From 95a6fa8d0c09c45883fe0c5edda19d307a2f9b0e Mon Sep 17 00:00:00 2001 From: psi29a Date: Wed, 6 Jul 2022 10:48:22 +0000 Subject: [PATCH] DeathKnockOut when KnockOut... --- apps/openmw/mwmechanics/character.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index a3cba855eb..f4df570a06 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -96,7 +96,7 @@ MWMechanics::CharacterState hitStateToDeathState (MWMechanics::CharacterState st case CharState_SwimKnockDown: return CharState_SwimDeathKnockDown; case CharState_SwimKnockOut: return CharState_SwimDeathKnockOut; case CharState_KnockDown: return CharState_DeathKnockDown; - case CharState_DeathKnockOut: return CharState_DeathKnockOut; + case CharState_KnockOut: return CharState_DeathKnockOut; default: return CharState_None; } }