mirror of https://github.com/OpenMW/openmw.git
Recharge items outside of player's inventory (bug #4077)
parent
9a27714766
commit
c51aba0b13
@ -0,0 +1,92 @@
|
||||
#include "recharge.hpp"
|
||||
|
||||
#include <components/misc/rng.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "creaturestats.hpp"
|
||||
#include "actorutil.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
|
||||
bool rechargeItem(const MWWorld::Ptr &item, const float maxCharge, const float duration)
|
||||
{
|
||||
float charge = item.getCellRef().getEnchantmentCharge();
|
||||
if (charge == -1 || charge == maxCharge)
|
||||
return false;
|
||||
|
||||
static const float fMagicItemRechargePerSecond = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find(
|
||||
"fMagicItemRechargePerSecond")->mValue.getFloat();
|
||||
|
||||
item.getCellRef().setEnchantmentCharge(std::min(charge + fMagicItemRechargePerSecond * duration, maxCharge));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rechargeItem(const MWWorld::Ptr &item, const MWWorld::Ptr &gem)
|
||||
{
|
||||
if (!gem.getRefData().getCount())
|
||||
return false;
|
||||
|
||||
MWWorld::Ptr player = MWMechanics::getPlayer();
|
||||
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
|
||||
|
||||
float luckTerm = 0.1f * stats.getAttribute(ESM::Attribute::Luck).getModified();
|
||||
if (luckTerm < 1 || luckTerm > 10)
|
||||
luckTerm = 1;
|
||||
|
||||
float intelligenceTerm = 0.2f * stats.getAttribute(ESM::Attribute::Intelligence).getModified();
|
||||
|
||||
if (intelligenceTerm > 20)
|
||||
intelligenceTerm = 20;
|
||||
if (intelligenceTerm < 1)
|
||||
intelligenceTerm = 1;
|
||||
|
||||
float x = (player.getClass().getSkill(player, ESM::Skill::Enchant) + intelligenceTerm + luckTerm) * stats.getFatigueTerm();
|
||||
int roll = Misc::Rng::roll0to99();
|
||||
if (roll < x)
|
||||
{
|
||||
std::string soul = gem.getCellRef().getSoul();
|
||||
const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(soul);
|
||||
|
||||
float restored = creature->mData.mSoul * (roll / x);
|
||||
|
||||
const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(
|
||||
item.getClass().getEnchantment(item));
|
||||
item.getCellRef().setEnchantmentCharge(
|
||||
std::min(item.getCellRef().getEnchantmentCharge() + restored, static_cast<float>(enchantment->mData.mCharge)));
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->playSound("Enchant Success");
|
||||
|
||||
player.getClass().getContainerStore(player).restack(item);
|
||||
}
|
||||
else
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->playSound("Enchant Fail");
|
||||
}
|
||||
|
||||
player.getClass().skillUsageSucceeded (player, ESM::Skill::Enchant, 0);
|
||||
gem.getContainerStore()->remove(gem, 1, player);
|
||||
|
||||
if (gem.getRefData().getCount() == 0)
|
||||
{
|
||||
std::string message = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sNotifyMessage51")->mValue.getString();
|
||||
message = Misc::StringUtils::format(message, gem.getClass().getName(gem));
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->messageBox(message);
|
||||
|
||||
// special case: readd Azura's Star
|
||||
if (Misc::StringUtils::ciEqual(gem.get<ESM::Miscellaneous>()->mBase->mId, "Misc_SoulGem_Azura"))
|
||||
player.getClass().getContainerStore(player).add("Misc_SoulGem_Azura", 1, player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
#ifndef MWMECHANICS_RECHARGE_H
|
||||
#define MWMECHANICS_RECHARGE_H
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
|
||||
bool rechargeItem(const MWWorld::Ptr &item, const float maxCharge, const float duration);
|
||||
|
||||
bool rechargeItem(const MWWorld::Ptr &item, const MWWorld::Ptr &gem);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue