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Merge branch 'optimize_off_mesh_connections' into 'master'
Optimize off mesh connections See merge request OpenMW/openmw!969 (cherry picked from commit9dcea247d2)3e98db8dFix styleguide7f65a2c4Remove unused code81e569c3Move OffMeshConnectionsManager implementation into cppa8ba9a0eCleanup unused tile positions from OffMeshConnectionsManagerff1af5e8Use only off mesh connections starting or ending in a given tile1552e7e3Add pathgrid edges as one direction off mesh connection
This commit is contained in:
parent
0394f848cd
commit
c68cecb1eb
5 changed files with 105 additions and 83 deletions
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@ -183,6 +183,7 @@ add_component_dir(detournavigator
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raycast
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raycast
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navmeshtileview
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navmeshtileview
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oscillatingrecastmeshobject
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oscillatingrecastmeshobject
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offmeshconnectionsmanager
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)
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)
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set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
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set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
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@ -389,7 +389,7 @@ namespace
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const auto offMeshConVerts = getOffMeshVerts(offMeshConnections);
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const auto offMeshConVerts = getOffMeshVerts(offMeshConnections);
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const std::vector<float> offMeshConRad(offMeshConnections.size(), getRadius(settings, agentHalfExtents));
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const std::vector<float> offMeshConRad(offMeshConnections.size(), getRadius(settings, agentHalfExtents));
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const std::vector<unsigned char> offMeshConDir(offMeshConnections.size(), DT_OFFMESH_CON_BIDIR);
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const std::vector<unsigned char> offMeshConDir(offMeshConnections.size(), 0);
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const std::vector<unsigned char> offMeshConAreas = getOffMeshConAreas(offMeshConnections);
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const std::vector<unsigned char> offMeshConAreas = getOffMeshConAreas(offMeshConnections);
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const std::vector<unsigned short> offMeshConFlags = getOffMeshFlags(offMeshConnections);
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const std::vector<unsigned short> offMeshConFlags = getOffMeshFlags(offMeshConnections);
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@ -55,12 +55,10 @@ namespace DetourNavigator
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{
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{
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if (addObject(id, static_cast<const ObjectShapes&>(shapes), transform))
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if (addObject(id, static_cast<const ObjectShapes&>(shapes), transform))
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{
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{
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mNavMeshManager.addOffMeshConnection(
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const osg::Vec3f start = toNavMeshCoordinates(mSettings, shapes.mConnectionStart);
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id,
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const osg::Vec3f end = toNavMeshCoordinates(mSettings, shapes.mConnectionEnd);
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toNavMeshCoordinates(mSettings, shapes.mConnectionStart),
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mNavMeshManager.addOffMeshConnection(id, start, end, AreaType_door);
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toNavMeshCoordinates(mSettings, shapes.mConnectionEnd),
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mNavMeshManager.addOffMeshConnection(id, end, start, AreaType_door);
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AreaType_door
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);
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return true;
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return true;
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}
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}
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return false;
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return false;
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95
components/detournavigator/offmeshconnectionsmanager.cpp
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95
components/detournavigator/offmeshconnectionsmanager.cpp
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@ -0,0 +1,95 @@
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#include "offmeshconnectionsmanager.hpp"
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#include "settings.hpp"
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#include "settingsutils.hpp"
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#include "tileposition.hpp"
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#include "objectid.hpp"
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#include "offmeshconnection.hpp"
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#include <algorithm>
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#include <vector>
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#include <set>
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namespace DetourNavigator
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{
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OffMeshConnectionsManager::OffMeshConnectionsManager(const Settings& settings)
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: mSettings(settings)
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{}
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void OffMeshConnectionsManager::add(const ObjectId id, const OffMeshConnection& value)
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{
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const auto values = mValues.lock();
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values->mById.insert(std::make_pair(id, value));
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const auto startTilePosition = getTilePosition(mSettings, value.mStart);
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const auto endTilePosition = getTilePosition(mSettings, value.mEnd);
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values->mByTilePosition[startTilePosition].insert(id);
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if (startTilePosition != endTilePosition)
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values->mByTilePosition[endTilePosition].insert(id);
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}
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std::set<TilePosition> OffMeshConnectionsManager::remove(const ObjectId id)
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{
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const auto values = mValues.lock();
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const auto byId = values->mById.equal_range(id);
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if (byId.first == byId.second)
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return {};
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std::set<TilePosition> removed;
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std::for_each(byId.first, byId.second, [&] (const auto& v) {
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const auto startTilePosition = getTilePosition(mSettings, v.second.mStart);
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const auto endTilePosition = getTilePosition(mSettings, v.second.mEnd);
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removed.emplace(startTilePosition);
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if (startTilePosition != endTilePosition)
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removed.emplace(endTilePosition);
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});
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for (const TilePosition& tilePosition : removed)
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{
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const auto it = values->mByTilePosition.find(tilePosition);
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if (it == values->mByTilePosition.end())
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continue;
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it->second.erase(id);
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if (it->second.empty())
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values->mByTilePosition.erase(it);
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}
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values->mById.erase(byId.first, byId.second);
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return removed;
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}
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std::vector<OffMeshConnection> OffMeshConnectionsManager::get(const TilePosition& tilePosition)
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{
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std::vector<OffMeshConnection> result;
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const auto values = mValues.lock();
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const auto itByTilePosition = values->mByTilePosition.find(tilePosition);
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if (itByTilePosition == values->mByTilePosition.end())
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return result;
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std::for_each(itByTilePosition->second.begin(), itByTilePosition->second.end(),
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[&] (const ObjectId v)
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{
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const auto byId = values->mById.equal_range(v);
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std::for_each(byId.first, byId.second, [&] (const auto& v)
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{
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if (getTilePosition(mSettings, v.second.mStart) == tilePosition
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|| getTilePosition(mSettings, v.second.mEnd) == tilePosition)
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result.push_back(v.second);
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});
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});
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std::sort(result.begin(), result.end());
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return result;
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}
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}
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@ -2,16 +2,12 @@
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_OFFMESHCONNECTIONSMANAGER_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_OFFMESHCONNECTIONSMANAGER_H
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#include "settings.hpp"
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#include "settings.hpp"
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#include "settingsutils.hpp"
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#include "tileposition.hpp"
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#include "tileposition.hpp"
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#include "objectid.hpp"
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#include "objectid.hpp"
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#include "offmeshconnection.hpp"
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#include "offmeshconnection.hpp"
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#include <components/misc/guarded.hpp>
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#include <components/misc/guarded.hpp>
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#include <osg/Vec3f>
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#include <algorithm>
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#include <map>
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#include <map>
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#include <unordered_set>
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#include <unordered_set>
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#include <vector>
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#include <vector>
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@ -22,73 +18,13 @@ namespace DetourNavigator
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class OffMeshConnectionsManager
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class OffMeshConnectionsManager
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{
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{
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public:
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public:
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OffMeshConnectionsManager(const Settings& settings)
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OffMeshConnectionsManager(const Settings& settings);
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: mSettings(settings)
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{}
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void add(const ObjectId id, const OffMeshConnection& value)
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void add(const ObjectId id, const OffMeshConnection& value);
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{
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const auto values = mValues.lock();
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values->mById.insert(std::make_pair(id, value));
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std::set<TilePosition> remove(const ObjectId id);
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const auto startTilePosition = getTilePosition(mSettings, value.mStart);
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std::vector<OffMeshConnection> get(const TilePosition& tilePosition);
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const auto endTilePosition = getTilePosition(mSettings, value.mEnd);
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values->mByTilePosition[startTilePosition].insert(id);
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if (startTilePosition != endTilePosition)
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values->mByTilePosition[endTilePosition].insert(id);
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}
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std::set<TilePosition> remove(const ObjectId id)
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{
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const auto values = mValues.lock();
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const auto byId = values->mById.equal_range(id);
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if (byId.first == byId.second) {
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return {};
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}
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std::set<TilePosition> removed;
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std::for_each(byId.first, byId.second, [&] (const auto& v) {
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const auto startTilePosition = getTilePosition(mSettings, v.second.mStart);
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const auto endTilePosition = getTilePosition(mSettings, v.second.mEnd);
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removed.emplace(startTilePosition);
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if (startTilePosition != endTilePosition)
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removed.emplace(endTilePosition);
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});
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values->mById.erase(byId.first, byId.second);
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return removed;
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}
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std::vector<OffMeshConnection> get(const TilePosition& tilePosition)
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{
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std::vector<OffMeshConnection> result;
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const auto values = mValues.lock();
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const auto itByTilePosition = values->mByTilePosition.find(tilePosition);
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if (itByTilePosition == values->mByTilePosition.end())
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return result;
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std::for_each(itByTilePosition->second.begin(), itByTilePosition->second.end(),
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[&] (const ObjectId v)
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{
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const auto byId = values->mById.equal_range(v);
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std::for_each(byId.first, byId.second, [&] (const auto& v) { result.push_back(v.second); });
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});
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std::sort(result.begin(), result.end());
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return result;
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}
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private:
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private:
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struct Values
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struct Values
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@ -99,14 +35,6 @@ namespace DetourNavigator
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const Settings& mSettings;
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const Settings& mSettings;
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Misc::ScopeGuarded<Values> mValues;
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Misc::ScopeGuarded<Values> mValues;
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void removeByTilePosition(std::map<TilePosition, std::unordered_set<ObjectId>>& valuesByTilePosition,
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const TilePosition& tilePosition, const ObjectId id)
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{
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const auto it = valuesByTilePosition.find(tilePosition);
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if (it != valuesByTilePosition.end())
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it->second.erase(id);
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}
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};
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};
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}
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}
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