mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-01 08:09:46 +00:00
Merge branch 'master' into videoplayback
Conflicts: apps/openmw/mwrender/renderingmanager.cpp
This commit is contained in:
commit
c4facc233e
347 changed files with 30866 additions and 5874 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -14,3 +14,4 @@ Makefile
|
|||
makefile
|
||||
data
|
||||
*.kdev4
|
||||
CMakeLists.txt.user
|
||||
|
|
4
.gitmodules
vendored
4
.gitmodules
vendored
|
@ -1,3 +1 @@
|
|||
[submodule "extern/shiny"]
|
||||
path = extern/shiny
|
||||
url = git://github.com/scrawl/shiny.git
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ include (OpenMWMacros)
|
|||
# Version
|
||||
|
||||
set (OPENMW_VERSION_MAJOR 0)
|
||||
set (OPENMW_VERSION_MINOR 18)
|
||||
set (OPENMW_VERSION_MINOR 19)
|
||||
set (OPENMW_VERSION_RELEASE 0)
|
||||
|
||||
set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
|
||||
|
@ -306,7 +306,7 @@ endif()
|
|||
|
||||
# Compiler settings
|
||||
if (CMAKE_COMPILER_IS_GNUCC)
|
||||
add_definitions (-Wall -Wextra -Wno-unused-parameter -Wno-reorder)
|
||||
add_definitions (-Wall -Wextra -Wno-unused-parameter -Wno-reorder -std=c++0x -pedantic)
|
||||
|
||||
# Silence warnings in OGRE headers. Remove once OGRE got fixed!
|
||||
add_definitions (-Wno-ignored-qualifiers)
|
||||
|
@ -659,7 +659,6 @@ if (NOT WIN32 AND NOT DPKG_PROGRAM AND NOT APPLE)
|
|||
#INSTALL(FILES "${OpenMW_BINARY_DIR}/plugins.cfg" DESTINATION "${SYSCONFDIR}" )
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/settings-default.cfg" DESTINATION "${SYSCONFDIR}" )
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/transparency-overrides.cfg" DESTINATION "${SYSCONFDIR}" )
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/launcher.cfg" DESTINATION "${SYSCONFDIR}" )
|
||||
|
||||
# Install resources
|
||||
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION "${DATADIR}" )
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
set(ESMTOOL
|
||||
esmtool.cpp
|
||||
labels.hpp
|
||||
labels.cpp
|
||||
record.hpp
|
||||
record.cpp
|
||||
)
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
|
||||
#include "record.hpp"
|
||||
|
||||
#define ESMTOOL_VERSION 1.1
|
||||
#define ESMTOOL_VERSION 1.2
|
||||
|
||||
// Create a local alias for brevity
|
||||
namespace bpo = boost::program_options;
|
||||
|
@ -57,6 +57,8 @@ struct Arguments
|
|||
std::string encoding;
|
||||
std::string filename;
|
||||
std::string outname;
|
||||
|
||||
std::vector<std::string> types;
|
||||
|
||||
ESMData data;
|
||||
ESM::ESMReader reader;
|
||||
|
@ -70,7 +72,12 @@ bool parseOptions (int argc, char** argv, Arguments &info)
|
|||
desc.add_options()
|
||||
("help,h", "print help message.")
|
||||
("version,v", "print version information and quit.")
|
||||
("raw,r", "Show an unformattet list of all records and subrecords.")
|
||||
("raw,r", "Show an unformatted list of all records and subrecords.")
|
||||
// The intention is that this option would interact better
|
||||
// with other modes including clone, dump, and raw.
|
||||
("type,t", bpo::value< std::vector<std::string> >(),
|
||||
"Show only records of this type (four character record code). May "
|
||||
"be specified multiple times. Only affects dump mode.")
|
||||
("quiet,q", "Supress all record information. Useful for speed tests.")
|
||||
("loadcells,C", "Browse through contents of all cells.")
|
||||
|
||||
|
@ -122,6 +129,9 @@ bool parseOptions (int argc, char** argv, Arguments &info)
|
|||
return false;
|
||||
}
|
||||
|
||||
if (variables.count("type") > 0)
|
||||
info.types = variables["type"].as< std::vector<std::string> >();
|
||||
|
||||
info.mode = variables["mode"].as<std::string>();
|
||||
if (!(info.mode == "dump" || info.mode == "clone" || info.mode == "comp"))
|
||||
{
|
||||
|
@ -306,14 +316,23 @@ int load(Arguments& info)
|
|||
uint32_t flags;
|
||||
esm.getRecHeader(flags);
|
||||
|
||||
// Is the user interested in this record type?
|
||||
bool interested = true;
|
||||
if (info.types.size() > 0)
|
||||
{
|
||||
std::vector<std::string>::iterator match;
|
||||
match = std::find(info.types.begin(), info.types.end(),
|
||||
n.toString());
|
||||
if (match == info.types.end()) interested = false;
|
||||
}
|
||||
|
||||
std::string id = esm.getHNOString("NAME");
|
||||
|
||||
if(!quiet)
|
||||
if(!quiet && interested)
|
||||
std::cout << "\nRecord: " << n.toString()
|
||||
<< " '" << id << "'\n";
|
||||
|
||||
EsmTool::RecordBase *record =
|
||||
EsmTool::RecordBase::create(n.val);
|
||||
EsmTool::RecordBase *record = EsmTool::RecordBase::create(n);
|
||||
|
||||
if (record == 0) {
|
||||
if (std::find(skipped.begin(), skipped.end(), n.val) == skipped.end())
|
||||
|
@ -326,18 +345,16 @@ int load(Arguments& info)
|
|||
if (quiet) break;
|
||||
std::cout << " Skipping\n";
|
||||
} else {
|
||||
if (record->getType() == ESM::REC_GMST) {
|
||||
if (record->getType().val == ESM::REC_GMST) {
|
||||
// preset id for GameSetting record
|
||||
record->cast<ESM::GameSetting>()->get().mId = id;
|
||||
}
|
||||
record->setId(id);
|
||||
record->setFlags((int) flags);
|
||||
record->load(esm);
|
||||
if (!quiet) {
|
||||
record->print();
|
||||
}
|
||||
if (!quiet && interested) record->print();
|
||||
|
||||
if (record->getType() == ESM::REC_CELL && loadCells) {
|
||||
if (record->getType().val == ESM::REC_CELL && loadCells) {
|
||||
loadCell(record->cast<ESM::Cell>()->get(), esm, info);
|
||||
}
|
||||
|
||||
|
@ -434,7 +451,7 @@ int clone(Arguments& info)
|
|||
{
|
||||
EsmTool::RecordBase *record = *it;
|
||||
|
||||
name.val = record->getType();
|
||||
name.val = record->getType().val;
|
||||
|
||||
esm.startRecord(name.toString(), record->getFlags());
|
||||
|
||||
|
|
881
apps/esmtool/labels.cpp
Normal file
881
apps/esmtool/labels.cpp
Normal file
|
@ -0,0 +1,881 @@
|
|||
#include "labels.hpp"
|
||||
|
||||
#include <components/esm/loadbody.hpp>
|
||||
#include <components/esm/loadcell.hpp>
|
||||
#include <components/esm/loadcont.hpp>
|
||||
#include <components/esm/loadcrea.hpp>
|
||||
#include <components/esm/loadlevlist.hpp>
|
||||
#include <components/esm/loadligh.hpp>
|
||||
#include <components/esm/loadmgef.hpp>
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm/loadspel.hpp>
|
||||
#include <components/esm/loadweap.hpp>
|
||||
#include <components/esm/aipackage.hpp>
|
||||
|
||||
#include <iostream>
|
||||
#include <boost/format.hpp>
|
||||
|
||||
std::string bodyPartLabel(char idx)
|
||||
{
|
||||
const char *bodyPartLabels[] = {
|
||||
"Head",
|
||||
"Hair",
|
||||
"Neck",
|
||||
"Cuirass",
|
||||
"Groin",
|
||||
"Skirt",
|
||||
"Right Hand",
|
||||
"Left Hand",
|
||||
"Right Wrist",
|
||||
"Left Wrist",
|
||||
"Shield",
|
||||
"Right Forearm",
|
||||
"Left Forearm",
|
||||
"Right Upperarm",
|
||||
"Left Upperarm",
|
||||
"Right Foot",
|
||||
"Left Foot",
|
||||
"Right Ankle",
|
||||
"Left Ankle",
|
||||
"Right Knee",
|
||||
"Left Knee",
|
||||
"Right Leg",
|
||||
"Left Leg",
|
||||
"Right Shoulder",
|
||||
"Left Shoulder",
|
||||
"Weapon",
|
||||
"Tail"
|
||||
};
|
||||
|
||||
if ((int)idx >= 0 && (int)(idx) <= 26)
|
||||
return bodyPartLabels[(int)(idx)];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string meshPartLabel(char idx)
|
||||
{
|
||||
const char *meshPartLabels[] = {
|
||||
"Head",
|
||||
"Hair",
|
||||
"Neck",
|
||||
"Chest",
|
||||
"Groin",
|
||||
"Hand",
|
||||
"Wrist",
|
||||
"Forearm",
|
||||
"Upperarm",
|
||||
"Foot",
|
||||
"Ankle",
|
||||
"Knee",
|
||||
"Upper Leg",
|
||||
"Clavicle",
|
||||
"Tail"
|
||||
};
|
||||
|
||||
if ((int)(idx) >= 0 && (int)(idx) <= ESM::BodyPart::MP_Tail)
|
||||
return meshPartLabels[(int)(idx)];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string meshTypeLabel(char idx)
|
||||
{
|
||||
const char *meshTypeLabels[] = {
|
||||
"Skin",
|
||||
"Clothing",
|
||||
"Armor"
|
||||
};
|
||||
|
||||
if ((int)(idx) >= 0 && (int)(idx) <= ESM::BodyPart::MT_Armor)
|
||||
return meshTypeLabels[(int)(idx)];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string clothingTypeLabel(int idx)
|
||||
{
|
||||
const char *clothingTypeLabels[] = {
|
||||
"Pants",
|
||||
"Shoes",
|
||||
"Shirt",
|
||||
"Belt",
|
||||
"Robe",
|
||||
"Right Glove",
|
||||
"Left Glove",
|
||||
"Skirt",
|
||||
"Ring",
|
||||
"Amulet"
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 9)
|
||||
return clothingTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string armorTypeLabel(int idx)
|
||||
{
|
||||
const char *armorTypeLabels[] = {
|
||||
"Helmet",
|
||||
"Cuirass",
|
||||
"Left Pauldron",
|
||||
"Right Pauldron",
|
||||
"Greaves",
|
||||
"Boots",
|
||||
"Left Gauntlet",
|
||||
"Right Gauntlet",
|
||||
"Shield",
|
||||
"Left Bracer",
|
||||
"Right Bracer"
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 10)
|
||||
return armorTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string dialogTypeLabel(int idx)
|
||||
{
|
||||
const char *dialogTypeLabels[] = {
|
||||
"Topic",
|
||||
"Voice",
|
||||
"Greeting",
|
||||
"Persuasion",
|
||||
"Journal"
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 4)
|
||||
return dialogTypeLabels[idx];
|
||||
else if (idx == -1)
|
||||
return "Deleted";
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string questStatusLabel(int idx)
|
||||
{
|
||||
const char *questStatusLabels[] = {
|
||||
"None",
|
||||
"Name",
|
||||
"Finished",
|
||||
"Restart",
|
||||
"Deleted"
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 4)
|
||||
return questStatusLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string creatureTypeLabel(int idx)
|
||||
{
|
||||
const char *creatureTypeLabels[] = {
|
||||
"Creature",
|
||||
"Daedra",
|
||||
"Undead",
|
||||
"Humanoid",
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 3)
|
||||
return creatureTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string soundTypeLabel(int idx)
|
||||
{
|
||||
const char *soundTypeLabels[] = {
|
||||
"Left Foot",
|
||||
"Right Foot",
|
||||
"Swim Left",
|
||||
"Swim Right",
|
||||
"Moan",
|
||||
"Roar",
|
||||
"Scream",
|
||||
"Land"
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 7)
|
||||
return soundTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string weaponTypeLabel(int idx)
|
||||
{
|
||||
const char *weaponTypeLabels[] = {
|
||||
"Short Blade One Hand",
|
||||
"Long Blade One Hand",
|
||||
"Long Blade Two Hand",
|
||||
"Blunt One Hand",
|
||||
"Blunt Two Close",
|
||||
"Blunt Two Wide",
|
||||
"Spear Two Wide",
|
||||
"Axe One Hand",
|
||||
"Axe Two Hand",
|
||||
"Marksman Bow",
|
||||
"Marksman Crossbow",
|
||||
"Marksman Thrown",
|
||||
"Arrow",
|
||||
"Bolt"
|
||||
};
|
||||
|
||||
if (idx >= 0 && idx <= 13)
|
||||
return weaponTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string aiTypeLabel(int type)
|
||||
{
|
||||
if (type == ESM::AI_Wander) return "Wander";
|
||||
else if (type == ESM::AI_Travel) return "Travel";
|
||||
else if (type == ESM::AI_Follow) return "Follow";
|
||||
else if (type == ESM::AI_Escort) return "Escort";
|
||||
else if (type == ESM::AI_Activate) return "Activate";
|
||||
else return "Invalid";
|
||||
}
|
||||
|
||||
std::string magicEffectLabel(int idx)
|
||||
{
|
||||
const char* magicEffectLabels [] = {
|
||||
"Water Breathing",
|
||||
"Swift Swim",
|
||||
"Water Walking",
|
||||
"Shield",
|
||||
"Fire Shield",
|
||||
"Lightning Shield",
|
||||
"Frost Shield",
|
||||
"Burden",
|
||||
"Feather",
|
||||
"Jump",
|
||||
"Levitate",
|
||||
"SlowFall",
|
||||
"Lock",
|
||||
"Open",
|
||||
"Fire Damage",
|
||||
"Shock Damage",
|
||||
"Frost Damage",
|
||||
"Drain Attribute",
|
||||
"Drain Health",
|
||||
"Drain Magicka",
|
||||
"Drain Fatigue",
|
||||
"Drain Skill",
|
||||
"Damage Attribute",
|
||||
"Damage Health",
|
||||
"Damage Magicka",
|
||||
"Damage Fatigue",
|
||||
"Damage Skill",
|
||||
"Poison",
|
||||
"Weakness to Fire",
|
||||
"Weakness to Frost",
|
||||
"Weakness to Shock",
|
||||
"Weakness to Magicka",
|
||||
"Weakness to Common Disease",
|
||||
"Weakness to Blight Disease",
|
||||
"Weakness to Corprus Disease",
|
||||
"Weakness to Poison",
|
||||
"Weakness to Normal Weapons",
|
||||
"Disintegrate Weapon",
|
||||
"Disintegrate Armor",
|
||||
"Invisibility",
|
||||
"Chameleon",
|
||||
"Light",
|
||||
"Sanctuary",
|
||||
"Night Eye",
|
||||
"Charm",
|
||||
"Paralyze",
|
||||
"Silence",
|
||||
"Blind",
|
||||
"Sound",
|
||||
"Calm Humanoid",
|
||||
"Calm Creature",
|
||||
"Frenzy Humanoid",
|
||||
"Frenzy Creature",
|
||||
"Demoralize Humanoid",
|
||||
"Demoralize Creature",
|
||||
"Rally Humanoid",
|
||||
"Rally Creature",
|
||||
"Dispel",
|
||||
"Soultrap",
|
||||
"Telekinesis",
|
||||
"Mark",
|
||||
"Recall",
|
||||
"Divine Intervention",
|
||||
"Almsivi Intervention",
|
||||
"Detect Animal",
|
||||
"Detect Enchantment",
|
||||
"Detect Key",
|
||||
"Spell Absorption",
|
||||
"Reflect",
|
||||
"Cure Common Disease",
|
||||
"Cure Blight Disease",
|
||||
"Cure Corprus Disease",
|
||||
"Cure Poison",
|
||||
"Cure Paralyzation",
|
||||
"Restore Attribute",
|
||||
"Restore Health",
|
||||
"Restore Magicka",
|
||||
"Restore Fatigue",
|
||||
"Restore Skill",
|
||||
"Fortify Attribute",
|
||||
"Fortify Health",
|
||||
"Fortify Magicka",
|
||||
"Fortify Fatigue",
|
||||
"Fortify Skill",
|
||||
"Fortify Maximum Magicka",
|
||||
"Absorb Attribute",
|
||||
"Absorb Health",
|
||||
"Absorb Magicka",
|
||||
"Absorb Fatigue",
|
||||
"Absorb Skill",
|
||||
"Resist Fire",
|
||||
"Resist Frost",
|
||||
"Resist Shock",
|
||||
"Resist Magicka",
|
||||
"Resist Common Disease",
|
||||
"Resist Blight Disease",
|
||||
"Resist Corprus Disease",
|
||||
"Resist Poison",
|
||||
"Resist Normal Weapons",
|
||||
"Resist Paralysis",
|
||||
"Remove Curse",
|
||||
"Turn Undead",
|
||||
"Summon Scamp",
|
||||
"Summon Clannfear",
|
||||
"Summon Daedroth",
|
||||
"Summon Dremora",
|
||||
"Summon Ancestral Ghost",
|
||||
"Summon Skeletal Minion",
|
||||
"Summon Bonewalker",
|
||||
"Summon Greater Bonewalker",
|
||||
"Summon Bonelord",
|
||||
"Summon Winged Twilight",
|
||||
"Summon Hunger",
|
||||
"Summon Golden Saint",
|
||||
"Summon Flame Atronach",
|
||||
"Summon Frost Atronach",
|
||||
"Summon Storm Atronach",
|
||||
"Fortify Attack",
|
||||
"Command Creature",
|
||||
"Command Humanoid",
|
||||
"Bound Dagger",
|
||||
"Bound Longsword",
|
||||
"Bound Mace",
|
||||
"Bound Battle Axe",
|
||||
"Bound Spear",
|
||||
"Bound Longbow",
|
||||
"EXTRA SPELL",
|
||||
"Bound Cuirass",
|
||||
"Bound Helm",
|
||||
"Bound Boots",
|
||||
"Bound Shield",
|
||||
"Bound Gloves",
|
||||
"Corprus",
|
||||
"Vampirism",
|
||||
"Summon Centurion Sphere",
|
||||
"Sun Damage",
|
||||
"Stunted Magicka",
|
||||
"Summon Fabricant",
|
||||
"sEffectSummonCreature01",
|
||||
"sEffectSummonCreature02",
|
||||
"sEffectSummonCreature03",
|
||||
"sEffectSummonCreature04",
|
||||
"sEffectSummonCreature05"
|
||||
};
|
||||
if (idx >= 0 && idx <= 143)
|
||||
return magicEffectLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string attributeLabel(int idx)
|
||||
{
|
||||
const char* attributeLabels [] = {
|
||||
"Strength",
|
||||
"Intelligence",
|
||||
"Willpower",
|
||||
"Agility",
|
||||
"Speed",
|
||||
"Endurance",
|
||||
"Personality",
|
||||
"Luck"
|
||||
};
|
||||
if (idx >= 0 && idx <= 7)
|
||||
return attributeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string spellTypeLabel(int idx)
|
||||
{
|
||||
const char* spellTypeLabels [] = {
|
||||
"Spells",
|
||||
"Abilities",
|
||||
"Blight Disease",
|
||||
"Disease",
|
||||
"Curse",
|
||||
"Powers"
|
||||
};
|
||||
if (idx >= 0 && idx <= 5)
|
||||
return spellTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string specializationLabel(int idx)
|
||||
{
|
||||
const char* specializationLabels [] = {
|
||||
"Combat",
|
||||
"Magic",
|
||||
"Stealth"
|
||||
};
|
||||
if (idx >= 0 && idx <= 2)
|
||||
return specializationLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string skillLabel(int idx)
|
||||
{
|
||||
const char* skillLabels [] = {
|
||||
"Block",
|
||||
"Armorer",
|
||||
"Medium Armor",
|
||||
"Heavy Armor",
|
||||
"Blunt Weapon",
|
||||
"Long Blade",
|
||||
"Axe",
|
||||
"Spear",
|
||||
"Athletics",
|
||||
"Enchant",
|
||||
"Destruction",
|
||||
"Alteration",
|
||||
"Illusion",
|
||||
"Conjuration",
|
||||
"Mysticism",
|
||||
"Restoration",
|
||||
"Alchemy",
|
||||
"Unarmored",
|
||||
"Security",
|
||||
"Sneak",
|
||||
"Acrobatics",
|
||||
"Light Armor",
|
||||
"Short Blade",
|
||||
"Marksman",
|
||||
"Mercantile",
|
||||
"Speechcraft",
|
||||
"Hand-to-hand"
|
||||
};
|
||||
if (idx >= 0 && idx <= 27)
|
||||
return skillLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string apparatusTypeLabel(int idx)
|
||||
{
|
||||
const char* apparatusTypeLabels [] = {
|
||||
"Mortar",
|
||||
"Alembic",
|
||||
"Calcinator",
|
||||
"Retort",
|
||||
};
|
||||
if (idx >= 0 && idx <= 3)
|
||||
return apparatusTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string rangeTypeLabel(int idx)
|
||||
{
|
||||
const char* rangeTypeLabels [] = {
|
||||
"Self",
|
||||
"Touch",
|
||||
"Target"
|
||||
};
|
||||
if (idx >= 0 && idx <= 3)
|
||||
return rangeTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string schoolLabel(int idx)
|
||||
{
|
||||
const char* schoolLabels [] = {
|
||||
"Alteration",
|
||||
"Conjuration",
|
||||
"Destruction",
|
||||
"Illusion",
|
||||
"Mysticism",
|
||||
"Restoration"
|
||||
};
|
||||
if (idx >= 0 && idx <= 5)
|
||||
return schoolLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string enchantTypeLabel(int idx)
|
||||
{
|
||||
const char* enchantTypeLabels [] = {
|
||||
"Cast Once",
|
||||
"Cast When Strikes",
|
||||
"Cast When Used",
|
||||
"Constant Effect"
|
||||
};
|
||||
if (idx >= 0 && idx <= 3)
|
||||
return enchantTypeLabels[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
std::string ruleFunction(int idx)
|
||||
{
|
||||
std::string ruleFunctions[] = {
|
||||
"Reaction Low",
|
||||
"Reaction High",
|
||||
"Rank Requirement",
|
||||
"NPC? Reputation",
|
||||
"Health Percent",
|
||||
"Player Reputation",
|
||||
"NPC Level",
|
||||
"Player Health Percent",
|
||||
"Player Magicka",
|
||||
"Player Fatigue",
|
||||
"Player Attribute Strength",
|
||||
"Player Skill Block",
|
||||
"Player Skill Armorer",
|
||||
"Player Skill Medium Armor",
|
||||
"Player Skill Heavy Armor",
|
||||
"Player Skill Blunt Weapon",
|
||||
"Player Skill Long Blade",
|
||||
"Player Skill Axe",
|
||||
"Player Skill Spear",
|
||||
"Player Skill Athletics",
|
||||
"Player Skill Enchant",
|
||||
"Player Skill Destruction",
|
||||
"Player Skill Alteration",
|
||||
"Player Skill Illusion",
|
||||
"Player Skill Conjuration",
|
||||
"Player Skill Mysticism",
|
||||
"Player SKill Restoration",
|
||||
"Player Skill Alchemy",
|
||||
"Player Skill Unarmored",
|
||||
"Player Skill Security",
|
||||
"Player Skill Sneak",
|
||||
"Player Skill Acrobatics",
|
||||
"Player Skill Light Armor",
|
||||
"Player Skill Short Blade",
|
||||
"Player Skill Marksman",
|
||||
"Player Skill Mercantile",
|
||||
"Player Skill Speechcraft",
|
||||
"Player Skill Hand to Hand",
|
||||
"Player Gender",
|
||||
"Player Expelled from Faction",
|
||||
"Player Diseased (Common)",
|
||||
"Player Diseased (Blight)",
|
||||
"Player Clothing Modifier",
|
||||
"Player Crime Level",
|
||||
"Player Same Sex",
|
||||
"Player Same Race",
|
||||
"Player Same Faction",
|
||||
"Faction Rank Difference",
|
||||
"Player Detected",
|
||||
"Alarmed",
|
||||
"Choice Selected",
|
||||
"Player Attribute Intelligence",
|
||||
"Player Attribute Willpower",
|
||||
"Player Attribute Agility",
|
||||
"Player Attribute Speed",
|
||||
"Player Attribute Endurance",
|
||||
"Player Attribute Personality",
|
||||
"Player Attribute Luck",
|
||||
"Player Diseased (Corprus)",
|
||||
"Weather",
|
||||
"Player is a Vampire",
|
||||
"Player Level",
|
||||
"Attacked",
|
||||
"NPC Talked to Player",
|
||||
"Player Health",
|
||||
"Creature Target",
|
||||
"Friend Hit",
|
||||
"Fight",
|
||||
"Hello",
|
||||
"Alarm",
|
||||
"Flee",
|
||||
"Should Attack",
|
||||
//Unkown but causes NPCs to growl and roar.
|
||||
"UNKNOWN 72"
|
||||
};
|
||||
if (idx >= 0 && idx <= 72)
|
||||
return ruleFunctions[idx];
|
||||
else
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
// The "unused flag bits" should probably be defined alongside the
|
||||
// defined bits in the ESM component. The names of the flag bits are
|
||||
// very inconsistent.
|
||||
|
||||
std::string bodyPartFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::BodyPart::BPF_Female) properties += "Female ";
|
||||
if (flags & ESM::BodyPart::BPF_Playable) properties += "Playable ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::BodyPart::BPF_Female|
|
||||
ESM::BodyPart::BPF_Playable));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string cellFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::Cell::HasWater) properties += "HasWater ";
|
||||
if (flags & ESM::Cell::Interior) properties += "Interior ";
|
||||
if (flags & ESM::Cell::NoSleep) properties += "NoSleep ";
|
||||
if (flags & ESM::Cell::QuasiEx) properties += "QuasiEx ";
|
||||
// This used value is not in the ESM component.
|
||||
if (flags & 0x00000040) properties += "Unknown ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Cell::HasWater|
|
||||
ESM::Cell::Interior|
|
||||
ESM::Cell::NoSleep|
|
||||
ESM::Cell::QuasiEx|
|
||||
0x00000040));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string containerFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::Container::Unknown) properties += "Unknown ";
|
||||
if (flags & ESM::Container::Organic) properties += "Organic ";
|
||||
if (flags & ESM::Container::Respawn) properties += "Respawn ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Container::Unknown|
|
||||
ESM::Container::Organic|
|
||||
ESM::Container::Respawn));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string creatureFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::Creature::None) properties += "All ";
|
||||
if (flags & ESM::Creature::Walks) properties += "Walks ";
|
||||
if (flags & ESM::Creature::Swims) properties += "Swims ";
|
||||
if (flags & ESM::Creature::Flies) properties += "Flies ";
|
||||
if (flags & ESM::Creature::Biped) properties += "Biped ";
|
||||
if (flags & ESM::Creature::Respawn) properties += "Respawn ";
|
||||
if (flags & ESM::Creature::Weapon) properties += "Weapon ";
|
||||
if (flags & ESM::Creature::Skeleton) properties += "Skeleton ";
|
||||
if (flags & ESM::Creature::Metal) properties += "Metal ";
|
||||
if (flags & ESM::Creature::Essential) properties += "Essential ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Creature::None|
|
||||
ESM::Creature::Walks|
|
||||
ESM::Creature::Swims|
|
||||
ESM::Creature::Flies|
|
||||
ESM::Creature::Biped|
|
||||
ESM::Creature::Respawn|
|
||||
ESM::Creature::Weapon|
|
||||
ESM::Creature::Skeleton|
|
||||
ESM::Creature::Metal|
|
||||
ESM::Creature::Essential));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string landFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
// The ESM component says that this first four bits are used, but
|
||||
// only the first three bits are used as far as I can tell.
|
||||
// There's also no enumeration of the bit in the ESM component.
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & 0x00000001) properties += "Unknown1 ";
|
||||
if (flags & 0x00000004) properties += "Unknown3 ";
|
||||
if (flags & 0x00000002) properties += "Unknown2 ";
|
||||
if (flags & 0xFFFFFFF8) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string leveledListFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::LeveledListBase::AllLevels) properties += "AllLevels ";
|
||||
// This flag apparently not present on creature lists...
|
||||
if (flags & ESM::LeveledListBase::Each) properties += "Each ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::LeveledListBase::AllLevels|
|
||||
ESM::LeveledListBase::Each));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string lightFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::Light::Dynamic) properties += "Dynamic ";
|
||||
if (flags & ESM::Light::Fire) properties += "Fire ";
|
||||
if (flags & ESM::Light::Carry) properties += "Carry ";
|
||||
if (flags & ESM::Light::Flicker) properties += "Flicker ";
|
||||
if (flags & ESM::Light::FlickerSlow) properties += "FlickerSlow ";
|
||||
if (flags & ESM::Light::Pulse) properties += "Pulse ";
|
||||
if (flags & ESM::Light::PulseSlow) properties += "PulseSlow ";
|
||||
if (flags & ESM::Light::Negative) properties += "Negative ";
|
||||
if (flags & ESM::Light::OffDefault) properties += "OffDefault ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Light::Dynamic|
|
||||
ESM::Light::Fire|
|
||||
ESM::Light::Carry|
|
||||
ESM::Light::Flicker|
|
||||
ESM::Light::FlickerSlow|
|
||||
ESM::Light::Pulse|
|
||||
ESM::Light::PulseSlow|
|
||||
ESM::Light::Negative|
|
||||
ESM::Light::OffDefault));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string magicEffectFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
// Enchanting & SpellMaking occur on the same list of effects.
|
||||
// "EXTRA SPELL" appears in the construction set under both the
|
||||
// spell making and enchanting tabs as an allowed effect. Since
|
||||
// most of the effects without this flags are defective in various
|
||||
// ways, it's still very unclear what these flag bits are.
|
||||
if (flags & ESM::MagicEffect::SpellMaking) properties += "SpellMaking ";
|
||||
if (flags & ESM::MagicEffect::Enchanting) properties += "Enchanting ";
|
||||
if (flags & 0x00000040) properties += "RangeNoSelf ";
|
||||
if (flags & 0x00000080) properties += "RangeTouch ";
|
||||
if (flags & 0x00000100) properties += "RangeTarget ";
|
||||
if (flags & 0x00001000) properties += "Unknown2 ";
|
||||
if (flags & 0x00000001) properties += "AffectSkill ";
|
||||
if (flags & 0x00000002) properties += "AffectAttribute ";
|
||||
if (flags & ESM::MagicEffect::NoDuration) properties += "NoDuration ";
|
||||
if (flags & 0x00000008) properties += "NoMagnitude ";
|
||||
if (flags & 0x00000010) properties += "Negative ";
|
||||
if (flags & 0x00000020) properties += "Unknown1 ";
|
||||
// ESM componet says 0x800 is negative, but none of the magic
|
||||
// effects have this flags set.
|
||||
if (flags & ESM::MagicEffect::Negative) properties += "Unused ";
|
||||
// Since only Chameleon has this flag it could be anything
|
||||
// that uniquely distinguishes Chameleon.
|
||||
if (flags & 0x00002000) properties += "Chameleon ";
|
||||
if (flags & 0x00004000) properties += "Bound ";
|
||||
if (flags & 0x00008000) properties += "Summon ";
|
||||
// Calm, Demoralize, Frenzy, Lock, Open, Rally, Soultrap, Turn Unded
|
||||
if (flags & 0x00010000) properties += "Unknown3 ";
|
||||
if (flags & 0x00020000) properties += "Absorb ";
|
||||
if (flags & 0xFFFC0000) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string npcFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
// Mythicmods and the ESM component differ. Mythicmods says
|
||||
// 0x8=None and 0x10=AutoCalc, while our code defines 0x8 as
|
||||
// AutoCalc. The former seems to be correct. All Bethesda
|
||||
// records have bit 0x8 set. A suspiciously large portion of
|
||||
// females have autocalc turned off.
|
||||
if (flags & ESM::NPC::Autocalc) properties += "Unknown ";
|
||||
if (flags & 0x00000010) properties += "Autocalc ";
|
||||
if (flags & ESM::NPC::Female) properties += "Female ";
|
||||
if (flags & ESM::NPC::Respawn) properties += "Respawn ";
|
||||
if (flags & ESM::NPC::Essential) properties += "Essential ";
|
||||
// These two flags do not appear on any NPCs and may have been
|
||||
// confused with the flags for creatures.
|
||||
if (flags & ESM::NPC::Skeleton) properties += "Skeleton ";
|
||||
if (flags & ESM::NPC::Metal) properties += "Metal ";
|
||||
// Whether corpses persist is a bit that is unaccounted for,
|
||||
// however the only unknown bit occurs on ALL records, and
|
||||
// relatively few NPCs have this bit set.
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::NPC::Autocalc|
|
||||
0x00000010|
|
||||
ESM::NPC::Female|
|
||||
ESM::NPC::Respawn|
|
||||
ESM::NPC::Essential|
|
||||
ESM::NPC::Skeleton|
|
||||
ESM::NPC::Metal));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string raceFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
// All races have the playable flag set in Bethesda files.
|
||||
if (flags & ESM::Race::Playable) properties += "Playable ";
|
||||
if (flags & ESM::Race::Beast) properties += "Beast ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Race::Playable|
|
||||
ESM::Race::Beast));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string spellFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
if (flags & ESM::Spell::F_Autocalc) properties += "Autocalc ";
|
||||
if (flags & ESM::Spell::F_PCStart) properties += "PCStart ";
|
||||
if (flags & ESM::Spell::F_Always) properties += "Always ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Spell::F_Autocalc|
|
||||
ESM::Spell::F_PCStart|
|
||||
ESM::Spell::F_Always));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::string weaponFlags(int flags)
|
||||
{
|
||||
std::string properties = "";
|
||||
if (flags == 0) properties += "[None] ";
|
||||
// The interpretation of the flags are still unclear to me.
|
||||
// Apparently you can't be Silver without being Magical? Many of
|
||||
// the "Magical" weapons don't have enchantments of any sort.
|
||||
if (flags & ESM::Weapon::Magical) properties += "Magical ";
|
||||
if (flags & ESM::Weapon::Silver) properties += "Silver ";
|
||||
int unused = (0xFFFFFFFF ^
|
||||
(ESM::Weapon::Magical|
|
||||
ESM::Weapon::Silver));
|
||||
if (flags & unused) properties += "Invalid ";
|
||||
properties += str(boost::format("(0x%08X)") % flags);
|
||||
return properties;
|
||||
}
|
64
apps/esmtool/labels.hpp
Normal file
64
apps/esmtool/labels.hpp
Normal file
|
@ -0,0 +1,64 @@
|
|||
#ifndef OPENMW_ESMTOOL_LABELS_H
|
||||
#define OPENMW_ESMTOOL_LABELS_H
|
||||
|
||||
#include <string>
|
||||
|
||||
std::string bodyPartLabel(char idx);
|
||||
std::string meshPartLabel(char idx);
|
||||
std::string meshTypeLabel(char idx);
|
||||
std::string clothingTypeLabel(int idx);
|
||||
std::string armorTypeLabel(int idx);
|
||||
std::string dialogTypeLabel(int idx);
|
||||
std::string questStatusLabel(int idx);
|
||||
std::string creatureTypeLabel(int idx);
|
||||
std::string soundTypeLabel(int idx);
|
||||
std::string weaponTypeLabel(int idx);
|
||||
|
||||
// This function's a bit different because the types are record types,
|
||||
// not consecutive values.
|
||||
std::string aiTypeLabel(int type);
|
||||
|
||||
// This one's also a bit different, because it enumerates dialog
|
||||
// select rule functions, not types. Structurally, it still converts
|
||||
// indexes to strings for display.
|
||||
std::string ruleFunction(int idx);
|
||||
|
||||
// The labels below here can all be loaded from GMSTs, but are not
|
||||
// currently because among other things, that requires loading the
|
||||
// GMSTs before dumping any of the records.
|
||||
|
||||
// If the data format supported ordered lists of GMSTs (post 1.0), the
|
||||
// lists could define the valid values, their localization strings,
|
||||
// and the indexes for referencing the types in other records in the
|
||||
// database. Then a single label function could work for all types.
|
||||
|
||||
std::string magicEffectLabel(int idx);
|
||||
std::string attributeLabel(int idx);
|
||||
std::string spellTypeLabel(int idx);
|
||||
std::string specializationLabel(int idx);
|
||||
std::string skillLabel(int idx);
|
||||
std::string apparatusTypeLabel(int idx);
|
||||
std::string rangeTypeLabel(int idx);
|
||||
std::string schoolLabel(int idx);
|
||||
std::string enchantTypeLabel(int idx);
|
||||
|
||||
// The are the flag functions that convert a bitmask into a list of
|
||||
// human readble strings representing the set bits.
|
||||
|
||||
std::string bodyPartFlags(int flags);
|
||||
std::string cellFlags(int flags);
|
||||
std::string containerFlags(int flags);
|
||||
std::string creatureFlags(int flags);
|
||||
std::string landFlags(int flags);
|
||||
std::string leveledListFlags(int flags);
|
||||
std::string lightFlags(int flags);
|
||||
std::string magicEffectFlags(int flags);
|
||||
std::string npcFlags(int flags);
|
||||
std::string raceFlags(int flags);
|
||||
std::string spellFlags(int flags);
|
||||
std::string weaponFlags(int flags);
|
||||
|
||||
// Missing flags functions:
|
||||
// aiServicesFlags, possibly more
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load diff
|
@ -20,7 +20,7 @@ namespace EsmTool
|
|||
protected:
|
||||
std::string mId;
|
||||
int mFlags;
|
||||
int mType;
|
||||
ESM::NAME mType;
|
||||
|
||||
public:
|
||||
RecordBase () {}
|
||||
|
@ -42,7 +42,7 @@ namespace EsmTool
|
|||
mFlags = flags;
|
||||
}
|
||||
|
||||
int getType() const {
|
||||
ESM::NAME getType() const {
|
||||
return mType;
|
||||
}
|
||||
|
||||
|
@ -50,7 +50,7 @@ namespace EsmTool
|
|||
virtual void save(ESM::ESMWriter &esm) = 0;
|
||||
virtual void print() = 0;
|
||||
|
||||
static RecordBase *create(int type);
|
||||
static RecordBase *create(ESM::NAME type);
|
||||
|
||||
// just make it a bit shorter
|
||||
template <class T>
|
||||
|
|
|
@ -1,42 +1,56 @@
|
|||
set(LAUNCHER
|
||||
datafilespage.cpp
|
||||
graphicspage.cpp
|
||||
lineedit.cpp
|
||||
main.cpp
|
||||
maindialog.cpp
|
||||
naturalsort.cpp
|
||||
playpage.cpp
|
||||
pluginsmodel.cpp
|
||||
pluginsview.cpp
|
||||
filedialog.cpp
|
||||
|
||||
model/datafilesmodel.cpp
|
||||
model/modelitem.cpp
|
||||
model/esm/esmfile.cpp
|
||||
|
||||
utils/filedialog.cpp
|
||||
utils/naturalsort.cpp
|
||||
utils/lineedit.cpp
|
||||
utils/profilescombobox.cpp
|
||||
utils/textinputdialog.cpp
|
||||
|
||||
launcher.rc
|
||||
)
|
||||
|
||||
set(LAUNCHER_HEADER
|
||||
combobox.hpp
|
||||
datafilespage.hpp
|
||||
graphicspage.hpp
|
||||
lineedit.hpp
|
||||
maindialog.hpp
|
||||
naturalsort.hpp
|
||||
playpage.hpp
|
||||
pluginsmodel.hpp
|
||||
pluginsview.hpp
|
||||
filedialog.hpp
|
||||
|
||||
model/datafilesmodel.hpp
|
||||
model/modelitem.hpp
|
||||
model/esm/esmfile.hpp
|
||||
|
||||
utils/lineedit.hpp
|
||||
utils/filedialog.hpp
|
||||
utils/naturalsort.hpp
|
||||
utils/profilescombobox.hpp
|
||||
utils/textinputdialog.hpp
|
||||
|
||||
)
|
||||
|
||||
# Headers that must be pre-processed
|
||||
set(LAUNCHER_HEADER_MOC
|
||||
combobox.hpp
|
||||
datafilespage.hpp
|
||||
graphicspage.hpp
|
||||
lineedit.hpp
|
||||
maindialog.hpp
|
||||
playpage.hpp
|
||||
pluginsmodel.hpp
|
||||
pluginsview.hpp
|
||||
filedialog.hpp
|
||||
|
||||
model/datafilesmodel.hpp
|
||||
model/modelitem.hpp
|
||||
model/esm/esmfile.hpp
|
||||
|
||||
utils/lineedit.hpp
|
||||
utils/filedialog.hpp
|
||||
utils/profilescombobox.hpp
|
||||
utils/textinputdialog.hpp
|
||||
)
|
||||
|
||||
source_group(launcher FILES ${LAUNCHER} ${LAUNCHER_HEADER} ${LAUNCHER_HEADER_MOC})
|
||||
|
@ -75,7 +89,7 @@ add_executable(omwlauncher
|
|||
target_link_libraries(omwlauncher
|
||||
${Boost_LIBRARIES}
|
||||
${OGRE_LIBRARIES}
|
||||
${OGRE_STATIC_PLUGINS}
|
||||
${OGRE_STATIC_PLUGINS}
|
||||
${QT_LIBRARIES}
|
||||
components
|
||||
)
|
||||
|
@ -87,8 +101,6 @@ endif()
|
|||
if (APPLE)
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${APP_BUNDLE_DIR}/../launcher.qss")
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.cfg
|
||||
"${APP_BUNDLE_DIR}/../launcher.cfg")
|
||||
else()
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/resources/launcher.qss")
|
||||
|
@ -96,9 +108,6 @@ else()
|
|||
# Fallback in case getGlobalDataPath does not point to resources
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.qss")
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.cfg
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.cfg")
|
||||
endif()
|
||||
|
||||
if (BUILD_WITH_CODE_COVERAGE)
|
||||
|
|
|
@ -1,28 +0,0 @@
|
|||
#ifndef COMBOBOX_H
|
||||
#define COMBOBOX_H
|
||||
|
||||
#include <QComboBox>
|
||||
|
||||
class ComboBox : public QComboBox
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
QString oldText;
|
||||
public:
|
||||
ComboBox(QWidget *parent=0) : QComboBox(parent), oldText()
|
||||
{
|
||||
connect(this,SIGNAL(editTextChanged(const QString&)), this,
|
||||
SLOT(textChangedSlot(const QString&)));
|
||||
connect(this,SIGNAL(currentIndexChanged(const QString&)), this,
|
||||
SLOT(textChangedSlot(const QString&)));
|
||||
}
|
||||
private slots:
|
||||
void textChangedSlot(const QString &newText)
|
||||
{
|
||||
emit textChanged(oldText, newText);
|
||||
oldText = newText;
|
||||
}
|
||||
signals:
|
||||
void textChanged(const QString &oldText, const QString &newText);
|
||||
};
|
||||
#endif
|
File diff suppressed because it is too large
Load diff
|
@ -3,24 +3,20 @@
|
|||
|
||||
#include <QWidget>
|
||||
#include <QModelIndex>
|
||||
|
||||
#include "utils/profilescombobox.hpp"
|
||||
#include <components/files/collections.hpp>
|
||||
|
||||
#include "combobox.hpp"
|
||||
|
||||
class QTableWidget;
|
||||
class QStandardItemModel;
|
||||
class QItemSelection;
|
||||
class QItemSelectionModel;
|
||||
class QTableView;
|
||||
class QSortFilterProxyModel;
|
||||
class QStringListModel;
|
||||
class QSettings;
|
||||
class QAction;
|
||||
class QToolBar;
|
||||
class QMenu;
|
||||
class PluginsModel;
|
||||
class PluginsView;
|
||||
class ComboBox;
|
||||
class ProfilesComboBox;
|
||||
class DataFilesModel;
|
||||
|
||||
class TextInputDialog;
|
||||
|
||||
namespace Files { struct ConfigurationManager; }
|
||||
|
||||
|
@ -31,52 +27,51 @@ class DataFilesPage : public QWidget
|
|||
public:
|
||||
DataFilesPage(Files::ConfigurationManager& cfg, QWidget *parent = 0);
|
||||
|
||||
ComboBox *mProfilesComboBox;
|
||||
ProfilesComboBox *mProfilesComboBox;
|
||||
|
||||
void writeConfig(QString profile = QString());
|
||||
bool showDataFilesWarning();
|
||||
bool setupDataFiles();
|
||||
|
||||
public slots:
|
||||
void masterSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected);
|
||||
void setCheckState(QModelIndex index);
|
||||
|
||||
void filterChanged(const QString filter);
|
||||
void showContextMenu(const QPoint &point);
|
||||
void profileChanged(const QString &previous, const QString ¤t);
|
||||
void profileRenamed(const QString &previous, const QString ¤t);
|
||||
void updateOkButton(const QString &text);
|
||||
|
||||
// Action slots
|
||||
void newProfile();
|
||||
void copyProfile();
|
||||
void deleteProfile();
|
||||
void moveUp();
|
||||
void moveDown();
|
||||
void moveTop();
|
||||
void moveBottom();
|
||||
// void moveUp();
|
||||
// void moveDown();
|
||||
// void moveTop();
|
||||
// void moveBottom();
|
||||
void check();
|
||||
void uncheck();
|
||||
void refresh();
|
||||
|
||||
private:
|
||||
QTableWidget *mMastersWidget;
|
||||
PluginsView *mPluginsTable;
|
||||
|
||||
QStandardItemModel *mDataFilesModel;
|
||||
PluginsModel *mPluginsModel;
|
||||
DataFilesModel *mMastersModel;
|
||||
DataFilesModel *mPluginsModel;
|
||||
|
||||
QSortFilterProxyModel *mPluginsProxyModel;
|
||||
QItemSelectionModel *mPluginsSelectModel;
|
||||
|
||||
QTableView *mMastersTable;
|
||||
QTableView *mPluginsTable;
|
||||
|
||||
QToolBar *mProfileToolBar;
|
||||
QMenu *mContextMenu;
|
||||
|
||||
QAction *mNewProfileAction;
|
||||
QAction *mCopyProfileAction;
|
||||
QAction *mDeleteProfileAction;
|
||||
|
||||
QAction *mMoveUpAction;
|
||||
QAction *mMoveDownAction;
|
||||
QAction *mMoveTopAction;
|
||||
QAction *mMoveBottomAction;
|
||||
// QAction *mMoveUpAction;
|
||||
// QAction *mMoveDownAction;
|
||||
// QAction *mMoveTopAction;
|
||||
// QAction *mMoveBottomAction;
|
||||
QAction *mCheckAction;
|
||||
QAction *mUncheckAction;
|
||||
|
||||
|
@ -86,17 +81,14 @@ private:
|
|||
|
||||
QSettings *mLauncherConfig;
|
||||
|
||||
const QStringList checkedPlugins();
|
||||
const QStringList selectedMasters();
|
||||
TextInputDialog *mNewProfileDialog;
|
||||
|
||||
// const QStringList checkedPlugins();
|
||||
// const QStringList selectedMasters();
|
||||
|
||||
void addDataFiles(Files::Collections &fileCollections, const QString &encoding);
|
||||
void addPlugins(const QModelIndex &index);
|
||||
void removePlugins(const QModelIndex &index);
|
||||
void uncheckPlugins();
|
||||
void createActions();
|
||||
void setupConfig();
|
||||
void readConfig();
|
||||
void scrollToSelection();
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -9,8 +9,9 @@
|
|||
#include <components/files/ogreplugin.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "utils/naturalsort.hpp"
|
||||
|
||||
#include "graphicspage.hpp"
|
||||
#include "naturalsort.hpp"
|
||||
|
||||
QString getAspect(int x, int y)
|
||||
{
|
||||
|
@ -280,20 +281,18 @@ QStringList GraphicsPage::getAvailableResolutions(Ogre::RenderSystem *renderer)
|
|||
assert (tokens.size() >= 3);
|
||||
QString resolutionStr = tokens.at(0) + QString(" x ") + tokens.at(2);
|
||||
|
||||
// do not add duplicate resolutions
|
||||
if (!result.contains(resolutionStr)) {
|
||||
QString aspect = getAspect(tokens.at(0).toInt(),tokens.at(2).toInt());
|
||||
|
||||
QString aspect = getAspect(tokens.at(0).toInt(),tokens.at(2).toInt());
|
||||
if (aspect == QLatin1String("16:9") || aspect == QLatin1String("16:10")) {
|
||||
resolutionStr.append(tr("\t(Widescreen ") + aspect + ")");
|
||||
|
||||
if (aspect == QLatin1String("16:9") || aspect == QLatin1String("16:10")) {
|
||||
resolutionStr.append(tr("\t(Widescreen ") + aspect + ")");
|
||||
|
||||
} else if (aspect == QLatin1String("4:3")) {
|
||||
resolutionStr.append(tr("\t(Standard 4:3)"));
|
||||
}
|
||||
|
||||
result << resolutionStr;
|
||||
} else if (aspect == QLatin1String("4:3")) {
|
||||
resolutionStr.append(tr("\t(Standard 4:3)"));
|
||||
}
|
||||
|
||||
// do not add duplicate resolutions
|
||||
if (!result.contains(resolutionStr))
|
||||
result << resolutionStr;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ int main(int argc, char *argv[])
|
|||
// Now we make sure the current dir is set to application path
|
||||
QDir dir(QCoreApplication::applicationDirPath());
|
||||
|
||||
#if defined(Q_OS_MAC)
|
||||
#ifdef Q_OS_MAC
|
||||
if (dir.dirName() == "MacOS") {
|
||||
dir.cdUp();
|
||||
dir.cdUp();
|
||||
|
|
|
@ -141,11 +141,11 @@ void MainDialog::createPages()
|
|||
|
||||
connect(mPlayPage->mProfilesComboBox,
|
||||
SIGNAL(currentIndexChanged(int)),
|
||||
this, SLOT(profileChanged(int)));
|
||||
mDataFilesPage->mProfilesComboBox, SLOT(setCurrentIndex(int)));
|
||||
|
||||
connect(mDataFilesPage->mProfilesComboBox,
|
||||
SIGNAL(currentIndexChanged(int)),
|
||||
this, SLOT(profileChanged(int)));
|
||||
mPlayPage->mProfilesComboBox, SLOT(setCurrentIndex(int)));
|
||||
|
||||
}
|
||||
|
||||
|
@ -196,23 +196,6 @@ bool MainDialog::setup()
|
|||
return true;
|
||||
}
|
||||
|
||||
void MainDialog::profileChanged(int index)
|
||||
{
|
||||
// Just to be sure, should always have a selection
|
||||
if (!mIconWidget->selectionModel()->hasSelection()) {
|
||||
return;
|
||||
}
|
||||
|
||||
QString currentPage = mIconWidget->currentItem()->data(Qt::DisplayRole).toString();
|
||||
if (currentPage == QLatin1String("Play")) {
|
||||
mDataFilesPage->mProfilesComboBox->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
if (currentPage == QLatin1String("Data Files")) {
|
||||
mPlayPage->mProfilesComboBox->setCurrentIndex(index);
|
||||
}
|
||||
}
|
||||
|
||||
void MainDialog::changePage(QListWidgetItem *current, QListWidgetItem *previous)
|
||||
{
|
||||
if (!current)
|
||||
|
@ -244,10 +227,10 @@ void MainDialog::play()
|
|||
const std::string settingspath = (mCfgMgr.getUserPath() / "settings.cfg").string();
|
||||
mSettings.saveUser(settingspath);
|
||||
|
||||
#ifdef Q_WS_WIN
|
||||
#ifdef Q_OS_WIN
|
||||
QString game = "./openmw.exe";
|
||||
QFile file(game);
|
||||
#elif defined(Q_WS_MAC)
|
||||
#elif defined(Q_OS_MAC)
|
||||
QDir dir(QCoreApplication::applicationDirPath());
|
||||
QString game = dir.absoluteFilePath("openmw");
|
||||
QFile file(game);
|
||||
|
|
|
@ -27,7 +27,6 @@ public:
|
|||
public slots:
|
||||
void changePage(QListWidgetItem *current, QListWidgetItem *previous);
|
||||
void play();
|
||||
void profileChanged(int index);
|
||||
bool setup();
|
||||
|
||||
private:
|
||||
|
|
476
apps/launcher/model/datafilesmodel.cpp
Normal file
476
apps/launcher/model/datafilesmodel.cpp
Normal file
|
@ -0,0 +1,476 @@
|
|||
#include <QDebug>
|
||||
#include <QFileInfo>
|
||||
#include <QDir>
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm/esmreader.hpp>
|
||||
|
||||
#include "esm/esmfile.hpp"
|
||||
|
||||
#include "../utils/naturalsort.hpp"
|
||||
|
||||
#include "datafilesmodel.hpp"
|
||||
|
||||
DataFilesModel::DataFilesModel(QObject *parent) :
|
||||
QAbstractTableModel(parent)
|
||||
{
|
||||
mEncoding = QString("win1252");
|
||||
}
|
||||
|
||||
DataFilesModel::~DataFilesModel()
|
||||
{
|
||||
}
|
||||
|
||||
void DataFilesModel::setEncoding(const QString &encoding)
|
||||
{
|
||||
mEncoding = encoding;
|
||||
}
|
||||
|
||||
void DataFilesModel::setCheckState(const QModelIndex &index, Qt::CheckState state)
|
||||
{
|
||||
setData(index, state, Qt::CheckStateRole);
|
||||
}
|
||||
|
||||
Qt::CheckState DataFilesModel::checkState(const QModelIndex &index)
|
||||
{
|
||||
EsmFile *file = item(index.row());
|
||||
return mCheckStates[file->fileName()];
|
||||
}
|
||||
|
||||
int DataFilesModel::columnCount(const QModelIndex &parent) const
|
||||
{
|
||||
return parent.isValid() ? 0 : 9;
|
||||
}
|
||||
|
||||
int DataFilesModel::rowCount(const QModelIndex &parent) const
|
||||
{
|
||||
return parent.isValid() ? 0 : mFiles.count();
|
||||
}
|
||||
|
||||
|
||||
bool DataFilesModel::moveRow(int oldrow, int row, const QModelIndex &parent)
|
||||
{
|
||||
if (oldrow < 0 || row < 0 || oldrow == row)
|
||||
return false;
|
||||
|
||||
emit layoutAboutToBeChanged();
|
||||
//emit beginMoveRows(parent, oldrow, oldrow, parent, row);
|
||||
mFiles.swap(oldrow, row);
|
||||
//emit endInsertRows();
|
||||
emit layoutChanged();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
QVariant DataFilesModel::data(const QModelIndex &index, int role) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
return QVariant();
|
||||
|
||||
EsmFile *file = item(index.row());
|
||||
|
||||
if (!file)
|
||||
return QVariant();
|
||||
|
||||
const int column = index.column();
|
||||
|
||||
switch (role) {
|
||||
case Qt::DisplayRole: {
|
||||
|
||||
switch (column) {
|
||||
case 0:
|
||||
return file->fileName();
|
||||
case 1:
|
||||
return file->author();
|
||||
case 2:
|
||||
return QString("%1 kB").arg(int((file->size() + 1023) / 1024));
|
||||
case 3:
|
||||
//return file->modified().toString(Qt::TextDate);
|
||||
return file->modified().toString(Qt::ISODate);
|
||||
case 4:
|
||||
return file->accessed().toString(Qt::TextDate);
|
||||
case 5:
|
||||
return file->version();
|
||||
case 6:
|
||||
return file->path();
|
||||
case 7:
|
||||
return file->masters().join(", ");
|
||||
case 8:
|
||||
return file->description();
|
||||
}
|
||||
}
|
||||
|
||||
case Qt::TextAlignmentRole: {
|
||||
switch (column) {
|
||||
case 0:
|
||||
case 1:
|
||||
return Qt::AlignLeft + Qt::AlignVCenter;
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
return Qt::AlignRight + Qt::AlignVCenter;
|
||||
default:
|
||||
return Qt::AlignLeft + Qt::AlignVCenter;
|
||||
}
|
||||
}
|
||||
|
||||
case Qt::CheckStateRole: {
|
||||
if (column != 0)
|
||||
return QVariant();
|
||||
return mCheckStates[file->fileName()];
|
||||
}
|
||||
case Qt::ToolTipRole:
|
||||
{
|
||||
if (column != 0)
|
||||
return QVariant();
|
||||
|
||||
if (file->version() == 0.0f)
|
||||
return QVariant(); // Data not set
|
||||
|
||||
QString tooltip =
|
||||
QString("<b>Author:</b> %1<br/> \
|
||||
<b>Version:</b> %2<br/> \
|
||||
<br/><b>Description:</b><br/>%3<br/> \
|
||||
<br/><b>Dependencies: </b>%4<br/>")
|
||||
.arg(file->author())
|
||||
.arg(QString::number(file->version()))
|
||||
.arg(file->description())
|
||||
.arg(file->masters().join(", "));
|
||||
|
||||
|
||||
return tooltip;
|
||||
|
||||
}
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Qt::ItemFlags DataFilesModel::flags(const QModelIndex &index) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
return Qt::NoItemFlags;
|
||||
|
||||
EsmFile *file = item(index.row());
|
||||
|
||||
if (!file)
|
||||
return Qt::NoItemFlags;
|
||||
|
||||
if (mAvailableFiles.contains(file->fileName())) {
|
||||
if (index.column() == 0) {
|
||||
return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable;
|
||||
} else {
|
||||
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
|
||||
}
|
||||
} else {
|
||||
if (index.column() == 0) {
|
||||
return Qt::ItemIsUserCheckable | Qt::ItemIsSelectable;
|
||||
} else {
|
||||
return Qt::NoItemFlags | Qt::ItemIsSelectable;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
QVariant DataFilesModel::headerData(int section, Qt::Orientation orientation, int role) const
|
||||
{
|
||||
if (role != Qt::DisplayRole)
|
||||
return QVariant();
|
||||
|
||||
if (orientation == Qt::Horizontal) {
|
||||
switch (section) {
|
||||
case 0: return tr("Name");
|
||||
case 1: return tr("Author");
|
||||
case 2: return tr("Size");
|
||||
case 3: return tr("Modified");
|
||||
case 4: return tr("Accessed");
|
||||
case 5: return tr("Version");
|
||||
case 6: return tr("Path");
|
||||
case 7: return tr("Masters");
|
||||
case 8: return tr("Description");
|
||||
}
|
||||
} else {
|
||||
// Show row numbers
|
||||
return ++section;
|
||||
}
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
bool DataFilesModel::setData(const QModelIndex &index, const QVariant &value, int role)
|
||||
{
|
||||
if (!index.isValid())
|
||||
return false;
|
||||
|
||||
if (role == Qt::CheckStateRole) {
|
||||
|
||||
emit layoutAboutToBeChanged();
|
||||
|
||||
QString name = item(index.row())->fileName();
|
||||
mCheckStates[name] = static_cast<Qt::CheckState>(value.toInt());
|
||||
|
||||
emit checkedItemsChanged(checkedItems(), uncheckedItems());
|
||||
emit layoutChanged();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void DataFilesModel::sort(int column, Qt::SortOrder order)
|
||||
{
|
||||
// TODO: Make this more efficient
|
||||
emit layoutAboutToBeChanged();
|
||||
|
||||
QList<EsmFile *> sortedFiles;
|
||||
|
||||
QMultiMap<QString, QString> timestamps;
|
||||
|
||||
foreach (EsmFile *file, mFiles)
|
||||
timestamps.insert(file->modified().toString(Qt::ISODate), file->fileName());
|
||||
|
||||
QMapIterator<QString, QString> ti(timestamps);
|
||||
|
||||
while (ti.hasNext()) {
|
||||
ti.next();
|
||||
|
||||
QModelIndex index = indexFromItem(findItem(ti.value()));
|
||||
|
||||
if (!index.isValid())
|
||||
continue;
|
||||
|
||||
EsmFile *file = item(index.row());
|
||||
|
||||
if (!file)
|
||||
continue;
|
||||
|
||||
sortedFiles.append(file);
|
||||
}
|
||||
|
||||
mFiles.clear();
|
||||
mFiles = sortedFiles;
|
||||
|
||||
emit layoutChanged();
|
||||
}
|
||||
|
||||
void DataFilesModel::addFile(EsmFile *file)
|
||||
{
|
||||
emit beginInsertRows(QModelIndex(), mFiles.count(), mFiles.count());
|
||||
mFiles.append(file);
|
||||
emit endInsertRows();
|
||||
}
|
||||
|
||||
void DataFilesModel::addMasters(const QString &path)
|
||||
{
|
||||
QDir dir(path);
|
||||
dir.setNameFilters(QStringList(QLatin1String("*.esp")));
|
||||
|
||||
// Read the dependencies from the plugins
|
||||
foreach (const QString &path, dir.entryList()) {
|
||||
try {
|
||||
ESM::ESMReader fileReader;
|
||||
fileReader.setEncoding(mEncoding.toStdString());
|
||||
fileReader.open(dir.absoluteFilePath(path).toStdString());
|
||||
|
||||
ESM::ESMReader::MasterList mlist = fileReader.getMasters();
|
||||
|
||||
for (unsigned int i = 0; i < mlist.size(); ++i) {
|
||||
QString master = QString::fromStdString(mlist[i].name);
|
||||
|
||||
// Add the plugin to the internal dependency map
|
||||
mDependencies[master].append(path);
|
||||
|
||||
// Don't add esps
|
||||
if (master.endsWith(".esp", Qt::CaseInsensitive))
|
||||
continue;
|
||||
|
||||
QFileInfo info(dir.absoluteFilePath(master));
|
||||
|
||||
EsmFile *file = new EsmFile(master);
|
||||
file->setDates(info.lastModified(), info.lastRead());
|
||||
|
||||
// Add the master to the table
|
||||
if (findItem(master) == 0)
|
||||
addFile(file);
|
||||
|
||||
|
||||
}
|
||||
|
||||
} catch(std::runtime_error &e) {
|
||||
// An error occurred while reading the .esp
|
||||
qWarning() << "Error reading esp: " << e.what();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// See if the masters actually exist in the filesystem
|
||||
dir.setNameFilters(QStringList(QLatin1String("*.esm")));
|
||||
|
||||
foreach (const QString &path, dir.entryList()) {
|
||||
QFileInfo info(dir.absoluteFilePath(path));
|
||||
|
||||
if (findItem(path) == 0) {
|
||||
EsmFile *file = new EsmFile(path);
|
||||
file->setDates(info.lastModified(), info.lastRead());
|
||||
|
||||
addFile(file);
|
||||
}
|
||||
|
||||
// Make the master selectable
|
||||
mAvailableFiles.append(path);
|
||||
}
|
||||
}
|
||||
|
||||
void DataFilesModel::addPlugins(const QString &path)
|
||||
{
|
||||
QDir dir(path);
|
||||
dir.setNameFilters(QStringList(QLatin1String("*.esp")));
|
||||
|
||||
foreach (const QString &path, dir.entryList()) {
|
||||
QFileInfo info(dir.absoluteFilePath(path));
|
||||
EsmFile *file = new EsmFile(path);
|
||||
|
||||
try {
|
||||
ESM::ESMReader fileReader;
|
||||
fileReader.setEncoding(mEncoding.toStdString());
|
||||
fileReader.open(dir.absoluteFilePath(path).toStdString());
|
||||
|
||||
ESM::ESMReader::MasterList mlist = fileReader.getMasters();
|
||||
QStringList masters;
|
||||
|
||||
for (unsigned int i = 0; i < mlist.size(); ++i) {
|
||||
QString master = QString::fromStdString(mlist[i].name);
|
||||
masters.append(master);
|
||||
|
||||
// Add the plugin to the internal dependency map
|
||||
mDependencies[master].append(path);
|
||||
}
|
||||
|
||||
file->setAuthor(QString::fromStdString(fileReader.getAuthor()));
|
||||
file->setSize(info.size());
|
||||
file->setDates(info.lastModified(), info.lastRead());
|
||||
file->setVersion(fileReader.getFVer());
|
||||
file->setPath(info.absoluteFilePath());
|
||||
file->setMasters(masters);
|
||||
file->setDescription(QString::fromStdString(fileReader.getDesc()));
|
||||
|
||||
|
||||
// Put the file in the table
|
||||
addFile(file);
|
||||
} catch(std::runtime_error &e) {
|
||||
// An error occurred while reading the .esp
|
||||
qWarning() << "Error reading esp: " << e.what();
|
||||
continue;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
QModelIndex DataFilesModel::indexFromItem(EsmFile *item) const
|
||||
{
|
||||
if (item)
|
||||
return createIndex(mFiles.indexOf(item), 0);
|
||||
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
EsmFile* DataFilesModel::findItem(const QString &name)
|
||||
{
|
||||
QList<EsmFile *>::ConstIterator it;
|
||||
QList<EsmFile *>::ConstIterator itEnd = mFiles.constEnd();
|
||||
|
||||
int i = 0;
|
||||
for (it = mFiles.constBegin(); it != itEnd; ++it) {
|
||||
EsmFile *file = item(i);
|
||||
++i;
|
||||
|
||||
if (name == file->fileName())
|
||||
return file;
|
||||
}
|
||||
|
||||
// Not found
|
||||
return 0;
|
||||
}
|
||||
|
||||
EsmFile* DataFilesModel::item(int row) const
|
||||
{
|
||||
if (row >= 0 && row < mFiles.count())
|
||||
return mFiles.at(row);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
QStringList DataFilesModel::checkedItems()
|
||||
{
|
||||
QStringList list;
|
||||
|
||||
QList<EsmFile *>::ConstIterator it;
|
||||
QList<EsmFile *>::ConstIterator itEnd = mFiles.constEnd();
|
||||
|
||||
int i = 0;
|
||||
for (it = mFiles.constBegin(); it != itEnd; ++it) {
|
||||
EsmFile *file = item(i);
|
||||
++i;
|
||||
|
||||
QString name = file->fileName();
|
||||
|
||||
// Only add the items that are in the checked list and available
|
||||
if (mCheckStates[name] == Qt::Checked && mAvailableFiles.contains(name))
|
||||
list << name;
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
void DataFilesModel::uncheckAll()
|
||||
{
|
||||
emit layoutAboutToBeChanged();
|
||||
mCheckStates.clear();
|
||||
emit layoutChanged();
|
||||
}
|
||||
|
||||
QStringList DataFilesModel::uncheckedItems()
|
||||
{
|
||||
QStringList list;
|
||||
QStringList checked = checkedItems();
|
||||
|
||||
QList<EsmFile *>::ConstIterator it;
|
||||
QList<EsmFile *>::ConstIterator itEnd = mFiles.constEnd();
|
||||
|
||||
int i = 0;
|
||||
for (it = mFiles.constBegin(); it != itEnd; ++it) {
|
||||
EsmFile *file = item(i);
|
||||
++i;
|
||||
|
||||
// Add the items that are not in the checked list
|
||||
if (!checked.contains(file->fileName()))
|
||||
list << file->fileName();
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
void DataFilesModel::slotcheckedItemsChanged(const QStringList &checkedItems, const QStringList &unCheckedItems)
|
||||
{
|
||||
emit layoutAboutToBeChanged();
|
||||
|
||||
QStringList list;
|
||||
|
||||
foreach (const QString &file, checkedItems) {
|
||||
list << mDependencies[file];
|
||||
}
|
||||
|
||||
foreach (const QString &file, unCheckedItems) {
|
||||
foreach (const QString &remove, mDependencies[file]) {
|
||||
list.removeAll(remove);
|
||||
}
|
||||
}
|
||||
|
||||
mAvailableFiles.clear();
|
||||
mAvailableFiles.append(list);
|
||||
|
||||
emit layoutChanged();
|
||||
}
|
71
apps/launcher/model/datafilesmodel.hpp
Normal file
71
apps/launcher/model/datafilesmodel.hpp
Normal file
|
@ -0,0 +1,71 @@
|
|||
#ifndef DATAFILESMODEL_HPP
|
||||
#define DATAFILESMODEL_HPP
|
||||
|
||||
#include <QAbstractTableModel>
|
||||
#include <QStringList>
|
||||
#include <QString>
|
||||
#include <QHash>
|
||||
|
||||
|
||||
class EsmFile;
|
||||
|
||||
class DataFilesModel : public QAbstractTableModel
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit DataFilesModel(QObject *parent = 0);
|
||||
virtual ~DataFilesModel();
|
||||
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
|
||||
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
|
||||
|
||||
bool moveRow(int oldrow, int row, const QModelIndex &parent = QModelIndex());
|
||||
|
||||
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
|
||||
|
||||
virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
|
||||
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
|
||||
|
||||
virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
|
||||
void sort(int column, Qt::SortOrder order = Qt::AscendingOrder);
|
||||
|
||||
inline QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const
|
||||
{ return QAbstractTableModel::index(row, column, parent); }
|
||||
|
||||
void setEncoding(const QString &encoding);
|
||||
|
||||
void addFile(EsmFile *file);
|
||||
|
||||
void addMasters(const QString &path);
|
||||
void addPlugins(const QString &path);
|
||||
|
||||
void uncheckAll();
|
||||
|
||||
QStringList checkedItems();
|
||||
QStringList uncheckedItems();
|
||||
|
||||
Qt::CheckState checkState(const QModelIndex &index);
|
||||
void setCheckState(const QModelIndex &index, Qt::CheckState state);
|
||||
|
||||
QModelIndex indexFromItem(EsmFile *item) const;
|
||||
EsmFile* findItem(const QString &name);
|
||||
EsmFile* item(int row) const;
|
||||
|
||||
signals:
|
||||
void checkedItemsChanged(const QStringList checkedItems, const QStringList unCheckedItems);
|
||||
|
||||
public slots:
|
||||
void slotcheckedItemsChanged(const QStringList &checkedItems, const QStringList &unCheckedItems);
|
||||
|
||||
private:
|
||||
QList<EsmFile *> mFiles;
|
||||
QStringList mAvailableFiles;
|
||||
|
||||
QHash<QString, QStringList> mDependencies;
|
||||
QHash<QString, Qt::CheckState> mCheckStates;
|
||||
|
||||
QString mEncoding;
|
||||
|
||||
};
|
||||
|
||||
#endif // DATAFILESMODEL_HPP
|
50
apps/launcher/model/esm/esmfile.cpp
Normal file
50
apps/launcher/model/esm/esmfile.cpp
Normal file
|
@ -0,0 +1,50 @@
|
|||
#include "esmfile.hpp"
|
||||
|
||||
EsmFile::EsmFile(QString fileName, ModelItem *parent)
|
||||
: ModelItem(parent)
|
||||
{
|
||||
mFileName = fileName;
|
||||
mSize = 0;
|
||||
mVersion = 0.0f;
|
||||
}
|
||||
|
||||
void EsmFile::setFileName(const QString &fileName)
|
||||
{
|
||||
mFileName = fileName;
|
||||
}
|
||||
|
||||
void EsmFile::setAuthor(const QString &author)
|
||||
{
|
||||
mAuthor = author;
|
||||
}
|
||||
|
||||
void EsmFile::setSize(const int size)
|
||||
{
|
||||
mSize = size;
|
||||
}
|
||||
|
||||
void EsmFile::setDates(const QDateTime &modified, const QDateTime &accessed)
|
||||
{
|
||||
mModified = modified;
|
||||
mAccessed = accessed;
|
||||
}
|
||||
|
||||
void EsmFile::setVersion(float version)
|
||||
{
|
||||
mVersion = version;
|
||||
}
|
||||
|
||||
void EsmFile::setPath(const QString &path)
|
||||
{
|
||||
mPath = path;
|
||||
}
|
||||
|
||||
void EsmFile::setMasters(const QStringList &masters)
|
||||
{
|
||||
mMasters = masters;
|
||||
}
|
||||
|
||||
void EsmFile::setDescription(const QString &description)
|
||||
{
|
||||
mDescription = description;
|
||||
}
|
54
apps/launcher/model/esm/esmfile.hpp
Normal file
54
apps/launcher/model/esm/esmfile.hpp
Normal file
|
@ -0,0 +1,54 @@
|
|||
#ifndef ESMFILE_HPP
|
||||
#define ESMFILE_HPP
|
||||
|
||||
#include <QDateTime>
|
||||
#include <QStringList>
|
||||
|
||||
#include "../modelitem.hpp"
|
||||
|
||||
class EsmFile : public ModelItem
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_PROPERTY(QString filename READ fileName)
|
||||
|
||||
public:
|
||||
EsmFile(QString fileName = QString(), ModelItem *parent = 0);
|
||||
|
||||
~EsmFile()
|
||||
{}
|
||||
|
||||
void setFileName(const QString &fileName);
|
||||
void setAuthor(const QString &author);
|
||||
void setSize(const int size);
|
||||
void setDates(const QDateTime &modified, const QDateTime &accessed);
|
||||
void setVersion(const float version);
|
||||
void setPath(const QString &path);
|
||||
void setMasters(const QStringList &masters);
|
||||
void setDescription(const QString &description);
|
||||
|
||||
inline QString fileName() { return mFileName; }
|
||||
inline QString author() { return mAuthor; }
|
||||
inline int size() { return mSize; }
|
||||
inline QDateTime modified() { return mModified; }
|
||||
inline QDateTime accessed() { return mAccessed; }
|
||||
inline float version() { return mVersion; }
|
||||
inline QString path() { return mPath; }
|
||||
inline QStringList masters() { return mMasters; }
|
||||
inline QString description() { return mDescription; }
|
||||
|
||||
|
||||
private:
|
||||
QString mFileName;
|
||||
QString mAuthor;
|
||||
int mSize;
|
||||
QDateTime mModified;
|
||||
QDateTime mAccessed;
|
||||
float mVersion;
|
||||
QString mPath;
|
||||
QStringList mMasters;
|
||||
QString mDescription;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
57
apps/launcher/model/modelitem.cpp
Normal file
57
apps/launcher/model/modelitem.cpp
Normal file
|
@ -0,0 +1,57 @@
|
|||
#include "modelitem.hpp"
|
||||
|
||||
ModelItem::ModelItem(ModelItem *parent)
|
||||
: mParentItem(parent)
|
||||
, QObject(parent)
|
||||
{
|
||||
}
|
||||
|
||||
ModelItem::~ModelItem()
|
||||
{
|
||||
qDeleteAll(mChildItems);
|
||||
}
|
||||
|
||||
|
||||
ModelItem *ModelItem::parent()
|
||||
{
|
||||
return mParentItem;
|
||||
}
|
||||
|
||||
int ModelItem::row() const
|
||||
{
|
||||
if (mParentItem)
|
||||
return 1;
|
||||
//return mParentItem->childRow(const_cast<ModelItem*>(this));
|
||||
//return mParentItem->mChildItems.indexOf(const_cast<ModelItem*>(this));
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
int ModelItem::childCount() const
|
||||
{
|
||||
return mChildItems.count();
|
||||
}
|
||||
|
||||
int ModelItem::childRow(ModelItem *child) const
|
||||
{
|
||||
Q_ASSERT(child);
|
||||
|
||||
return mChildItems.indexOf(child);
|
||||
}
|
||||
|
||||
ModelItem *ModelItem::child(int row)
|
||||
{
|
||||
return mChildItems.value(row);
|
||||
}
|
||||
|
||||
|
||||
void ModelItem::appendChild(ModelItem *item)
|
||||
{
|
||||
mChildItems.append(item);
|
||||
}
|
||||
|
||||
void ModelItem::removeChild(int row)
|
||||
{
|
||||
mChildItems.removeAt(row);
|
||||
}
|
32
apps/launcher/model/modelitem.hpp
Normal file
32
apps/launcher/model/modelitem.hpp
Normal file
|
@ -0,0 +1,32 @@
|
|||
#ifndef MODELITEM_HPP
|
||||
#define MODELITEM_HPP
|
||||
|
||||
#include <QObject>
|
||||
#include <QList>
|
||||
|
||||
class ModelItem : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
ModelItem(ModelItem *parent = 0);
|
||||
~ModelItem();
|
||||
|
||||
ModelItem *parent();
|
||||
int row() const;
|
||||
|
||||
int childCount() const;
|
||||
int childRow(ModelItem *child) const;
|
||||
ModelItem *child(int row);
|
||||
|
||||
void appendChild(ModelItem *child);
|
||||
void removeChild(int row);
|
||||
|
||||
//virtual bool acceptChild(ModelItem *child);
|
||||
|
||||
protected:
|
||||
ModelItem *mParentItem;
|
||||
QList<ModelItem*> mChildItems;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,149 +0,0 @@
|
|||
#include <QMimeData>
|
||||
#include <QBitArray>
|
||||
|
||||
#include <limits>
|
||||
|
||||
#include "pluginsmodel.hpp"
|
||||
|
||||
PluginsModel::PluginsModel(QObject *parent) : QStandardItemModel(parent)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void decodeDataRecursive(QDataStream &stream, QStandardItem *item)
|
||||
{
|
||||
int colCount, childCount;
|
||||
stream >> *item;
|
||||
stream >> colCount >> childCount;
|
||||
item->setColumnCount(colCount);
|
||||
|
||||
int childPos = childCount;
|
||||
|
||||
while(childPos > 0) {
|
||||
childPos--;
|
||||
QStandardItem *child = new QStandardItem();
|
||||
decodeDataRecursive(stream, child);
|
||||
item->setChild( childPos / colCount, childPos % colCount, child);
|
||||
}
|
||||
}
|
||||
|
||||
bool PluginsModel::dropMimeData(const QMimeData *data, Qt::DropAction action,
|
||||
int row, int column, const QModelIndex &parent)
|
||||
{
|
||||
// Code largely based on QStandardItemModel::dropMimeData
|
||||
|
||||
// check if the action is supported
|
||||
if (!data || !(action == Qt::CopyAction || action == Qt::MoveAction))
|
||||
return false;
|
||||
|
||||
// check if the format is supported
|
||||
QString format = QLatin1String("application/x-qstandarditemmodeldatalist");
|
||||
if (!data->hasFormat(format))
|
||||
return QAbstractItemModel::dropMimeData(data, action, row, column, parent);
|
||||
|
||||
if (row > rowCount(parent))
|
||||
row = rowCount(parent);
|
||||
if (row == -1)
|
||||
row = rowCount(parent);
|
||||
if (column == -1)
|
||||
column = 0;
|
||||
|
||||
// decode and insert
|
||||
QByteArray encoded = data->data(format);
|
||||
QDataStream stream(&encoded, QIODevice::ReadOnly);
|
||||
|
||||
|
||||
//code based on QAbstractItemModel::decodeData
|
||||
// adapted to work with QStandardItem
|
||||
int top = std::numeric_limits<int>::max();
|
||||
int left = std::numeric_limits<int>::max();
|
||||
int bottom = 0;
|
||||
int right = 0;
|
||||
QVector<int> rows, columns;
|
||||
QVector<QStandardItem *> items;
|
||||
|
||||
while (!stream.atEnd()) {
|
||||
int r, c;
|
||||
QStandardItem *item = new QStandardItem();
|
||||
stream >> r >> c;
|
||||
decodeDataRecursive(stream, item);
|
||||
|
||||
rows.append(r);
|
||||
columns.append(c);
|
||||
items.append(item);
|
||||
top = qMin(r, top);
|
||||
left = qMin(c, left);
|
||||
bottom = qMax(r, bottom);
|
||||
right = qMax(c, right);
|
||||
}
|
||||
|
||||
// insert the dragged items into the table, use a bit array to avoid overwriting items,
|
||||
// since items from different tables can have the same row and column
|
||||
int dragRowCount = 0;
|
||||
int dragColumnCount = right - left + 1;
|
||||
|
||||
// Compute the number of continuous rows upon insertion and modify the rows to match
|
||||
QVector<int> rowsToInsert(bottom + 1);
|
||||
for (int i = 0; i < rows.count(); ++i)
|
||||
rowsToInsert[rows.at(i)] = 1;
|
||||
for (int i = 0; i < rowsToInsert.count(); ++i) {
|
||||
if (rowsToInsert[i] == 1){
|
||||
rowsToInsert[i] = dragRowCount;
|
||||
++dragRowCount;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < rows.count(); ++i)
|
||||
rows[i] = top + rowsToInsert[rows[i]];
|
||||
|
||||
QBitArray isWrittenTo(dragRowCount * dragColumnCount);
|
||||
|
||||
// make space in the table for the dropped data
|
||||
int colCount = columnCount(parent);
|
||||
if (colCount < dragColumnCount + column) {
|
||||
insertColumns(colCount, dragColumnCount + column - colCount, parent);
|
||||
colCount = columnCount(parent);
|
||||
}
|
||||
insertRows(row, dragRowCount, parent);
|
||||
|
||||
row = qMax(0, row);
|
||||
column = qMax(0, column);
|
||||
|
||||
QStandardItem *parentItem = itemFromIndex (parent);
|
||||
if (!parentItem)
|
||||
parentItem = invisibleRootItem();
|
||||
|
||||
QVector<QPersistentModelIndex> newIndexes(items.size());
|
||||
// set the data in the table
|
||||
for (int j = 0; j < items.size(); ++j) {
|
||||
int relativeRow = rows.at(j) - top;
|
||||
int relativeColumn = columns.at(j) - left;
|
||||
int destinationRow = relativeRow + row;
|
||||
int destinationColumn = relativeColumn + column;
|
||||
int flat = (relativeRow * dragColumnCount) + relativeColumn;
|
||||
// if the item was already written to, or we just can't fit it in the table, create a new row
|
||||
if (destinationColumn >= colCount || isWrittenTo.testBit(flat)) {
|
||||
destinationColumn = qBound(column, destinationColumn, colCount - 1);
|
||||
destinationRow = row + dragRowCount;
|
||||
insertRows(row + dragRowCount, 1, parent);
|
||||
flat = (dragRowCount * dragColumnCount) + relativeColumn;
|
||||
isWrittenTo.resize(++dragRowCount * dragColumnCount);
|
||||
}
|
||||
if (!isWrittenTo.testBit(flat)) {
|
||||
newIndexes[j] = index(destinationRow, destinationColumn, parentItem->index());
|
||||
isWrittenTo.setBit(flat);
|
||||
}
|
||||
}
|
||||
|
||||
for(int k = 0; k < newIndexes.size(); k++) {
|
||||
if (newIndexes.at(k).isValid()) {
|
||||
parentItem->setChild(newIndexes.at(k).row(), newIndexes.at(k).column(), items.at(k));
|
||||
} else {
|
||||
delete items.at(k);
|
||||
}
|
||||
}
|
||||
|
||||
// The important part, tell the view what is dropped
|
||||
emit indexesDropped(newIndexes);
|
||||
|
||||
return true;
|
||||
}
|
|
@ -1,21 +0,0 @@
|
|||
#ifndef PLUGINSMODEL_H
|
||||
#define PLUGINSMODEL_H
|
||||
|
||||
#include <QStandardItemModel>
|
||||
|
||||
class PluginsModel : public QStandardItemModel
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
PluginsModel(QObject *parent = 0);
|
||||
~PluginsModel() {};
|
||||
|
||||
bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
|
||||
|
||||
signals:
|
||||
void indexesDropped(QVector<QPersistentModelIndex> indexes);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,41 +0,0 @@
|
|||
#include <QSortFilterProxyModel>
|
||||
|
||||
#include "pluginsview.hpp"
|
||||
|
||||
PluginsView::PluginsView(QWidget *parent) : QTableView(parent)
|
||||
{
|
||||
setSelectionBehavior(QAbstractItemView::SelectRows);
|
||||
setSelectionMode(QAbstractItemView::ExtendedSelection);
|
||||
setEditTriggers(QAbstractItemView::NoEditTriggers);
|
||||
setAlternatingRowColors(true);
|
||||
setDragEnabled(true);
|
||||
setDragDropMode(QAbstractItemView::InternalMove);
|
||||
setDropIndicatorShown(true);
|
||||
setDragDropOverwriteMode(false);
|
||||
setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
|
||||
}
|
||||
|
||||
void PluginsView::startDrag(Qt::DropActions supportedActions)
|
||||
{
|
||||
selectionModel()->select( selectionModel()->selection(),
|
||||
QItemSelectionModel::Select | QItemSelectionModel::Rows );
|
||||
QAbstractItemView::startDrag( supportedActions );
|
||||
}
|
||||
|
||||
void PluginsView::setModel(QSortFilterProxyModel *model)
|
||||
{
|
||||
QTableView::setModel(model);
|
||||
|
||||
qRegisterMetaType< QVector<QPersistentModelIndex> >();
|
||||
|
||||
connect(model->sourceModel(), SIGNAL(indexesDropped(QVector<QPersistentModelIndex>)),
|
||||
this, SLOT(selectIndexes(QVector<QPersistentModelIndex>)), Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
void PluginsView::selectIndexes( QVector<QPersistentModelIndex> aIndexes )
|
||||
{
|
||||
selectionModel()->clearSelection();
|
||||
foreach( QPersistentModelIndex pIndex, aIndexes )
|
||||
selectionModel()->select( pIndex, QItemSelectionModel::Select | QItemSelectionModel::Rows );
|
||||
}
|
|
@ -1,29 +0,0 @@
|
|||
#ifndef PLUGINSVIEW_H
|
||||
#define PLUGINSVIEW_H
|
||||
|
||||
#include <QTableView>
|
||||
|
||||
#include "pluginsmodel.hpp"
|
||||
|
||||
class QSortFilterProxyModel;
|
||||
|
||||
class PluginsView : public QTableView
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
PluginsView(QWidget *parent = 0);
|
||||
|
||||
PluginsModel* model() const
|
||||
{ return qobject_cast<PluginsModel*>(QAbstractItemView::model()); }
|
||||
|
||||
void startDrag(Qt::DropActions supportedActions);
|
||||
void setModel(QSortFilterProxyModel *model);
|
||||
|
||||
public slots:
|
||||
void selectIndexes(QVector<QPersistentModelIndex> aIndexes);
|
||||
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(QVector<QPersistentModelIndex>);
|
||||
|
||||
#endif
|
52
apps/launcher/utils/profilescombobox.cpp
Normal file
52
apps/launcher/utils/profilescombobox.cpp
Normal file
|
@ -0,0 +1,52 @@
|
|||
#include <QRegExpValidator>
|
||||
#include <QLineEdit>
|
||||
#include <QString>
|
||||
|
||||
#include "profilescombobox.hpp"
|
||||
|
||||
ProfilesComboBox::ProfilesComboBox(QWidget *parent) :
|
||||
QComboBox(parent)
|
||||
{
|
||||
mValidator = new QRegExpValidator(QRegExp("^[a-zA-Z0-9_]*$"), this); // Alpha-numeric + underscore
|
||||
|
||||
setEditable(true);
|
||||
setValidator(mValidator);
|
||||
setCompleter(0);
|
||||
|
||||
connect(this, SIGNAL(currentIndexChanged(int)), this,
|
||||
SLOT(slotIndexChanged(int)));
|
||||
connect(lineEdit(), SIGNAL(returnPressed()), this,
|
||||
SLOT(slotReturnPressed()));
|
||||
}
|
||||
|
||||
void ProfilesComboBox::setEditEnabled(bool editable)
|
||||
{
|
||||
if (!editable)
|
||||
return setEditable(false);
|
||||
|
||||
// Reset the completer and validator
|
||||
setEditable(true);
|
||||
setValidator(mValidator);
|
||||
setCompleter(0);
|
||||
}
|
||||
|
||||
void ProfilesComboBox::slotReturnPressed()
|
||||
{
|
||||
QString current = currentText();
|
||||
QString previous = itemText(currentIndex());
|
||||
|
||||
if (findText(current) != -1)
|
||||
return;
|
||||
|
||||
setItemText(currentIndex(), current);
|
||||
emit(profileRenamed(previous, current));
|
||||
}
|
||||
|
||||
void ProfilesComboBox::slotIndexChanged(int index)
|
||||
{
|
||||
if (index == -1)
|
||||
return;
|
||||
|
||||
emit(profileChanged(mOldProfile, currentText()));
|
||||
mOldProfile = itemText(index);
|
||||
}
|
30
apps/launcher/utils/profilescombobox.hpp
Normal file
30
apps/launcher/utils/profilescombobox.hpp
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef PROFILESCOMBOBOX_HPP
|
||||
#define PROFILESCOMBOBOX_HPP
|
||||
|
||||
#include <QComboBox>
|
||||
|
||||
class QString;
|
||||
|
||||
class QRegExpValidator;
|
||||
|
||||
class ProfilesComboBox : public QComboBox
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ProfilesComboBox(QWidget *parent = 0);
|
||||
void setEditEnabled(bool editable);
|
||||
|
||||
signals:
|
||||
void profileChanged(const QString &previous, const QString ¤t);
|
||||
void profileRenamed(const QString &oldName, const QString &newName);
|
||||
|
||||
private slots:
|
||||
void slotReturnPressed();
|
||||
void slotIndexChanged(int index);
|
||||
|
||||
private:
|
||||
QString mOldProfile;
|
||||
QRegExpValidator *mValidator;
|
||||
};
|
||||
|
||||
#endif // PROFILESCOMBOBOX_HPP
|
61
apps/launcher/utils/textinputdialog.cpp
Normal file
61
apps/launcher/utils/textinputdialog.cpp
Normal file
|
@ -0,0 +1,61 @@
|
|||
#include <QDialogButtonBox>
|
||||
#include <QPushButton>
|
||||
#include <QDebug>
|
||||
#include <QLabel>
|
||||
#include <QVBoxLayout>
|
||||
#include <QValidator>
|
||||
|
||||
#include "lineedit.hpp"
|
||||
|
||||
#include "textinputdialog.hpp"
|
||||
|
||||
TextInputDialog::TextInputDialog(const QString& title, const QString &text, QWidget *parent) :
|
||||
QDialog(parent)
|
||||
{
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
mButtonBox = new QDialogButtonBox(this);
|
||||
mButtonBox->addButton(QDialogButtonBox::Ok);
|
||||
mButtonBox->addButton(QDialogButtonBox::Cancel);
|
||||
|
||||
setMaximumHeight(height());
|
||||
setOkButtonEnabled(false);
|
||||
setModal(true);
|
||||
|
||||
// Messageboxes on mac have no title
|
||||
#ifndef Q_OS_MAC
|
||||
setWindowTitle(title);
|
||||
#else
|
||||
Q_UNUSED(title);
|
||||
#endif
|
||||
|
||||
QLabel *label = new QLabel(this);
|
||||
label->setText(text);
|
||||
|
||||
// Line edit
|
||||
QValidator *validator = new QRegExpValidator(QRegExp("^[a-zA-Z0-9_]*$"), this); // Alpha-numeric + underscore
|
||||
mLineEdit = new LineEdit(this);
|
||||
mLineEdit->setValidator(validator);
|
||||
mLineEdit->setCompleter(0);
|
||||
|
||||
QVBoxLayout *dialogLayout = new QVBoxLayout(this);
|
||||
dialogLayout->addWidget(label);
|
||||
dialogLayout->addWidget(mLineEdit);
|
||||
dialogLayout->addWidget(mButtonBox);
|
||||
|
||||
connect(mButtonBox, SIGNAL(accepted()), this, SLOT(accept()));
|
||||
connect(mButtonBox, SIGNAL(rejected()), this, SLOT(reject()));
|
||||
}
|
||||
|
||||
int TextInputDialog::exec()
|
||||
{
|
||||
mLineEdit->clear();
|
||||
mLineEdit->setFocus();
|
||||
return QDialog::exec();
|
||||
}
|
||||
|
||||
void TextInputDialog::setOkButtonEnabled(bool enabled)
|
||||
{
|
||||
|
||||
QPushButton *okButton = mButtonBox->button(QDialogButtonBox::Ok);
|
||||
okButton->setEnabled(enabled);
|
||||
}
|
28
apps/launcher/utils/textinputdialog.hpp
Normal file
28
apps/launcher/utils/textinputdialog.hpp
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef TEXTINPUTDIALOG_HPP
|
||||
#define TEXTINPUTDIALOG_HPP
|
||||
|
||||
#include <QDialog>
|
||||
//#include "lineedit.hpp"
|
||||
|
||||
class QDialogButtonBox;
|
||||
class LineEdit;
|
||||
|
||||
class TextInputDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit TextInputDialog(const QString& title, const QString &text, QWidget *parent = 0);
|
||||
inline LineEdit *lineEdit() { return mLineEdit; }
|
||||
void setOkButtonEnabled(bool enabled);
|
||||
|
||||
LineEdit *mLineEdit;
|
||||
|
||||
int exec();
|
||||
|
||||
private:
|
||||
QDialogButtonBox *mButtonBox;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif // TEXTINPUTDIALOG_HPP
|
|
@ -78,7 +78,7 @@ MwIniImporter::multistrmap MwIniImporter::loadIniFile(std::string filename) {
|
|||
|
||||
multistrmap::iterator it;
|
||||
if((it = map.find(key)) == map.end()) {
|
||||
map.insert( std::make_pair<std::string, std::vector<std::string> > (key, std::vector<std::string>() ) );
|
||||
map.insert( std::make_pair (key, std::vector<std::string>() ) );
|
||||
}
|
||||
map[key].push_back(value);
|
||||
}
|
||||
|
@ -115,7 +115,7 @@ MwIniImporter::multistrmap MwIniImporter::loadCfgFile(std::string filename) {
|
|||
|
||||
multistrmap::iterator it;
|
||||
if((it = map.find(key)) == map.end()) {
|
||||
map.insert( std::make_pair<std::string, std::vector<std::string> > (key, std::vector<std::string>() ) );
|
||||
map.insert( std::make_pair (key, std::vector<std::string>() ) );
|
||||
}
|
||||
map[key].push_back(value);
|
||||
}
|
||||
|
@ -152,12 +152,12 @@ void MwIniImporter::mergeFallback(multistrmap &cfg, multistrmap &ini) {
|
|||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
void MwIniImporter::insertMultistrmap(multistrmap &cfg, std::string key, std::string value) {
|
||||
multistrmap::iterator it = cfg.find(key);
|
||||
if(it == cfg.end()) {
|
||||
cfg.insert(std::make_pair<std::string, std::vector<std::string> >(key, std::vector<std::string>() ));
|
||||
cfg.insert(std::make_pair (key, std::vector<std::string>() ));
|
||||
}
|
||||
cfg[key].push_back(value);
|
||||
}
|
||||
|
|
|
@ -29,11 +29,12 @@ add_openmw_dir (mwgui
|
|||
map_window window_pinnable_base cursorreplace tooltips scrollwindow bookwindow list
|
||||
formatting inventorywindow container hud countdialog tradewindow settingswindow
|
||||
confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
|
||||
itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog
|
||||
itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
|
||||
enchantingdialog trainingwindow travelwindow
|
||||
)
|
||||
|
||||
add_openmw_dir (mwdialogue
|
||||
dialoguemanagerimp journalimp journalentry quest topic
|
||||
dialoguemanagerimp journalimp journalentry quest topic filter selectwrapper
|
||||
)
|
||||
|
||||
add_openmw_dir (mwscript
|
||||
|
@ -49,9 +50,10 @@ add_openmw_dir (mwsound
|
|||
|
||||
add_openmw_dir (mwworld
|
||||
refdata worldimp physicssystem scene globals class action nullaction actionteleport
|
||||
containerstore actiontalk actiontake manualref player cellfunctors
|
||||
containerstore actiontalk actiontake manualref player cellfunctors failedaction
|
||||
cells localscripts customdata weather inventorystore ptr actionopen actionread
|
||||
actionequip timestamp actionalchemy cellstore actionapply actioneat
|
||||
esmstore store recordcmp
|
||||
)
|
||||
|
||||
add_openmw_dir (mwclass
|
||||
|
@ -61,7 +63,7 @@ add_openmw_dir (mwclass
|
|||
|
||||
add_openmw_dir (mwmechanics
|
||||
mechanicsmanagerimp stat creaturestats magiceffects movement actors drawstate spells
|
||||
activespells npcstats aipackage aisequence
|
||||
activespells npcstats aipackage aisequence alchemy aiwander aitravel aifollow aiescort aiactivate
|
||||
)
|
||||
|
||||
add_openmw_dir (mwbase
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
|
||||
#include "mwscript/scriptmanagerimp.hpp"
|
||||
#include "mwscript/extensions.hpp"
|
||||
#include "mwscript/interpretercontext.hpp"
|
||||
|
||||
#include "mwsound/soundmanagerimp.hpp"
|
||||
|
||||
|
@ -101,7 +102,7 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|||
MWBase::Environment::get().getWorld()->doPhysics (movement, mEnvironment.getFrameDuration());
|
||||
|
||||
// update world
|
||||
MWBase::Environment::get().getWorld()->update (evt.timeSinceLastFrame);
|
||||
MWBase::Environment::get().getWorld()->update (evt.timeSinceLastFrame, MWBase::Environment::get().getWindowManager()->isGuiMode());
|
||||
|
||||
// update GUI
|
||||
Ogre::RenderWindow* window = mOgre->getWindow();
|
||||
|
@ -163,9 +164,8 @@ void OMW::Engine::loadBSA()
|
|||
std::cout << "Data dir " << dataDirectory << std::endl;
|
||||
Bsa::addDir(dataDirectory, mFSStrict);
|
||||
|
||||
// Workaround: Mygui does not find textures in non-BSA subfolders, _unless_ they are explicitely added like this
|
||||
// For splash screens, this is OK to do, but eventually we will need an investigation why this is necessary
|
||||
Bsa::addDir(dataDirectory + "/Splash", mFSStrict);
|
||||
// Workaround until resource listing capabilities are added to DirArchive, we need those to list available splash screens
|
||||
addResourcesDirectory (dataDirectory);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -356,7 +356,7 @@ void OMW::Engine::go()
|
|||
|
||||
// Create dialog system
|
||||
mEnvironment.setJournal (new MWDialogue::Journal);
|
||||
mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions));
|
||||
mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions, mVerboseScripts));
|
||||
|
||||
// Sets up the input system
|
||||
mEnvironment.setInputManager (new MWInput::InputManager (*mOgre,
|
||||
|
@ -424,21 +424,10 @@ void OMW::Engine::activate()
|
|||
if (handle.empty())
|
||||
return;
|
||||
|
||||
// the faced handle is not updated immediately, so on a cell change it might
|
||||
// point to an object that doesn't exist anymore
|
||||
// therefore, we are catching the "Unknown Ogre handle" exception that occurs in this case
|
||||
MWWorld::Ptr ptr;
|
||||
try
|
||||
{
|
||||
ptr = MWBase::Environment::get().getWorld()->getPtrViaHandle (handle);
|
||||
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaHandle (handle);
|
||||
|
||||
if (ptr.isEmpty())
|
||||
return;
|
||||
}
|
||||
catch (std::runtime_error&)
|
||||
{
|
||||
if (ptr.isEmpty())
|
||||
return;
|
||||
}
|
||||
|
||||
MWScript::InterpreterContext interpreterContext (&ptr.getRefData().getLocals(), ptr);
|
||||
|
||||
|
|
|
@ -68,7 +68,7 @@ void validate(boost::any &v, std::vector<std::string> const &tokens, FallbackMap
|
|||
|
||||
if((mapIt = map->mMap.find(key)) == map->mMap.end())
|
||||
{
|
||||
map->mMap.insert(std::make_pair<std::string,std::string>(key,value));
|
||||
map->mMap.insert(std::make_pair (key,value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,13 +33,17 @@ namespace MWBase
|
|||
|
||||
virtual void goodbye() = 0;
|
||||
|
||||
///get the faction of the actor you are talking with
|
||||
virtual std::string getFaction() const = 0;
|
||||
virtual MWWorld::Ptr getActor() const = 0;
|
||||
///< Return the actor the player is currently talking to.
|
||||
|
||||
//calbacks for the GUI
|
||||
virtual void keywordSelected (const std::string& keyword) = 0;
|
||||
virtual void goodbyeSelected() = 0;
|
||||
virtual void questionAnswered (const std::string& answer) = 0;
|
||||
|
||||
virtual void persuade (int type) = 0;
|
||||
virtual int getTemporaryDispositionChange () const = 0;
|
||||
virtual void applyTemporaryDispositionChange (int delta) = 0;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -39,6 +39,8 @@ namespace MWBase
|
|||
|
||||
virtual void addActor (const MWWorld::Ptr& ptr) = 0;
|
||||
///< Register an actor for stats management
|
||||
///
|
||||
/// \note Dead actors are ignored.
|
||||
|
||||
virtual void removeActor (const MWWorld::Ptr& ptr) = 0;
|
||||
///< Deregister an actor for stats management
|
||||
|
@ -60,7 +62,7 @@ namespace MWBase
|
|||
virtual void setPlayerName (const std::string& name) = 0;
|
||||
///< Set player name.
|
||||
|
||||
virtual void setPlayerRace (const std::string& id, bool male) = 0;
|
||||
virtual void setPlayerRace (const std::string& id, bool male, const std::string &head, const std::string &hair) = 0;
|
||||
///< Set player race.
|
||||
|
||||
virtual void setPlayerBirthsign (const std::string& id) = 0;
|
||||
|
@ -74,6 +76,28 @@ namespace MWBase
|
|||
|
||||
virtual void restoreDynamicStats() = 0;
|
||||
///< If the player is sleeping, this should be called every hour.
|
||||
|
||||
virtual int getBarterOffer(const MWWorld::Ptr& ptr,int basePrice, bool buying) = 0;
|
||||
///< This is used by every service to determine the price of objects given the trading skills of the player and NPC.
|
||||
|
||||
virtual int getDerivedDisposition(const MWWorld::Ptr& ptr) = 0;
|
||||
///< Calculate the diposition of an NPC toward the player.
|
||||
|
||||
virtual int countDeaths (const std::string& id) const = 0;
|
||||
///< Return the number of deaths for actors with the given ID.
|
||||
|
||||
enum PersuasionType
|
||||
{
|
||||
PT_Admire,
|
||||
PT_Intimidate,
|
||||
PT_Taunt,
|
||||
PT_Bribe10,
|
||||
PT_Bribe100,
|
||||
PT_Bribe1000
|
||||
};
|
||||
virtual void getPersuasionDispositionChange (const MWWorld::Ptr& npc, PersuasionType type,
|
||||
float currentTemporaryDispositionDelta, bool& success, float& tempChange, float& permChange) = 0;
|
||||
///< Perform a persuasion action on NPC
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ namespace MWBase
|
|||
Play_Normal = 0, /* tracked, non-looping, multi-instance, environment */
|
||||
Play_Loop = 1<<0, /* Sound will continually loop until explicitly stopped */
|
||||
Play_NoEnv = 1<<1, /* Do not apply environment effects (eg, underwater filters) */
|
||||
Play_NoTrack = 1<<2, /* (3D only) Play the sound at the given object's position
|
||||
Play_NoTrack = 1<<2 /* (3D only) Play the sound at the given object's position
|
||||
* but do not keep it updated (the sound will not move with
|
||||
* the object and will not stop when the object is deleted. */
|
||||
};
|
||||
|
|
|
@ -42,6 +42,7 @@ namespace MWGui
|
|||
class Console;
|
||||
class SpellWindow;
|
||||
class TradeWindow;
|
||||
class TravelWindow;
|
||||
class SpellBuyingWindow;
|
||||
class ConfirmationDialog;
|
||||
class CountDialog;
|
||||
|
@ -108,6 +109,7 @@ namespace MWBase
|
|||
virtual MWGui::ConfirmationDialog* getConfirmationDialog() = 0;
|
||||
virtual MWGui::TradeWindow* getTradeWindow() = 0;
|
||||
virtual MWGui::SpellBuyingWindow* getSpellBuyingWindow() = 0;
|
||||
virtual MWGui::TravelWindow* getTravelWindow() = 0;
|
||||
virtual MWGui::SpellWindow* getSpellWindow() = 0;
|
||||
virtual MWGui::Console* getConsole() = 0;
|
||||
|
||||
|
@ -227,6 +229,10 @@ namespace MWBase
|
|||
|
||||
virtual bool getPlayerSleeping() = 0;
|
||||
virtual void wakeUpPlayer() = 0;
|
||||
|
||||
virtual void startSpellMaking(MWWorld::Ptr actor) = 0;
|
||||
virtual void startEnchanting(MWWorld::Ptr actor) = 0;
|
||||
virtual void startTraining(MWWorld::Ptr actor) = 0;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -28,11 +28,8 @@ namespace ESM
|
|||
struct Cell;
|
||||
struct Class;
|
||||
struct Potion;
|
||||
}
|
||||
|
||||
namespace ESMS
|
||||
{
|
||||
struct ESMStore;
|
||||
struct Spell;
|
||||
struct NPC;
|
||||
}
|
||||
|
||||
namespace MWRender
|
||||
|
@ -47,6 +44,7 @@ namespace MWWorld
|
|||
class LocalScripts;
|
||||
class Ptr;
|
||||
class TimeStamp;
|
||||
class ESMStore;
|
||||
}
|
||||
|
||||
namespace MWBase
|
||||
|
@ -67,7 +65,8 @@ namespace MWBase
|
|||
Render_CollisionDebug,
|
||||
Render_Wireframe,
|
||||
Render_Pathgrid,
|
||||
Render_Compositors
|
||||
Render_Compositors,
|
||||
Render_BoundingBoxes
|
||||
};
|
||||
|
||||
struct DoorMarker
|
||||
|
@ -103,7 +102,7 @@ namespace MWBase
|
|||
|
||||
virtual MWWorld::Player& getPlayer() = 0;
|
||||
|
||||
virtual const ESMS::ESMStore& getStore() const = 0;
|
||||
virtual const MWWorld::ESMStore& getStore() const = 0;
|
||||
|
||||
virtual ESM::ESMReader& getEsmReader() = 0;
|
||||
|
||||
|
@ -142,6 +141,9 @@ namespace MWBase
|
|||
virtual MWWorld::Ptr getPtrViaHandle (const std::string& handle) = 0;
|
||||
///< Return a pointer to a liveCellRef with the given Ogre handle.
|
||||
|
||||
virtual MWWorld::Ptr searchPtrViaHandle (const std::string& handle) = 0;
|
||||
///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found
|
||||
|
||||
/// \todo enable reference in the OGRE scene
|
||||
virtual void enable (const MWWorld::Ptr& ptr) = 0;
|
||||
|
||||
|
@ -230,19 +232,28 @@ namespace MWBase
|
|||
///< Toggle a render mode.
|
||||
///< \return Resulting mode
|
||||
|
||||
virtual std::pair<std::string, const ESM::Potion *> createRecord (const ESM::Potion& record)
|
||||
virtual const ESM::Potion *createRecord (const ESM::Potion& record)
|
||||
= 0;
|
||||
///< Create a new recrod (of type potion) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual std::pair<std::string, const ESM::Class *> createRecord (const ESM::Class& record)
|
||||
virtual const ESM::Spell *createRecord (const ESM::Spell& record)
|
||||
= 0;
|
||||
///< Create a new recrod (of type spell) in the ESM store.
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual const ESM::Class *createRecord (const ESM::Class& record)
|
||||
= 0;
|
||||
///< Create a new recrod (of type class) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual const ESM::Cell *createRecord (const ESM::Cell& record) = 0;
|
||||
///< Create a new recrod (of type cell) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual const ESM::NPC *createRecord(const ESM::NPC &record) = 0;
|
||||
///< Create a new recrod (of type npc) in the ESM store.
|
||||
/// \return pointer to created record
|
||||
|
||||
virtual void playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName,
|
||||
int mode, int number = 1) = 0;
|
||||
|
@ -256,7 +267,7 @@ namespace MWBase
|
|||
///< Skip the animation for the given MW-reference for one frame. Calls to this function for
|
||||
/// references that are currently not in the rendered scene should be ignored.
|
||||
|
||||
virtual void update (float duration) = 0;
|
||||
virtual void update (float duration, bool paused) = 0;
|
||||
|
||||
virtual bool placeObject(const MWWorld::Ptr& object, float cursorX, float cursorY) = 0;
|
||||
///< place an object into the gameworld at the specified cursor position
|
||||
|
|
|
@ -30,18 +30,17 @@ namespace MWClass
|
|||
void Activator::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Activator::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -53,7 +52,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
std::string Activator::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
@ -61,7 +60,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Activator::registerSelf()
|
||||
|
@ -76,7 +75,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Activator::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -85,22 +84,22 @@ namespace MWClass
|
|||
ptr.get<ESM::Activator>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
|
||||
std::string text;
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
info.text = text;
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
|
||||
MWWorld::Ptr
|
||||
Activator::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Activator> *ref =
|
||||
ptr.get<ESM::Activator>();
|
||||
|
||||
return MWWorld::Ptr(&cell.activators.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mActivators.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,18 +33,17 @@ namespace MWClass
|
|||
void Apparatus::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Apparatus::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -56,7 +55,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -75,7 +74,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Apparatus::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -83,7 +82,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Apparatus::registerSelf()
|
||||
|
@ -108,7 +107,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Apparatus::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -116,7 +115,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Apparatus::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -125,17 +124,17 @@ namespace MWClass
|
|||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
info.text = text;
|
||||
|
||||
|
@ -154,6 +153,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Apparatus> *ref =
|
||||
ptr.get<ESM::Apparatus>();
|
||||
|
||||
return MWWorld::Ptr(&cell.appas.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mAppas.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,18 +36,17 @@ namespace MWClass
|
|||
void Armor::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Armor::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -59,7 +58,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -82,7 +81,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mData.mHealth;
|
||||
return ref->mBase->mData.mHealth;
|
||||
}
|
||||
|
||||
std::string Armor::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
@ -90,7 +89,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Armor::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -118,7 +117,7 @@ namespace MWClass
|
|||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->mData.mType)
|
||||
if (sMapping[i][0]==ref->mBase->mData.mType)
|
||||
{
|
||||
slots.push_back (int (sMapping[i][1]));
|
||||
break;
|
||||
|
@ -134,7 +133,7 @@ namespace MWClass
|
|||
|
||||
std::string typeGmst;
|
||||
|
||||
switch (ref->base->mData.mType)
|
||||
switch (ref->mBase->mData.mType)
|
||||
{
|
||||
case ESM::Armor::Helmet: typeGmst = "iHelmWeight"; break;
|
||||
case ESM::Armor::Cuirass: typeGmst = "iCuirassWeight"; break;
|
||||
|
@ -152,14 +151,17 @@ namespace MWClass
|
|||
if (typeGmst.empty())
|
||||
return -1;
|
||||
|
||||
float iWeight = MWBase::Environment::get().getWorld()->getStore().gameSettings.find (typeGmst)->getInt();
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if (iWeight * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fLightMaxMod")->getFloat()>=
|
||||
ref->base->mData.mWeight)
|
||||
float iWeight = gmst.find (typeGmst)->getInt();
|
||||
|
||||
if (iWeight * gmst.find ("fLightMaxMod")->getFloat()>=
|
||||
ref->mBase->mData.mWeight)
|
||||
return ESM::Skill::LightArmor;
|
||||
|
||||
if (iWeight * MWBase::Environment::get().getWorld()->getStore().gameSettings.find ("fMedMaxMod")->getFloat()>=
|
||||
ref->base->mData.mWeight)
|
||||
if (iWeight * gmst.find ("fMedMaxMod")->getFloat()>=
|
||||
ref->mBase->mData.mWeight)
|
||||
return ESM::Skill::MediumArmor;
|
||||
|
||||
return ESM::Skill::HeavyArmor;
|
||||
|
@ -170,7 +172,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Armor::registerSelf()
|
||||
|
@ -207,7 +209,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Armor::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -215,7 +217,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Armor::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -224,8 +226,8 @@ namespace MWClass
|
|||
ptr.get<ESM::Armor>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
|
@ -239,20 +241,20 @@ namespace MWClass
|
|||
else
|
||||
typeText = "#{sHeavy}";
|
||||
|
||||
text += "\n#{sArmorRating}: " + MWGui::ToolTips::toString(ref->base->mData.mArmor);
|
||||
text += "\n#{sArmorRating}: " + MWGui::ToolTips::toString(ref->mBase->mData.mArmor);
|
||||
|
||||
/// \todo store the current armor health somewhere
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->base->mData.mHealth);
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight) + " (" + typeText + ")";
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight) + " (" + typeText + ")";
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -264,7 +266,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -282,6 +284,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Armor> *ref =
|
||||
ptr.get<ESM::Armor>();
|
||||
|
||||
return MWWorld::Ptr(&cell.armors.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mArmors.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,18 +32,17 @@ namespace MWClass
|
|||
void Book::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Book::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -55,7 +54,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -70,7 +69,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Book::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -78,7 +77,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Book::registerSelf()
|
||||
|
@ -103,7 +102,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Book::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -111,7 +110,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Book::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -120,20 +119,20 @@ namespace MWClass
|
|||
ptr.get<ESM::Book>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -145,7 +144,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -159,6 +158,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref =
|
||||
ptr.get<ESM::Book>();
|
||||
|
||||
return MWWorld::Ptr(&cell.books.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mBooks.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Clothing::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Clothing::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -75,7 +74,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Clothing::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -85,7 +84,7 @@ namespace MWClass
|
|||
|
||||
std::vector<int> slots;
|
||||
|
||||
if (ref->base->mData.mType==ESM::Clothing::Ring)
|
||||
if (ref->mBase->mData.mType==ESM::Clothing::Ring)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_LeftRing));
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_RightRing));
|
||||
|
@ -108,7 +107,7 @@ namespace MWClass
|
|||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->mData.mType)
|
||||
if (sMapping[i][0]==ref->mBase->mData.mType)
|
||||
{
|
||||
slots.push_back (int (sMapping[i][1]));
|
||||
break;
|
||||
|
@ -123,7 +122,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->mData.mType==ESM::Clothing::Shoes)
|
||||
if (ref->mBase->mData.mType==ESM::Clothing::Shoes)
|
||||
return ESM::Skill::Unarmored;
|
||||
|
||||
return -1;
|
||||
|
@ -134,7 +133,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Clothing::registerSelf()
|
||||
|
@ -149,7 +148,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->mData.mType == 8)
|
||||
if (ref->mBase->mData.mType == 8)
|
||||
{
|
||||
return std::string("Item Ring Up");
|
||||
}
|
||||
|
@ -161,7 +160,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
if (ref->base->mData.mType == 8)
|
||||
if (ref->mBase->mData.mType == 8)
|
||||
{
|
||||
return std::string("Item Ring Down");
|
||||
}
|
||||
|
@ -173,7 +172,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Clothing::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -181,7 +180,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Clothing::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -190,20 +189,20 @@ namespace MWClass
|
|||
ptr.get<ESM::Clothing>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -215,7 +214,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -233,6 +232,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Clothing> *ref =
|
||||
ptr.get<ESM::Clothing>();
|
||||
|
||||
return MWWorld::Ptr(&cell.clothes.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mClothes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/failedaction.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/customdata.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
@ -65,18 +65,17 @@ namespace MWClass
|
|||
void Container::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Container::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -95,9 +94,15 @@ namespace MWClass
|
|||
bool needKey = ptr.getCellRef().mLockLevel>0;
|
||||
bool hasKey = false;
|
||||
std::string keyName;
|
||||
|
||||
// make key id lowercase
|
||||
std::string keyId = ptr.getCellRef().mKey;
|
||||
std::transform(keyId.begin(), keyId.end(), keyId.begin(), ::tolower);
|
||||
for (MWWorld::ContainerStoreIterator it = invStore.begin(); it != invStore.end(); ++it)
|
||||
{
|
||||
if (it->getCellRef ().mRefID == ptr.getCellRef().mKey)
|
||||
std::string refId = it->getCellRef().mRefID;
|
||||
std::transform(refId.begin(), refId.end(), refId.begin(), ::tolower);
|
||||
if (refId == keyId)
|
||||
{
|
||||
hasKey = true;
|
||||
keyName = MWWorld::Class::get(*it).getName(*it);
|
||||
|
@ -124,7 +129,7 @@ namespace MWClass
|
|||
{
|
||||
// Trap activation goes here
|
||||
std::cout << "Activated trap: " << ptr.getCellRef().mTrap << std::endl;
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::NullAction);
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
|
||||
action->setSound(trapActivationSound);
|
||||
ptr.getCellRef().mTrap = "";
|
||||
return action;
|
||||
|
@ -132,7 +137,7 @@ namespace MWClass
|
|||
}
|
||||
else
|
||||
{
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::NullAction);
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
|
||||
action->setSound(lockedSound);
|
||||
return action;
|
||||
}
|
||||
|
@ -143,7 +148,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
MWWorld::ContainerStore& Container::getContainerStore (const MWWorld::Ptr& ptr)
|
||||
|
@ -159,7 +164,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Container::registerSelf()
|
||||
|
@ -174,7 +179,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Container::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -183,17 +188,17 @@ namespace MWClass
|
|||
ptr.get<ESM::Container>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
if (ref->ref.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->ref.mLockLevel);
|
||||
if (ref->ref.mTrap != "")
|
||||
if (ref->mRef.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->mRef.mLockLevel);
|
||||
if (ref->mRef.mTrap != "")
|
||||
text += "\n#{sTrapped}";
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -206,7 +211,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return ref->base->mWeight;
|
||||
return ref->mBase->mWeight;
|
||||
}
|
||||
|
||||
float Container::getEncumbrance (const MWWorld::Ptr& ptr) const
|
||||
|
@ -233,6 +238,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Container> *ref =
|
||||
ptr.get<ESM::Container>();
|
||||
|
||||
return MWWorld::Ptr(&cell.containers.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mContainers.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontalk.hpp"
|
||||
#include "../mwworld/actionopen.hpp"
|
||||
#include "../mwworld/customdata.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/physicssystem.hpp"
|
||||
|
@ -47,28 +48,28 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref = ptr.get<ESM::Creature>();
|
||||
|
||||
// creature stats
|
||||
data->mCreatureStats.getAttribute(0).set (ref->base->mData.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->base->mData.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->base->mData.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->base->mData.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->base->mData.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->base->mData.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->base->mData.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->base->mData.mLuck);
|
||||
data->mCreatureStats.getHealth().set (ref->base->mData.mHealth);
|
||||
data->mCreatureStats.getMagicka().set (ref->base->mData.mMana);
|
||||
data->mCreatureStats.getFatigue().set (ref->base->mData.mFatigue);
|
||||
data->mCreatureStats.getAttribute(0).set (ref->mBase->mData.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->mBase->mData.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->mBase->mData.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->mBase->mData.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->mBase->mData.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->mBase->mData.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->mBase->mData.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->mBase->mData.mLuck);
|
||||
data->mCreatureStats.setHealth (ref->mBase->mData.mHealth);
|
||||
data->mCreatureStats.setMagicka (ref->mBase->mData.mMana);
|
||||
data->mCreatureStats.setFatigue (ref->mBase->mData.mFatigue);
|
||||
|
||||
data->mCreatureStats.setLevel(ref->base->mData.mLevel);
|
||||
data->mCreatureStats.setLevel(ref->mBase->mData.mLevel);
|
||||
|
||||
data->mCreatureStats.setHello(ref->base->mAiData.mHello);
|
||||
data->mCreatureStats.setFight(ref->base->mAiData.mFight);
|
||||
data->mCreatureStats.setFlee(ref->base->mAiData.mFlee);
|
||||
data->mCreatureStats.setAlarm(ref->base->mAiData.mAlarm);
|
||||
data->mCreatureStats.setAiSetting (0, ref->mBase->mAiData.mHello);
|
||||
data->mCreatureStats.setAiSetting (1, ref->mBase->mAiData.mFight);
|
||||
data->mCreatureStats.setAiSetting (2, ref->mBase->mAiData.mFlee);
|
||||
data->mCreatureStats.setAiSetting (3, ref->mBase->mAiData.mAlarm);
|
||||
|
||||
// spells
|
||||
for (std::vector<std::string>::const_iterator iter (ref->base->mSpells.mList.begin());
|
||||
iter!=ref->base->mSpells.mList.end(); ++iter)
|
||||
for (std::vector<std::string>::const_iterator iter (ref->mBase->mSpells.mList.begin());
|
||||
iter!=ref->mBase->mSpells.mList.end(); ++iter)
|
||||
data->mCreatureStats.getSpells().add (*iter);
|
||||
|
||||
// store
|
||||
|
@ -81,7 +82,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mId;
|
||||
return ref->mBase->mId;
|
||||
}
|
||||
|
||||
void Creature::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -93,9 +94,8 @@ namespace MWClass
|
|||
void Creature::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()){
|
||||
physics.insertActorPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addActor(ptr);
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (ptr);
|
||||
}
|
||||
|
||||
|
@ -103,9 +103,9 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -117,7 +117,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
MWMechanics::CreatureStats& Creature::getCreatureStats (const MWWorld::Ptr& ptr) const
|
||||
|
@ -130,7 +130,10 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Creature::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
|
||||
if (MWWorld::Class::get (ptr).getCreatureStats (ptr).isDead())
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionOpen(ptr));
|
||||
else
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
|
||||
}
|
||||
|
||||
MWWorld::ContainerStore& Creature::getContainerStore (const MWWorld::Ptr& ptr)
|
||||
|
@ -146,7 +149,15 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
bool Creature::isEssential (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return ref->mBase->mFlags & ESM::Creature::Essential;
|
||||
}
|
||||
|
||||
void Creature::registerSelf()
|
||||
|
@ -169,11 +180,11 @@ namespace MWClass
|
|||
ptr.get<ESM::Creature>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
info.text = text;
|
||||
|
||||
return info;
|
||||
|
@ -207,6 +218,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Creature> *ref =
|
||||
ptr.get<ESM::Creature>();
|
||||
|
||||
return MWWorld::Ptr(&cell.creatures.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mCreatures.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,6 +56,9 @@ namespace MWClass
|
|||
///< Returns total weight of objects inside this object (including modifications from magic
|
||||
/// effects). Throws an exception, if the object can't hold other objects.
|
||||
|
||||
virtual bool isEssential (const MWWorld::Ptr& ptr) const;
|
||||
///< Is \a ptr essential? (i.e. may losing \a ptr make the game unwinnable)
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/failedaction.hpp"
|
||||
#include "../mwworld/actionteleport.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/physicssystem.hpp"
|
||||
|
@ -35,18 +36,17 @@ namespace MWClass
|
|||
void Door::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Door::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -58,10 +58,10 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
if (ref->ref.mTeleport && !ref->ref.mDestCell.empty()) // TODO doors that lead to exteriors
|
||||
return ref->ref.mDestCell;
|
||||
if (ref->mRef.mTeleport && !ref->mRef.mDestCell.empty()) // TODO doors that lead to exteriors
|
||||
return ref->mRef.mDestCell;
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Door::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -70,8 +70,8 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
const std::string &openSound = ref->base->mOpenSound;
|
||||
//const std::string &closeSound = ref->base->closeSound;
|
||||
const std::string &openSound = ref->mBase->mOpenSound;
|
||||
//const std::string &closeSound = ref->mBase->closeSound;
|
||||
const std::string lockedSound = "LockedDoor";
|
||||
const std::string trapActivationSound = "Disarm Trap Fail";
|
||||
|
||||
|
@ -81,9 +81,15 @@ namespace MWClass
|
|||
bool needKey = ptr.getCellRef().mLockLevel>0;
|
||||
bool hasKey = false;
|
||||
std::string keyName;
|
||||
|
||||
// make key id lowercase
|
||||
std::string keyId = ptr.getCellRef().mKey;
|
||||
std::transform(keyId.begin(), keyId.end(), keyId.begin(), ::tolower);
|
||||
for (MWWorld::ContainerStoreIterator it = invStore.begin(); it != invStore.end(); ++it)
|
||||
{
|
||||
if (it->getCellRef ().mRefID == ptr.getCellRef().mKey)
|
||||
std::string refId = it->getCellRef().mRefID;
|
||||
std::transform(refId.begin(), refId.end(), refId.begin(), ::tolower);
|
||||
if (refId == keyId)
|
||||
{
|
||||
hasKey = true;
|
||||
keyName = MWWorld::Class::get(*it).getName(*it);
|
||||
|
@ -105,21 +111,20 @@ namespace MWClass
|
|||
// Trap activation
|
||||
std::cout << "Activated trap: " << ptr.getCellRef().mTrap << std::endl;
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::NullAction);
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
|
||||
action->setSound(trapActivationSound);
|
||||
ptr.getCellRef().mTrap = "";
|
||||
|
||||
return action;
|
||||
}
|
||||
|
||||
if (ref->ref.mTeleport)
|
||||
if (ref->mRef.mTeleport)
|
||||
{
|
||||
// teleport door
|
||||
/// \todo remove this if clause once ActionTeleport can also support other actors
|
||||
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer()==actor)
|
||||
{
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ref->ref.mDestCell, ref->ref.mDoorDest));
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ref->mRef.mDestCell, ref->mRef.mDoorDest));
|
||||
|
||||
action->setSound(openSound);
|
||||
|
||||
|
@ -128,7 +133,7 @@ namespace MWClass
|
|||
else
|
||||
{
|
||||
// another NPC or a creature is using the door
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction);
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::FailedAction);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -147,7 +152,7 @@ namespace MWClass
|
|||
else
|
||||
{
|
||||
// locked, and we can't open.
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::NullAction);
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
|
||||
action->setSound(lockedSound);
|
||||
return action;
|
||||
}
|
||||
|
@ -171,7 +176,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Door::registerSelf()
|
||||
|
@ -186,7 +191,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Door::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -195,31 +200,32 @@ namespace MWClass
|
|||
ptr.get<ESM::Door>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
if (ref->ref.mTeleport)
|
||||
if (ref->mRef.mTeleport)
|
||||
{
|
||||
std::string dest;
|
||||
if (ref->ref.mDestCell != "")
|
||||
if (ref->mRef.mDestCell != "")
|
||||
{
|
||||
// door leads to an interior, use interior name as tooltip
|
||||
dest = ref->ref.mDestCell;
|
||||
dest = ref->mRef.mDestCell;
|
||||
}
|
||||
else
|
||||
{
|
||||
// door leads to exterior, use cell name (if any), otherwise translated region name
|
||||
int x,y;
|
||||
MWBase::Environment::get().getWorld()->positionToIndex (ref->ref.mDoorDest.pos[0], ref->ref.mDoorDest.pos[1], x, y);
|
||||
const ESM::Cell* cell = store.cells.findExt(x,y);
|
||||
MWBase::Environment::get().getWorld()->positionToIndex (ref->mRef.mDoorDest.pos[0], ref->mRef.mDoorDest.pos[1], x, y);
|
||||
const ESM::Cell* cell = store.get<ESM::Cell>().find(x,y);
|
||||
if (cell->mName != "")
|
||||
dest = cell->mName;
|
||||
else
|
||||
{
|
||||
const ESM::Region* region = store.regions.search(cell->mRegion);
|
||||
const ESM::Region* region =
|
||||
store.get<ESM::Region>().find(cell->mRegion);
|
||||
dest = region->mName;
|
||||
}
|
||||
}
|
||||
|
@ -227,13 +233,13 @@ namespace MWClass
|
|||
text += "\n"+dest;
|
||||
}
|
||||
|
||||
if (ref->ref.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->ref.mLockLevel);
|
||||
if (ref->ref.mTrap != "")
|
||||
if (ref->mRef.mLockLevel > 0)
|
||||
text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ref->mRef.mLockLevel);
|
||||
if (ref->mRef.mTrap != "")
|
||||
text += "\n#{sTrapped}";
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
|
||||
info.text = text;
|
||||
|
||||
|
@ -246,6 +252,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Door> *ref =
|
||||
ptr.get<ESM::Door>();
|
||||
|
||||
return MWWorld::Ptr(&cell.doors.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mDoors.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mId;
|
||||
return ref->mBase->mId;
|
||||
}
|
||||
|
||||
void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -41,18 +41,17 @@ namespace MWClass
|
|||
void Ingredient::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Ingredient::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -64,7 +63,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -82,7 +81,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Ingredient::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -90,7 +89,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
|
||||
|
@ -125,7 +124,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Ingredient::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -133,7 +132,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Ingredient::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -142,28 +141,28 @@ namespace MWClass
|
|||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
MWGui::Widgets::SpellEffectList list;
|
||||
for (int i=0; i<4; ++i)
|
||||
{
|
||||
if (ref->base->mData.mEffectID[i] < 0)
|
||||
if (ref->mBase->mData.mEffectID[i] < 0)
|
||||
continue;
|
||||
MWGui::Widgets::SpellEffectParams params;
|
||||
params.mEffectID = ref->base->mData.mEffectID[i];
|
||||
params.mAttribute = ref->base->mData.mAttributes[i];
|
||||
params.mSkill = ref->base->mData.mSkills[i];
|
||||
params.mEffectID = ref->mBase->mData.mEffectID[i];
|
||||
params.mAttribute = ref->mBase->mData.mAttributes[i];
|
||||
params.mSkill = ref->mBase->mData.mSkills[i];
|
||||
list.push_back(params);
|
||||
}
|
||||
info.effects = list;
|
||||
|
@ -179,6 +178,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Ingredient> *ref =
|
||||
ptr.get<ESM::Ingredient>();
|
||||
|
||||
return MWWorld::Ptr(&cell.ingreds.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mIngreds.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
#include "../mwworld/nullaction.hpp"
|
||||
#include "../mwworld/failedaction.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
#include "../mwworld/physicssystem.hpp"
|
||||
|
@ -27,9 +28,9 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
|
||||
MWRender::Objects& objects = renderingInterface.getObjects();
|
||||
objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
|
||||
|
@ -37,11 +38,11 @@ namespace MWClass
|
|||
if (!model.empty())
|
||||
objects.insertMesh(ptr, "meshes\\" + model);
|
||||
|
||||
const int color = ref->base->mData.mColor;
|
||||
const int color = ref->mBase->mData.mColor;
|
||||
const float r = ((color >> 0) & 0xFF) / 255.0f;
|
||||
const float g = ((color >> 8) & 0xFF) / 255.0f;
|
||||
const float b = ((color >> 16) & 0xFF) / 255.0f;
|
||||
const float radius = float (ref->base->mData.mRadius);
|
||||
const float radius = float (ref->mBase->mData.mRadius);
|
||||
objects.insertLight (ptr, r, g, b, radius);
|
||||
}
|
||||
|
||||
|
@ -49,25 +50,24 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, "meshes\\" + model);
|
||||
}
|
||||
if (!ref->base->mSound.empty()) {
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->base->mSound, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
|
||||
if (!ref->mBase->mSound.empty())
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->mBase->mSound, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
|
||||
}
|
||||
|
||||
std::string Light::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
assert (ref->base != NULL);
|
||||
assert (ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -79,10 +79,10 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
if (ref->base->mModel.empty())
|
||||
if (ref->mBase->mModel.empty())
|
||||
return "";
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -91,8 +91,8 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
if (!(ref->base->mData.mFlags & ESM::Light::Carry))
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction);
|
||||
if (!(ref->mBase->mData.mFlags & ESM::Light::Carry))
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::FailedAction);
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTake (ptr));
|
||||
|
||||
|
@ -106,7 +106,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Light::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -116,7 +116,7 @@ namespace MWClass
|
|||
|
||||
std::vector<int> slots;
|
||||
|
||||
if (ref->base->mData.mFlags & ESM::Light::Carry)
|
||||
if (ref->mBase->mData.mFlags & ESM::Light::Carry)
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedLeft));
|
||||
|
||||
return std::make_pair (slots, false);
|
||||
|
@ -127,7 +127,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Light::registerSelf()
|
||||
|
@ -153,7 +153,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Light::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -161,7 +161,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Light::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -170,17 +170,17 @@ namespace MWClass
|
|||
ptr.get<ESM::Light>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -203,6 +203,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Light> *ref =
|
||||
ptr.get<ESM::Light>();
|
||||
|
||||
return MWWorld::Ptr(&cell.lights.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mLights.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Lockpick::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Lockpick::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -75,7 +74,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Lockpick::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -92,7 +91,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Lockpick::registerSelf()
|
||||
|
@ -117,7 +116,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Lockpick::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -125,7 +124,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Lockpick::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -134,21 +133,21 @@ namespace MWClass
|
|||
ptr.get<ESM::Tool>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
/// \todo store remaining uses somewhere
|
||||
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->base->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->mBase->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -171,6 +170,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
ptr.get<ESM::Tool>();
|
||||
|
||||
return MWWorld::Ptr(&cell.lockpicks.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mLockpicks.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37,18 +37,17 @@ namespace MWClass
|
|||
void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Miscellaneous::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -60,7 +59,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -78,7 +77,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Miscellaneous::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -86,7 +85,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Miscellaneous::registerSelf()
|
||||
|
@ -101,7 +100,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
if (ref->base->mName == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
|
||||
{
|
||||
return std::string("Item Gold Up");
|
||||
}
|
||||
|
@ -113,7 +112,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
if (ref->base->mName == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
if (ref->mBase->mName == MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGold")->getString())
|
||||
{
|
||||
return std::string("Item Gold Down");
|
||||
}
|
||||
|
@ -125,7 +124,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Miscellaneous::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -133,7 +132,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Miscellaneous::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -143,13 +142,13 @@ namespace MWClass
|
|||
|
||||
MWGui::ToolTipInfo info;
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
int count = ptr.getRefData().getCount();
|
||||
|
||||
bool isGold = (ref->base->mName == store.gameSettings.find("sGold")->getString());
|
||||
bool isGold = (ref->mBase->mName == store.get<ESM::GameSetting>().find("sGold")->getString());
|
||||
if (isGold && count == 1)
|
||||
count = ref->base->mData.mValue;
|
||||
count = ref->mBase->mData.mValue;
|
||||
|
||||
std::string countString;
|
||||
if (!isGold)
|
||||
|
@ -157,12 +156,12 @@ namespace MWClass
|
|||
else // gold displays its count also if it's 1.
|
||||
countString = " (" + boost::lexical_cast<std::string>(count) + ")";
|
||||
|
||||
info.caption = ref->base->mName + countString;
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + countString;
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
if (ref->ref.mSoul != "")
|
||||
if (ref->mRef.mSoul != "")
|
||||
{
|
||||
const ESM::Creature *creature = store.creatures.search(ref->ref.mSoul);
|
||||
const ESM::Creature *creature = store.get<ESM::Creature>().find(ref->mRef.mSoul);
|
||||
info.caption += " (" + creature->mName + ")";
|
||||
}
|
||||
|
||||
|
@ -170,13 +169,13 @@ namespace MWClass
|
|||
|
||||
if (!isGold)
|
||||
{
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
}
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -189,10 +188,10 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::Ptr newPtr;
|
||||
|
||||
const ESMS::ESMStore &store =
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
if (MWWorld::Class::get(ptr).getName(ptr) == store.gameSettings.find("sGold")->getString()) {
|
||||
if (MWWorld::Class::get(ptr).getName(ptr) == store.get<ESM::GameSetting>().find("sGold")->getString()) {
|
||||
int goldAmount = ptr.getRefData().getCount();
|
||||
|
||||
std::string base = "Gold_001";
|
||||
|
@ -210,11 +209,11 @@ namespace MWClass
|
|||
MWWorld::ManualRef newRef(store, base);
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
newRef.getPtr().get<ESM::Miscellaneous>();
|
||||
newPtr = MWWorld::Ptr(&cell.miscItems.insert(*ref), &cell);
|
||||
newPtr = MWWorld::Ptr(&cell.mMiscItems.insert(*ref), &cell);
|
||||
} else {
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
ptr.get<ESM::Miscellaneous>();
|
||||
newPtr = MWWorld::Ptr(&cell.miscItems.insert(*ref), &cell);
|
||||
newPtr = MWWorld::Ptr(&cell.mMiscItems.insert(*ref), &cell);
|
||||
}
|
||||
return newPtr;
|
||||
}
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontalk.hpp"
|
||||
#include "../mwworld/actionopen.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/customdata.hpp"
|
||||
#include "../mwworld/physicssystem.hpp"
|
||||
|
@ -61,53 +62,62 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
|
||||
|
||||
// NPC stats
|
||||
if (!ref->base->mFaction.empty())
|
||||
if (!ref->mBase->mFaction.empty())
|
||||
{
|
||||
std::string faction = ref->base->mFaction;
|
||||
std::string faction = ref->mBase->mFaction;
|
||||
boost::algorithm::to_lower(faction);
|
||||
if(ref->base->mNpdt52.mGold != -10)
|
||||
if(ref->mBase->mNpdt52.mGold != -10)
|
||||
{
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->base->mNpdt52.mRank;
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->mBase->mNpdt52.mRank;
|
||||
}
|
||||
else
|
||||
{
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->base->mNpdt12.mRank;
|
||||
data->mNpcStats.getFactionRanks()[faction] = (int)ref->mBase->mNpdt12.mRank;
|
||||
}
|
||||
}
|
||||
|
||||
// creature stats
|
||||
if(ref->base->mNpdt52.mGold != -10)
|
||||
if(ref->mBase->mNpdt52.mGold != -10)
|
||||
{
|
||||
for (int i=0; i<27; ++i)
|
||||
data->mNpcStats.getSkill (i).setBase (ref->base->mNpdt52.mSkills[i]);
|
||||
data->mNpcStats.getSkill (i).setBase (ref->mBase->mNpdt52.mSkills[i]);
|
||||
|
||||
data->mCreatureStats.getAttribute(0).set (ref->base->mNpdt52.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->base->mNpdt52.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->base->mNpdt52.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->base->mNpdt52.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->base->mNpdt52.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->base->mNpdt52.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->base->mNpdt52.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->base->mNpdt52.mLuck);
|
||||
data->mCreatureStats.getHealth().set (ref->base->mNpdt52.mHealth);
|
||||
data->mCreatureStats.getMagicka().set (ref->base->mNpdt52.mMana);
|
||||
data->mCreatureStats.getFatigue().set (ref->base->mNpdt52.mFatigue);
|
||||
data->mCreatureStats.getAttribute(0).set (ref->mBase->mNpdt52.mStrength);
|
||||
data->mCreatureStats.getAttribute(1).set (ref->mBase->mNpdt52.mIntelligence);
|
||||
data->mCreatureStats.getAttribute(2).set (ref->mBase->mNpdt52.mWillpower);
|
||||
data->mCreatureStats.getAttribute(3).set (ref->mBase->mNpdt52.mAgility);
|
||||
data->mCreatureStats.getAttribute(4).set (ref->mBase->mNpdt52.mSpeed);
|
||||
data->mCreatureStats.getAttribute(5).set (ref->mBase->mNpdt52.mEndurance);
|
||||
data->mCreatureStats.getAttribute(6).set (ref->mBase->mNpdt52.mPersonality);
|
||||
data->mCreatureStats.getAttribute(7).set (ref->mBase->mNpdt52.mLuck);
|
||||
data->mCreatureStats.setHealth (ref->mBase->mNpdt52.mHealth);
|
||||
data->mCreatureStats.setMagicka (ref->mBase->mNpdt52.mMana);
|
||||
data->mCreatureStats.setFatigue (ref->mBase->mNpdt52.mFatigue);
|
||||
|
||||
data->mCreatureStats.setLevel(ref->base->mNpdt52.mLevel);
|
||||
data->mCreatureStats.setLevel(ref->mBase->mNpdt52.mLevel);
|
||||
data->mNpcStats.setBaseDisposition(ref->mBase->mNpdt52.mDisposition);
|
||||
data->mNpcStats.setReputation(ref->mBase->mNpdt52.mReputation);
|
||||
}
|
||||
else
|
||||
{
|
||||
/// \todo do something with mNpdt12 maybe:p
|
||||
for (int i=0; i<8; ++i)
|
||||
data->mCreatureStats.getAttribute (i).set (10);
|
||||
|
||||
for (int i=0; i<3; ++i)
|
||||
data->mCreatureStats.setDynamic (i, 10);
|
||||
|
||||
data->mCreatureStats.setLevel (1);
|
||||
}
|
||||
|
||||
data->mCreatureStats.setHello(ref->base->mAiData.mHello);
|
||||
data->mCreatureStats.setFight(ref->base->mAiData.mFight);
|
||||
data->mCreatureStats.setFlee(ref->base->mAiData.mFlee);
|
||||
data->mCreatureStats.setAlarm(ref->base->mAiData.mAlarm);
|
||||
data->mCreatureStats.setAiSetting (0, ref->mBase->mAiData.mHello);
|
||||
data->mCreatureStats.setAiSetting (1, ref->mBase->mAiData.mFight);
|
||||
data->mCreatureStats.setAiSetting (2, ref->mBase->mAiData.mFlee);
|
||||
data->mCreatureStats.setAiSetting (3, ref->mBase->mAiData.mAlarm);
|
||||
|
||||
// spells
|
||||
for (std::vector<std::string>::const_iterator iter (ref->base->mSpells.mList.begin());
|
||||
iter!=ref->base->mSpells.mList.end(); ++iter)
|
||||
for (std::vector<std::string>::const_iterator iter (ref->mBase->mSpells.mList.begin());
|
||||
iter!=ref->mBase->mSpells.mList.end(); ++iter)
|
||||
data->mCreatureStats.getSpells().add (*iter);
|
||||
|
||||
// store
|
||||
|
@ -120,7 +130,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mId;
|
||||
return ref->mBase->mId;
|
||||
}
|
||||
|
||||
void Npc::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -130,7 +140,7 @@ namespace MWClass
|
|||
|
||||
void Npc::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
physics.insertActorPhysics(ptr, getModel(ptr));
|
||||
physics.addActor(ptr);
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor(ptr);
|
||||
}
|
||||
|
||||
|
@ -138,9 +148,9 @@ namespace MWClass
|
|||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
std::string headID = ref->base->mHead;
|
||||
std::string headID = ref->mBase->mHead;
|
||||
|
||||
int end = headID.find_last_of("head_") - 4;
|
||||
std::string bodyRaceID = headID.substr(0, end);
|
||||
|
@ -162,7 +172,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
MWMechanics::CreatureStats& Npc::getCreatureStats (const MWWorld::Ptr& ptr) const
|
||||
|
@ -182,7 +192,10 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
|
||||
if (MWWorld::Class::get (ptr).getCreatureStats (ptr).isDead())
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionOpen(ptr));
|
||||
else
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
|
||||
}
|
||||
|
||||
MWWorld::ContainerStore& Npc::getContainerStore (const MWWorld::Ptr& ptr)
|
||||
|
@ -206,7 +219,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
void Npc::setForceStance (const MWWorld::Ptr& ptr, Stance stance, bool force) const
|
||||
|
@ -308,7 +321,15 @@ namespace MWClass
|
|||
|
||||
return vector;
|
||||
}
|
||||
|
||||
bool Npc::isEssential (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return ref->mBase->mFlags & ESM::NPC::Essential;
|
||||
}
|
||||
|
||||
void Npc::registerSelf()
|
||||
{
|
||||
boost::shared_ptr<Class> instance (new Npc);
|
||||
|
@ -328,11 +349,11 @@ namespace MWClass
|
|||
ptr.get<ESM::NPC>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName;
|
||||
info.caption = ref->mBase->mName;
|
||||
|
||||
std::string text;
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
info.text = text;
|
||||
|
||||
return info;
|
||||
|
@ -376,8 +397,10 @@ namespace MWClass
|
|||
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
|
||||
|
||||
const ESM::Class *class_ = MWBase::Environment::get().getWorld()->getStore().classes.find (
|
||||
ref->base->mClass);
|
||||
const ESM::Class *class_ =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find (
|
||||
ref->mBase->mClass
|
||||
);
|
||||
|
||||
stats.useSkill (skill, *class_, usageType);
|
||||
}
|
||||
|
@ -394,6 +417,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
ptr.get<ESM::NPC>();
|
||||
|
||||
return MWWorld::Ptr(&cell.npcs.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mNpcs.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -90,6 +90,9 @@ namespace MWClass
|
|||
|
||||
virtual void adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const;
|
||||
|
||||
virtual bool isEssential (const MWWorld::Ptr& ptr) const;
|
||||
///< Is \a ptr essential? (i.e. may losing \a ptr make the game unwinnable)
|
||||
|
||||
static void registerSelf();
|
||||
|
||||
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Potion::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Potion::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -76,7 +75,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Potion::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -84,7 +83,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Potion::registerSelf()
|
||||
|
@ -109,7 +108,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Potion::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -117,7 +116,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Potion::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -126,20 +125,20 @@ namespace MWClass
|
|||
ptr.get<ESM::Potion>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->base->mEffects);
|
||||
info.effects = MWGui::Widgets::MWEffectList::effectListFromESM(&ref->mBase->mEffects);
|
||||
info.isPotion = true;
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -157,7 +156,7 @@ namespace MWClass
|
|||
MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action (
|
||||
new MWWorld::ActionApply (actor, ref->base->mId));
|
||||
new MWWorld::ActionApply (actor, ref->mBase->mId));
|
||||
|
||||
action->setSound ("Drink");
|
||||
|
||||
|
@ -170,6 +169,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Potion> *ref =
|
||||
ptr.get<ESM::Potion>();
|
||||
|
||||
return MWWorld::Ptr(&cell.potions.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mPotions.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Probe::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Probe::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
boost::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
|
@ -74,7 +73,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Probe::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -91,7 +90,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Probe::registerSelf()
|
||||
|
@ -116,7 +115,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Probe::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -124,7 +123,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Probe::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -133,21 +132,21 @@ namespace MWClass
|
|||
ptr.get<ESM::Probe>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
/// \todo store remaining uses somewhere
|
||||
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->base->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->mBase->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -170,6 +169,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
ptr.get<ESM::Probe>();
|
||||
|
||||
return MWWorld::Ptr(&cell.probes.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mProbes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,18 +32,17 @@ namespace MWClass
|
|||
void Repair::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Repair::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -55,7 +54,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -73,7 +72,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
int Repair::getValue (const MWWorld::Ptr& ptr) const
|
||||
|
@ -81,7 +80,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Repair::registerSelf()
|
||||
|
@ -106,7 +105,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Repair::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -114,7 +113,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Repair::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -123,21 +122,21 @@ namespace MWClass
|
|||
ptr.get<ESM::Repair>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
std::string text;
|
||||
|
||||
/// \todo store remaining uses somewhere
|
||||
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->base->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->base->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sUses}: " + MWGui::ToolTips::toString(ref->mBase->mData.mUses);
|
||||
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -151,6 +150,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
ptr.get<ESM::Repair>();
|
||||
|
||||
return MWWorld::Ptr(&cell.repairs.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mRepairs.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,18 +24,17 @@ namespace MWClass
|
|||
void Static::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Static::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -60,6 +59,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Static> *ref =
|
||||
ptr.get<ESM::Static>();
|
||||
|
||||
return MWWorld::Ptr(&cell.statics.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mStatics.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,18 +34,17 @@ namespace MWClass
|
|||
void Weapon::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
|
||||
{
|
||||
const std::string model = getModel(ptr);
|
||||
if(!model.empty()) {
|
||||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
if(!model.empty())
|
||||
physics.addObject(ptr);
|
||||
}
|
||||
|
||||
std::string Weapon::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
assert(ref->base != NULL);
|
||||
assert(ref->mBase != NULL);
|
||||
|
||||
const std::string &model = ref->base->mModel;
|
||||
const std::string &model = ref->mBase->mModel;
|
||||
if (!model.empty()) {
|
||||
return "meshes\\" + model;
|
||||
}
|
||||
|
@ -57,7 +56,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mName;
|
||||
return ref->mBase->mName;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
|
||||
|
@ -80,7 +79,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mData.mHealth;
|
||||
return ref->mBase->mData.mHealth;
|
||||
}
|
||||
|
||||
std::string Weapon::getScript (const MWWorld::Ptr& ptr) const
|
||||
|
@ -88,7 +87,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mScript;
|
||||
return ref->mBase->mScript;
|
||||
}
|
||||
|
||||
std::pair<std::vector<int>, bool> Weapon::getEquipmentSlots (const MWWorld::Ptr& ptr) const
|
||||
|
@ -99,12 +98,12 @@ namespace MWClass
|
|||
std::vector<int> slots;
|
||||
bool stack = false;
|
||||
|
||||
if (ref->base->mData.mType==ESM::Weapon::Arrow || ref->base->mData.mType==ESM::Weapon::Bolt)
|
||||
if (ref->mBase->mData.mType==ESM::Weapon::Arrow || ref->mBase->mData.mType==ESM::Weapon::Bolt)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_Ammunition));
|
||||
stack = true;
|
||||
}
|
||||
else if (ref->base->mData.mType==ESM::Weapon::MarksmanThrown)
|
||||
else if (ref->mBase->mData.mType==ESM::Weapon::MarksmanThrown)
|
||||
{
|
||||
slots.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
|
||||
stack = true;
|
||||
|
@ -139,7 +138,7 @@ namespace MWClass
|
|||
};
|
||||
|
||||
for (int i=0; i<size; ++i)
|
||||
if (sMapping[i][0]==ref->base->mData.mType)
|
||||
if (sMapping[i][0]==ref->mBase->mData.mType)
|
||||
return sMapping[i][1];
|
||||
|
||||
return -1;
|
||||
|
@ -150,7 +149,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mData.mValue;
|
||||
return ref->mBase->mData.mValue;
|
||||
}
|
||||
|
||||
void Weapon::registerSelf()
|
||||
|
@ -165,7 +164,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
int type = ref->base->mData.mType;
|
||||
int type = ref->mBase->mData.mType;
|
||||
// Ammo
|
||||
if (type == 12 || type == 13)
|
||||
{
|
||||
|
@ -211,7 +210,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
int type = ref->base->mData.mType;
|
||||
int type = ref->mBase->mData.mType;
|
||||
// Ammo
|
||||
if (type == 12 || type == 13)
|
||||
{
|
||||
|
@ -257,7 +256,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mIcon;
|
||||
return ref->mBase->mIcon;
|
||||
}
|
||||
|
||||
bool Weapon::hasToolTip (const MWWorld::Ptr& ptr) const
|
||||
|
@ -265,7 +264,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return (ref->base->mName != "");
|
||||
return (ref->mBase->mName != "");
|
||||
}
|
||||
|
||||
MWGui::ToolTipInfo Weapon::getToolTipInfo (const MWWorld::Ptr& ptr) const
|
||||
|
@ -274,15 +273,15 @@ namespace MWClass
|
|||
ptr.get<ESM::Weapon>();
|
||||
|
||||
MWGui::ToolTipInfo info;
|
||||
info.caption = ref->base->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->base->mIcon;
|
||||
info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
|
||||
info.icon = ref->mBase->mIcon;
|
||||
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
std::string text;
|
||||
|
||||
// weapon type & damage. arrows / bolts don't have his info.
|
||||
if (ref->base->mData.mType < 12)
|
||||
if (ref->mBase->mData.mType < 12)
|
||||
{
|
||||
text += "\n#{sType} ";
|
||||
|
||||
|
@ -300,49 +299,49 @@ namespace MWClass
|
|||
mapping[ESM::Weapon::MarksmanCrossbow] = std::make_pair("sSkillMarksman", "");
|
||||
mapping[ESM::Weapon::MarksmanThrown] = std::make_pair("sSkillMarksman", "");
|
||||
|
||||
std::string type = mapping[ref->base->mData.mType].first;
|
||||
std::string oneOrTwoHanded = mapping[ref->base->mData.mType].second;
|
||||
std::string type = mapping[ref->mBase->mData.mType].first;
|
||||
std::string oneOrTwoHanded = mapping[ref->mBase->mData.mType].second;
|
||||
|
||||
text += store.gameSettings.find(type)->getString() +
|
||||
((oneOrTwoHanded != "") ? ", " + store.gameSettings.find(oneOrTwoHanded)->getString() : "");
|
||||
text += store.get<ESM::GameSetting>().find(type)->getString() +
|
||||
((oneOrTwoHanded != "") ? ", " + store.get<ESM::GameSetting>().find(oneOrTwoHanded)->getString() : "");
|
||||
|
||||
// weapon damage
|
||||
if (ref->base->mData.mType >= 9)
|
||||
if (ref->mBase->mData.mType >= 9)
|
||||
{
|
||||
// marksman
|
||||
text += "\n#{sAttack}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Chop
|
||||
text += "\n#{sChop}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mChop[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
|
||||
// Slash
|
||||
text += "\n#{sSlash}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mSlash[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mSlash[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[1]));
|
||||
// Thrust
|
||||
text += "\n#{sThrust}: "
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mThrust[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->base->mData.mThrust[1]));
|
||||
+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[0]))
|
||||
+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[1]));
|
||||
}
|
||||
}
|
||||
|
||||
/// \todo store the current weapon health somewhere
|
||||
if (ref->base->mData.mType < 11) // thrown weapons and arrows/bolts don't have health, only quantity
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->base->mData.mHealth);
|
||||
if (ref->mBase->mData.mType < 11) // thrown weapons and arrows/bolts don't have health, only quantity
|
||||
text += "\n#{sCondition}: " + MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
|
||||
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->base->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->base->mData.mValue, "#{sValue}");
|
||||
text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
|
||||
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
|
||||
|
||||
info.enchant = ref->base->mEnchant;
|
||||
info.enchant = ref->mBase->mEnchant;
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
|
||||
text += MWGui::ToolTips::getMiscString(ref->ref.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->base->mScript, "Script");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner");
|
||||
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
|
||||
}
|
||||
|
||||
info.text = text;
|
||||
|
@ -355,7 +354,7 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return ref->base->mEnchant;
|
||||
return ref->mBase->mEnchant;
|
||||
}
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const
|
||||
|
@ -373,6 +372,6 @@ namespace MWClass
|
|||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
ptr.get<ESM::Weapon>();
|
||||
|
||||
return MWWorld::Ptr(&cell.weapons.insert(*ref), &cell);
|
||||
return MWWorld::Ptr(&cell.mWeapons.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -3,55 +3,52 @@
|
|||
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
|
||||
#include <components/esm/loadinfo.hpp>
|
||||
#include <map>
|
||||
#include <list>
|
||||
|
||||
#include <components/compiler/streamerrorhandler.hpp>
|
||||
#include "../mwscript/compilercontext.hpp"
|
||||
#include "../mwscript/interpretercontext.hpp"
|
||||
#include <components/compiler/output.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
#include <map>
|
||||
#include "../mwscript/compilercontext.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
class DialogueManager : public MWBase::DialogueManager
|
||||
{
|
||||
bool isMatching (const MWWorld::Ptr& actor, const ESM::DialInfo::SelectStruct& select) const;
|
||||
|
||||
bool isMatching (const MWWorld::Ptr& actor, const ESM::DialInfo& info) const;
|
||||
|
||||
bool functionFilter(const MWWorld::Ptr& actor, const ESM::DialInfo& info,bool choice);
|
||||
|
||||
void parseText(std::string text);
|
||||
|
||||
void updateTopics();
|
||||
|
||||
std::map<std::string,ESM::Dialogue> mDialogueMap;
|
||||
std::map<std::string,bool> mKnownTopics;// Those are the topics the player knows.
|
||||
std::map<std::string, ESM::Dialogue> mDialogueMap;
|
||||
std::map<std::string, bool> mKnownTopics;// Those are the topics the player knows.
|
||||
std::list<std::string> mActorKnownTopics;
|
||||
|
||||
MWScript::CompilerContext mCompilerContext;
|
||||
std::ostream mErrorStream;
|
||||
Compiler::StreamErrorHandler mErrorHandler;
|
||||
|
||||
|
||||
bool compile (const std::string& cmd,std::vector<Interpreter::Type_Code>& code);
|
||||
void executeScript(std::string script);
|
||||
|
||||
MWWorld::Ptr mActor;
|
||||
|
||||
void printError(std::string error);
|
||||
bool mTalkedTo;
|
||||
|
||||
int mChoice;
|
||||
std::map<std::string,int> mChoiceMap;
|
||||
std::map<std::string, int> mChoiceMap;
|
||||
std::string mLastTopic;
|
||||
ESM::DialInfo mLastDialogue;
|
||||
bool mIsInChoice;
|
||||
|
||||
float mTemporaryDispositionChange;
|
||||
float mPermanentDispositionChange;
|
||||
bool mScriptVerbose;
|
||||
|
||||
void parseText (const std::string& text);
|
||||
|
||||
void updateTopics();
|
||||
|
||||
bool compile (const std::string& cmd,std::vector<Interpreter::Type_Code>& code);
|
||||
void executeScript (const std::string& script);
|
||||
|
||||
void printError (const std::string& error);
|
||||
|
||||
public:
|
||||
|
||||
DialogueManager (const Compiler::Extensions& extensions);
|
||||
DialogueManager (const Compiler::Extensions& extensions, bool scriptVerbose);
|
||||
|
||||
virtual void startDialogue (const MWWorld::Ptr& actor);
|
||||
|
||||
|
@ -61,14 +58,17 @@ namespace MWDialogue
|
|||
|
||||
virtual void goodbye();
|
||||
|
||||
///get the faction of the actor you are talking with
|
||||
virtual std::string getFaction() const;
|
||||
virtual MWWorld::Ptr getActor() const;
|
||||
///< Return the actor the player is currently talking to.
|
||||
|
||||
//calbacks for the GUI
|
||||
virtual void keywordSelected (const std::string& keyword);
|
||||
virtual void goodbyeSelected();
|
||||
virtual void questionAnswered (const std::string& answer);
|
||||
|
||||
virtual void persuade (int type);
|
||||
virtual int getTemporaryDispositionChange () const;
|
||||
virtual void applyTemporaryDispositionChange (int delta);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
570
apps/openmw/mwdialogue/filter.cpp
Normal file
570
apps/openmw/mwdialogue/filter.cpp
Normal file
|
@ -0,0 +1,570 @@
|
|||
|
||||
#include "filter.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/journal.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/magiceffects.hpp"
|
||||
|
||||
#include "selectwrapper.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
std::string toLower (const std::string& name)
|
||||
{
|
||||
std::string lowerCase;
|
||||
|
||||
std::transform (name.begin(), name.end(), std::back_inserter (lowerCase),
|
||||
(int(*)(int)) std::tolower);
|
||||
|
||||
return lowerCase;
|
||||
}
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::testActor (const ESM::DialInfo& info) const
|
||||
{
|
||||
// actor id
|
||||
if (!info.mActor.empty())
|
||||
if (toLower (info.mActor)!=MWWorld::Class::get (mActor).getId (mActor))
|
||||
return false;
|
||||
|
||||
bool isCreature = (mActor.getTypeName() != typeid (ESM::NPC).name());
|
||||
|
||||
// NPC race
|
||||
if (!info.mRace.empty())
|
||||
{
|
||||
if (isCreature)
|
||||
return false;
|
||||
|
||||
MWWorld::LiveCellRef<ESM::NPC> *cellRef = mActor.get<ESM::NPC>();
|
||||
|
||||
if (toLower (info.mRace)!=toLower (cellRef->mBase->mRace))
|
||||
return false;
|
||||
}
|
||||
|
||||
// NPC class
|
||||
if (!info.mClass.empty())
|
||||
{
|
||||
if (isCreature)
|
||||
return false;
|
||||
|
||||
MWWorld::LiveCellRef<ESM::NPC> *cellRef = mActor.get<ESM::NPC>();
|
||||
|
||||
if (toLower (info.mClass)!=toLower (cellRef->mBase->mClass))
|
||||
return false;
|
||||
}
|
||||
|
||||
// NPC faction
|
||||
if (!info.mNpcFaction.empty())
|
||||
{
|
||||
if (isCreature)
|
||||
return false;
|
||||
|
||||
MWMechanics::NpcStats& stats = MWWorld::Class::get (mActor).getNpcStats (mActor);
|
||||
std::map<std::string, int>::iterator iter = stats.getFactionRanks().find (toLower (info.mNpcFaction));
|
||||
|
||||
if (iter==stats.getFactionRanks().end())
|
||||
return false;
|
||||
|
||||
// check rank
|
||||
if (iter->second < info.mData.mRank)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Gender
|
||||
if (!isCreature)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC>* npc = mActor.get<ESM::NPC>();
|
||||
if (info.mData.mGender==(npc->mBase->mFlags & npc->mBase->Female ? 0 : 1))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::testPlayer (const ESM::DialInfo& info) const
|
||||
{
|
||||
const MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
// check player faction
|
||||
if (!info.mPcFaction.empty())
|
||||
{
|
||||
MWMechanics::NpcStats& stats = MWWorld::Class::get (player).getNpcStats (player);
|
||||
std::map<std::string,int>::iterator iter = stats.getFactionRanks().find (toLower (info.mPcFaction));
|
||||
|
||||
if(iter==stats.getFactionRanks().end())
|
||||
return false;
|
||||
|
||||
// check rank
|
||||
if (iter->second < info.mData.mPCrank)
|
||||
return false;
|
||||
}
|
||||
|
||||
// check cell
|
||||
if (!info.mCell.empty())
|
||||
if (toLower (player.getCell()->mCell->mName) != toLower (info.mCell))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::testSelectStructs (const ESM::DialInfo& info) const
|
||||
{
|
||||
for (std::vector<ESM::DialInfo::SelectStruct>::const_iterator iter (info.mSelects.begin());
|
||||
iter != info.mSelects.end(); ++iter)
|
||||
if (!testSelectStruct (*iter))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::testSelectStruct (const SelectWrapper& select) const
|
||||
{
|
||||
if (select.isNpcOnly() && mActor.getTypeName()!=typeid (ESM::NPC).name())
|
||||
return select.isInverted();
|
||||
|
||||
switch (select.getType())
|
||||
{
|
||||
case SelectWrapper::Type_None: return true;
|
||||
case SelectWrapper::Type_Integer: return select.selectCompare (getSelectStructInteger (select));
|
||||
case SelectWrapper::Type_Numeric: return testSelectStructNumeric (select);
|
||||
case SelectWrapper::Type_Boolean: return select.selectCompare (getSelectStructBoolean (select));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::testSelectStructNumeric (const SelectWrapper& select) const
|
||||
{
|
||||
switch (select.getFunction())
|
||||
{
|
||||
case SelectWrapper::Function_Global:
|
||||
|
||||
// internally all globals are float :(
|
||||
return select.selectCompare (
|
||||
MWBase::Environment::get().getWorld()->getGlobalVariable (select.getName()).mFloat);
|
||||
|
||||
case SelectWrapper::Function_Local:
|
||||
{
|
||||
std::string scriptName = MWWorld::Class::get (mActor).getScript (mActor);
|
||||
|
||||
if (scriptName.empty())
|
||||
return false; // no script
|
||||
|
||||
const ESM::Script *script =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().find (scriptName);
|
||||
|
||||
std::string name = select.getName();
|
||||
|
||||
int i = 0;
|
||||
|
||||
for (; i<static_cast<int> (script->mVarNames.size()); ++i)
|
||||
if (script->mVarNames[i]==name)
|
||||
break;
|
||||
|
||||
if (i>=static_cast<int> (script->mVarNames.size()))
|
||||
return false; // script does not have a variable of this name
|
||||
|
||||
const MWScript::Locals& locals = mActor.getRefData().getLocals();
|
||||
|
||||
if (i<script->mData.mNumShorts)
|
||||
return select.selectCompare (static_cast<int> (locals.mShorts[i]));
|
||||
|
||||
i -= script->mData.mNumShorts;
|
||||
|
||||
if (i<script->mData.mNumLongs)
|
||||
return select.selectCompare (locals.mLongs[i]);
|
||||
|
||||
i -= script->mData.mNumShorts;
|
||||
|
||||
return select.selectCompare (locals.mFloats.at (i));
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_PcHealthPercent:
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
float ratio = MWWorld::Class::get (player).getCreatureStats (player).getHealth().getCurrent() /
|
||||
MWWorld::Class::get (player).getCreatureStats (player).getHealth().getModified();
|
||||
|
||||
return select.selectCompare (ratio);
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_PcDynamicStat:
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
float value = MWWorld::Class::get (player).getCreatureStats (player).
|
||||
getDynamic (select.getArgument()).getCurrent();
|
||||
|
||||
return select.selectCompare (value);
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_HealthPercent:
|
||||
{
|
||||
float ratio = MWWorld::Class::get (mActor).getCreatureStats (mActor).getHealth().getCurrent() /
|
||||
MWWorld::Class::get (mActor).getCreatureStats (mActor).getHealth().getModified();
|
||||
|
||||
return select.selectCompare (ratio);
|
||||
}
|
||||
|
||||
default:
|
||||
|
||||
throw std::runtime_error ("unknown numeric select function");
|
||||
}
|
||||
}
|
||||
|
||||
int MWDialogue::Filter::getSelectStructInteger (const SelectWrapper& select) const
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
switch (select.getFunction())
|
||||
{
|
||||
case SelectWrapper::Function_Journal:
|
||||
|
||||
return MWBase::Environment::get().getJournal()->getJournalIndex (select.getName());
|
||||
|
||||
case SelectWrapper::Function_Item:
|
||||
{
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get (player).getContainerStore (player);
|
||||
|
||||
int sum = 0;
|
||||
|
||||
std::string name = select.getName();
|
||||
|
||||
for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
|
||||
if (toLower(iter->getCellRef().mRefID) == name)
|
||||
sum += iter->getRefData().getCount();
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_Dead:
|
||||
|
||||
return MWBase::Environment::get().getMechanicsManager()->countDeaths (select.getName());
|
||||
|
||||
case SelectWrapper::Function_Choice:
|
||||
|
||||
return mChoice;
|
||||
|
||||
case SelectWrapper::Function_AiSetting:
|
||||
|
||||
return MWWorld::Class::get (mActor).getCreatureStats (mActor).getAiSetting (select.getArgument());
|
||||
|
||||
case SelectWrapper::Function_PcAttribute:
|
||||
|
||||
return MWWorld::Class::get (player).getCreatureStats (player).
|
||||
getAttribute (select.getArgument()).getModified();
|
||||
|
||||
case SelectWrapper::Function_PcSkill:
|
||||
|
||||
return static_cast<int> (MWWorld::Class::get (player).
|
||||
getNpcStats (player).getSkill (select.getArgument()).getModified());
|
||||
|
||||
case SelectWrapper::Function_FriendlyHit:
|
||||
{
|
||||
int hits = MWWorld::Class::get (mActor).getCreatureStats (mActor).getFriendlyHits();
|
||||
|
||||
return hits>4 ? 4 : hits;
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_PcLevel:
|
||||
|
||||
return MWWorld::Class::get (player).getCreatureStats (player).getLevel();
|
||||
|
||||
case SelectWrapper::Function_PcGender:
|
||||
|
||||
return player.get<ESM::NPC>()->mBase->mFlags & ESM::NPC::Female ? 0 : 1;
|
||||
|
||||
case SelectWrapper::Function_PcClothingModifier:
|
||||
{
|
||||
MWWorld::InventoryStore& store = MWWorld::Class::get (player).getInventoryStore (player);
|
||||
|
||||
int value = 0;
|
||||
|
||||
for (int i=0; i<=15; ++i) // everything except thigns held in hands and amunition
|
||||
{
|
||||
MWWorld::ContainerStoreIterator slot = store.getSlot (i);
|
||||
|
||||
if (slot!=store.end())
|
||||
value += MWWorld::Class::get (*slot).getValue (*slot);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_PcCrimeLevel:
|
||||
|
||||
return MWWorld::Class::get (player).getNpcStats (player).getBounty();
|
||||
|
||||
case SelectWrapper::Function_RankRequirement:
|
||||
{
|
||||
if (MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().empty())
|
||||
return 0;
|
||||
|
||||
std::string faction =
|
||||
MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().begin()->first;
|
||||
|
||||
int rank = getFactionRank (player, faction);
|
||||
|
||||
if (rank>=9)
|
||||
return 0; // max rank
|
||||
|
||||
int result = 0;
|
||||
|
||||
if (hasFactionRankSkillRequirements (player, faction, rank+1))
|
||||
result += 1;
|
||||
|
||||
if (hasFactionRankReputationRequirements (player, faction, rank+1))
|
||||
result += 2;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_Level:
|
||||
|
||||
return MWWorld::Class::get (mActor).getCreatureStats (mActor).getLevel();
|
||||
|
||||
case SelectWrapper::Function_PCReputation:
|
||||
|
||||
return MWWorld::Class::get (player).getNpcStats (player).getReputation();
|
||||
|
||||
case SelectWrapper::Function_Weather:
|
||||
|
||||
return MWBase::Environment::get().getWorld()->getCurrentWeather();
|
||||
|
||||
case SelectWrapper::Function_Reputation:
|
||||
|
||||
return MWWorld::Class::get (mActor).getNpcStats (mActor).getReputation();
|
||||
|
||||
case SelectWrapper::Function_FactionRankDiff:
|
||||
{
|
||||
if (MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().empty())
|
||||
return 0;
|
||||
|
||||
std::pair<std::string, int> faction =
|
||||
*MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().begin();
|
||||
|
||||
int rank = getFactionRank (player, faction.first);
|
||||
|
||||
return rank-faction.second;
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_WerewolfKills:
|
||||
|
||||
return MWWorld::Class::get (player).getNpcStats (player).getWerewolfKills();
|
||||
|
||||
case SelectWrapper::Function_RankLow:
|
||||
case SelectWrapper::Function_RankHigh:
|
||||
{
|
||||
bool low = select.getFunction()==SelectWrapper::Function_RankLow;
|
||||
|
||||
if (MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().empty())
|
||||
return 0;
|
||||
|
||||
std::string factionId =
|
||||
MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().begin()->first;
|
||||
|
||||
int value = 0;
|
||||
|
||||
const ESM::Faction& faction =
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find (factionId);
|
||||
|
||||
MWMechanics::NpcStats& playerStats = MWWorld::Class::get (player).getNpcStats (player);
|
||||
|
||||
for (std::vector<ESM::Faction::Reaction>::const_iterator iter (faction.mReactions.begin());
|
||||
iter!=faction.mReactions.end(); ++iter)
|
||||
if (playerStats.getFactionRanks().find (iter->mFaction)!=playerStats.getFactionRanks().end())
|
||||
if (low ? iter->mReaction<value : iter->mReaction>value)
|
||||
value = iter->mReaction;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
default:
|
||||
|
||||
throw std::runtime_error ("unknown integer select function");
|
||||
}
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::getSelectStructBoolean (const SelectWrapper& select) const
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
|
||||
switch (select.getFunction())
|
||||
{
|
||||
case SelectWrapper::Function_False:
|
||||
|
||||
return false;
|
||||
|
||||
case SelectWrapper::Function_Id:
|
||||
|
||||
return select.getName()==toLower (MWWorld::Class::get (mActor).getId (mActor));
|
||||
|
||||
case SelectWrapper::Function_Faction:
|
||||
|
||||
return toLower (mActor.get<ESM::NPC>()->mBase->mFaction)==select.getName();
|
||||
|
||||
case SelectWrapper::Function_Class:
|
||||
|
||||
return toLower (mActor.get<ESM::NPC>()->mBase->mClass)==select.getName();
|
||||
|
||||
case SelectWrapper::Function_Race:
|
||||
|
||||
return toLower (mActor.get<ESM::NPC>()->mBase->mRace)==select.getName();
|
||||
|
||||
case SelectWrapper::Function_Cell:
|
||||
|
||||
return toLower (mActor.getCell()->mCell->mName)==select.getName();
|
||||
|
||||
case SelectWrapper::Function_SameGender:
|
||||
|
||||
return (player.get<ESM::NPC>()->mBase->mFlags & ESM::NPC::Female)==
|
||||
(mActor.get<ESM::NPC>()->mBase->mFlags & ESM::NPC::Female);
|
||||
|
||||
case SelectWrapper::Function_SameRace:
|
||||
|
||||
return toLower (mActor.get<ESM::NPC>()->mBase->mRace)!=
|
||||
toLower (player.get<ESM::NPC>()->mBase->mRace);
|
||||
|
||||
case SelectWrapper::Function_SameFaction:
|
||||
|
||||
return MWWorld::Class::get (mActor).getNpcStats (mActor).isSameFaction (
|
||||
MWWorld::Class::get (player).getNpcStats (player));
|
||||
|
||||
case SelectWrapper::Function_PcCommonDisease:
|
||||
|
||||
return MWWorld::Class::get (player).getCreatureStats (player).hasCommonDisease();
|
||||
|
||||
case SelectWrapper::Function_PcBlightDisease:
|
||||
|
||||
return MWWorld::Class::get (player).getCreatureStats (player).hasBlightDisease();
|
||||
|
||||
case SelectWrapper::Function_PcCorprus:
|
||||
|
||||
return MWWorld::Class::get (player).getCreatureStats (player).
|
||||
getMagicEffects().get (132).mMagnitude!=0;
|
||||
|
||||
case SelectWrapper::Function_PcExpelled:
|
||||
{
|
||||
if (MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().empty())
|
||||
return false;
|
||||
|
||||
std::string faction =
|
||||
MWWorld::Class::get (mActor).getNpcStats (mActor).getFactionRanks().begin()->first;
|
||||
|
||||
std::set<std::string>& expelled = MWWorld::Class::get (player).getNpcStats (player).getExpelled();
|
||||
|
||||
return expelled.find (faction)!=expelled.end();
|
||||
}
|
||||
|
||||
case SelectWrapper::Function_PcVampire:
|
||||
|
||||
return MWWorld::Class::get (player).getNpcStats (player).isVampire();
|
||||
|
||||
case SelectWrapper::Function_TalkedToPc:
|
||||
|
||||
return mTalkedToPlayer;
|
||||
|
||||
case SelectWrapper::Function_Alarmed:
|
||||
|
||||
return MWWorld::Class::get (mActor).getCreatureStats (mActor).isAlarmed();
|
||||
|
||||
case SelectWrapper::Function_Detected:
|
||||
|
||||
return MWWorld::Class::get (mActor).hasDetected (mActor, player);
|
||||
|
||||
case SelectWrapper::Function_Attacked:
|
||||
|
||||
return MWWorld::Class::get (mActor).getCreatureStats (mActor).getAttacked();
|
||||
|
||||
case SelectWrapper::Function_ShouldAttack:
|
||||
|
||||
return MWWorld::Class::get (mActor).getCreatureStats (mActor).isHostile();
|
||||
|
||||
case SelectWrapper::Function_CreatureTargetted:
|
||||
|
||||
return MWWorld::Class::get (mActor).getCreatureStats (mActor).getCreatureTargetted();
|
||||
|
||||
case SelectWrapper::Function_PCWerewolf:
|
||||
|
||||
return MWWorld::Class::get (player).getNpcStats (player).isWerewolf();
|
||||
|
||||
default:
|
||||
|
||||
throw std::runtime_error ("unknown boolean select function");
|
||||
}
|
||||
}
|
||||
|
||||
int MWDialogue::Filter::getFactionRank (const MWWorld::Ptr& actor, const std::string& factionId) const
|
||||
{
|
||||
MWMechanics::NpcStats& stats = MWWorld::Class::get (actor).getNpcStats (actor);
|
||||
|
||||
std::map<std::string, int>::const_iterator iter = stats.getFactionRanks().find (factionId);
|
||||
|
||||
if (iter==stats.getFactionRanks().end())
|
||||
return -1;
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::hasFactionRankSkillRequirements (const MWWorld::Ptr& actor,
|
||||
const std::string& factionId, int rank) const
|
||||
{
|
||||
if (rank<0 || rank>=10)
|
||||
throw std::runtime_error ("rank index out of range");
|
||||
|
||||
if (!MWWorld::Class::get (actor).getNpcStats (actor).hasSkillsForRank (factionId, rank))
|
||||
return false;
|
||||
|
||||
const ESM::Faction& faction =
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find (factionId);
|
||||
|
||||
MWMechanics::CreatureStats& stats = MWWorld::Class::get (actor).getCreatureStats (actor);
|
||||
|
||||
return stats.getAttribute (faction.mData.mAttribute1).getBase()>=faction.mData.mRankData[rank].mAttribute1 &&
|
||||
stats.getAttribute (faction.mData.mAttribute2).getBase()>=faction.mData.mRankData[rank].mAttribute2;
|
||||
}
|
||||
|
||||
bool MWDialogue::Filter::hasFactionRankReputationRequirements (const MWWorld::Ptr& actor,
|
||||
const std::string& factionId, int rank) const
|
||||
{
|
||||
if (rank<0 || rank>=10)
|
||||
throw std::runtime_error ("rank index out of range");
|
||||
|
||||
MWMechanics::NpcStats& stats = MWWorld::Class::get (actor).getNpcStats (actor);
|
||||
|
||||
const ESM::Faction& faction =
|
||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find (factionId);
|
||||
|
||||
return stats.getFactionReputation (factionId)>=faction.mData.mRankData[rank].mFactReaction;
|
||||
}
|
||||
|
||||
MWDialogue::Filter::Filter (const MWWorld::Ptr& actor, int choice, bool talkedToPlayer)
|
||||
: mActor (actor), mChoice (choice), mTalkedToPlayer (talkedToPlayer)
|
||||
{}
|
||||
|
||||
bool MWDialogue::Filter::operator() (const ESM::DialInfo& info) const
|
||||
{
|
||||
return testActor (info) && testPlayer (info) && testSelectStructs (info);
|
||||
}
|
||||
|
||||
const ESM::DialInfo *MWDialogue::Filter::search (const ESM::Dialogue& dialogue) const
|
||||
{
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter = dialogue.mInfo.begin();
|
||||
iter!=dialogue.mInfo.end(); ++iter)
|
||||
if ((*this) (*iter))
|
||||
return &*iter;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
58
apps/openmw/mwdialogue/filter.hpp
Normal file
58
apps/openmw/mwdialogue/filter.hpp
Normal file
|
@ -0,0 +1,58 @@
|
|||
#ifndef GAME_MWDIALOGUE_FILTER_H
|
||||
#define GAME_MWDIALOGUE_FILTER_H
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
struct DialInfo;
|
||||
struct Dialogue;
|
||||
}
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
class SelectWrapper;
|
||||
|
||||
class Filter
|
||||
{
|
||||
MWWorld::Ptr mActor;
|
||||
int mChoice;
|
||||
bool mTalkedToPlayer;
|
||||
|
||||
bool testActor (const ESM::DialInfo& info) const;
|
||||
///< Is this the right actor for this \a info?
|
||||
|
||||
bool testPlayer (const ESM::DialInfo& info) const;
|
||||
///< Do the player and the cell the player is currently in match \a info?
|
||||
|
||||
bool testSelectStructs (const ESM::DialInfo& info) const;
|
||||
///< Are all select structs matching?
|
||||
|
||||
bool testSelectStruct (const SelectWrapper& select) const;
|
||||
|
||||
bool testSelectStructNumeric (const SelectWrapper& select) const;
|
||||
|
||||
int getSelectStructInteger (const SelectWrapper& select) const;
|
||||
|
||||
bool getSelectStructBoolean (const SelectWrapper& select) const;
|
||||
|
||||
int getFactionRank (const MWWorld::Ptr& actor, const std::string& factionId) const;
|
||||
|
||||
bool hasFactionRankSkillRequirements (const MWWorld::Ptr& actor, const std::string& factionId,
|
||||
int rank) const;
|
||||
|
||||
bool hasFactionRankReputationRequirements (const MWWorld::Ptr& actor, const std::string& factionId,
|
||||
int rank) const;
|
||||
|
||||
public:
|
||||
|
||||
Filter (const MWWorld::Ptr& actor, int choice, bool talkedToPlayer);
|
||||
|
||||
bool operator() (const ESM::DialInfo& info) const;
|
||||
///< \return does the dialogue match?
|
||||
|
||||
const ESM::DialInfo *search (const ESM::Dialogue& dialogue) const;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -3,11 +3,11 @@
|
|||
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
JournalEntry::JournalEntry() {}
|
||||
|
@ -16,9 +16,10 @@ namespace MWDialogue
|
|||
: mTopic (topic), mInfoId (infoId)
|
||||
{}
|
||||
|
||||
std::string JournalEntry::getText (const ESMS::ESMStore& store) const
|
||||
std::string JournalEntry::getText (const MWWorld::ESMStore& store) const
|
||||
{
|
||||
const ESM::Dialogue *dialogue = store.dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
store.get<ESM::Dialogue>().find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -35,7 +36,8 @@ namespace MWDialogue
|
|||
|
||||
std::string JournalEntry::idFromIndex (const std::string& topic, int index)
|
||||
{
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (topic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (topic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
namespace ESMS
|
||||
namespace MWWorld
|
||||
{
|
||||
struct ESMStore;
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace MWDialogue
|
|||
|
||||
JournalEntry (const std::string& topic, const std::string& infoId);
|
||||
|
||||
std::string getText (const ESMS::ESMStore& store) const;
|
||||
std::string getText (const MWWorld::ESMStore& store) const;
|
||||
|
||||
static JournalEntry makeFromQuest (const std::string& topic, int index);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "journalimp.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "quest.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -18,7 +18,8 @@ namespace MWDialogue
|
|||
|
||||
const std::string Quest::getName() const
|
||||
{
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -35,7 +36,8 @@ namespace MWDialogue
|
|||
|
||||
void Quest::setIndex (int index)
|
||||
{
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -63,7 +65,8 @@ namespace MWDialogue
|
|||
{
|
||||
int index = -1;
|
||||
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (entry.mTopic);
|
||||
const ESM::Dialogue *dialogue =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>().find (entry.mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
|
311
apps/openmw/mwdialogue/selectwrapper.cpp
Normal file
311
apps/openmw/mwdialogue/selectwrapper.cpp
Normal file
|
@ -0,0 +1,311 @@
|
|||
|
||||
#include "selectwrapper.hpp"
|
||||
|
||||
#include <cctype>
|
||||
|
||||
#include <stdexcept>
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include <iterator>
|
||||
|
||||
namespace
|
||||
{
|
||||
std::string toLower (const std::string& name)
|
||||
{
|
||||
std::string lowerCase;
|
||||
|
||||
std::transform (name.begin(), name.end(), std::back_inserter (lowerCase),
|
||||
(int(*)(int)) std::tolower);
|
||||
|
||||
return lowerCase;
|
||||
}
|
||||
|
||||
template<typename T1, typename T2>
|
||||
bool selectCompareImp (char comp, T1 value1, T2 value2)
|
||||
{
|
||||
switch (comp)
|
||||
{
|
||||
case '0': return value1==value2;
|
||||
case '1': return value1!=value2;
|
||||
case '2': return value1>value2;
|
||||
case '3': return value1>=value2;
|
||||
case '4': return value1<value2;
|
||||
case '5': return value1<=value2;
|
||||
}
|
||||
|
||||
throw std::runtime_error ("unknown compare type in dialogue info select");
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool selectCompareImp (const ESM::DialInfo::SelectStruct& select, T value1)
|
||||
{
|
||||
if (select.mType==ESM::VT_Short || select.mType==ESM::VT_Int ||
|
||||
select.mType==ESM::VT_Long)
|
||||
{
|
||||
return selectCompareImp (select.mSelectRule[4], value1, select.mI);
|
||||
}
|
||||
else if (select.mType==ESM::VT_Float)
|
||||
{
|
||||
return selectCompareImp (select.mSelectRule[4], value1, select.mF);
|
||||
}
|
||||
else
|
||||
throw std::runtime_error (
|
||||
"unsupported variable type in dialogue info select");
|
||||
}
|
||||
}
|
||||
|
||||
MWDialogue::SelectWrapper::Function MWDialogue::SelectWrapper::decodeFunction() const
|
||||
{
|
||||
int index = 0;
|
||||
|
||||
std::istringstream (mSelect.mSelectRule.substr(2,2)) >> index;
|
||||
|
||||
switch (index)
|
||||
{
|
||||
case 0: return Function_RankLow;
|
||||
case 1: return Function_RankHigh;
|
||||
case 2: return Function_RankRequirement;
|
||||
case 3: return Function_Reputation;
|
||||
case 4: return Function_HealthPercent;
|
||||
case 5: return Function_PCReputation;
|
||||
case 6: return Function_PcLevel;
|
||||
case 7: return Function_PcHealthPercent;
|
||||
case 8: case 9: return Function_PcDynamicStat;
|
||||
case 10: return Function_PcAttribute;
|
||||
case 11: case 12: case 13: case 14: case 15: case 16: case 17: case 18: case 19: case 20:
|
||||
case 21: case 22: case 23: case 24: case 25: case 26: case 27: case 28: case 29: case 30:
|
||||
case 31: case 32: case 33: case 34: case 35: case 36: case 37: return Function_PcSkill;
|
||||
case 38: return Function_PcGender;
|
||||
case 39: return Function_PcExpelled;
|
||||
case 40: return Function_PcCommonDisease;
|
||||
case 41: return Function_PcBlightDisease;
|
||||
case 42: return Function_PcClothingModifier;
|
||||
case 43: return Function_PcCrimeLevel;
|
||||
case 44: return Function_SameGender;
|
||||
case 45: return Function_SameRace;
|
||||
case 46: return Function_SameFaction;
|
||||
case 47: return Function_FactionRankDiff;
|
||||
case 48: return Function_Detected;
|
||||
case 49: return Function_Alarmed;
|
||||
case 50: return Function_Choice;
|
||||
case 51: case 52: case 53: case 54: case 55: case 56: case 57: return Function_PcAttribute;
|
||||
case 58: return Function_PcCorprus;
|
||||
case 59: return Function_Weather;
|
||||
case 60: return Function_PcVampire;
|
||||
case 61: return Function_Level;
|
||||
case 62: return Function_Attacked;
|
||||
case 63: return Function_TalkedToPc;
|
||||
case 64: return Function_PcDynamicStat;
|
||||
case 65: return Function_CreatureTargetted;
|
||||
case 66: return Function_FriendlyHit;
|
||||
case 67: case 68: case 69: case 70: return Function_AiSetting;
|
||||
case 71: return Function_ShouldAttack;
|
||||
case 72: return Function_PCWerewolf;
|
||||
case 73: return Function_WerewolfKills;
|
||||
}
|
||||
|
||||
return Function_False;
|
||||
}
|
||||
|
||||
MWDialogue::SelectWrapper::SelectWrapper (const ESM::DialInfo::SelectStruct& select) : mSelect (select) {}
|
||||
|
||||
MWDialogue::SelectWrapper::Function MWDialogue::SelectWrapper::getFunction() const
|
||||
{
|
||||
char type = mSelect.mSelectRule[1];
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case '1': return decodeFunction();
|
||||
case '2': return Function_Global;
|
||||
case '3': return Function_Local;
|
||||
case '4': return Function_Journal;
|
||||
case '5': return Function_Item;
|
||||
case '6': return Function_Dead;
|
||||
case '7': return Function_Id;
|
||||
case '8': return Function_Faction;
|
||||
case '9': return Function_Class;
|
||||
case 'A': return Function_Race;
|
||||
case 'B': return Function_Cell;
|
||||
case 'C': return Function_Local;
|
||||
}
|
||||
|
||||
return Function_None;
|
||||
}
|
||||
|
||||
int MWDialogue::SelectWrapper::getArgument() const
|
||||
{
|
||||
if (mSelect.mSelectRule[1]!='1')
|
||||
return 0;
|
||||
|
||||
int index = 0;
|
||||
|
||||
std::istringstream (mSelect.mSelectRule.substr(2,2)) >> index;
|
||||
|
||||
switch (index)
|
||||
{
|
||||
// AI settings
|
||||
case 67: return 1;
|
||||
case 68: return 0;
|
||||
case 69: return 3;
|
||||
case 70: return 2;
|
||||
|
||||
// attributes
|
||||
case 10: return 0;
|
||||
case 51: return 1;
|
||||
case 52: return 2;
|
||||
case 53: return 3;
|
||||
case 54: return 4;
|
||||
case 55: return 5;
|
||||
case 56: return 6;
|
||||
case 57: return 7;
|
||||
|
||||
// skills
|
||||
case 11: return 0;
|
||||
case 12: return 1;
|
||||
case 13: return 2;
|
||||
case 14: return 3;
|
||||
case 15: return 4;
|
||||
case 16: return 5;
|
||||
case 17: return 6;
|
||||
case 18: return 7;
|
||||
case 19: return 8;
|
||||
case 20: return 9;
|
||||
case 21: return 10;
|
||||
case 22: return 11;
|
||||
case 23: return 12;
|
||||
case 24: return 13;
|
||||
case 25: return 14;
|
||||
case 26: return 15;
|
||||
case 27: return 16;
|
||||
case 28: return 17;
|
||||
case 29: return 18;
|
||||
case 30: return 19;
|
||||
case 31: return 20;
|
||||
case 32: return 21;
|
||||
case 33: return 22;
|
||||
case 34: return 23;
|
||||
case 35: return 24;
|
||||
case 36: return 25;
|
||||
case 37: return 26;
|
||||
|
||||
// dynamic stats
|
||||
case 8: return 1;
|
||||
case 9: return 2;
|
||||
case 64: return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
MWDialogue::SelectWrapper::Type MWDialogue::SelectWrapper::getType() const
|
||||
{
|
||||
static const Function integerFunctions[] =
|
||||
{
|
||||
Function_Journal, Function_Item, Function_Dead,
|
||||
Function_Choice,
|
||||
Function_AiSetting,
|
||||
Function_PcAttribute, Function_PcSkill,
|
||||
Function_FriendlyHit,
|
||||
Function_PcLevel, Function_PcGender, Function_PcClothingModifier,
|
||||
Function_PcCrimeLevel,
|
||||
Function_RankRequirement,
|
||||
Function_Level, Function_PCReputation,
|
||||
Function_Weather,
|
||||
Function_Reputation, Function_FactionRankDiff,
|
||||
Function_WerewolfKills,
|
||||
Function_RankLow, Function_RankHigh,
|
||||
Function_None // end marker
|
||||
};
|
||||
|
||||
static const Function numericFunctions[] =
|
||||
{
|
||||
Function_Global, Function_Local,
|
||||
Function_PcDynamicStat, Function_PcHealthPercent,
|
||||
Function_HealthPercent,
|
||||
Function_None // end marker
|
||||
};
|
||||
|
||||
static const Function booleanFunctions[] =
|
||||
{
|
||||
Function_False,
|
||||
Function_Id, Function_Faction, Function_Class, Function_Race, Function_Cell,
|
||||
Function_SameGender, Function_SameRace, Function_SameFaction,
|
||||
Function_PcCommonDisease, Function_PcBlightDisease, Function_PcCorprus,
|
||||
Function_PcExpelled,
|
||||
Function_PcVampire, Function_TalkedToPc,
|
||||
Function_Alarmed, Function_Detected,
|
||||
Function_Attacked, Function_ShouldAttack,
|
||||
Function_CreatureTargetted,
|
||||
Function_PCWerewolf,
|
||||
Function_None // end marker
|
||||
};
|
||||
|
||||
Function function = getFunction();
|
||||
|
||||
for (int i=0; integerFunctions[i]!=Function_None; ++i)
|
||||
if (integerFunctions[i]==function)
|
||||
return Type_Integer;
|
||||
|
||||
for (int i=0; numericFunctions[i]!=Function_None; ++i)
|
||||
if (numericFunctions[i]==function)
|
||||
return Type_Numeric;
|
||||
|
||||
for (int i=0; booleanFunctions[i]!=Function_None; ++i)
|
||||
if (booleanFunctions[i]==function)
|
||||
return Type_Boolean;
|
||||
|
||||
return Type_None;
|
||||
}
|
||||
|
||||
bool MWDialogue::SelectWrapper::isInverted() const
|
||||
{
|
||||
char type = mSelect.mSelectRule[1];
|
||||
|
||||
return type=='7' || type=='8' || type=='9' || type=='A' || type=='B' || type=='C';
|
||||
}
|
||||
|
||||
bool MWDialogue::SelectWrapper::isNpcOnly() const
|
||||
{
|
||||
static const Function functions[] =
|
||||
{
|
||||
Function_Faction, SelectWrapper::Function_Class, SelectWrapper::Function_Race,
|
||||
Function_SameGender, Function_SameRace, Function_SameFaction,
|
||||
Function_PcSkill,
|
||||
Function_PcExpelled,
|
||||
Function_PcVampire,
|
||||
Function_PcCrimeLevel,
|
||||
Function_RankRequirement,
|
||||
Function_Reputation, Function_FactionRankDiff,
|
||||
Function_PCWerewolf, Function_WerewolfKills,
|
||||
Function_RankLow, Function_RankHigh,
|
||||
Function_None // end marker
|
||||
};
|
||||
|
||||
Function function = getFunction();
|
||||
|
||||
for (int i=0; functions[i]!=Function_None; ++i)
|
||||
if (functions[i]==function)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MWDialogue::SelectWrapper::selectCompare (int value) const
|
||||
{
|
||||
return selectCompareImp (mSelect, value)!=isInverted(); // logic XOR
|
||||
}
|
||||
|
||||
bool MWDialogue::SelectWrapper::selectCompare (float value) const
|
||||
{
|
||||
return selectCompareImp (mSelect, value)!=isInverted(); // logic XOR
|
||||
}
|
||||
|
||||
bool MWDialogue::SelectWrapper::selectCompare (bool value) const
|
||||
{
|
||||
return selectCompareImp (mSelect, static_cast<int> (value))!=isInverted(); // logic XOR
|
||||
}
|
||||
|
||||
std::string MWDialogue::SelectWrapper::getName() const
|
||||
{
|
||||
return toLower (mSelect.mSelectRule.substr (5));
|
||||
}
|
86
apps/openmw/mwdialogue/selectwrapper.hpp
Normal file
86
apps/openmw/mwdialogue/selectwrapper.hpp
Normal file
|
@ -0,0 +1,86 @@
|
|||
#ifndef GAME_MWDIALOGUE_SELECTWRAPPER_H
|
||||
#define GAME_MWDIALOGUE_SELECTWRAPPER_H
|
||||
|
||||
#include <components/esm/loadinfo.hpp>
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
class SelectWrapper
|
||||
{
|
||||
const ESM::DialInfo::SelectStruct& mSelect;
|
||||
|
||||
public:
|
||||
|
||||
enum Function
|
||||
{
|
||||
Function_None, Function_False,
|
||||
Function_Journal,
|
||||
Function_Item,
|
||||
Function_Dead,
|
||||
Function_Id,
|
||||
Function_Faction,
|
||||
Function_Class,
|
||||
Function_Race,
|
||||
Function_Cell,
|
||||
Function_Local,
|
||||
Function_Global,
|
||||
Function_SameGender, Function_SameRace, Function_SameFaction,
|
||||
Function_Choice,
|
||||
Function_PcCommonDisease, Function_PcBlightDisease, Function_PcCorprus,
|
||||
Function_AiSetting,
|
||||
Function_PcAttribute, Function_PcSkill,
|
||||
Function_PcExpelled,
|
||||
Function_PcVampire,
|
||||
Function_FriendlyHit,
|
||||
Function_TalkedToPc,
|
||||
Function_PcLevel, Function_PcHealthPercent, Function_PcDynamicStat,
|
||||
Function_PcGender, Function_PcClothingModifier, Function_PcCrimeLevel,
|
||||
Function_RankRequirement,
|
||||
Function_HealthPercent, Function_Level, Function_PCReputation,
|
||||
Function_Weather,
|
||||
Function_Reputation, Function_Alarmed, Function_FactionRankDiff, Function_Detected,
|
||||
Function_Attacked, Function_ShouldAttack,
|
||||
Function_CreatureTargetted,
|
||||
Function_PCWerewolf, Function_WerewolfKills,
|
||||
Function_RankLow, Function_RankHigh
|
||||
};
|
||||
|
||||
enum Type
|
||||
{
|
||||
Type_None,
|
||||
Type_Integer,
|
||||
Type_Numeric,
|
||||
Type_Boolean
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
Function decodeFunction() const;
|
||||
|
||||
public:
|
||||
|
||||
SelectWrapper (const ESM::DialInfo::SelectStruct& select);
|
||||
|
||||
Function getFunction() const;
|
||||
|
||||
int getArgument() const;
|
||||
|
||||
Type getType() const;
|
||||
|
||||
bool isInverted() const;
|
||||
|
||||
bool isNpcOnly() const;
|
||||
///< \attention Do not call any of the select functions for this select struct!
|
||||
|
||||
bool selectCompare (int value) const;
|
||||
|
||||
bool selectCompare (float value) const;
|
||||
|
||||
bool selectCompare (bool value) const;
|
||||
|
||||
std::string getName() const;
|
||||
///< Return case-smashed name.
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "topic.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
|
|
|
@ -28,25 +28,25 @@ namespace MWGui
|
|||
{
|
||||
AlchemyWindow::AlchemyWindow(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_alchemy_window.layout", parWindowManager)
|
||||
, ContainerBase(0)
|
||||
, ContainerBase(0), mApparatus (4), mIngredients (4)
|
||||
{
|
||||
getWidget(mCreateButton, "CreateButton");
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mIngredient1, "Ingredient1");
|
||||
getWidget(mIngredient2, "Ingredient2");
|
||||
getWidget(mIngredient3, "Ingredient3");
|
||||
getWidget(mIngredient4, "Ingredient4");
|
||||
getWidget(mApparatus1, "Apparatus1");
|
||||
getWidget(mApparatus2, "Apparatus2");
|
||||
getWidget(mApparatus3, "Apparatus3");
|
||||
getWidget(mApparatus4, "Apparatus4");
|
||||
getWidget(mIngredients[0], "Ingredient1");
|
||||
getWidget(mIngredients[1], "Ingredient2");
|
||||
getWidget(mIngredients[2], "Ingredient3");
|
||||
getWidget(mIngredients[3], "Ingredient4");
|
||||
getWidget(mApparatus[0], "Apparatus1");
|
||||
getWidget(mApparatus[1], "Apparatus2");
|
||||
getWidget(mApparatus[2], "Apparatus3");
|
||||
getWidget(mApparatus[3], "Apparatus4");
|
||||
getWidget(mEffectsBox, "CreatedEffects");
|
||||
getWidget(mNameEdit, "NameEdit");
|
||||
|
||||
mIngredient1->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredient2->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredient3->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredient4->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[0]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[1]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[2]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
mIngredients[3]->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onIngredientSelected);
|
||||
|
||||
mCreateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCreateButtonClicked);
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCancelButtonClicked);
|
||||
|
@ -62,157 +62,52 @@ namespace MWGui
|
|||
|
||||
void AlchemyWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
mAlchemy.clear();
|
||||
|
||||
mWindowManager.removeGuiMode(GM_Alchemy);
|
||||
mWindowManager.removeGuiMode(GM_Inventory);
|
||||
}
|
||||
|
||||
void AlchemyWindow::onCreateButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string name = mNameEdit->getCaption();
|
||||
boost::algorithm::trim(name);
|
||||
|
||||
MWMechanics::Alchemy::Result result = mAlchemy.create (mNameEdit->getCaption ());
|
||||
|
||||
if (result == MWMechanics::Alchemy::Result_NoName)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage37}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// check if mortar & pestle is available (always needed)
|
||||
/// \todo check albemic, calcinator, retort (sometimes needed)
|
||||
if (!mApparatus1->isUserString("ToolTipType"))
|
||||
if (result == MWMechanics::Alchemy::Result_NoMortarAndPestle)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage45}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure 2 or more ingredients were selected
|
||||
int numIngreds = 0;
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
++numIngreds;
|
||||
if (numIngreds < 2)
|
||||
if (result == MWMechanics::Alchemy::Result_LessThanTwoIngredients)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage6a}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// make sure a name was entered
|
||||
std::string name = mNameEdit->getCaption();
|
||||
boost::algorithm::trim(name);
|
||||
if (name == "")
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage37}", std::vector<std::string>());
|
||||
return;
|
||||
}
|
||||
|
||||
// if there are no created effects, the potion will always fail (but the ingredients won't be destroyed)
|
||||
if (mEffects.empty())
|
||||
if (result == MWMechanics::Alchemy::Result_NoEffects)
|
||||
{
|
||||
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>());
|
||||
MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f);
|
||||
return;
|
||||
}
|
||||
|
||||
if (rand() % 2 == 0) /// \todo
|
||||
if (result == MWMechanics::Alchemy::Result_Success)
|
||||
{
|
||||
ESM::Potion newPotion;
|
||||
newPotion.mName = mNameEdit->getCaption();
|
||||
ESM::EffectList effects;
|
||||
for (unsigned int i=0; i<4; ++i)
|
||||
{
|
||||
if (mEffects.size() >= i+1)
|
||||
{
|
||||
ESM::ENAMstruct effect;
|
||||
effect.mEffectID = mEffects[i].mEffectID;
|
||||
effect.mArea = 0;
|
||||
effect.mRange = ESM::RT_Self;
|
||||
effect.mSkill = mEffects[i].mSkill;
|
||||
effect.mAttribute = mEffects[i].mAttribute;
|
||||
effect.mMagnMin = 1; /// \todo
|
||||
effect.mMagnMax = 10; /// \todo
|
||||
effect.mDuration = 60; /// \todo
|
||||
effects.mList.push_back(effect);
|
||||
}
|
||||
}
|
||||
|
||||
// UESP Wiki / Morrowind:Alchemy
|
||||
// "The weight of a potion is an average of the weight of the ingredients, rounded down."
|
||||
// note by scrawl: not rounding down here, I can't imagine a created potion to
|
||||
// have 0 weight when using ingredients with 0.1 weight respectively
|
||||
float weight = 0;
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
weight += mIngredient1->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
weight += mIngredient2->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
weight += mIngredient3->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
weight += mIngredient4->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>()->base->mData.mWeight;
|
||||
newPotion.mData.mWeight = weight / float(numIngreds);
|
||||
|
||||
newPotion.mData.mValue = 100; /// \todo
|
||||
newPotion.mEffects = effects;
|
||||
// pick a random mesh and icon
|
||||
std::vector<std::string> names;
|
||||
/// \todo is the mesh/icon dependent on alchemy skill?
|
||||
names.push_back("standard");
|
||||
names.push_back("bargain");
|
||||
names.push_back("cheap");
|
||||
names.push_back("fresh");
|
||||
names.push_back("exclusive");
|
||||
names.push_back("quality");
|
||||
int random = rand() % names.size();
|
||||
newPotion.mModel = "m\\misc_potion_" + names[random ] + "_01.nif";
|
||||
newPotion.mIcon = "m\\tx_potion_" + names[random ] + "_01.dds";
|
||||
|
||||
// check if a similiar potion record exists already
|
||||
bool found = false;
|
||||
std::string objectId;
|
||||
typedef std::map<std::string, ESM::Potion> PotionMap;
|
||||
PotionMap potions = MWBase::Environment::get().getWorld()->getStore().potions.list;
|
||||
for (PotionMap::const_iterator it = potions.begin(); it != potions.end(); ++it)
|
||||
{
|
||||
if (found) break;
|
||||
|
||||
if (it->second.mData.mValue == newPotion.mData.mValue
|
||||
&& it->second.mData.mWeight == newPotion.mData.mWeight
|
||||
&& it->second.mName == newPotion.mName
|
||||
&& it->second.mEffects.mList.size() == newPotion.mEffects.mList.size())
|
||||
{
|
||||
// check effects
|
||||
for (unsigned int i=0; i < it->second.mEffects.mList.size(); ++i)
|
||||
{
|
||||
const ESM::ENAMstruct& a = it->second.mEffects.mList[i];
|
||||
const ESM::ENAMstruct& b = newPotion.mEffects.mList[i];
|
||||
if (a.mEffectID == b.mEffectID
|
||||
&& a.mArea == b.mArea
|
||||
&& a.mRange == b.mRange
|
||||
&& a.mSkill == b.mSkill
|
||||
&& a.mAttribute == b.mAttribute
|
||||
&& a.mMagnMin == b.mMagnMin
|
||||
&& a.mMagnMax == b.mMagnMax
|
||||
&& a.mDuration == b.mDuration)
|
||||
{
|
||||
found = true;
|
||||
objectId = it->first;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
std::pair<std::string, const ESM::Potion*> result = MWBase::Environment::get().getWorld()->createRecord(newPotion);
|
||||
objectId = result.first;
|
||||
}
|
||||
|
||||
// create a reference and add it to player inventory
|
||||
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), objectId);
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
ref.getPtr().getRefData().setCount(1);
|
||||
store.add(ref.getPtr());
|
||||
|
||||
mWindowManager.messageBox("#{sPotionSuccess}", std::vector<std::string>());
|
||||
MWBase::Environment::get().getSoundManager()->playSound("potion success", 1.f, 1.f);
|
||||
}
|
||||
else
|
||||
else if (result == MWMechanics::Alchemy::Result_RandomFailure)
|
||||
{
|
||||
// potion failed
|
||||
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>());
|
||||
|
@ -220,155 +115,55 @@ namespace MWGui
|
|||
}
|
||||
|
||||
// reduce count of the ingredients
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient1->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient1);
|
||||
}
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient2->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient2);
|
||||
}
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient3->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient3);
|
||||
}
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredient4->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredient4);
|
||||
for (int i=0; i<4; ++i)
|
||||
if (mIngredients[i]->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr ingred = *mIngredients[i]->getUserData<MWWorld::Ptr>();
|
||||
ingred.getRefData().setCount(ingred.getRefData().getCount()-1);
|
||||
if (ingred.getRefData().getCount() == 0)
|
||||
removeIngredient(mIngredients[i]);
|
||||
}
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void AlchemyWindow::open()
|
||||
{
|
||||
openContainer(MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
setFilter(ContainerBase::Filter_Ingredients);
|
||||
openContainer (MWBase::Environment::get().getWorld()->getPlayer().getPlayer()); // this sets mPtr
|
||||
setFilter (ContainerBase::Filter_Ingredients);
|
||||
|
||||
// pick the best available apparatus
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
mNameEdit->setCaption("");
|
||||
|
||||
MWWorld::Ptr bestAlbemic;
|
||||
MWWorld::Ptr bestMortarPestle;
|
||||
MWWorld::Ptr bestCalcinator;
|
||||
MWWorld::Ptr bestRetort;
|
||||
mAlchemy.setAlchemist (mPtr);
|
||||
|
||||
for (MWWorld::ContainerStoreIterator it(store.begin(MWWorld::ContainerStore::Type_Apparatus));
|
||||
it != store.end(); ++it)
|
||||
int index = 0;
|
||||
|
||||
for (MWMechanics::Alchemy::TToolsIterator iter (mAlchemy.beginTools());
|
||||
iter!=mAlchemy.endTools() && index<static_cast<int> (mApparatus.size()); ++iter, ++index)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Apparatus>* ref = it->get<ESM::Apparatus>();
|
||||
if (ref->base->mData.mType == ESM::Apparatus::Albemic
|
||||
&& (bestAlbemic.isEmpty() || ref->base->mData.mQuality > bestAlbemic.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestAlbemic = *it;
|
||||
else if (ref->base->mData.mType == ESM::Apparatus::MortarPestle
|
||||
&& (bestMortarPestle.isEmpty() || ref->base->mData.mQuality > bestMortarPestle.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestMortarPestle = *it;
|
||||
else if (ref->base->mData.mType == ESM::Apparatus::Calcinator
|
||||
&& (bestCalcinator.isEmpty() || ref->base->mData.mQuality > bestCalcinator.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestCalcinator = *it;
|
||||
else if (ref->base->mData.mType == ESM::Apparatus::Retort
|
||||
&& (bestRetort.isEmpty() || ref->base->mData.mQuality > bestRetort.get<ESM::Apparatus>()->base->mData.mQuality))
|
||||
bestRetort = *it;
|
||||
if (!iter->isEmpty())
|
||||
{
|
||||
mApparatus.at (index)->setUserString ("ToolTipType", "ItemPtr");
|
||||
mApparatus.at (index)->setUserData (*iter);
|
||||
mApparatus.at (index)->setImageTexture (getIconPath (*iter));
|
||||
}
|
||||
}
|
||||
|
||||
if (!bestMortarPestle.isEmpty())
|
||||
{
|
||||
mApparatus1->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus1->setUserData(bestMortarPestle);
|
||||
mApparatus1->setImageTexture(getIconPath(bestMortarPestle));
|
||||
}
|
||||
if (!bestAlbemic.isEmpty())
|
||||
{
|
||||
mApparatus2->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus2->setUserData(bestAlbemic);
|
||||
mApparatus2->setImageTexture(getIconPath(bestAlbemic));
|
||||
}
|
||||
if (!bestCalcinator.isEmpty())
|
||||
{
|
||||
mApparatus3->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus3->setUserData(bestCalcinator);
|
||||
mApparatus3->setImageTexture(getIconPath(bestCalcinator));
|
||||
}
|
||||
if (!bestRetort.isEmpty())
|
||||
{
|
||||
mApparatus4->setUserString("ToolTipType", "ItemPtr");
|
||||
mApparatus4->setUserData(bestRetort);
|
||||
mApparatus4->setImageTexture(getIconPath(bestRetort));
|
||||
}
|
||||
update();
|
||||
}
|
||||
|
||||
void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
removeIngredient(_sender);
|
||||
drawItems();
|
||||
update();
|
||||
}
|
||||
|
||||
void AlchemyWindow::onSelectedItemImpl(MWWorld::Ptr item)
|
||||
{
|
||||
MyGUI::ImageBox* add = NULL;
|
||||
int res = mAlchemy.addIngredient(item);
|
||||
|
||||
// don't allow to add an ingredient that is already added
|
||||
// (which could happen if two similiar ingredients don't stack because of script / owner)
|
||||
bool alreadyAdded = false;
|
||||
std::string name = MWWorld::Class::get(item).getName(item);
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
if (res != -1)
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient1->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient2->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient3->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
{
|
||||
MWWorld::Ptr item2 = *mIngredient4->getUserData<MWWorld::Ptr>();
|
||||
std::string name2 = MWWorld::Class::get(item2).getName(item2);
|
||||
if (name == name2)
|
||||
alreadyAdded = true;
|
||||
}
|
||||
if (alreadyAdded)
|
||||
return;
|
||||
|
||||
if (!mIngredient1->isUserString("ToolTipType"))
|
||||
add = mIngredient1;
|
||||
if (add == NULL && !mIngredient2->isUserString("ToolTipType"))
|
||||
add = mIngredient2;
|
||||
if (add == NULL && !mIngredient3->isUserString("ToolTipType"))
|
||||
add = mIngredient3;
|
||||
if (add == NULL && !mIngredient4->isUserString("ToolTipType"))
|
||||
add = mIngredient4;
|
||||
|
||||
if (add != NULL)
|
||||
{
|
||||
add->setUserString("ToolTipType", "ItemPtr");
|
||||
add->setUserData(item);
|
||||
add->setImageTexture(getIconPath(item));
|
||||
drawItems();
|
||||
update();
|
||||
|
||||
std::string sound = MWWorld::Class::get(item).getUpSoundId(item);
|
||||
|
@ -380,54 +175,40 @@ namespace MWGui
|
|||
{
|
||||
std::vector<MWWorld::Ptr> ignore;
|
||||
// don't show ingredients that are currently selected in the "available ingredients" box.
|
||||
if (mIngredient1->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient1->getUserData<MWWorld::Ptr>());
|
||||
if (mIngredient2->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient2->getUserData<MWWorld::Ptr>());
|
||||
if (mIngredient3->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient3->getUserData<MWWorld::Ptr>());
|
||||
if (mIngredient4->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredient4->getUserData<MWWorld::Ptr>());
|
||||
for (int i=0; i<4; ++i)
|
||||
if (mIngredients[i]->isUserString("ToolTipType"))
|
||||
ignore.push_back(*mIngredients[i]->getUserData<MWWorld::Ptr>());
|
||||
|
||||
return ignore;
|
||||
}
|
||||
|
||||
void AlchemyWindow::update()
|
||||
{
|
||||
Widgets::SpellEffectList effects;
|
||||
|
||||
MWMechanics::Alchemy::TIngredientsIterator it = mAlchemy.beginIngredients ();
|
||||
for (int i=0; i<4; ++i)
|
||||
{
|
||||
MyGUI::ImageBox* ingredient;
|
||||
if (i==0)
|
||||
ingredient = mIngredient1;
|
||||
else if (i==1)
|
||||
ingredient = mIngredient2;
|
||||
else if (i==2)
|
||||
ingredient = mIngredient3;
|
||||
else if (i==3)
|
||||
ingredient = mIngredient4;
|
||||
MyGUI::ImageBox* ingredient = mIngredients[i];
|
||||
|
||||
if (!ingredient->isUserString("ToolTipType"))
|
||||
continue;
|
||||
|
||||
// add the effects of this ingredient to list of effects
|
||||
MWWorld::LiveCellRef<ESM::Ingredient>* ref = ingredient->getUserData<MWWorld::Ptr>()->get<ESM::Ingredient>();
|
||||
for (int i=0; i<4; ++i)
|
||||
MWWorld::Ptr item;
|
||||
if (it != mAlchemy.endIngredients ())
|
||||
{
|
||||
if (ref->base->mData.mEffectID[i] < 0)
|
||||
continue;
|
||||
MWGui::Widgets::SpellEffectParams params;
|
||||
params.mEffectID = ref->base->mData.mEffectID[i];
|
||||
params.mAttribute = ref->base->mData.mAttributes[i];
|
||||
params.mSkill = ref->base->mData.mSkills[i];
|
||||
effects.push_back(params);
|
||||
item = *it;
|
||||
++it;
|
||||
}
|
||||
|
||||
// update ingredient count labels
|
||||
if (ingredient->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
|
||||
|
||||
ingredient->setImageTexture("");
|
||||
ingredient->clearUserStrings ();
|
||||
|
||||
if (item.isEmpty ())
|
||||
continue;
|
||||
|
||||
ingredient->setUserString("ToolTipType", "ItemPtr");
|
||||
ingredient->setUserData(item);
|
||||
ingredient->setImageTexture(getIconPath(item));
|
||||
|
||||
MyGUI::TextBox* text = ingredient->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
|
||||
text->setTextAlign(MyGUI::Align::Right);
|
||||
text->setNeedMouseFocus(false);
|
||||
|
@ -436,49 +217,15 @@ namespace MWGui
|
|||
text->setCaption(getCountString(ingredient->getUserData<MWWorld::Ptr>()->getRefData().getCount()));
|
||||
}
|
||||
|
||||
// now remove effects that are only present once
|
||||
Widgets::SpellEffectList::iterator it = effects.begin();
|
||||
while (it != effects.end())
|
||||
{
|
||||
Widgets::SpellEffectList::iterator next = it;
|
||||
++next;
|
||||
bool found = false;
|
||||
for (; next != effects.end(); ++next)
|
||||
{
|
||||
if (*next == *it)
|
||||
found = true;
|
||||
}
|
||||
drawItems();
|
||||
|
||||
if (!found)
|
||||
it = effects.erase(it);
|
||||
else
|
||||
++it;
|
||||
}
|
||||
|
||||
// now remove duplicates, and don't allow more than 4 effects
|
||||
Widgets::SpellEffectList old = effects;
|
||||
effects.clear();
|
||||
int i=0;
|
||||
for (Widgets::SpellEffectList::iterator it = old.begin();
|
||||
it != old.end(); ++it)
|
||||
std::vector<ESM::ENAMstruct> effects;
|
||||
ESM::EffectList list;
|
||||
list.mList = effects;
|
||||
for (MWMechanics::Alchemy::TEffectsIterator it = mAlchemy.beginEffects (); it != mAlchemy.endEffects (); ++it)
|
||||
{
|
||||
bool found = false;
|
||||
for (Widgets::SpellEffectList::iterator it2 = effects.begin();
|
||||
it2 != effects.end(); ++it2)
|
||||
{
|
||||
// MW considers all "foritfy attribute" effects as the same effect. See the
|
||||
// "Can't create multi-state boost potions" discussion on http://www.uesp.net/wiki/Morrowind_talk:Alchemy
|
||||
// thus, we are only checking effectID here and not attribute or skill
|
||||
if (it2->mEffectID == it->mEffectID)
|
||||
found = true;
|
||||
}
|
||||
if (!found && i<4)
|
||||
{
|
||||
++i;
|
||||
effects.push_back(*it);
|
||||
}
|
||||
list.mList.push_back(*it);
|
||||
}
|
||||
mEffects = effects;
|
||||
|
||||
while (mEffectsBox->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(mEffectsBox->getChildAt(0));
|
||||
|
@ -487,7 +234,9 @@ namespace MWGui
|
|||
Widgets::MWEffectListPtr effectsWidget = mEffectsBox->createWidget<Widgets::MWEffectList>
|
||||
("MW_StatName", coord, MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
effectsWidget->setWindowManager(&mWindowManager);
|
||||
effectsWidget->setEffectList(effects);
|
||||
|
||||
Widgets::SpellEffectList _list = Widgets::MWEffectList::effectListFromESM(&list);
|
||||
effectsWidget->setEffectList(_list);
|
||||
|
||||
std::vector<MyGUI::WidgetPtr> effectItems;
|
||||
effectsWidget->createEffectWidgets(effectItems, mEffectsBox, coord, false, 0);
|
||||
|
@ -496,9 +245,10 @@ namespace MWGui
|
|||
|
||||
void AlchemyWindow::removeIngredient(MyGUI::Widget* ingredient)
|
||||
{
|
||||
ingredient->clearUserStrings();
|
||||
static_cast<MyGUI::ImageBox*>(ingredient)->setImageTexture("");
|
||||
if (ingredient->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(ingredient->getChildAt(0));
|
||||
for (int i=0; i<4; ++i)
|
||||
if (mIngredients[i] == ingredient)
|
||||
mAlchemy.removeIngredient (i);
|
||||
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
#ifndef MWGUI_ALCHEMY_H
|
||||
#define MWGUI_ALCHEMY_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "../mwmechanics/alchemy.hpp"
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "container.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
@ -18,22 +22,10 @@ namespace MWGui
|
|||
MyGUI::Button* mCreateButton;
|
||||
MyGUI::Button* mCancelButton;
|
||||
|
||||
MyGUI::ImageBox* mIngredient1;
|
||||
MyGUI::ImageBox* mIngredient2;
|
||||
MyGUI::ImageBox* mIngredient3;
|
||||
MyGUI::ImageBox* mIngredient4;
|
||||
|
||||
MyGUI::ImageBox* mApparatus1;
|
||||
MyGUI::ImageBox* mApparatus2;
|
||||
MyGUI::ImageBox* mApparatus3;
|
||||
MyGUI::ImageBox* mApparatus4;
|
||||
|
||||
MyGUI::Widget* mEffectsBox;
|
||||
|
||||
MyGUI::EditBox* mNameEdit;
|
||||
|
||||
Widgets::SpellEffectList mEffects; // effects of created potion
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
void onCreateButtonClicked(MyGUI::Widget* _sender);
|
||||
void onIngredientSelected(MyGUI::Widget* _sender);
|
||||
|
@ -46,6 +38,13 @@ namespace MWGui
|
|||
virtual void onReferenceUnavailable() { ; }
|
||||
|
||||
void update();
|
||||
|
||||
private:
|
||||
|
||||
MWMechanics::Alchemy mAlchemy;
|
||||
|
||||
std::vector<MyGUI::ImageBox *> mApparatus;
|
||||
std::vector<MyGUI::ImageBox *> mIngredients;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "components/esm_store/store.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -14,6 +14,16 @@
|
|||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
bool sortBirthSigns(const std::pair<std::string, const ESM::BirthSign*>& left, const std::pair<std::string, const ESM::BirthSign*>& right)
|
||||
{
|
||||
return left.second->mName.compare (right.second->mName) < 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BirthDialog::BirthDialog(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_chargen_birth.layout", parWindowManager)
|
||||
{
|
||||
|
@ -38,6 +48,7 @@ BirthDialog::BirthDialog(MWBase::WindowManager& parWindowManager)
|
|||
getWidget(okButton, "OKButton");
|
||||
okButton->setCaption(mWindowManager.getGameSettingString("sOK", ""));
|
||||
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BirthDialog::onOkClicked);
|
||||
okButton->setEnabled(false);
|
||||
|
||||
updateBirths();
|
||||
updateSpells();
|
||||
|
@ -72,6 +83,9 @@ void BirthDialog::setBirthId(const std::string &birthId)
|
|||
if (boost::iequals(*mBirthList->getItemDataAt<std::string>(i), birthId))
|
||||
{
|
||||
mBirthList->setIndexSelected(i);
|
||||
MyGUI::ButtonPtr okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
okButton->setEnabled(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -83,6 +97,8 @@ void BirthDialog::setBirthId(const std::string &birthId)
|
|||
|
||||
void BirthDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mBirthList->getIndexSelected() == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
eventDone(this);
|
||||
}
|
||||
|
||||
|
@ -96,6 +112,10 @@ void BirthDialog::onSelectBirth(MyGUI::ListBox* _sender, size_t _index)
|
|||
if (_index == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
|
||||
MyGUI::ButtonPtr okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
okButton->setEnabled(true);
|
||||
|
||||
const std::string *birthId = mBirthList->getItemDataAt<std::string>(_index);
|
||||
if (boost::iequals(mCurrentBirthId, *birthId))
|
||||
return;
|
||||
|
@ -110,16 +130,25 @@ void BirthDialog::updateBirths()
|
|||
{
|
||||
mBirthList->removeAllItems();
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::Store<ESM::BirthSign> &signs =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BirthSign>();
|
||||
|
||||
ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator it = store.birthSigns.list.begin();
|
||||
ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator end = store.birthSigns.list.end();
|
||||
int index = 0;
|
||||
for (; it != end; ++it)
|
||||
|
||||
// sort by name
|
||||
std::vector < std::pair<std::string, const ESM::BirthSign*> > birthSigns;
|
||||
|
||||
MWWorld::Store<ESM::BirthSign>::iterator it = signs.begin();
|
||||
for (; it != signs.end(); ++it)
|
||||
{
|
||||
const ESM::BirthSign &birth = it->second;
|
||||
mBirthList->addItem(birth.mName, it->first);
|
||||
if (boost::iequals(it->first, mCurrentBirthId))
|
||||
birthSigns.push_back(std::make_pair(it->mId, &(*it)));
|
||||
}
|
||||
std::sort(birthSigns.begin(), birthSigns.end(), sortBirthSigns);
|
||||
|
||||
for (std::vector < std::pair<std::string, const ESM::BirthSign*> >::const_iterator it2 = birthSigns.begin(); it2 != birthSigns.end(); ++it2)
|
||||
{
|
||||
mBirthList->addItem(it2->second->mName, it2->first);
|
||||
if (boost::iequals(it2->first, mCurrentBirthId))
|
||||
mBirthList->setIndexSelected(index);
|
||||
++index;
|
||||
}
|
||||
|
@ -140,8 +169,11 @@ void BirthDialog::updateSpells()
|
|||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord(0, 0, mSpellArea->getWidth(), 18);
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::BirthSign *birth = store.birthSigns.find(mCurrentBirthId);
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
const ESM::BirthSign *birth =
|
||||
store.get<ESM::BirthSign>().find(mCurrentBirthId);
|
||||
|
||||
std::string texturePath = std::string("textures\\") + birth->mTexture;
|
||||
fixTexturePath(texturePath);
|
||||
|
@ -154,7 +186,7 @@ void BirthDialog::updateSpells()
|
|||
for (; it != end; ++it)
|
||||
{
|
||||
const std::string &spellId = *it;
|
||||
const ESM::Spell *spell = store.spells.search(spellId);
|
||||
const ESM::Spell *spell = store.get<ESM::Spell>().search(spellId);
|
||||
if (!spell)
|
||||
continue; // Skip spells which cannot be found
|
||||
ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
|
||||
|
@ -170,11 +202,17 @@ void BirthDialog::updateSpells()
|
|||
}
|
||||
|
||||
int i = 0;
|
||||
struct{ const std::vector<std::string> &spells; const char *label; } categories[3] = {
|
||||
|
||||
struct {
|
||||
const std::vector<std::string> &spells;
|
||||
const char *label;
|
||||
}
|
||||
categories[3] = {
|
||||
{abilities, "sBirthsignmenu1"},
|
||||
{powers, "sPowers"},
|
||||
{spells, "sBirthsignmenu2"}
|
||||
};
|
||||
|
||||
for (int category = 0; category < 3; ++category)
|
||||
{
|
||||
if (!categories[category].spells.empty())
|
||||
|
|
|
@ -60,7 +60,7 @@ void BookWindow::open (MWWorld::Ptr book)
|
|||
MWWorld::LiveCellRef<ESM::Book> *ref = mBook.get<ESM::Book>();
|
||||
|
||||
BookTextParser parser;
|
||||
std::vector<std::string> results = parser.split(ref->base->mText, mLeftPage->getSize().width, mLeftPage->getSize().height);
|
||||
std::vector<std::string> results = parser.split(ref->mBase->mText, mLeftPage->getSize().width, mLeftPage->getSize().height);
|
||||
|
||||
int i=0;
|
||||
for (std::vector<std::string>::iterator it=results.begin();
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "review.hpp"
|
||||
#include "dialogue.hpp"
|
||||
#include "mode.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
@ -232,6 +233,7 @@ void CharacterCreation::spawnDialog(const char id)
|
|||
mBirthSignDialog = 0;
|
||||
mBirthSignDialog = new BirthDialog(*mWM);
|
||||
mBirthSignDialog->setNextButtonShow(mCreationStage >= CSE_BirthSignChosen);
|
||||
mBirthSignDialog->setBirthId(mPlayerBirthSignId);
|
||||
mBirthSignDialog->eventDone += MyGUI::newDelegate(this, &CharacterCreation::onBirthSignDialogDone);
|
||||
mBirthSignDialog->eventBack += MyGUI::newDelegate(this, &CharacterCreation::onBirthSignDialogBack);
|
||||
mBirthSignDialog->setVisible(true);
|
||||
|
@ -356,7 +358,9 @@ void CharacterCreation::onPickClassDialogDone(WindowBase* parWindow)
|
|||
const std::string &classId = mPickClassDialog->getClassId();
|
||||
if (!classId.empty())
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerClass(classId);
|
||||
const ESM::Class *klass = MWBase::Environment::get().getWorld()->getStore().classes.find(classId);
|
||||
|
||||
const ESM::Class *klass =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(classId);
|
||||
if (klass)
|
||||
{
|
||||
mPlayerClass = *klass;
|
||||
|
@ -456,9 +460,16 @@ void CharacterCreation::onRaceDialogBack()
|
|||
{
|
||||
if (mRaceDialog)
|
||||
{
|
||||
mPlayerRaceId = mRaceDialog->getRaceId();
|
||||
if (!mPlayerRaceId.empty())
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(mPlayerRaceId, mRaceDialog->getGender() == RaceDialog::GM_Male);
|
||||
const ESM::NPC &data = mRaceDialog->getResult();
|
||||
mPlayerRaceId = data.mRace;
|
||||
if (!mPlayerRaceId.empty()) {
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(
|
||||
data.mRace,
|
||||
data.isMale(),
|
||||
data.mHead,
|
||||
data.mHair
|
||||
);
|
||||
}
|
||||
mWM->removeDialog(mRaceDialog);
|
||||
mRaceDialog = 0;
|
||||
}
|
||||
|
@ -471,10 +482,18 @@ void CharacterCreation::onRaceDialogDone(WindowBase* parWindow)
|
|||
{
|
||||
if (mRaceDialog)
|
||||
{
|
||||
mPlayerRaceId = mRaceDialog->getRaceId();
|
||||
mWM->setValue("race", mPlayerRaceId);
|
||||
if (!mPlayerRaceId.empty())
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(mPlayerRaceId, mRaceDialog->getGender() == RaceDialog::GM_Male);
|
||||
const ESM::NPC &data = mRaceDialog->getResult();
|
||||
mPlayerRaceId = data.mRace;
|
||||
if (!mPlayerRaceId.empty()) {
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerRace(
|
||||
data.mRace,
|
||||
data.isMale(),
|
||||
data.mHead,
|
||||
data.mHair
|
||||
);
|
||||
}
|
||||
mWM->getInventoryWindow()->rebuildAvatar();
|
||||
|
||||
mWM->removeDialog(mRaceDialog);
|
||||
mRaceDialog = 0;
|
||||
}
|
||||
|
@ -556,6 +575,7 @@ void CharacterCreation::onCreateClassDialogDone(WindowBase* parWindow)
|
|||
klass.mData.mSkills[i][1] = majorSkills[i];
|
||||
klass.mData.mSkills[i][0] = minorSkills[i];
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerClass(klass);
|
||||
mPlayerClass = klass;
|
||||
mWM->setPlayerClass(klass);
|
||||
|
@ -728,7 +748,10 @@ void CharacterCreation::onGenerateClassDone(WindowBase* parWindow)
|
|||
mGenerateClassResultDialog = 0;
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerClass(mGenerateClass);
|
||||
const ESM::Class *klass = MWBase::Environment::get().getWorld()->getStore().classes.find(mGenerateClass);
|
||||
|
||||
const ESM::Class *klass =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(mGenerateClass);
|
||||
|
||||
mPlayerClass = *klass;
|
||||
mWM->setPlayerClass(mPlayerClass);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CHARACTER_CREATION_HPP
|
||||
#define CHARACTER_CREATION_HPP
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
@ -50,7 +50,7 @@ void GenerateClassResultDialog::setClassId(const std::string &classId)
|
|||
{
|
||||
mCurrentClassId = classId;
|
||||
mClassImage->setImageTexture(std::string("textures\\levelup\\") + mCurrentClassId + ".dds");
|
||||
mClassName->setCaption(MWBase::Environment::get().getWorld()->getStore().classes.find(mCurrentClassId)->mName);
|
||||
mClassName->setCaption(MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(mCurrentClassId)->mName);
|
||||
}
|
||||
|
||||
// widget controls
|
||||
|
@ -104,6 +104,7 @@ PickClassDialog::PickClassDialog(MWBase::WindowManager& parWindowManager)
|
|||
MyGUI::ButtonPtr okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PickClassDialog::onOkClicked);
|
||||
okButton->setEnabled(false);
|
||||
|
||||
updateClasses();
|
||||
updateStats();
|
||||
|
@ -137,6 +138,9 @@ void PickClassDialog::setClassId(const std::string &classId)
|
|||
if (boost::iequals(*mClassList->getItemDataAt<std::string>(i), classId))
|
||||
{
|
||||
mClassList->setIndexSelected(i);
|
||||
MyGUI::ButtonPtr okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
okButton->setEnabled(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -148,6 +152,8 @@ void PickClassDialog::setClassId(const std::string &classId)
|
|||
|
||||
void PickClassDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mClassList->getIndexSelected() == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
eventDone(this);
|
||||
}
|
||||
|
||||
|
@ -161,6 +167,10 @@ void PickClassDialog::onSelectClass(MyGUI::ListBox* _sender, size_t _index)
|
|||
if (_index == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
|
||||
MyGUI::ButtonPtr okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
okButton->setEnabled(true);
|
||||
|
||||
const std::string *classId = mClassList->getItemDataAt<std::string>(_index);
|
||||
if (boost::iequals(mCurrentClassId, *classId))
|
||||
return;
|
||||
|
@ -175,20 +185,18 @@ void PickClassDialog::updateClasses()
|
|||
{
|
||||
mClassList->removeAllItems();
|
||||
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
ESMS::RecListT<ESM::Class>::MapType::const_iterator it = store.classes.list.begin();
|
||||
ESMS::RecListT<ESM::Class>::MapType::const_iterator end = store.classes.list.end();
|
||||
int index = 0;
|
||||
for (; it != end; ++it)
|
||||
MWWorld::Store<ESM::Class>::iterator it = store.get<ESM::Class>().begin();
|
||||
for (; it != store.get<ESM::Class>().end(); ++it)
|
||||
{
|
||||
const ESM::Class &klass = it->second;
|
||||
bool playable = (klass.mData.mIsPlayable != 0);
|
||||
bool playable = (it->mData.mIsPlayable != 0);
|
||||
if (!playable) // Only display playable classes
|
||||
continue;
|
||||
|
||||
const std::string &id = it->first;
|
||||
mClassList->addItem(klass.mName, id);
|
||||
const std::string &id = it->mId;
|
||||
mClassList->addItem(it->mName, id);
|
||||
if (boost::iequals(id, mCurrentClassId))
|
||||
mClassList->setIndexSelected(index);
|
||||
++index;
|
||||
|
@ -199,8 +207,8 @@ void PickClassDialog::updateStats()
|
|||
{
|
||||
if (mCurrentClassId.empty())
|
||||
return;
|
||||
const ESMS::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Class *klass = store.classes.search(mCurrentClassId);
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Class *klass = store.get<ESM::Class>().search(mCurrentClassId);
|
||||
if (!klass)
|
||||
return;
|
||||
|
||||
|
@ -565,7 +573,7 @@ void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
|||
{
|
||||
delete mAttribDialog;
|
||||
mAttribDialog = new SelectAttributeDialog(mWindowManager);
|
||||
mAttribDialog->setAffectedWidget(_sender);
|
||||
mAffectedAttribute = _sender;
|
||||
mAttribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mAttribDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onAttributeSelected);
|
||||
mAttribDialog->setVisible(true);
|
||||
|
@ -574,18 +582,17 @@ void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
|||
void CreateClassDialog::onAttributeSelected()
|
||||
{
|
||||
ESM::Attribute::AttributeID id = mAttribDialog->getAttributeId();
|
||||
Widgets::MWAttributePtr attribute = mAttribDialog->getAffectedWidget();
|
||||
if (attribute == mFavoriteAttribute0)
|
||||
if (mAffectedAttribute == mFavoriteAttribute0)
|
||||
{
|
||||
if (mFavoriteAttribute1->getAttributeId() == id)
|
||||
mFavoriteAttribute1->setAttributeId(mFavoriteAttribute0->getAttributeId());
|
||||
}
|
||||
else if (attribute == mFavoriteAttribute1)
|
||||
else if (mAffectedAttribute == mFavoriteAttribute1)
|
||||
{
|
||||
if (mFavoriteAttribute0->getAttributeId() == id)
|
||||
mFavoriteAttribute0->setAttributeId(mFavoriteAttribute1->getAttributeId());
|
||||
}
|
||||
attribute->setAttributeId(id);
|
||||
mAffectedAttribute->setAttributeId(id);
|
||||
mWindowManager.removeDialog(mAttribDialog);
|
||||
mAttribDialog = 0;
|
||||
|
||||
|
@ -596,7 +603,7 @@ void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
|||
{
|
||||
delete mSkillDialog;
|
||||
mSkillDialog = new SelectSkillDialog(mWindowManager);
|
||||
mSkillDialog->setAffectedWidget(_sender);
|
||||
mAffectedSkill = _sender;
|
||||
mSkillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSkillSelected);
|
||||
mSkillDialog->setVisible(true);
|
||||
|
@ -605,22 +612,21 @@ void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
|||
void CreateClassDialog::onSkillSelected()
|
||||
{
|
||||
ESM::Skill::SkillEnum id = mSkillDialog->getSkillId();
|
||||
Widgets::MWSkillPtr skill = mSkillDialog->getAffectedWidget();
|
||||
|
||||
// Avoid duplicate skills by swapping any skill field that matches the selected one
|
||||
std::vector<Widgets::MWSkillPtr>::const_iterator end = mSkills.end();
|
||||
for (std::vector<Widgets::MWSkillPtr>::const_iterator it = mSkills.begin(); it != end; ++it)
|
||||
{
|
||||
if (*it == skill)
|
||||
if (*it == mAffectedSkill)
|
||||
continue;
|
||||
if ((*it)->getSkillId() == id)
|
||||
{
|
||||
(*it)->setSkillId(skill->getSkillId());
|
||||
(*it)->setSkillId(mAffectedSkill->getSkillId());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
skill->setSkillId(mSkillDialog->getSkillId());
|
||||
mAffectedSkill->setSkillId(mSkillDialog->getSkillId());
|
||||
mWindowManager.removeDialog(mSkillDialog);
|
||||
mSkillDialog = 0;
|
||||
update();
|
||||
|
@ -643,6 +649,8 @@ void CreateClassDialog::onDescriptionEntered(WindowBase* parWindow)
|
|||
|
||||
void CreateClassDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(getName().size() <= 0)
|
||||
return;
|
||||
eventDone(this);
|
||||
}
|
||||
|
||||
|
|
|
@ -167,8 +167,6 @@ namespace MWGui
|
|||
~SelectAttributeDialog();
|
||||
|
||||
ESM::Attribute::AttributeID getAttributeId() const { return mAttributeId; }
|
||||
Widgets::MWAttributePtr getAffectedWidget() const { return mAffectedWidget; }
|
||||
void setAffectedWidget(Widgets::MWAttributePtr widget) { mAffectedWidget = widget; }
|
||||
|
||||
// Events
|
||||
typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
|
||||
|
@ -188,8 +186,6 @@ namespace MWGui
|
|||
void onCancelClicked(MyGUI::Widget* _sender);
|
||||
|
||||
private:
|
||||
Widgets::MWAttributePtr mAffectedWidget;
|
||||
|
||||
ESM::Attribute::AttributeID mAttributeId;
|
||||
};
|
||||
|
||||
|
@ -200,8 +196,6 @@ namespace MWGui
|
|||
~SelectSkillDialog();
|
||||
|
||||
ESM::Skill::SkillEnum getSkillId() const { return mSkillId; }
|
||||
Widgets::MWSkillPtr getAffectedWidget() const { return mAffectedWidget; }
|
||||
void setAffectedWidget(Widgets::MWSkillPtr widget) { mAffectedWidget = widget; }
|
||||
|
||||
// Events
|
||||
typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
|
||||
|
@ -224,7 +218,6 @@ namespace MWGui
|
|||
Widgets::MWSkillPtr mCombatSkill[9];
|
||||
Widgets::MWSkillPtr mMagicSkill[9];
|
||||
Widgets::MWSkillPtr mStealthSkill[9];
|
||||
Widgets::MWSkillPtr mAffectedWidget;
|
||||
|
||||
ESM::Skill::SkillEnum mSkillId;
|
||||
};
|
||||
|
@ -301,6 +294,9 @@ namespace MWGui
|
|||
DescriptionDialog *mDescDialog;
|
||||
|
||||
ESM::Class::Specialization mSpecializationId;
|
||||
|
||||
Widgets::MWAttributePtr mAffectedAttribute;
|
||||
Widgets::MWSkillPtr mAffectedSkill;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -4,11 +4,10 @@
|
|||
#include <algorithm>
|
||||
#include <fstream>
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include <components/compiler/exception.hpp>
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwscript/extensions.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
@ -93,12 +92,12 @@ namespace MWGui
|
|||
scanner.listKeywords (mNames);
|
||||
|
||||
// identifier
|
||||
const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const MWWorld::ESMStore& store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
for (ESMS::RecListList::const_iterator iter (store.recLists.begin());
|
||||
iter!=store.recLists.end(); ++iter)
|
||||
for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
|
||||
{
|
||||
iter->second->listIdentifier (mNames);
|
||||
it->second->listIdentifier (mNames);
|
||||
}
|
||||
|
||||
// sort
|
||||
|
|
|
@ -127,10 +127,13 @@ void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
|
|||
|
||||
if (isInventory())
|
||||
{
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
// the player is trying to sell an item, check if the merchant accepts it
|
||||
// also, don't allow selling gold (let's be better than Morrowind at this, can we?)
|
||||
if (!MWBase::Environment::get().getWindowManager()->getTradeWindow()->npcAcceptsItem(object) ||
|
||||
MWWorld::Class::get(object).getName(object) == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGold")->getString())
|
||||
MWWorld::Class::get(object).getName(object) == gmst.find("sGold")->getString())
|
||||
{
|
||||
// user notification "i don't buy this item"
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
|
@ -274,7 +277,7 @@ void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
|
|||
if (mPtr.getTypeName() == typeid(ESM::Container).name())
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Container>* ref = mPtr.get<ESM::Container>();
|
||||
if (ref->base->mFlags & ESM::Container::Organic)
|
||||
if (ref->mBase->mFlags & ESM::Container::Organic)
|
||||
{
|
||||
// user notification
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MGUI_CONTAINER_H
|
||||
#define MGUI_CONTAINER_H
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
|
|
|
@ -6,12 +6,15 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/dialoguemanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
#include "dialogue_history.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
@ -19,6 +22,7 @@
|
|||
#include "tradewindow.hpp"
|
||||
#include "spellbuyingwindow.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
#include "travelwindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
@ -27,6 +31,8 @@ using namespace Widgets;
|
|||
*Copied from the internet.
|
||||
*/
|
||||
|
||||
namespace {
|
||||
|
||||
std::string lower_string(const std::string& str)
|
||||
{
|
||||
std::string lowerCase;
|
||||
|
@ -42,16 +48,90 @@ std::string::size_type find_str_ci(const std::string& str, const std::string& su
|
|||
return lower_string(str).find(lower_string(substr),pos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
PersuasionDialog::PersuasionDialog(MWBase::WindowManager &parWindowManager)
|
||||
: WindowModal("openmw_persuasion_dialog.layout", parWindowManager)
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mAdmireButton, "AdmireButton");
|
||||
getWidget(mIntimidateButton, "IntimidateButton");
|
||||
getWidget(mTauntButton, "TauntButton");
|
||||
getWidget(mBribe10Button, "Bribe10Button");
|
||||
getWidget(mBribe100Button, "Bribe100Button");
|
||||
getWidget(mBribe1000Button, "Bribe1000Button");
|
||||
getWidget(mGoldLabel, "GoldLabel");
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onCancel);
|
||||
mAdmireButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mIntimidateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mTauntButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe10Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe100Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
}
|
||||
|
||||
void PersuasionDialog::onCancel(MyGUI::Widget *sender)
|
||||
{
|
||||
setVisible(false);
|
||||
}
|
||||
|
||||
void PersuasionDialog::onPersuade(MyGUI::Widget *sender)
|
||||
{
|
||||
MWBase::MechanicsManager::PersuasionType type;
|
||||
if (sender == mAdmireButton) type = MWBase::MechanicsManager::PT_Admire;
|
||||
else if (sender == mIntimidateButton) type = MWBase::MechanicsManager::PT_Intimidate;
|
||||
else if (sender == mTauntButton) type = MWBase::MechanicsManager::PT_Taunt;
|
||||
else if (sender == mBribe10Button)
|
||||
{
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-10);
|
||||
type = MWBase::MechanicsManager::PT_Bribe10;
|
||||
}
|
||||
else if (sender == mBribe100Button)
|
||||
{
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-100);
|
||||
type = MWBase::MechanicsManager::PT_Bribe100;
|
||||
}
|
||||
else /*if (sender == mBribe1000Button)*/
|
||||
{
|
||||
mWindowManager.getTradeWindow()->addOrRemoveGold(-1000);
|
||||
type = MWBase::MechanicsManager::PT_Bribe1000;
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getDialogueManager()->persuade(type);
|
||||
|
||||
setVisible(false);
|
||||
}
|
||||
|
||||
void PersuasionDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
center();
|
||||
|
||||
int playerGold = mWindowManager.getInventoryWindow()->getPlayerGold();
|
||||
|
||||
mBribe10Button->setEnabled (playerGold >= 10);
|
||||
mBribe100Button->setEnabled (playerGold >= 100);
|
||||
mBribe1000Button->setEnabled (playerGold >= 1000);
|
||||
|
||||
mGoldLabel->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------------
|
||||
|
||||
DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
|
||||
: WindowBase("openmw_dialogue_window.layout", parWindowManager)
|
||||
, mEnabled(true)
|
||||
, mShowTrade(false)
|
||||
, mShowSpells(false)
|
||||
, mPersuasionDialog(parWindowManager)
|
||||
, mEnabled(false)
|
||||
, mServices(0)
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
mPersuasionDialog.setVisible(false);
|
||||
|
||||
//History view
|
||||
getWidget(mHistory, "History");
|
||||
mHistory->setOverflowToTheLeft(true);
|
||||
|
@ -123,18 +203,44 @@ void DialogueWindow::onSelectTopic(std::string topic)
|
|||
{
|
||||
if (!mEnabled) return;
|
||||
|
||||
if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sBarter")->getString())
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if (topic == gmst.find("sBarter")->getString())
|
||||
{
|
||||
/// \todo check if the player is allowed to trade with this actor (e.g. faction rank high enough)?
|
||||
mWindowManager.pushGuiMode(GM_Barter);
|
||||
mWindowManager.getTradeWindow()->startTrade(mPtr);
|
||||
}
|
||||
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString())
|
||||
if (topic == gmst.find("sPersuasion")->getString())
|
||||
{
|
||||
mPersuasionDialog.setVisible(true);
|
||||
}
|
||||
else if (topic == gmst.find("sSpells")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_SpellBuying);
|
||||
mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
|
||||
}
|
||||
|
||||
else if (topic == gmst.find("sTravel")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Travel);
|
||||
mWindowManager.getTravelWindow()->startTravel(mPtr);
|
||||
}
|
||||
else if (topic == gmst.find("sSpellMakingMenuTitle")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_SpellCreation);
|
||||
mWindowManager.startSpellMaking (mPtr);
|
||||
}
|
||||
else if (topic == gmst.find("sEnchanting")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Enchanting);
|
||||
mWindowManager.startEnchanting (mPtr);
|
||||
}
|
||||
else if (topic == gmst.find("sServiceTrainingTitle")->getString())
|
||||
{
|
||||
mWindowManager.pushGuiMode(GM_Training);
|
||||
mWindowManager.startTraining (mPtr);
|
||||
}
|
||||
else
|
||||
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
|
||||
}
|
||||
|
@ -147,7 +253,7 @@ void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
|
|||
setTitle(npcName);
|
||||
|
||||
mTopicsList->clear();
|
||||
mHistory->eraseText(0,mHistory->getTextLength());
|
||||
mHistory->setCaption("");
|
||||
updateOptions();
|
||||
}
|
||||
|
||||
|
@ -155,13 +261,31 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
|||
{
|
||||
mTopicsList->clear();
|
||||
|
||||
bool anyService = mShowTrade||mShowSpells;
|
||||
bool anyService = mServices > 0;
|
||||
|
||||
if (mShowTrade)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sBarter")->getString());
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
if (mShowSpells)
|
||||
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpells")->getString());
|
||||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
mTopicsList->addItem(gmst.find("sPersuasion")->getString());
|
||||
|
||||
if (mServices & Service_Trade)
|
||||
mTopicsList->addItem(gmst.find("sBarter")->getString());
|
||||
|
||||
if (mServices & Service_BuySpells)
|
||||
mTopicsList->addItem(gmst.find("sSpells")->getString());
|
||||
|
||||
if (mServices & Service_Travel)
|
||||
mTopicsList->addItem(gmst.find("sTravel")->getString());
|
||||
|
||||
if (mServices & Service_CreateSpells)
|
||||
mTopicsList->addItem(gmst.find("sSpellmakingMenuTitle")->getString());
|
||||
|
||||
// if (mServices & Service_Enchant)
|
||||
// mTopicsList->addItem(gmst.find("sEnchanting")->getString());
|
||||
|
||||
if (mServices & Service_Training)
|
||||
mTopicsList->addItem(gmst.find("sServiceTrainingTitle")->getString());
|
||||
|
||||
if (anyService)
|
||||
mTopicsList->addSeparator();
|
||||
|
@ -258,15 +382,18 @@ void DialogueWindow::updateOptions()
|
|||
mTopicsList->clear();
|
||||
mHistory->eraseText(0, mHistory->getTextLength());
|
||||
|
||||
mDispositionBar->setProgressRange(100);
|
||||
mDispositionBar->setProgressPosition(40);
|
||||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+std::string("40/100")+"#B29154");
|
||||
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
mDispositionBar->setProgressRange(100);
|
||||
mDispositionBar->setProgressPosition(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr));
|
||||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr))+std::string("/100")+"#B29154");
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::goodbye()
|
||||
{
|
||||
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sGoodbye")->getString());
|
||||
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGoodbye")->getString());
|
||||
mTopicsList->setEnabled(false);
|
||||
mEnabled = false;
|
||||
}
|
||||
|
@ -275,3 +402,17 @@ void DialogueWindow::onReferenceUnavailable()
|
|||
{
|
||||
mWindowManager.removeGuiMode(GM_Dialogue);
|
||||
}
|
||||
|
||||
void DialogueWindow::onFrame()
|
||||
{
|
||||
if(mEnabled && mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
int disp = std::max(0, std::min(100,
|
||||
MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr)
|
||||
+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange()));
|
||||
mDispositionBar->setProgressRange(100);
|
||||
mDispositionBar->setProgressPosition(disp);
|
||||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(disp)+std::string("/100")+"#B29154");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,27 @@ namespace MWGui
|
|||
{
|
||||
class DialogueHistory;
|
||||
|
||||
class PersuasionDialog : public WindowModal
|
||||
{
|
||||
public:
|
||||
PersuasionDialog(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
|
||||
private:
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::Button* mAdmireButton;
|
||||
MyGUI::Button* mIntimidateButton;
|
||||
MyGUI::Button* mTauntButton;
|
||||
MyGUI::Button* mBribe10Button;
|
||||
MyGUI::Button* mBribe100Button;
|
||||
MyGUI::Button* mBribe1000Button;
|
||||
MyGUI::TextBox* mGoldLabel;
|
||||
|
||||
void onCancel (MyGUI::Widget* sender);
|
||||
void onPersuade (MyGUI::Widget* sender);
|
||||
};
|
||||
|
||||
class DialogueWindow: public WindowBase, public ReferenceInterface
|
||||
{
|
||||
public:
|
||||
|
@ -47,11 +68,20 @@ namespace MWGui
|
|||
void addTitle(std::string text);
|
||||
void askQuestion(std::string question);
|
||||
void goodbye();
|
||||
void onFrame();
|
||||
|
||||
// various service button visibilities, depending if the npc/creature talked to has these services
|
||||
// make sure to call these before setKeywords()
|
||||
void setShowTrade(bool show) { mShowTrade = show; }
|
||||
void setShowSpells(bool show) { mShowSpells = show; }
|
||||
void setServices(int services) { mServices = services; }
|
||||
|
||||
enum Services
|
||||
{
|
||||
Service_Trade = 0x01,
|
||||
Service_BuySpells = 0x02,
|
||||
Service_CreateSpells = 0x04,
|
||||
Service_Enchant = 0x08,
|
||||
Service_Training = 0x10,
|
||||
Service_Travel = 0x20
|
||||
};
|
||||
|
||||
protected:
|
||||
void onSelectTopic(std::string topic);
|
||||
|
@ -69,9 +99,7 @@ namespace MWGui
|
|||
*/
|
||||
std::string parseText(std::string text);
|
||||
|
||||
// various service button visibilities, depending if the npc/creature talked to has these services
|
||||
bool mShowTrade;
|
||||
bool mShowSpells;
|
||||
int mServices;
|
||||
|
||||
bool mEnabled;
|
||||
|
||||
|
@ -79,6 +107,8 @@ namespace MWGui
|
|||
Widgets::MWList* mTopicsList;
|
||||
MyGUI::ProgressPtr mDispositionBar;
|
||||
MyGUI::EditPtr mDispositionText;
|
||||
|
||||
PersuasionDialog mPersuasionDialog;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "widgets.hpp"
|
||||
#include "components/esm_store/store.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
|
|
43
apps/openmw/mwgui/enchantingdialog.cpp
Normal file
43
apps/openmw/mwgui/enchantingdialog.cpp
Normal file
|
@ -0,0 +1,43 @@
|
|||
#include "enchantingdialog.hpp"
|
||||
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
|
||||
EnchantingDialog::EnchantingDialog(MWBase::WindowManager &parWindowManager)
|
||||
: WindowBase("openmw_enchanting_dialog.layout", parWindowManager)
|
||||
, EffectEditorBase(parWindowManager)
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mAvailableEffectsList, "AvailableEffects");
|
||||
getWidget(mUsedEffectsView, "UsedEffects");
|
||||
|
||||
setWidgets(mAvailableEffectsList, mUsedEffectsView);
|
||||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onCancelButtonClicked);
|
||||
}
|
||||
|
||||
void EnchantingDialog::open()
|
||||
{
|
||||
center();
|
||||
}
|
||||
|
||||
void EnchantingDialog::startEnchanting (MWWorld::Ptr actor)
|
||||
{
|
||||
mPtr = actor;
|
||||
|
||||
startEditing ();
|
||||
}
|
||||
|
||||
void EnchantingDialog::onReferenceUnavailable ()
|
||||
{
|
||||
mWindowManager.removeGuiMode (GM_Dialogue);
|
||||
mWindowManager.removeGuiMode (GM_Enchanting);
|
||||
}
|
||||
|
||||
void EnchantingDialog::onCancelButtonClicked(MyGUI::Widget* sender)
|
||||
{
|
||||
mWindowManager.removeGuiMode (GM_Enchanting);
|
||||
}
|
||||
}
|
31
apps/openmw/mwgui/enchantingdialog.hpp
Normal file
31
apps/openmw/mwgui/enchantingdialog.hpp
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifndef MWGUI_ENCHANTINGDIALOG_H
|
||||
#define MWGUI_ENCHANTINGDIALOG_H
|
||||
|
||||
#include "window_base.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
#include "spellcreationdialog.hpp"
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
class EnchantingDialog : public WindowBase, public ReferenceInterface, public EffectEditorBase
|
||||
{
|
||||
public:
|
||||
EnchantingDialog(MWBase::WindowManager& parWindowManager);
|
||||
|
||||
virtual void open();
|
||||
void startEnchanting(MWWorld::Ptr actor);
|
||||
|
||||
protected:
|
||||
virtual void onReferenceUnavailable();
|
||||
|
||||
void onCancelButtonClicked(MyGUI::Widget* sender);
|
||||
|
||||
MyGUI::Button* mCancelButton;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
|
@ -245,15 +245,7 @@ void HUD::onWorldClicked(MyGUI::Widget* _sender)
|
|||
return;
|
||||
|
||||
std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle();
|
||||
MWWorld::Ptr object;
|
||||
try
|
||||
{
|
||||
object = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle);
|
||||
}
|
||||
catch (std::exception& /* e */)
|
||||
{
|
||||
return;
|
||||
}
|
||||
MWWorld::Ptr object = MWBase::Environment::get().getWorld()->searchPtrViaHandle(handle);
|
||||
|
||||
if (mode == GM_Console)
|
||||
MWBase::Environment::get().getWindowManager()->getConsole()->setSelectedObject(object);
|
||||
|
@ -349,7 +341,9 @@ void HUD::onResChange(int width, int height)
|
|||
|
||||
void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
|
||||
std::string spellName = spell->mName;
|
||||
if (spellName != mSpellName && mSpellVisible)
|
||||
{
|
||||
|
@ -369,7 +363,9 @@ void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
|||
mSpellBox->setUserString("Spell", spellId);
|
||||
|
||||
// use the icon of the first effect
|
||||
const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().magicEffects.find(spell->mEffects.mList.front().mEffectID);
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(spell->mEffects.mList.front().mEffectID);
|
||||
|
||||
std::string icon = effect->mIcon;
|
||||
int slashPos = icon.find("\\");
|
||||
icon.insert(slashPos+1, "b_");
|
||||
|
|
|
@ -28,6 +28,10 @@ namespace MWGui
|
|||
|
||||
MWWorld::Ptr getAvatarSelectedItem(int x, int y);
|
||||
|
||||
void rebuildAvatar() {
|
||||
mPreview.rebuild();
|
||||
}
|
||||
|
||||
protected:
|
||||
MyGUI::Widget* mAvatar;
|
||||
MyGUI::ImageBox* mAvatarImage;
|
||||
|
|
|
@ -85,6 +85,7 @@ MWGui::JournalWindow::JournalWindow (MWBase::WindowManager& parWindowManager)
|
|||
: WindowBase("openmw_journal.layout", parWindowManager)
|
||||
, mLastPos(0)
|
||||
, mVisible(false)
|
||||
, mPageNumber(0)
|
||||
{
|
||||
//setCoord(0,0,498, 342);
|
||||
center();
|
||||
|
|
|
@ -8,14 +8,12 @@
|
|||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
#include "../mwmechanics/stat.hpp"
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
|
@ -110,7 +108,8 @@ namespace MWGui
|
|||
|
||||
void LevelupDialog::open()
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer().getPlayer();
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
MWWorld::Ptr player = world->getPlayer().getPlayer();
|
||||
MWMechanics::CreatureStats& creatureStats = MWWorld::Class::get(player).getCreatureStats (player);
|
||||
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
|
||||
|
||||
|
@ -121,17 +120,13 @@ namespace MWGui
|
|||
|
||||
setAttributeValues();
|
||||
|
||||
const ESM::NPC *playerData = player.get<ESM::NPC>()->mBase;
|
||||
|
||||
// set class image
|
||||
const ESM::Class& playerClass = MWBase::Environment::get().getWorld ()->getPlayer ().getClass ();
|
||||
// retrieve the ID to this class
|
||||
std::string classId;
|
||||
std::map<std::string, ESM::Class> list = MWBase::Environment::get().getWorld()->getStore ().classes.list;
|
||||
for (std::map<std::string, ESM::Class>::iterator it = list.begin(); it != list.end(); ++it)
|
||||
{
|
||||
if (playerClass.mName == it->second.mName)
|
||||
classId = it->first;
|
||||
}
|
||||
mClassImage->setImageTexture ("textures\\levelup\\" + classId + ".dds");
|
||||
const ESM::Class *cls =
|
||||
world->getStore().get<ESM::Class>().find(playerData->mClass);
|
||||
|
||||
mClassImage->setImageTexture ("textures\\levelup\\" + cls->mId + ".dds");
|
||||
|
||||
/// \todo replace this with INI-imported texts
|
||||
int level = creatureStats.getLevel ()+1;
|
||||
|
|
|
@ -128,4 +128,10 @@ void MWList::onItemSelected(MyGUI::Widget* _sender)
|
|||
std::string name = static_cast<MyGUI::Button*>(_sender)->getCaption();
|
||||
|
||||
eventItemSelected(name);
|
||||
eventWidgetSelected(_sender);
|
||||
}
|
||||
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
return mScrollView->findWidget (getName() + "_item_" + name);
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace MWGui
|
|||
MWList();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate1<std::string> EventHandle_String;
|
||||
typedef MyGUI::delegates::CMultiDelegate1<MyGUI::Widget*> EventHandle_Widget;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
|
@ -25,6 +26,13 @@ namespace MWGui
|
|||
*/
|
||||
EventHandle_String eventItemSelected;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(MyGUI::Widget* sender)
|
||||
*/
|
||||
EventHandle_Widget eventWidgetSelected;
|
||||
|
||||
|
||||
/**
|
||||
* Call after the size of the list changed, or items were inserted/removed
|
||||
*/
|
||||
|
@ -38,6 +46,9 @@ namespace MWGui
|
|||
std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is
|
||||
void clear();
|
||||
|
||||
MyGUI::Widget* getItemWidget(const std::string& name);
|
||||
///< get widget for an item name, useful to set up tooltip
|
||||
|
||||
protected:
|
||||
void initialiseOverride();
|
||||
|
||||
|
|
|
@ -6,10 +6,13 @@
|
|||
#include <OgreCompositorChain.h>
|
||||
#include <OgreMaterial.h>
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include <openengine/ogre/fader.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
|
@ -106,6 +109,7 @@ namespace MWGui
|
|||
|
||||
if (mTimer.getMilliseconds () > mLastRenderTime + (1.f/loadingScreenFps) * 1000.f)
|
||||
{
|
||||
float dt = mTimer.getMilliseconds () - mLastRenderTime;
|
||||
mLastRenderTime = mTimer.getMilliseconds ();
|
||||
|
||||
if (mFirstLoad && mTimer.getMilliseconds () > mLastWallpaperChangeTime + 3000*1)
|
||||
|
@ -151,6 +155,8 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
MWBase::Environment::get().getWorld ()->getFader ()->update (dt);
|
||||
|
||||
mWindow->update();
|
||||
|
||||
if (!hasCompositor)
|
||||
|
@ -207,20 +213,22 @@ namespace MWGui
|
|||
|
||||
void LoadingScreen::changeWallpaper ()
|
||||
{
|
||||
/// \todo use a directory listing here
|
||||
std::vector<std::string> splash;
|
||||
splash.push_back ("Splash_Bonelord.tga");
|
||||
splash.push_back ("Splash_ClannDaddy.tga");
|
||||
splash.push_back ("Splash_Clannfear.tga");
|
||||
splash.push_back ("Splash_Daedroth.tga");
|
||||
splash.push_back ("Splash_Hunger.tga");
|
||||
splash.push_back ("Splash_KwamaWarrior.tga");
|
||||
splash.push_back ("Splash_Netch.tga");
|
||||
splash.push_back ("Splash_NixHound.tga");
|
||||
splash.push_back ("Splash_Siltstriker.tga");
|
||||
splash.push_back ("Splash_Skeleton.tga");
|
||||
splash.push_back ("Splash_SphereCenturion.tga");
|
||||
|
||||
mBackgroundImage->setImageTexture (splash[rand() % splash.size()]);
|
||||
Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false);
|
||||
for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it)
|
||||
{
|
||||
if (it->size() < 6)
|
||||
continue;
|
||||
std::string start = it->substr(0, 6);
|
||||
boost::to_lower(start);
|
||||
|
||||
if (start == "splash")
|
||||
splash.push_back (*it);
|
||||
}
|
||||
std::string randomSplash = splash[rand() % splash.size()];
|
||||
|
||||
Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, "General");
|
||||
mBackgroundImage->setImageTexture (randomSplash);
|
||||
}
|
||||
}
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue