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@ -608,6 +608,9 @@ namespace SceneUtil
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public:
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LightManagerCullCallback(LightManager* lightManager)
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{
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if (!lightManager->getUBOManager())
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return;
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for (size_t i = 0; i < mStateSet.size(); ++i)
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{
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auto& buffer = lightManager->getUBOManager()->getLightBuffer(i);
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