mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-29 17:45:34 +00:00
Minor header cleanup
This has been done via CLion's "unused include directive", set to "detect completely unused".
This commit is contained in:
parent
a5acc22954
commit
c7a3f43915
24 changed files with 4 additions and 44 deletions
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@ -33,7 +33,6 @@
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#include <limits>
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#include <map>
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#include <memory>
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#include <osg/ref_ptr>
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#include <ostream>
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#include <string>
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#include <string_view>
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@ -25,7 +25,6 @@
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#include <apps/opencs/model/world/refcollection.hpp>
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#include <apps/opencs/model/world/refidcollection.hpp>
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#include <apps/opencs/model/world/refiddata.hpp>
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#include <apps/opencs/model/world/subcellcollection.hpp>
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#include <apps/opencs/model/world/universalid.hpp>
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#include <components/esm/esmcommon.hpp>
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@ -39,7 +38,6 @@
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#include <components/misc/strings/lower.hpp>
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#include "../world/cellcoordinates.hpp"
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#include "../world/infocollection.hpp"
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#include "document.hpp"
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@ -4,7 +4,6 @@
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#include <stdexcept>
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#include <utility>
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#include "../world/columns.hpp"
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#include "../world/idtablebase.hpp"
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CSMFilter::ValueNode::ValueNode(int columnId, Type lowerType, Type upperType, double lower, double upper)
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@ -7,11 +7,6 @@
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#include <vector>
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#include "../doc/document.hpp"
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#include "../doc/operation.hpp"
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#include "../doc/state.hpp"
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#include "../world/data.hpp"
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#include "../world/universalid.hpp"
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#include "birthsigncheck.hpp"
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#include "bodypartcheck.hpp"
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@ -23,10 +23,6 @@
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#include "../../model/doc/document.hpp"
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#include "../../model/doc/documentmanager.hpp"
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#include "../../model/doc/state.hpp"
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#include "../../model/world/columns.hpp"
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#include "../../model/world/idcompletionmanager.hpp"
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#include "../../model/prefs/state.hpp"
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@ -35,7 +31,6 @@
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#include "../world/idcompletiondelegate.hpp"
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#include "../world/idtypedelegate.hpp"
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#include "../world/recordstatusdelegate.hpp"
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#include "../world/util.hpp"
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#include "../world/vartypedelegate.hpp"
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#include "view.hpp"
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@ -6,8 +6,6 @@
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#include <apps/opencs/view/render/object.hpp>
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#include <apps/opencs/view/render/scenewidget.hpp>
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#include <osg/ref_ptr>
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#include "../../model/world/data.hpp"
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#include "../../model/world/idtable.hpp"
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@ -9,7 +9,6 @@
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#include <QTimer>
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#include <QWidget>
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#include <osg/Timer>
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#include <osg/Vec4f>
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#include <osg/ref_ptr>
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@ -13,7 +13,6 @@
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#include <osg/Camera>
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#include <osg/Vec3f>
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#include <osg/ref_ptr>
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#include <apps/opencs/model/doc/document.hpp>
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#include <apps/opencs/model/prefs/category.hpp>
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@ -14,7 +14,6 @@
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#include <osg/Vec2f>
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#include <osg/Vec3d>
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#include <osg/ref_ptr>
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#include <apps/opencs/model/prefs/category.hpp>
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#include <apps/opencs/model/prefs/setting.hpp>
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@ -41,7 +40,6 @@
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#include "../../model/world/landtexture.hpp"
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#include "../../model/world/tablemimedata.hpp"
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#include "../../model/world/universalid.hpp"
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#include "../widget/brushshapes.hpp"
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#include "brushdraw.hpp"
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#include "editmode.hpp"
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@ -28,7 +28,6 @@
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#include "../widget/scenetooltoggle2.hpp"
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#include "cameracontroller.hpp"
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#include "mask.hpp"
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namespace CSVRender
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{
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@ -50,7 +50,6 @@
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#include "cameracontroller.hpp"
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#include "instancemode.hpp"
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#include "mask.hpp"
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#include "object.hpp"
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#include "pathgridmode.hpp"
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@ -12,8 +12,6 @@
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#include <components/misc/rng.hpp>
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#include <osg/Timer>
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#include "../mwworld/doorstate.hpp"
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#include "../mwworld/globalvariablename.hpp"
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#include "../mwworld/ptr.hpp"
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@ -1,5 +1,7 @@
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#include "stat.hpp"
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#include <algorithm>
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#include <components/esm3/statstate.hpp>
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namespace MWMechanics
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@ -1,9 +1,6 @@
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#ifndef GAME_MWMECHANICS_STAT_H
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#define GAME_MWMECHANICS_STAT_H
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#include <algorithm>
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#include <limits>
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namespace ESM
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{
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template <typename T>
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@ -1,6 +1,7 @@
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#ifndef GAME_MWWORLD_WORLDIMP_H
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#define GAME_MWWORLD_WORLDIMP_H
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#include <osg/Timer>
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#include <osg/ref_ptr>
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#include <components/detournavigator/collisionshapetype.hpp>
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#define ESM4_LIGHTING_H
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#include <cstdint>
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#include <limits>
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namespace ESM4
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{
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@ -30,8 +30,6 @@
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#include <cstdint>
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#include <vector>
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#include "common.hpp" // GroupLabel
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namespace ESM4
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{
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// http://www.uesp.net/wiki/Tes4Mod:Mod_File_Format#Hierarchical_Top_Groups
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@ -1,8 +1,6 @@
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#ifndef OPENMW_COMPONENTS_MISC_THREAD_H
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#define OPENMW_COMPONENTS_MISC_THREAD_H
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#include <thread>
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namespace Misc
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{
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void setCurrentThreadIdlePriority();
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#include "platform.hpp"
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#include <stdio.h>
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namespace Platform
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{
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static void increaseFileHandleLimit()
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{
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#ifdef WIN32
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#include <stdio.h>
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// Increase limit for open files at the stream I/O level, see
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// https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/setmaxstdio?view=msvc-170#remarks
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_setmaxstdio(8192);
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#ifndef OPENMW_COMPONENTS_RESOURCE_NIFFILEMANAGER_H
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#define OPENMW_COMPONENTS_RESOURCE_NIFFILEMANAGER_H
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#include <osg/ref_ptr>
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#include <components/nif/niffile.hpp>
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#include "resourcemanager.hpp"
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#ifndef COMPONENTS_SCENEUTIL_LIGHTCOMMON
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#define COMPONENTS_SCENEUTIL_LIGHTCOMMON
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#include <string_view>
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#include <variant>
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#include <osg/Vec4>
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#ifndef OPENMW_COMPONENTS_SDLUTIL_SDLINPUTWRAPPER_H
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#define OPENMW_COMPONENTS_SDLUTIL_SDLINPUTWRAPPER_H
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#include <map>
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#include <osg/ref_ptr>
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#include <SDL_events.h>
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#ifndef OPENMW_COMPONENTS_SQLITE3_TYPES_H
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#define OPENMW_COMPONENTS_SQLITE3_TYPES_H
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#include <cstddef>
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namespace Sqlite3
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{
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struct ConstBlob
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#define COMPONENTS_TERRAIN_HEIGHTCULL_H
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#include <osg/Referenced>
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#include <osg/ref_ptr>
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#include <limits>
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