mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 15:29:55 +00:00
Merge branch 'dead_code' into 'master'
Remove dead code See merge request OpenMW/openmw!4412
This commit is contained in:
commit
c60e0539cc
8 changed files with 6 additions and 67 deletions
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@ -686,11 +686,6 @@ namespace MWRender
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updateAmbient();
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updateAmbient();
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}
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}
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void RenderingManager::skySetDate(int day, int month)
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{
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mSky->setDate(day, month);
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}
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int RenderingManager::skyGetMasserPhase() const
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int RenderingManager::skyGetMasserPhase() const
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{
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{
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return mSky->getMasserPhase();
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return mSky->getMasserPhase();
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@ -135,7 +135,6 @@ namespace MWRender
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void setAmbientColour(const osg::Vec4f& colour);
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void setAmbientColour(const osg::Vec4f& colour);
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void skySetDate(int day, int month);
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int skyGetMasserPhase() const;
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int skyGetMasserPhase() const;
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int skyGetSecundaPhase() const;
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int skyGetSecundaPhase() const;
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void skySetMoonColour(bool red);
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void skySetMoonColour(bool red);
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@ -238,11 +238,8 @@ namespace MWRender
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, mAtmosphereNightRoll(0.f)
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, mAtmosphereNightRoll(0.f)
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, mCreated(false)
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, mCreated(false)
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, mIsStorm(false)
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, mIsStorm(false)
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, mDay(0)
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, mMonth(0)
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, mTimescaleClouds(Fallback::Map::getBool("Weather_Timescale_Clouds"))
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, mTimescaleClouds(Fallback::Map::getBool("Weather_Timescale_Clouds"))
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, mCloudAnimationTimer(0.f)
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, mCloudAnimationTimer(0.f)
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, mRainTimer(0.f)
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, mStormParticleDirection(MWWorld::Weather::defaultDirection())
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, mStormParticleDirection(MWWorld::Weather::defaultDirection())
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, mStormDirection(MWWorld::Weather::defaultDirection())
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, mStormDirection(MWWorld::Weather::defaultDirection())
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, mClouds()
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, mClouds()
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@ -250,8 +247,6 @@ namespace MWRender
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, mCloudBlendFactor(0.f)
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, mCloudBlendFactor(0.f)
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, mCloudSpeed(0.f)
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, mCloudSpeed(0.f)
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, mStarsOpacity(0.f)
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, mStarsOpacity(0.f)
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, mRemainingTransitionTime(0.f)
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, mRainEnabled(false)
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, mRainSpeed(0.f)
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, mRainSpeed(0.f)
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, mRainDiameter(0.f)
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, mRainDiameter(0.f)
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, mRainMinHeight(0.f)
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, mRainMinHeight(0.f)
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@ -263,7 +258,6 @@ namespace MWRender
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, mWindSpeed(0.f)
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, mWindSpeed(0.f)
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, mBaseWindSpeed(0.f)
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, mBaseWindSpeed(0.f)
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, mEnabled(true)
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, mEnabled(true)
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, mSunEnabled(true)
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, mSunglareEnabled(true)
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, mSunglareEnabled(true)
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, mPrecipitationAlpha(0.f)
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, mPrecipitationAlpha(0.f)
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, mDirtyParticlesEffect(false)
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, mDirtyParticlesEffect(false)
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@ -921,12 +915,6 @@ namespace MWRender
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mSecunda->setState(state);
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mSecunda->setState(state);
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}
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}
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void SkyManager::setDate(int day, int month)
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{
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mDay = day;
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mMonth = month;
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}
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void SkyManager::setGlareTimeOfDayFade(float val)
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void SkyManager::setGlareTimeOfDayFade(float val)
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{
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{
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mSun->setGlareTimeOfDayFade(val);
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mSun->setGlareTimeOfDayFade(val);
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@ -54,12 +54,6 @@ namespace MWRender
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void setEnabled(bool enabled);
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void setEnabled(bool enabled);
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void setHour(double hour);
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///< will be called even when sky is disabled.
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void setDate(int day, int month);
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///< will be called even when sky is disabled.
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int getMasserPhase() const;
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int getMasserPhase() const;
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///< 0 new moon, 1 waxing or waning cresecent, 2 waxing or waning half,
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///< 0 new moon, 1 waxing or waning cresecent, 2 waxing or waning half,
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/// 3 waxing or waning gibbous, 4 full moon
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/// 3 waxing or waning gibbous, 4 full moon
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@ -85,8 +79,6 @@ namespace MWRender
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float getPrecipitationAlpha() const;
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float getPrecipitationAlpha() const;
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void setRainSpeed(float speed);
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void setStormParticleDirection(const osg::Vec3f& direction);
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void setStormParticleDirection(const osg::Vec3f& direction);
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void setSunDirection(const osg::Vec3f& direction);
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void setSunDirection(const osg::Vec3f& direction);
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@ -165,14 +157,9 @@ namespace MWRender
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bool mIsStorm;
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bool mIsStorm;
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int mDay;
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int mMonth;
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bool mTimescaleClouds;
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bool mTimescaleClouds;
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float mCloudAnimationTimer;
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float mCloudAnimationTimer;
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float mRainTimer;
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// particle system rotation is independent of cloud rotation internally
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// particle system rotation is independent of cloud rotation internally
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osg::Vec3f mStormParticleDirection;
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osg::Vec3f mStormParticleDirection;
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osg::Vec3f mStormDirection;
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osg::Vec3f mStormDirection;
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@ -190,9 +177,6 @@ namespace MWRender
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VFS::Path::Normalized mCurrentParticleEffect;
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VFS::Path::Normalized mCurrentParticleEffect;
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float mRemainingTransitionTime;
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bool mRainEnabled;
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std::string mRainEffect;
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std::string mRainEffect;
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float mRainSpeed;
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float mRainSpeed;
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float mRainDiameter;
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float mRainDiameter;
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@ -206,7 +190,6 @@ namespace MWRender
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float mBaseWindSpeed;
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float mBaseWindSpeed;
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bool mEnabled;
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bool mEnabled;
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bool mSunEnabled;
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bool mSunglareEnabled;
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bool mSunglareEnabled;
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float mPrecipitationAlpha;
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float mPrecipitationAlpha;
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@ -183,22 +183,19 @@ namespace MWWorld
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return months[month];
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return months[month];
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}
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}
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bool DateTimeManager::updateGlobalFloat(GlobalVariableName name, float value)
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void DateTimeManager::updateGlobalFloat(GlobalVariableName name, float value)
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{
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{
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if (name == Globals::sGameHour)
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if (name == Globals::sGameHour)
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{
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{
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setHour(value);
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setHour(value);
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return true;
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}
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}
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else if (name == Globals::sDay)
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else if (name == Globals::sDay)
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{
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{
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setDay(static_cast<int>(value));
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setDay(static_cast<int>(value));
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return true;
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}
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}
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else if (name == Globals::sMonth)
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else if (name == Globals::sMonth)
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{
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{
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setMonth(static_cast<int>(value));
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setMonth(static_cast<int>(value));
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return true;
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}
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}
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else if (name == Globals::sYear)
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else if (name == Globals::sYear)
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{
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{
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@ -212,26 +209,21 @@ namespace MWWorld
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{
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{
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mDaysPassed = static_cast<int>(value);
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mDaysPassed = static_cast<int>(value);
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}
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}
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return false;
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}
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}
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bool DateTimeManager::updateGlobalInt(GlobalVariableName name, int value)
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void DateTimeManager::updateGlobalInt(GlobalVariableName name, int value)
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{
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{
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if (name == Globals::sGameHour)
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if (name == Globals::sGameHour)
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{
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{
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setHour(static_cast<float>(value));
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setHour(static_cast<float>(value));
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return true;
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}
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}
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else if (name == Globals::sDay)
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else if (name == Globals::sDay)
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{
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{
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setDay(value);
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setDay(value);
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return true;
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}
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}
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else if (name == Globals::sMonth)
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else if (name == Globals::sMonth)
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{
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{
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setMonth(value);
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setMonth(value);
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return true;
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}
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}
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else if (name == Globals::sYear)
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else if (name == Globals::sYear)
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{
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{
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@ -245,8 +237,6 @@ namespace MWWorld
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{
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{
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mDaysPassed = value;
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mDaysPassed = value;
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}
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}
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return false;
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}
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}
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void DateTimeManager::setSimulationTimeScale(float scale)
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void DateTimeManager::setSimulationTimeScale(float scale)
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@ -53,8 +53,8 @@ namespace MWWorld
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private:
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private:
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friend class World;
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friend class World;
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void setup(Globals& globalVariables);
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void setup(Globals& globalVariables);
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bool updateGlobalInt(GlobalVariableName name, int value);
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void updateGlobalInt(GlobalVariableName name, int value);
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bool updateGlobalFloat(GlobalVariableName name, float value);
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void updateGlobalFloat(GlobalVariableName name, float value);
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void advanceTime(double hours, Globals& globalVariables);
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void advanceTime(double hours, Globals& globalVariables);
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void setHour(double hour);
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void setHour(double hour);
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@ -241,7 +241,6 @@ namespace MWWorld
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{
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{
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if (mSky && (isCellExterior() || isCellQuasiExterior()))
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if (mSky && (isCellExterior() || isCellQuasiExterior()))
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{
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{
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updateSkyDate();
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mRendering->setSkyEnabled(true);
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mRendering->setSkyEnabled(true);
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}
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}
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else
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else
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@ -635,19 +634,13 @@ namespace MWWorld
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void World::setGlobalInt(GlobalVariableName name, int value)
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void World::setGlobalInt(GlobalVariableName name, int value)
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{
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{
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bool dateUpdated = mTimeManager->updateGlobalInt(name, value);
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mTimeManager->updateGlobalInt(name, value);
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if (dateUpdated)
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updateSkyDate();
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mGlobalVariables[name].setInteger(value);
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mGlobalVariables[name].setInteger(value);
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}
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}
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void World::setGlobalFloat(GlobalVariableName name, float value)
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void World::setGlobalFloat(GlobalVariableName name, float value)
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{
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{
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bool dateUpdated = mTimeManager->updateGlobalFloat(name, value);
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mTimeManager->updateGlobalFloat(name, value);
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if (dateUpdated)
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updateSkyDate();
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mGlobalVariables[name].setFloat(value);
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mGlobalVariables[name].setFloat(value);
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}
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}
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@ -921,7 +914,6 @@ namespace MWWorld
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mWeatherManager->advanceTime(hours, incremental);
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mWeatherManager->advanceTime(hours, incremental);
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mTimeManager->advanceTime(hours, mGlobalVariables);
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mTimeManager->advanceTime(hours, mGlobalVariables);
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updateSkyDate();
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if (!incremental)
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if (!incremental)
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{
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{
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@ -3854,12 +3846,6 @@ namespace MWWorld
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mWorldScene->reportStats(frameNumber, stats);
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mWorldScene->reportStats(frameNumber, stats);
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}
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}
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void World::updateSkyDate()
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{
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ESM::EpochTimeStamp currentDate = mTimeManager->getEpochTimeStamp();
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mRendering->skySetDate(currentDate.mDay, currentDate.mMonth);
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}
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std::vector<MWWorld::Ptr> World::getAll(const ESM::RefId& id)
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std::vector<MWWorld::Ptr> World::getAll(const ESM::RefId& id)
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{
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{
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return mWorldModel.getAll(id);
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return mWorldModel.getAll(id);
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@ -172,8 +172,6 @@ namespace MWWorld
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void fillGlobalVariables();
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void fillGlobalVariables();
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void updateSkyDate();
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void loadContentFiles(const Files::Collections& fileCollections, const std::vector<std::string>& content,
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void loadContentFiles(const Files::Collections& fileCollections, const std::vector<std::string>& content,
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ToUTF8::Utf8Encoder* encoder, Loading::Listener* listener);
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ToUTF8::Utf8Encoder* encoder, Loading::Listener* listener);
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