mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-30 15:15:37 +00:00
fixed some cppcheck issues
This commit is contained in:
parent
dfac5f26c3
commit
c85c794c86
37 changed files with 81 additions and 83 deletions
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@ -8,7 +8,9 @@
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#include <algorithm>
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#include <algorithm>
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#include <sstream>
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#include <sstream>
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MwIniImporter::MwIniImporter() {
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MwIniImporter::MwIniImporter()
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: mVerbose(false)
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{
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const char *map[][2] =
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const char *map[][2] =
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{
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{
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{ "fps", "General:Show FPS" },
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{ "fps", "General:Show FPS" },
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@ -124,9 +126,9 @@ MwIniImporter::multistrmap MwIniImporter::loadCfgFile(std::string filename) {
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void MwIniImporter::merge(multistrmap &cfg, multistrmap &ini) {
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void MwIniImporter::merge(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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multistrmap::iterator iniIt;
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); it++) {
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); ++it) {
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if((iniIt = ini.find(it->second)) != ini.end()) {
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if((iniIt = ini.find(it->second)) != ini.end()) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); vc++) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); ++vc) {
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cfg.erase(it->first);
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cfg.erase(it->first);
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insertMultistrmap(cfg, it->first, *vc);
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insertMultistrmap(cfg, it->first, *vc);
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}
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}
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@ -139,9 +141,9 @@ void MwIniImporter::mergeFallback(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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multistrmap::iterator iniIt;
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for(std::vector<std::string>::iterator it=mMergeFallback.begin(); it!=mMergeFallback.end(); it++) {
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for(std::vector<std::string>::iterator it=mMergeFallback.begin(); it!=mMergeFallback.end(); ++it) {
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if((iniIt = ini.find(*it)) != ini.end()) {
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if((iniIt = ini.find(*it)) != ini.end()) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); vc++) {
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for(std::vector<std::string>::iterator vc = iniIt->second.begin(); vc != iniIt->second.end(); ++vc) {
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std::string value(*it);
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std::string value(*it);
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std::replace( value.begin(), value.end(), ' ', '_' );
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std::replace( value.begin(), value.end(), ' ', '_' );
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std::replace( value.begin(), value.end(), ':', '_' );
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std::replace( value.begin(), value.end(), ':', '_' );
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@ -176,7 +178,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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break;
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break;
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}
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}
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); entry++) {
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); ++entry) {
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std::string filetype(entry->substr(entry->length()-4, 3));
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std::string filetype(entry->substr(entry->length()-4, 3));
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std::transform(filetype.begin(), filetype.end(), filetype.begin(), ::tolower);
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std::transform(filetype.begin(), filetype.end(), filetype.begin(), ::tolower);
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@ -194,22 +196,22 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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cfg.erase("master");
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cfg.erase("master");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("master", std::vector<std::string>() ) );
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("master", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); it++) {
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); ++it) {
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cfg["master"].push_back(*it);
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cfg["master"].push_back(*it);
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}
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}
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cfg.erase("plugin");
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cfg.erase("plugin");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("plugin", std::vector<std::string>() ) );
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("plugin", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); it++) {
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); ++it) {
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cfg["plugin"].push_back(*it);
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cfg["plugin"].push_back(*it);
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}
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}
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}
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}
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void MwIniImporter::writeToFile(boost::iostreams::stream<boost::iostreams::file_sink> &out, multistrmap &cfg) {
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void MwIniImporter::writeToFile(boost::iostreams::stream<boost::iostreams::file_sink> &out, multistrmap &cfg) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); it++) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); ++it) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); entry++) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); ++entry) {
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out << (it->first) << "=" << (*entry) << std::endl;
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out << (it->first) << "=" << (*entry) << std::endl;
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}
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}
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}
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}
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@ -607,7 +607,7 @@ namespace MWDialogue
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void DialogueManager::parseText(std::string text)
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void DialogueManager::parseText(std::string text)
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{
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{
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std::list<std::string>::iterator it;
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std::list<std::string>::iterator it;
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for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++)
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for(it = actorKnownTopics.begin();it != actorKnownTopics.end();++it)
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{
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{
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size_t pos = find_str_ci(text,*it,0);
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size_t pos = find_str_ci(text,*it,0);
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if(pos !=std::string::npos)
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if(pos !=std::string::npos)
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@ -117,6 +117,7 @@ CharacterCreation::CharacterCreation(WindowManager* _wm)
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, mCreateClassDialog(0)
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, mCreateClassDialog(0)
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, mBirthSignDialog(0)
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, mBirthSignDialog(0)
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, mReviewDialog(0)
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, mReviewDialog(0)
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, mGenerateClassStep(0)
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, mWM(_wm)
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, mWM(_wm)
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{
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{
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mCreationStage = CSE_NotStarted;
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mCreationStage = CSE_NotStarted;
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@ -581,8 +581,7 @@ void CreateClassDialog::onDialogCancel()
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void CreateClassDialog::onSpecializationClicked(MyGUI::WidgetPtr _sender)
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void CreateClassDialog::onSpecializationClicked(MyGUI::WidgetPtr _sender)
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{
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{
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if (specDialog)
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delete specDialog;
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delete specDialog;
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specDialog = new SelectSpecializationDialog(mWindowManager);
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specDialog = new SelectSpecializationDialog(mWindowManager);
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specDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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specDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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specDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSpecializationSelected);
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specDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSpecializationSelected);
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@ -613,8 +612,7 @@ void CreateClassDialog::setSpecialization(int id)
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void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
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void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
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{
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{
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if (attribDialog)
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delete attribDialog;
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delete attribDialog;
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attribDialog = new SelectAttributeDialog(mWindowManager);
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attribDialog = new SelectAttributeDialog(mWindowManager);
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attribDialog->setAffectedWidget(_sender);
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attribDialog->setAffectedWidget(_sender);
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attribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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attribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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@ -645,8 +643,7 @@ void CreateClassDialog::onAttributeSelected()
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void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
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void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
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{
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{
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if (skillDialog)
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delete skillDialog;
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delete skillDialog;
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skillDialog = new SelectSkillDialog(mWindowManager);
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skillDialog = new SelectSkillDialog(mWindowManager);
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skillDialog->setAffectedWidget(_sender);
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skillDialog->setAffectedWidget(_sender);
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skillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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skillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
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@ -268,7 +268,7 @@ namespace MWGui
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/* Are there quotation marks? */
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/* Are there quotation marks? */
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if( tmp.find('"') != string::npos ) {
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if( tmp.find('"') != string::npos ) {
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int numquotes=0;
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int numquotes=0;
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for(string::iterator it=tmp.begin(); it < tmp.end(); it++) {
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for(string::iterator it=tmp.begin(); it < tmp.end(); ++it) {
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if( *it == '"' )
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if( *it == '"' )
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numquotes++;
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numquotes++;
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}
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}
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@ -311,7 +311,7 @@ namespace MWGui
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}
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}
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/* Iterate through the vector. */
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/* Iterate through the vector. */
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for(vector<string>::iterator it=mNames.begin(); it < mNames.end();it++) {
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for(vector<string>::iterator it=mNames.begin(); it < mNames.end();++it) {
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bool string_different=false;
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bool string_different=false;
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/* Is the string shorter than the input string? If yes skip it. */
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/* Is the string shorter than the input string? If yes skip it. */
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int i = tmp.length();
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int i = tmp.length();
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for(string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); iter++, i++) {
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for(string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); iter++, i++) {
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for(vector<string>::iterator it=matches.begin(); it < matches.end();it++) {
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for(vector<string>::iterator it=matches.begin(); it < matches.end();++it) {
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if( tolower((*it)[i]) != tolower(*iter) ) {
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if( tolower((*it)[i]) != tolower(*iter) ) {
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/* Append the longest match to the end of the output string*/
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/* Append the longest match to the end of the output string*/
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output.append(matches.front().substr( 0, i));
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output.append(matches.front().substr( 0, i));
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int y = 0;
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int y = 0;
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int maxHeight = mItemView->getSize().height - 58;
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int maxHeight = mItemView->getSize().height - 58;
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int index = 0;
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bool onlyMagic = false;
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bool onlyMagic = false;
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int categories;
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int categories;
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if (mFilter == Filter_All)
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if (mFilter == Filter_All)
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@ -459,7 +456,6 @@ void ContainerBase::drawItems()
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for (std::vector< std::pair<MWWorld::Ptr, ItemState> >::const_iterator it=items.begin();
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for (std::vector< std::pair<MWWorld::Ptr, ItemState> >::const_iterator it=items.begin();
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it != items.end(); ++it)
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it != items.end(); ++it)
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{
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{
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index++;
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const MWWorld::Ptr* iter = &((*it).first);
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const MWWorld::Ptr* iter = &((*it).first);
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int displayCount = iter->getRefData().getCount();
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int displayCount = iter->getRefData().getCount();
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@ -156,7 +156,7 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
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if (anyService)
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if (anyService)
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topicsList->addSeparator();
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topicsList->addSeparator();
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for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); it++)
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for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it)
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{
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{
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topicsList->addItem(*it);
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topicsList->addItem(*it);
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}
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}
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@ -131,7 +131,7 @@ void MWGui::JournalWindow::open()
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book journal;
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book journal;
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journal.endLine = 0;
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journal.endLine = 0;
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for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = MWBase::Environment::get().getJournal()->begin();it!=MWBase::Environment::get().getJournal()->end();it++)
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for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = MWBase::Environment::get().getJournal()->begin();it!=MWBase::Environment::get().getJournal()->end();++it)
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{
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{
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std::string a = it->getText(MWBase::Environment::get().getWorld()->getStore());
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std::string a = it->getText(MWBase::Environment::get().getWorld()->getStore());
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journal = formatText(a,journal,10,17);
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journal = formatText(a,journal,10,17);
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@ -141,7 +141,7 @@ void MWGui::JournalWindow::open()
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//std::string a = MWBase::Environment::get().getJournal()->begin()->getText(MWBase::Environment::get().getWorld()->getStore());
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//std::string a = MWBase::Environment::get().getJournal()->begin()->getText(MWBase::Environment::get().getWorld()->getStore());
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//std::list<std::string> journal = formatText(a,10,20,1);
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//std::list<std::string> journal = formatText(a,10,20,1);
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bool left = true;
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bool left = true;
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for(std::list<std::string>::iterator it = journal.pages.begin(); it != journal.pages.end();it++)
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for(std::list<std::string>::iterator it = journal.pages.begin(); it != journal.pages.end();++it)
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{
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{
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if(left)
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if(left)
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{
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{
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@ -257,7 +257,7 @@ void ReviewDialog::addGroup(const std::string &label, MyGUI::IntCoord &coord1, M
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coord2.top += lineHeight;
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coord2.top += lineHeight;
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}
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}
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MyGUI::TextBox* ReviewDialog::addValueItem(const std::string text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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MyGUI::TextBox* ReviewDialog::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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{
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MyGUI::TextBox* skillNameWidget;
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MyGUI::TextBox* skillNameWidget;
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MyGUI::TextBox* skillValueWidget;
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MyGUI::TextBox* skillValueWidget;
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@ -280,7 +280,7 @@ MyGUI::TextBox* ReviewDialog::addValueItem(const std::string text, const std::st
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return skillValueWidget;
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return skillValueWidget;
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}
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}
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void ReviewDialog::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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void ReviewDialog::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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{
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MyGUI::TextBox* skillNameWidget;
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MyGUI::TextBox* skillNameWidget;
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@ -74,8 +74,8 @@ namespace MWGui
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void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void updateScroller();
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void updateScroller();
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void updateSkillArea();
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void updateSkillArea();
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@ -340,7 +340,7 @@ MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::st
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return skillValueWidget;
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return skillValueWidget;
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}
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}
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MyGUI::Widget* StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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MyGUI::Widget* StatsWindow::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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{
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MyGUI::TextBox* skillNameWidget;
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MyGUI::TextBox* skillNameWidget;
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@ -47,7 +47,7 @@ namespace MWGui
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void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::TextBox* addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::Widget* addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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MyGUI::Widget* addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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void updateScroller();
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void updateScroller();
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void setFactions (const FactionList& factions);
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void setFactions (const FactionList& factions);
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@ -142,7 +142,6 @@ void ToolTips::onFrame(float frameDuration)
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std::string type = focus->getUserString("ToolTipType");
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std::string type = focus->getUserString("ToolTipType");
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std::string text = focus->getUserString("ToolTipText");
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std::string text = focus->getUserString("ToolTipText");
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ToolTipInfo info;
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if (type == "")
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if (type == "")
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{
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{
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -767,7 +767,7 @@ void MWDynamicStat::setValue(int cur, int max_)
|
||||||
static_cast<MyGUI::TextBox*>(barTextWidget)->setCaption("");
|
static_cast<MyGUI::TextBox*>(barTextWidget)->setCaption("");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void MWDynamicStat::setTitle(const std::string text)
|
void MWDynamicStat::setTitle(const std::string& text)
|
||||||
{
|
{
|
||||||
if (textWidget)
|
if (textWidget)
|
||||||
static_cast<MyGUI::TextBox*>(textWidget)->setCaption(text);
|
static_cast<MyGUI::TextBox*>(textWidget)->setCaption(text);
|
||||||
|
|
|
@ -282,7 +282,7 @@ namespace MWGui
|
||||||
MWDynamicStat();
|
MWDynamicStat();
|
||||||
|
|
||||||
void setValue(int value, int max);
|
void setValue(int value, int max);
|
||||||
void setTitle(const std::string text);
|
void setTitle(const std::string& text);
|
||||||
|
|
||||||
int getValue() const { return value; }
|
int getValue() const { return value; }
|
||||||
int getMax() const { return max; }
|
int getMax() const { return max; }
|
||||||
|
|
|
@ -39,7 +39,7 @@
|
||||||
using namespace MWGui;
|
using namespace MWGui;
|
||||||
|
|
||||||
WindowManager::WindowManager(
|
WindowManager::WindowManager(
|
||||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath)
|
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath)
|
||||||
: mGuiManager(NULL)
|
: mGuiManager(NULL)
|
||||||
, hud(NULL)
|
, hud(NULL)
|
||||||
, map(NULL)
|
, map(NULL)
|
||||||
|
@ -657,7 +657,7 @@ void WindowManager::pushGuiMode(GuiMode mode)
|
||||||
|
|
||||||
void WindowManager::popGuiMode()
|
void WindowManager::popGuiMode()
|
||||||
{
|
{
|
||||||
if (mGuiModes.size())
|
if (!mGuiModes.empty())
|
||||||
mGuiModes.pop_back();
|
mGuiModes.pop_back();
|
||||||
|
|
||||||
bool gameMode = !isGuiMode();
|
bool gameMode = !isGuiMode();
|
||||||
|
|
|
@ -98,7 +98,7 @@ namespace MWGui
|
||||||
typedef std::vector<Faction> FactionList;
|
typedef std::vector<Faction> FactionList;
|
||||||
typedef std::vector<int> SkillList;
|
typedef std::vector<int> SkillList;
|
||||||
|
|
||||||
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string logpath);
|
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath);
|
||||||
virtual ~WindowManager();
|
virtual ~WindowManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -141,7 +141,7 @@ namespace MWGui
|
||||||
updateVisible();
|
updateVisible();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool isAllowed(GuiWindow wnd)
|
bool isAllowed(GuiWindow wnd) const
|
||||||
{
|
{
|
||||||
return allowed & wnd;
|
return allowed & wnd;
|
||||||
}
|
}
|
||||||
|
|
|
@ -68,7 +68,7 @@ ManualObject *Debugging::createPathgridLines(const ESM::Pathgrid *pathgrid)
|
||||||
result->begin(PATHGRID_LINE_MATERIAL, RenderOperation::OT_LINE_LIST);
|
result->begin(PATHGRID_LINE_MATERIAL, RenderOperation::OT_LINE_LIST);
|
||||||
for(ESM::Pathgrid::EdgeList::const_iterator it = pathgrid->edges.begin();
|
for(ESM::Pathgrid::EdgeList::const_iterator it = pathgrid->edges.begin();
|
||||||
it != pathgrid->edges.end();
|
it != pathgrid->edges.end();
|
||||||
it++)
|
++it)
|
||||||
{
|
{
|
||||||
const ESM::Pathgrid::Edge &edge = *it;
|
const ESM::Pathgrid::Edge &edge = *it;
|
||||||
const ESM::Pathgrid::Point &p1 = pathgrid->points[edge.v0], &p2 = pathgrid->points[edge.v1];
|
const ESM::Pathgrid::Point &p1 = pathgrid->points[edge.v0], &p2 = pathgrid->points[edge.v1];
|
||||||
|
@ -197,7 +197,7 @@ void Debugging::togglePathgrid()
|
||||||
|
|
||||||
// add path grid meshes to already loaded cells
|
// add path grid meshes to already loaded cells
|
||||||
mPathGridRoot = mMwRoot->createChildSceneNode();
|
mPathGridRoot = mMwRoot->createChildSceneNode();
|
||||||
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
|
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
|
||||||
{
|
{
|
||||||
enableCellPathgrid(*it);
|
enableCellPathgrid(*it);
|
||||||
}
|
}
|
||||||
|
@ -205,7 +205,7 @@ void Debugging::togglePathgrid()
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// remove path grid meshes from already loaded cells
|
// remove path grid meshes from already loaded cells
|
||||||
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
|
for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); ++it)
|
||||||
{
|
{
|
||||||
disableCellPathgrid(*it);
|
disableCellPathgrid(*it);
|
||||||
}
|
}
|
||||||
|
|
|
@ -528,7 +528,7 @@ void NpcAnimation::insertFootPart(int type, const std::string &mesh){
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insertFreePart(const std::string &mesh, const std::string suffix){
|
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insertFreePart(const std::string &mesh, const std::string& suffix){
|
||||||
|
|
||||||
std::string meshNumbered = mesh + getUniqueID(mesh + suffix) + suffix;
|
std::string meshNumbered = mesh + getUniqueID(mesh + suffix) + suffix;
|
||||||
NIFLoader::load(meshNumbered);
|
NIFLoader::load(meshNumbered);
|
||||||
|
|
|
@ -84,7 +84,7 @@ private:
|
||||||
NpcAnimation(const MWWorld::Ptr& ptr, OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv);
|
NpcAnimation(const MWWorld::Ptr& ptr, OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv);
|
||||||
virtual ~NpcAnimation();
|
virtual ~NpcAnimation();
|
||||||
Ogre::Entity* insertBoundedPart(const std::string &mesh, std::string bonename);
|
Ogre::Entity* insertBoundedPart(const std::string &mesh, std::string bonename);
|
||||||
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string suffix);
|
std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> insertFreePart(const std::string &mesh, const std::string& suffix);
|
||||||
void insertFootPart(int type, const std::string &mesh);
|
void insertFootPart(int type, const std::string &mesh);
|
||||||
virtual void runAnimation(float timepassed);
|
virtual void runAnimation(float timepassed);
|
||||||
void updateParts();
|
void updateParts();
|
||||||
|
|
|
@ -39,7 +39,8 @@ struct LightInfo
|
||||||
|
|
||||||
LightInfo() :
|
LightInfo() :
|
||||||
flickerVariation(0), resetTime(0.5),
|
flickerVariation(0), resetTime(0.5),
|
||||||
flickerSlowVariation(0), time(0), interior(true)
|
flickerSlowVariation(0), time(0), interior(true),
|
||||||
|
type(LT_Normal), radius(1.0)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -68,7 +69,7 @@ class Objects{
|
||||||
///< Remove all movable objects from \a node.
|
///< Remove all movable objects from \a node.
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Objects(OEngine::Render::OgreRenderer& renderer): mRenderer (renderer) {}
|
Objects(OEngine::Render::OgreRenderer& renderer): mRenderer (renderer), mIsStatic(false) {}
|
||||||
~Objects(){}
|
~Objects(){}
|
||||||
void insertBegin (const MWWorld::Ptr& ptr, bool enabled, bool static_);
|
void insertBegin (const MWWorld::Ptr& ptr, bool enabled, bool static_);
|
||||||
void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
|
void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
|
||||||
|
|
|
@ -167,7 +167,7 @@ namespace Ogre
|
||||||
class ShaderHelper : public TerrainAlloc
|
class ShaderHelper : public TerrainAlloc
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ShaderHelper() {}
|
ShaderHelper() : mShadowSamplerStartHi(0), mShadowSamplerStartLo(0) {}
|
||||||
virtual ~ShaderHelper() {}
|
virtual ~ShaderHelper() {}
|
||||||
virtual HighLevelGpuProgramPtr generateVertexProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
virtual HighLevelGpuProgramPtr generateVertexProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
||||||
virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile* prof, const Terrain* terrain, TechniqueType tt);
|
||||||
|
|
|
@ -46,7 +46,7 @@ namespace MWSound
|
||||||
public:
|
public:
|
||||||
virtual ~Sound_Output() { }
|
virtual ~Sound_Output() { }
|
||||||
|
|
||||||
bool isInitialized() { return mInitialized; }
|
bool isInitialized() const { return mInitialized; }
|
||||||
|
|
||||||
friend class OpenAL_Output;
|
friend class OpenAL_Output;
|
||||||
friend class SoundManager;
|
friend class SoundManager;
|
||||||
|
|
|
@ -32,6 +32,7 @@ namespace MWWorld
|
||||||
PhysicsSystem::~PhysicsSystem()
|
PhysicsSystem::~PhysicsSystem()
|
||||||
{
|
{
|
||||||
delete mEngine;
|
delete mEngine;
|
||||||
|
delete playerphysics;
|
||||||
|
|
||||||
}
|
}
|
||||||
OEngine::Physic::PhysicEngine* PhysicsSystem::getEngine()
|
OEngine::Physic::PhysicEngine* PhysicsSystem::getEngine()
|
||||||
|
|
|
@ -107,7 +107,7 @@ namespace MWWorld
|
||||||
return *mClass;
|
return *mClass;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool getAutoMove()
|
bool getAutoMove() const
|
||||||
{
|
{
|
||||||
return mAutoMove;
|
return mAutoMove;
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,8 @@ const float WeatherGlobals::mThunderSoundDelay = 0.25;
|
||||||
|
|
||||||
WeatherManager::WeatherManager(MWRender::RenderingManager* rendering) :
|
WeatherManager::WeatherManager(MWRender::RenderingManager* rendering) :
|
||||||
mHour(14), mCurrentWeather("clear"), mFirstUpdate(true), mWeatherUpdateTime(0),
|
mHour(14), mCurrentWeather("clear"), mFirstUpdate(true), mWeatherUpdateTime(0),
|
||||||
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0)
|
mThunderFlash(0), mThunderChance(0), mThunderChanceNeeded(50), mThunderSoundDelay(0),
|
||||||
|
mRemainingTransitionTime(0), mMonth(0), mDay(0)
|
||||||
{
|
{
|
||||||
mRendering = rendering;
|
mRendering = rendering;
|
||||||
|
|
||||||
|
|
|
@ -93,12 +93,12 @@ class DirArchive: public Ogre::FileSystemArchive
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
std::string folder;
|
std::string folder;
|
||||||
int delimiter = 0;
|
//int delimiter = 0;
|
||||||
size_t lastSlash = copy.rfind('/');
|
size_t lastSlash = copy.rfind('/');
|
||||||
if (lastSlash != std::string::npos)
|
if (lastSlash != std::string::npos)
|
||||||
{
|
{
|
||||||
folder = copy.substr(0, lastSlash);
|
folder = copy.substr(0, lastSlash);
|
||||||
delimiter = lastSlash+1;
|
//delimiter = lastSlash+1;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::string> current;
|
std::vector<std::string> current;
|
||||||
|
|
|
@ -727,7 +727,7 @@ namespace Compiler
|
||||||
opStopScript (code);
|
opStopScript (code);
|
||||||
}
|
}
|
||||||
|
|
||||||
void getDistance (CodeContainer& code, Literals& literals, const std::string id)
|
void getDistance (CodeContainer& code, Literals& literals, const std::string& id)
|
||||||
{
|
{
|
||||||
if (id.empty())
|
if (id.empty())
|
||||||
{
|
{
|
||||||
|
@ -746,7 +746,7 @@ namespace Compiler
|
||||||
opGetSecondsPassed (code);
|
opGetSecondsPassed (code);
|
||||||
}
|
}
|
||||||
|
|
||||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string id)
|
void getDisabled (CodeContainer& code, Literals& literals, const std::string& id)
|
||||||
{
|
{
|
||||||
if (id.empty())
|
if (id.empty())
|
||||||
{
|
{
|
||||||
|
@ -760,7 +760,7 @@ namespace Compiler
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void enable (CodeContainer& code, Literals& literals, const std::string id)
|
void enable (CodeContainer& code, Literals& literals, const std::string& id)
|
||||||
{
|
{
|
||||||
if (id.empty())
|
if (id.empty())
|
||||||
{
|
{
|
||||||
|
@ -774,7 +774,7 @@ namespace Compiler
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void disable (CodeContainer& code, Literals& literals, const std::string id)
|
void disable (CodeContainer& code, Literals& literals, const std::string& id)
|
||||||
{
|
{
|
||||||
if (id.empty())
|
if (id.empty())
|
||||||
{
|
{
|
||||||
|
|
|
@ -109,15 +109,15 @@ namespace Compiler
|
||||||
|
|
||||||
void stopScript (CodeContainer& code);
|
void stopScript (CodeContainer& code);
|
||||||
|
|
||||||
void getDistance (CodeContainer& code, Literals& literals, const std::string id);
|
void getDistance (CodeContainer& code, Literals& literals, const std::string& id);
|
||||||
|
|
||||||
void getSecondsPassed (CodeContainer& code);
|
void getSecondsPassed (CodeContainer& code);
|
||||||
|
|
||||||
void getDisabled (CodeContainer& code, Literals& literals, const std::string id);
|
void getDisabled (CodeContainer& code, Literals& literals, const std::string& id);
|
||||||
|
|
||||||
void enable (CodeContainer& code, Literals& literals, const std::string id);
|
void enable (CodeContainer& code, Literals& literals, const std::string& id);
|
||||||
|
|
||||||
void disable (CodeContainer& code, Literals& literals, const std::string id);
|
void disable (CodeContainer& code, Literals& literals, const std::string& id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -152,15 +152,15 @@ public:
|
||||||
*
|
*
|
||||||
*************************************************************************/
|
*************************************************************************/
|
||||||
|
|
||||||
int getVer() { return mCtx.header.version; }
|
int getVer() const { return mCtx.header.version; }
|
||||||
float getFVer() { if(mCtx.header.version == VER_12) return 1.2; else return 1.3; }
|
float getFVer() { if(mCtx.header.version == VER_12) return 1.2; else return 1.3; }
|
||||||
int getSpecial() { return mSpf; }
|
int getSpecial() const { return mSpf; }
|
||||||
const std::string getAuthor() { return mCtx.header.author.toString(); }
|
const std::string getAuthor() { return mCtx.header.author.toString(); }
|
||||||
const std::string getDesc() { return mCtx.header.desc.toString(); }
|
const std::string getDesc() { return mCtx.header.desc.toString(); }
|
||||||
const SaveData &getSaveData() { return mSaveData; }
|
const SaveData &getSaveData() const { return mSaveData; }
|
||||||
const MasterList &getMasters() { return mMasters; }
|
const MasterList &getMasters() { return mMasters; }
|
||||||
const NAME &retSubName() { return mCtx.subName; }
|
const NAME &retSubName() { return mCtx.subName; }
|
||||||
uint32_t getSubSize() { return mCtx.leftSub; }
|
uint32_t getSubSize() const { return mCtx.leftSub; }
|
||||||
|
|
||||||
/*************************************************************************
|
/*************************************************************************
|
||||||
*
|
*
|
||||||
|
@ -323,8 +323,8 @@ public:
|
||||||
void getRecHeader() { uint32_t u; getRecHeader(u); }
|
void getRecHeader() { uint32_t u; getRecHeader(u); }
|
||||||
void getRecHeader(uint32_t &flags);
|
void getRecHeader(uint32_t &flags);
|
||||||
|
|
||||||
bool hasMoreRecs() { return mCtx.leftFile > 0; }
|
bool hasMoreRecs() const { return mCtx.leftFile > 0; }
|
||||||
bool hasMoreSubs() { return mCtx.leftRec > 0; }
|
bool hasMoreSubs() const { return mCtx.leftRec > 0; }
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
/*************************************************************************
|
||||||
|
|
|
@ -11,7 +11,7 @@ namespace Files
|
||||||
bool containsVectorString(const StringVector& list, const std::string& str)
|
bool containsVectorString(const StringVector& list, const std::string& str)
|
||||||
{
|
{
|
||||||
for (StringVector::const_iterator iter = list.begin();
|
for (StringVector::const_iterator iter = list.begin();
|
||||||
iter != list.end(); iter++)
|
iter != list.end(); ++iter)
|
||||||
{
|
{
|
||||||
if (*iter == str)
|
if (*iter == str)
|
||||||
return true;
|
return true;
|
||||||
|
@ -112,7 +112,7 @@ namespace Files
|
||||||
void FileLibrary::printSections()
|
void FileLibrary::printSections()
|
||||||
{
|
{
|
||||||
for(StringPathContMap::const_iterator mapIter = mMap.begin();
|
for(StringPathContMap::const_iterator mapIter = mMap.begin();
|
||||||
mapIter != mMap.end(); mapIter++)
|
mapIter != mMap.end(); ++mapIter)
|
||||||
{
|
{
|
||||||
std::cout << mapIter->first <<std::endl;
|
std::cout << mapIter->first <<std::endl;
|
||||||
}
|
}
|
||||||
|
|
|
@ -684,11 +684,11 @@ void NIFLoader::handleNiTriShape(NiTriShape *shape, int flags, BoundsFinder &bou
|
||||||
Property *pr = &list[i];
|
Property *pr = &list[i];
|
||||||
|
|
||||||
if (pr->recType == RC_NiTexturingProperty)
|
if (pr->recType == RC_NiTexturingProperty)
|
||||||
t = (NiTexturingProperty*)pr;
|
t = static_cast<NiTexturingProperty*>(pr);
|
||||||
else if (pr->recType == RC_NiMaterialProperty)
|
else if (pr->recType == RC_NiMaterialProperty)
|
||||||
m = (NiMaterialProperty*)pr;
|
m = static_cast<NiMaterialProperty*>(pr);
|
||||||
else if (pr->recType == RC_NiAlphaProperty)
|
else if (pr->recType == RC_NiAlphaProperty)
|
||||||
a = (NiAlphaProperty*)pr;
|
a = static_cast<NiAlphaProperty*>(pr);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Texture
|
// Texture
|
||||||
|
|
|
@ -121,8 +121,7 @@ OISDriver::OISDriver(Ogre::RenderWindow *window, bool exclusive)
|
||||||
OISDriver::~OISDriver()
|
OISDriver::~OISDriver()
|
||||||
{
|
{
|
||||||
// Delete the listener object
|
// Delete the listener object
|
||||||
if(listener)
|
delete listener;
|
||||||
delete listener;
|
|
||||||
|
|
||||||
if(inputMgr == NULL) return;
|
if(inputMgr == NULL) return;
|
||||||
|
|
||||||
|
|
|
@ -11,6 +11,8 @@ namespace Physic
|
||||||
{
|
{
|
||||||
|
|
||||||
CMotionState::CMotionState(PhysicEngine* eng,std::string name)
|
CMotionState::CMotionState(PhysicEngine* eng,std::string name)
|
||||||
|
: isPC(false)
|
||||||
|
, isNPC(true)
|
||||||
{
|
{
|
||||||
pEng = eng;
|
pEng = eng;
|
||||||
tr.setIdentity();
|
tr.setIdentity();
|
||||||
|
|
|
@ -36,7 +36,7 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
|
||||||
|
|
||||||
void MyGUIManager::shutdown()
|
void MyGUIManager::shutdown()
|
||||||
{
|
{
|
||||||
if(mGui) delete mGui;
|
delete mGui;
|
||||||
if(mPlatform)
|
if(mPlatform)
|
||||||
{
|
{
|
||||||
mPlatform->shutdown();
|
mPlatform->shutdown();
|
||||||
|
|
|
@ -17,11 +17,10 @@ using namespace OEngine::Render;
|
||||||
|
|
||||||
void OgreRenderer::cleanup()
|
void OgreRenderer::cleanup()
|
||||||
{
|
{
|
||||||
if (mFader)
|
delete mFader;
|
||||||
delete mFader;
|
mFader = NULL;
|
||||||
|
|
||||||
if(mRoot)
|
OGRE_DELETE mRoot;
|
||||||
delete mRoot;
|
|
||||||
mRoot = NULL;
|
mRoot = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,7 +29,7 @@ void OgreRenderer::start()
|
||||||
mRoot->startRendering();
|
mRoot->startRendering();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OgreRenderer::loadPlugins()
|
bool OgreRenderer::loadPlugins() const
|
||||||
{
|
{
|
||||||
#ifdef ENABLE_PLUGIN_GL
|
#ifdef ENABLE_PLUGIN_GL
|
||||||
mGLPlugin = new Ogre::GLPlugin();
|
mGLPlugin = new Ogre::GLPlugin();
|
||||||
|
@ -125,7 +124,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
|
||||||
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OgreRenderer::createScene(const std::string camName, float fov, float nearClip)
|
void OgreRenderer::createScene(const std::string& camName, float fov, float nearClip)
|
||||||
{
|
{
|
||||||
assert(mRoot);
|
assert(mRoot);
|
||||||
assert(mWindow);
|
assert(mWindow);
|
||||||
|
|
|
@ -119,7 +119,7 @@ namespace OEngine
|
||||||
void createWindow(const std::string &title, const WindowSettings& settings);
|
void createWindow(const std::string &title, const WindowSettings& settings);
|
||||||
|
|
||||||
/// Set up the scene manager, camera and viewport
|
/// Set up the scene manager, camera and viewport
|
||||||
void createScene(const std::string camName="Camera",// Camera name
|
void createScene(const std::string& camName="Camera",// Camera name
|
||||||
float fov=55, // Field of view angle
|
float fov=55, // Field of view angle
|
||||||
float nearClip=5 // Near clip distance
|
float nearClip=5 // Near clip distance
|
||||||
);
|
);
|
||||||
|
@ -132,7 +132,7 @@ namespace OEngine
|
||||||
/// Start the main rendering loop
|
/// Start the main rendering loop
|
||||||
void start();
|
void start();
|
||||||
|
|
||||||
bool loadPlugins();
|
bool loadPlugins() const;
|
||||||
|
|
||||||
void update(float dt);
|
void update(float dt);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue