mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-29 21:45:33 +00:00
fixed some cppcheck issues
This commit is contained in:
parent
dfac5f26c3
commit
c85c794c86
37 changed files with 81 additions and 83 deletions
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@ -8,7 +8,9 @@
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#include <algorithm>
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#include <sstream>
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MwIniImporter::MwIniImporter() {
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MwIniImporter::MwIniImporter()
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: mVerbose(false)
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{
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const char *map[][2] =
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{
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{ "fps", "General:Show FPS" },
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@ -124,9 +126,9 @@ MwIniImporter::multistrmap MwIniImporter::loadCfgFile(std::string filename) {
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void MwIniImporter::merge(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); it++) {
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); ++it) {
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if((iniIt = ini.find(it->second)) != ini.end()) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); vc++) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); ++vc) {
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cfg.erase(it->first);
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insertMultistrmap(cfg, it->first, *vc);
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}
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@ -139,9 +141,9 @@ void MwIniImporter::mergeFallback(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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for(std::vector<std::string>::iterator it=mMergeFallback.begin(); it!=mMergeFallback.end(); it++) {
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for(std::vector<std::string>::iterator it=mMergeFallback.begin(); it!=mMergeFallback.end(); ++it) {
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if((iniIt = ini.find(*it)) != ini.end()) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); vc++) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); ++vc) {
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std::string value(*it);
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std::replace( value.begin(), value.end(), ' ', '_' );
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std::replace( value.begin(), value.end(), ':', '_' );
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@ -176,7 +178,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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break;
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}
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); entry++) {
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); ++entry) {
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std::string filetype(entry->substr(entry->length()-4, 3));
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std::transform(filetype.begin(), filetype.end(), filetype.begin(), ::tolower);
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@ -194,22 +196,22 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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cfg.erase("master");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("master", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); it++) {
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); ++it) {
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cfg["master"].push_back(*it);
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}
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cfg.erase("plugin");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("plugin", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); it++) {
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); ++it) {
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cfg["plugin"].push_back(*it);
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}
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}
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void MwIniImporter::writeToFile(boost::iostreams::stream<boost::iostreams::file_sink> &out, multistrmap &cfg) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); it++) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); entry++) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); ++it) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); ++entry) {
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out << (it->first) << "=" << (*entry) << std::endl;
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}
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}
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@ -607,7 +607,7 @@ namespace MWDialogue
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void DialogueManager::parseText(std::string text)
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{
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std::list<std::string>::iterator it;
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for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++)
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for(it = actorKnownTopics.begin();it != actorKnownTopics.end();++it)
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{
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size_t pos = find_str_ci(text,*it,0);
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if(pos !=std::string::npos)
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@ -117,6 +117,7 @@ CharacterCreation::CharacterCreation(WindowManager* _wm)
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, mCreateClassDialog(0)
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, mBirthSignDialog(0)
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, mReviewDialog(0)
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, mGenerateClassStep(0)
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, mWM(_wm)
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{
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mCreationStage = CSE_NotStarted;
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@ -581,8 +581,7 @@ void CreateClassDialog::onDialogCancel()
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void CreateClassDialog::onSpecializationClicked(MyGUI::WidgetPtr _sender)
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{
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if (specDialog)
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delete specDialog;
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delete specDialog;
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specDialog = new SelectSpecializationDialog(mWindowManager);
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specDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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specDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSpecializationSelected);
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@ -613,8 +612,7 @@ void CreateClassDialog::setSpecialization(int id)
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void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
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{
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if (attribDialog)
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delete attribDialog;
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delete attribDialog;
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attribDialog = new SelectAttributeDialog(mWindowManager);
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attribDialog->setAffectedWidget(_sender);
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attribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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@ -645,8 +643,7 @@ void CreateClassDialog::onAttributeSelected()
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void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
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{
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if (skillDialog)
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delete skillDialog;
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delete skillDialog;
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skillDialog = new SelectSkillDialog(mWindowManager);
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skillDialog->setAffectedWidget(_sender);
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skillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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@ -268,7 +268,7 @@ namespace MWGui
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/* Are there quotation marks? */
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if( tmp.find('"') != string::npos ) {
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int numquotes=0;
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for(string::iterator it=tmp.begin(); it < tmp.end(); it++) {
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for(string::iterator it=tmp.begin(); it < tmp.end(); ++it) {
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if( *it == '"' )
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numquotes++;
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}
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@ -311,7 +311,7 @@ namespace MWGui
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}
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/* Iterate through the vector. */
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for(vector<string>::iterator it=mNames.begin(); it < mNames.end();it++) {
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for(vector<string>::iterator it=mNames.begin(); it < mNames.end();++it) {
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bool string_different=false;
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/* Is the string shorter than the input string? If yes skip it. */
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@ -359,7 +359,7 @@ namespace MWGui
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int i = tmp.length();
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for(string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); iter++, i++) {
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for(vector<string>::iterator it=matches.begin(); it < matches.end();it++) {
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for(vector<string>::iterator it=matches.begin(); it < matches.end();++it) {
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if( tolower((*it)[i]) != tolower(*iter) ) {
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/* Append the longest match to the end of the output string*/
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output.append(matches.front().substr( 0, i));
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@ -361,9 +361,6 @@ void ContainerBase::drawItems()
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int y = 0;
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int maxHeight = mItemView->getSize().height - 58;
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int index = 0;
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bool onlyMagic = false;
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int categories;
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if (mFilter == Filter_All)
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@ -459,7 +456,6 @@ void ContainerBase::drawItems()
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for (std::vector< std::pair<MWWorld::Ptr, ItemState> >::const_iterator it=items.begin();
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it != items.end(); ++it)
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{
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index++;
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const MWWorld::Ptr* iter = &((*it).first);
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int displayCount = iter->getRefData().getCount();
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@ -156,7 +156,7 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
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if (anyService)
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topicsList->addSeparator();
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for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); it++)
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for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it)
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{
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topicsList->addItem(*it);
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}
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@ -131,7 +131,7 @@ void MWGui::JournalWindow::open()
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book journal;
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journal.endLine = 0;
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for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = MWBase::Environment::get().getJournal()->begin();it!=MWBase::Environment::get().getJournal()->end();it++)
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for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = MWBase::Environment::get().getJournal()->begin();it!=MWBase::Environment::get().getJournal()->end();++it)
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{
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std::string a = it->getText(MWBase::Environment::get().getWorld()->getStore());
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journal = formatText(a,journal,10,17);
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@ -141,7 +141,7 @@ void MWGui::JournalWindow::open()
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//std::string a = MWBase::Environment::get().getJournal()->begin()->getText(MWBase::Environment::get().getWorld()->getStore());
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//std::list<std::string> journal = formatText(a,10,20,1);
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bool left = true;
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for(std::list<std::string>::iterator it = journal.pages.begin(); it != journal.pages.end();it++)
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for(std::list<std::string>::iterator it = journal.pages.begin(); it != journal.pages.end();++it)
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{
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if(left)
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{
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@ -257,7 +257,7 @@ void ReviewDialog::addGroup(const std::string &label, MyGUI::IntCoord &coord1, M
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coord2.top += lineHeight;
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}
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MyGUI::TextBox* ReviewDialog::addValueItem(const std::string text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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MyGUI::TextBox* ReviewDialog::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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MyGUI::TextBox* skillNameWidget;
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MyGUI::TextBox* skillValueWidget;
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return skillValueWidget;
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}
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void ReviewDialog::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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void ReviewDialog::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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MyGUI::TextBox* skillNameWidget;
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@ -74,8 +74,8 @@ namespace MWGui
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void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void updateScroller();
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void updateSkillArea();
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@ -340,7 +340,7 @@ MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::st
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return skillValueWidget;
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}
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MyGUI::Widget* StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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MyGUI::Widget* StatsWindow::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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MyGUI::TextBox* skillNameWidget;
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@ -47,7 +47,7 @@ namespace MWGui
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void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::Widget* addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::Widget* addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void updateScroller();
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void setFactions (const FactionList& factions);
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@ -142,7 +142,6 @@ void ToolTips::onFrame(float frameDuration)
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std::string type = focus->getUserString("ToolTipType");
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std::string text = focus->getUserString("ToolTipText");
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ToolTipInfo info;
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if (type == "")
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{
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return;
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@ -767,7 +767,7 @@ void MWDynamicStat::setValue(int cur, int max_)
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static_cast<MyGUI::TextBox*>(barTextWidget)->setCaption("");
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}
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}
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void MWDynamicStat::setTitle(const std::string text)
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void MWDynamicStat::setTitle(const std::string& text)
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{
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if (textWidget)
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static_cast<MyGUI::TextBox*>(textWidget)->setCaption(text);
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@ -282,7 +282,7 @@ namespace MWGui
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MWDynamicStat();
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void setValue(int value, int max);
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void setTitle(const std::string text);
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void setTitle(const std::string& text);
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int getValue() const { return value; }
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int getMax() const { return max; }
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@ -39,7 +39,7 @@
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using namespace MWGui;
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WindowManager::WindowManager(
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const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath)
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const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath)
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: mGuiManager(NULL)
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, hud(NULL)
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, map(NULL)
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@ -657,7 +657,7 @@ void WindowManager::pushGuiMode(GuiMode mode)
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void WindowManager::popGuiMode()
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{
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if (mGuiModes.size())
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if (!mGuiModes.empty())
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mGuiModes.pop_back();
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bool gameMode = !isGuiMode();
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@ -98,7 +98,7 @@ namespace MWGui
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typedef std::vector<Faction> FactionList;
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typedef std::vector<int> SkillList;
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WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath);
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WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath);
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virtual ~WindowManager();
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/**
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@ -141,7 +141,7 @@ namespace MWGui
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updateVisible();
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}
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bool isAllowed(GuiWindow wnd)
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bool isAllowed(GuiWindow wnd) const
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{
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return allowed & wnd;
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}
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@ -68,7 +68,7 @@ ManualObject *Debugging::createPathgridLines(const ESM::Pathgrid *pathgrid)
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result->begin(PATHGRID_LINE_MATERIAL, RenderOperation::OT_LINE_LIST);
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for(ESM::Pathgrid::EdgeList::const_iterator it = pathgrid->edges.begin();
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it != pathgrid->edges.end();
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it++)
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++it)
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{
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const ESM::Pathgrid::Edge &edge = *it;
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const ESM::Pathgrid::Point &p1 = pathgrid->points[edge.v0], &p2 = pathgrid->points[edge.v1];
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@ -197,7 +197,7 @@ void Debugging::togglePathgrid()
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// add path grid meshes to already loaded cells
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mPathGridRoot = mMwRoot->createChildSceneNode();
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for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
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for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
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{
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enableCellPathgrid(*it);
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}
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@ -205,7 +205,7 @@ void Debugging::togglePathgrid()
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else
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{
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// remove path grid meshes from already loaded cells
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for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
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for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
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{
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disableCellPathgrid(*it);
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}
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|
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@ -528,7 +528,7 @@ void NpcAnimation::insertFootPart(int type, const std::string &mesh){
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}
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std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insertFreePart(const std::string &mesh, const std::string suffix){
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std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insertFreePart(const std::string &mesh, const std::string& suffix){
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std::string meshNumbered = mesh + getUniqueID(mesh + suffix) + suffix;
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NIFLoader::load(meshNumbered);
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|
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@ -84,7 +84,7 @@ private:
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NpcAnimation(const MWWorld::Ptr& ptr, OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv);
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virtual ~NpcAnimation();
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Ogre::Entity* insertBoundedPart(const std::string &mesh, std::string bonename);
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std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string suffix);
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std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string& suffix);
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void insertFootPart(int type, const std::string &mesh);
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virtual void runAnimation(float timepassed);
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void updateParts();
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@ -39,7 +39,8 @@ struct LightInfo
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LightInfo() :
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flickerVariation(0), resetTime(0.5),
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flickerSlowVariation(0), time(0), interior(true)
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flickerSlowVariation(0), time(0), interior(true),
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type(LT_Normal), radius(1.0)
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{
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}
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};
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@ -68,7 +69,7 @@ class Objects{
|
|||
///< Remove all movable objects from \a node.
|
||||
|
||||
public:
|
||||
Objects(OEngine::Render::OgreRenderer& renderer): mRenderer (renderer) {}
|
||||
Objects(OEngine::Render::OgreRenderer& renderer): mRenderer (renderer), mIsStatic(false) {}
|
||||
~Objects(){}
|
||||
void insertBegin (const MWWorld::Ptr& ptr, bool enabled, bool static_);
|
||||
void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
|
||||
|
|
|
@ -167,7 +167,7 @@ namespace Ogre
|
|||
class ShaderHelper : public TerrainAlloc
|
||||
{
|
||||
public:
|
||||
ShaderHelper() {}
|
||||
ShaderHelper() : mShadowSamplerStartHi(0), mShadowSamplerStartLo(0) {}
|
||||
virtual ~ShaderHelper() {}
|
||||
virtual HighLevelGpuProgramPtr generateVertexProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
||||
virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace MWSound
|
|||
public:
|
||||
virtual ~Sound_Output() { }
|
||||
|
||||
bool isInitialized() { return mInitialized; }
|
||||
bool isInitialized() const { return mInitialized; }
|
||||
|
||||
friend class OpenAL_Output;
|
||||
friend class SoundManager;
|
||||
|
|
|
@ -32,6 +32,7 @@ namespace MWWorld
|
|||
PhysicsSystem::~PhysicsSystem()
|
||||
{
|
||||
delete mEngine;
|
||||
delete playerphysics;
|
||||
|
||||
}
|
||||
OEngine::Physic::PhysicEngine* PhysicsSystem::getEngine()
|
||||
|
|
|
@ -107,7 +107,7 @@ namespace MWWorld
|
|||
return *mClass;
|
||||
}
|
||||
|
||||
bool getAutoMove()
|
||||
bool getAutoMove() const
|
||||
{
|
||||
return mAutoMove;
|
||||
}
|
||||
|
|
|
@ -38,7 +38,8 @@ const float WeatherGlobals::mThunderSoundDelay = 0.25;
|
|||
|
||||
WeatherManager::WeatherManager(MWRender::RenderingManager* rendering) :
|
||||
mHour(14), mCurrentWeather("clear"), mFirstUpdate(true), mWeatherUpdateTime(0),
|
||||
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0)
|
||||
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0),
|
||||
mRemainingTransitionTime(0), mMonth(0), mDay(0)
|
||||
{
|
||||
mRendering = rendering;
|
||||
|
||||
|
|
|
@ -93,12 +93,12 @@ class DirArchive: public Ogre::FileSystemArchive
|
|||
return true;
|
||||
|
||||
std::string folder;
|
||||
int delimiter = 0;
|
||||
//int delimiter = 0;
|
||||
size_t lastSlash = copy.rfind('/');
|
||||
if (lastSlash != std::string::npos)
|
||||
{
|
||||
folder = copy.substr(0, lastSlash);
|
||||
delimiter = lastSlash+1;
|
||||
//delimiter = lastSlash+1;
|
||||
}
|
||||
|
||||
std::vector<std::string> current;
|
||||
|
|
|
@ -727,7 +727,7 @@ namespace Compiler
|
|||
opStopScript (code);
|
||||
}
|
||||
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
@ -746,7 +746,7 @@ namespace Compiler
|
|||
opGetSecondsPassed (code);
|
||||
}
|
||||
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
@ -760,7 +760,7 @@ namespace Compiler
|
|||
}
|
||||
}
|
||||
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
@ -774,7 +774,7 @@ namespace Compiler
|
|||
}
|
||||
}
|
||||
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string id)
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string& id)
|
||||
{
|
||||
if (id.empty())
|
||||
{
|
||||
|
|
|
@ -109,15 +109,15 @@ namespace Compiler
|
|||
|
||||
void stopScript (CodeContainer& code);
|
||||
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void getDistance (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
|
||||
void getSecondsPassed (CodeContainer& code);
|
||||
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void enable (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string id);
|
||||
void disable (CodeContainer& code, Literals& literals, const std::string& id);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -152,15 +152,15 @@ public:
|
|||
*
|
||||
*************************************************************************/
|
||||
|
||||
int getVer() { return mCtx.header.version; }
|
||||
int getVer() const { return mCtx.header.version; }
|
||||
float getFVer() { if(mCtx.header.version == VER_12) return 1.2; else return 1.3; }
|
||||
int getSpecial() { return mSpf; }
|
||||
int getSpecial() const { return mSpf; }
|
||||
const std::string getAuthor() { return mCtx.header.author.toString(); }
|
||||
const std::string getDesc() { return mCtx.header.desc.toString(); }
|
||||
const SaveData &getSaveData() { return mSaveData; }
|
||||
const SaveData &getSaveData() const { return mSaveData; }
|
||||
const MasterList &getMasters() { return mMasters; }
|
||||
const NAME &retSubName() { return mCtx.subName; }
|
||||
uint32_t getSubSize() { return mCtx.leftSub; }
|
||||
uint32_t getSubSize() const { return mCtx.leftSub; }
|
||||
|
||||
/*************************************************************************
|
||||
*
|
||||
|
@ -323,8 +323,8 @@ public:
|
|||
void getRecHeader() { uint32_t u; getRecHeader(u); }
|
||||
void getRecHeader(uint32_t &flags);
|
||||
|
||||
bool hasMoreRecs() { return mCtx.leftFile > 0; }
|
||||
bool hasMoreSubs() { return mCtx.leftRec > 0; }
|
||||
bool hasMoreRecs() const { return mCtx.leftFile > 0; }
|
||||
bool hasMoreSubs() const { return mCtx.leftRec > 0; }
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace Files
|
|||
bool containsVectorString(const StringVector& list, const std::string& str)
|
||||
{
|
||||
for (StringVector::const_iterator iter = list.begin();
|
||||
iter != list.end(); iter++)
|
||||
iter != list.end(); ++iter)
|
||||
{
|
||||
if (*iter == str)
|
||||
return true;
|
||||
|
@ -112,7 +112,7 @@ namespace Files
|
|||
void FileLibrary::printSections()
|
||||
{
|
||||
for(StringPathContMap::const_iterator mapIter = mMap.begin();
|
||||
mapIter != mMap.end(); mapIter++)
|
||||
mapIter != mMap.end(); ++mapIter)
|
||||
{
|
||||
std::cout << mapIter->first <<std::endl;
|
||||
}
|
||||
|
|
|
@ -684,11 +684,11 @@ void NIFLoader::handleNiTriShape(NiTriShape *shape, int flags, BoundsFinder &bou
|
|||
Property *pr = &list[i];
|
||||
|
||||
if (pr->recType == RC_NiTexturingProperty)
|
||||
t = (NiTexturingProperty*)pr;
|
||||
t = static_cast<NiTexturingProperty*>(pr);
|
||||
else if (pr->recType == RC_NiMaterialProperty)
|
||||
m = (NiMaterialProperty*)pr;
|
||||
m = static_cast<NiMaterialProperty*>(pr);
|
||||
else if (pr->recType == RC_NiAlphaProperty)
|
||||
a = (NiAlphaProperty*)pr;
|
||||
a = static_cast<NiAlphaProperty*>(pr);
|
||||
}
|
||||
|
||||
// Texture
|
||||
|
|
|
@ -121,8 +121,7 @@ OISDriver::OISDriver(Ogre::RenderWindow *window, bool exclusive)
|
|||
OISDriver::~OISDriver()
|
||||
{
|
||||
// Delete the listener object
|
||||
if(listener)
|
||||
delete listener;
|
||||
delete listener;
|
||||
|
||||
if(inputMgr == NULL) return;
|
||||
|
||||
|
|
|
@ -11,6 +11,8 @@ namespace Physic
|
|||
{
|
||||
|
||||
CMotionState::CMotionState(PhysicEngine* eng,std::string name)
|
||||
: isPC(false)
|
||||
, isNPC(true)
|
||||
{
|
||||
pEng = eng;
|
||||
tr.setIdentity();
|
||||
|
|
|
@ -36,7 +36,7 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
|
|||
|
||||
void MyGUIManager::shutdown()
|
||||
{
|
||||
if(mGui) delete mGui;
|
||||
delete mGui;
|
||||
if(mPlatform)
|
||||
{
|
||||
mPlatform->shutdown();
|
||||
|
|
|
@ -17,11 +17,10 @@ using namespace OEngine::Render;
|
|||
|
||||
void OgreRenderer::cleanup()
|
||||
{
|
||||
if (mFader)
|
||||
delete mFader;
|
||||
delete mFader;
|
||||
mFader = NULL;
|
||||
|
||||
if(mRoot)
|
||||
delete mRoot;
|
||||
OGRE_DELETE mRoot;
|
||||
mRoot = NULL;
|
||||
}
|
||||
|
||||
|
@ -30,7 +29,7 @@ void OgreRenderer::start()
|
|||
mRoot->startRendering();
|
||||
}
|
||||
|
||||
bool OgreRenderer::loadPlugins()
|
||||
bool OgreRenderer::loadPlugins() const
|
||||
{
|
||||
#ifdef ENABLE_PLUGIN_GL
|
||||
mGLPlugin = new Ogre::GLPlugin();
|
||||
|
@ -125,7 +124,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
|||
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||
}
|
||||
|
||||
void OgreRenderer::createScene(const std::string camName, float fov, float nearClip)
|
||||
void OgreRenderer::createScene(const std::string& camName, float fov, float nearClip)
|
||||
{
|
||||
assert(mRoot);
|
||||
assert(mWindow);
|
||||
|
|
|
@ -119,7 +119,7 @@ namespace OEngine
|
|||
void createWindow(const std::string &title, const WindowSettings& settings);
|
||||
|
||||
/// Set up the scene manager, camera and viewport
|
||||
void createScene(const std::string camName="Camera",// Camera name
|
||||
void createScene(const std::string& camName="Camera",// Camera name
|
||||
float fov=55, // Field of view angle
|
||||
float nearClip=5 // Near clip distance
|
||||
);
|
||||
|
@ -132,7 +132,7 @@ namespace OEngine
|
|||
/// Start the main rendering loop
|
||||
void start();
|
||||
|
||||
bool loadPlugins();
|
||||
bool loadPlugins() const;
|
||||
|
||||
void update(float dt);
|
||||
|
||||
|
|
Loading…
Reference in a new issue