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Sync the changelog for 0.51.0

This commit is contained in:
Alexei Kotov 2026-01-13 03:28:11 +03:00
parent 7daecbac66
commit c4ab0d7e2f

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@ -22,6 +22,9 @@
Bug #8840: Lua UI elements accept table-like objects as properties, causing crashes
Bug #8842: Loading game with --load-savegame may not detect the original character profile
Bug #8847: Physics shape "is actor?" test should be based on ratio, not abs diff
Bug #8864: Heavy snowfall and rainfall are broken
Bug #8884: Object paging LOD level selection is unreliable
Bug #8917: Lua: Spawned gold stacks don't pick a model
Feature #2316: ess-Importer: convert targeted scripts
Feature #2903: Barter gold bindings
Feature #7830: Preserve global script targets not created by content files
@ -36,6 +39,8 @@
Feature #8816: Werewolf transformation binding
Feature #8826: OMWFX: Expose the sunlight direction
Feature #8841: Time advancement binding
Feature #8874: esmtool dump should output cell reference rotation and door destination rotation
Feature #8911: Custom creature and container records
Task #8718: Lua: Cell fields can still return empty strings instead of nil values
0.50.0