delay the door markers update until scripts have been given a chance to run.
// If we don't do this, door markers that should be disabled will still appear on the map.
mNeedDoorMarkersUpdate = true;
@ -570,15 +579,7 @@ namespace MWGui
{
MyGUI::IntRect coord = widget->getAbsoluteRect();
MyGUI::IntRect croppedCoord = cropTo->getAbsoluteRect();
if (coord.left < croppedCoord.left && coord.right < croppedCoord.left)
return true;
if (coord.left > croppedCoord.right && coord.right > croppedCoord.right)
return true;
if (coord.top < croppedCoord.top && coord.bottom < croppedCoord.top)
return true;
if (coord.top > croppedCoord.bottom && coord.bottom > croppedCoord.bottom)
return true;
return false;
return !coord.intersect(croppedCoord);
}
void LocalMapBase::updateRequiredMaps()
@ -731,7 +732,7 @@ namespace MWGui
void LocalMapBase::updateLocalMap()
{
auto mapWidgetSize = getWidgetSize();
mLocalMap->setCanvasSize(mapWidgetSize * (mGrid.width() + 1), mapWidgetSize * (mGrid.height() + 1));
setCanvasSize(mLocalMap, mGrid, getWidgetSize());
const auto size = MyGUI::IntSize(std::ceil(mapWidgetSize), std::ceil(mapWidgetSize));
for (auto& entry : mMaps)

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