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Merge pull request #2553 from unelsson/terraintexturemode_codeupdates
Editor: Code improvements for Terrain Texture mode (also fix for 4904)
This commit is contained in:
commit
c891d8ce62
5 changed files with 56 additions and 54 deletions
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@ -79,6 +79,7 @@
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Bug #4888: Global variable stray explicit reference calls break script compilation
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Bug #4896: Title screen music doesn't loop
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Bug #4902: Using scrollbars in settings causes resolution to change
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Bug #4904: Editor: Texture painting with duplicate of a base-version texture
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Bug #4911: Editor: QOpenGLContext::swapBuffers() warning with Qt5
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Bug #4916: Specular power (shininess) material parameter is ignored when shaders are used.
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Bug #4918: Abilities don't play looping VFX when they're initially applied
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@ -101,6 +101,7 @@ Editor Bug Fixes:
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- Colour fields in interior-cell records now also use the colour picker widget (#4745)
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- Cloned, added, or moved instances no longer disappear at load-time (#4748)
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- "Clear" function in the content selector no longer tries to execute a "Remove" action on an empty file list (#4757)
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- Terrain texture editing for plugins now correctly handles drags from base file (#4904)
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- Engine no longer tries to swap buffers of windows which weren't exposed to Qt's window management system (#4911)
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- Minimap doesn't get corrupted, when editing new omwgame (#5177)
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@ -41,9 +41,9 @@
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CSVRender::TerrainTextureMode::TerrainTextureMode (WorldspaceWidget *worldspaceWidget, osg::Group* parentNode, QWidget *parent)
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: EditMode (worldspaceWidget, QIcon {":scenetoolbar/editing-terrain-texture"}, Mask_Terrain | Mask_Reference, "Terrain texture editing", parent),
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mBrushTexture("L0#0"),
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mBrushSize(0),
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mBrushSize(1),
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mBrushShape(0),
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mTextureBrushScenetool(0),
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mTextureBrushScenetool(nullptr),
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mDragMode(InteractionType_None),
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mParentNode(parentNode),
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mIsEditing(false)
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@ -82,7 +82,7 @@ void CSVRender::TerrainTextureMode::deactivate(CSVWidget::SceneToolbar* toolbar)
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{
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toolbar->removeTool (mTextureBrushScenetool);
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delete mTextureBrushScenetool;
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mTextureBrushScenetool = 0;
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mTextureBrushScenetool = nullptr;
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}
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if (mTerrainTextureSelection)
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@ -51,36 +51,37 @@ namespace CSVRender
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/// \brief Editmode for terrain texture grid
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TerrainTextureMode(WorldspaceWidget*, osg::Group* parentNode, QWidget* parent = nullptr);
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void primaryOpenPressed (const WorldspaceHitResult& hit);
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void primaryOpenPressed (const WorldspaceHitResult& hit) final;
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/// \brief Create single command for one-click texture editing
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void primaryEditPressed (const WorldspaceHitResult& hit);
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void primaryEditPressed (const WorldspaceHitResult& hit) final;
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/// \brief Open brush settings window
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void primarySelectPressed(const WorldspaceHitResult&);
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void primarySelectPressed(const WorldspaceHitResult&) final;
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void secondarySelectPressed(const WorldspaceHitResult&);
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void secondarySelectPressed(const WorldspaceHitResult&) final;
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void activate(CSVWidget::SceneToolbar*);
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void deactivate(CSVWidget::SceneToolbar*);
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void activate(CSVWidget::SceneToolbar*) final;
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void deactivate(CSVWidget::SceneToolbar*) final;
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/// \brief Start texture editing command macro
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virtual bool primaryEditStartDrag (const QPoint& pos);
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bool primaryEditStartDrag (const QPoint& pos) final;
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virtual bool secondaryEditStartDrag (const QPoint& pos);
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virtual bool primarySelectStartDrag (const QPoint& pos);
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virtual bool secondarySelectStartDrag (const QPoint& pos);
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bool secondaryEditStartDrag (const QPoint& pos) final;
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bool primarySelectStartDrag (const QPoint& pos) final;
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bool secondarySelectStartDrag (const QPoint& pos) final;
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/// \brief Handle texture edit behavior during dragging
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virtual void drag (const QPoint& pos, int diffX, int diffY, double speedFactor);
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void drag (const QPoint& pos, int diffX, int diffY, double speedFactor) final;
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/// \brief End texture editing command macro
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virtual void dragCompleted(const QPoint& pos);
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void dragCompleted(const QPoint& pos) final;
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virtual void dragAborted();
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virtual void dragWheel (int diff, double speedFactor);
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virtual void dragMoveEvent (QDragMoveEvent *event);
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void dragAborted() final;
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void dragWheel (int diff, double speedFactor) final;
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void dragMoveEvent (QDragMoveEvent *event) final;
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private:
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/// \brief Handle brush mechanics, maths regarding worldspace hit etc.
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void editTerrainTextureGrid (const WorldspaceHitResult& hit);
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@ -100,7 +101,6 @@ namespace CSVRender
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/// \brief Create new cell and land if needed
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bool allowLandTextureEditing(std::string textureFileName);
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private:
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std::string mCellId;
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std::string mBrushTexture;
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int mBrushSize;
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@ -113,7 +113,6 @@ namespace CSVRender
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std::unique_ptr<TerrainSelection> mTerrainTextureSelection;
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const int cellSize {ESM::Land::REAL_SIZE};
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const int landSize {ESM::Land::LAND_SIZE};
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const int landTextureSize {ESM::Land::LAND_TEXTURE_SIZE};
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signals:
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@ -33,19 +33,19 @@
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CSVWidget::BrushSizeControls::BrushSizeControls(const QString &title, QWidget *parent)
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: QGroupBox(title, parent)
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: QGroupBox(title, parent),
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mLayoutSliderSize(new QHBoxLayout),
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mBrushSizeSlider(new QSlider(Qt::Horizontal)),
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mBrushSizeSpinBox(new QSpinBox)
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{
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mBrushSizeSlider = new QSlider(Qt::Horizontal);
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mBrushSizeSlider->setTickPosition(QSlider::TicksBothSides);
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mBrushSizeSlider->setTickInterval(10);
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mBrushSizeSlider->setRange(1, CSMPrefs::get()["3D Scene Editing"]["texturebrush-maximumsize"].toInt());
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mBrushSizeSlider->setSingleStep(1);
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mBrushSizeSpinBox = new QSpinBox;
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mBrushSizeSpinBox->setRange(1, CSMPrefs::get()["3D Scene Editing"]["texturebrush-maximumsize"].toInt());
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mBrushSizeSpinBox->setSingleStep(1);
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mLayoutSliderSize = new QHBoxLayout;
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mLayoutSliderSize->addWidget(mBrushSizeSlider);
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mLayoutSliderSize->addWidget(mBrushSizeSpinBox);
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@ -58,7 +58,7 @@ CSVWidget::BrushSizeControls::BrushSizeControls(const QString &title, QWidget *p
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CSVWidget::TextureBrushWindow::TextureBrushWindow(CSMDoc::Document& document, QWidget *parent)
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: QFrame(parent, Qt::Popup),
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mBrushShape(0),
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mBrushSize(0),
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mBrushSize(1),
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mBrushTexture("L0#0"),
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mDocument(document)
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{
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@ -142,60 +142,61 @@ void CSVWidget::TextureBrushWindow::configureButtonInitialSettings(QPushButton *
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void CSVWidget::TextureBrushWindow::setBrushTexture(std::string brushTexture)
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{
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mBrushTexture = brushTexture;
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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QUndoStack& undoStack = mDocument.getUndoStack();
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CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = mDocument.getData().getLandTextures();
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int landTextureFilename = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Texture);
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int columnModification = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Modification);
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int index = landtexturesCollection.searchId(mBrushTexture);
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// Check if texture exists in current plugin
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if(landtexturesCollection.getData(index, columnModification).value<int>() == 0)
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int index = 0;
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int pluginInDragged = 0;
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CSMWorld::LandTexture::parseUniqueRecordId(brushTexture, pluginInDragged, index);
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std::string newBrushTextureId = CSMWorld::LandTexture::createUniqueRecordId(0, index);
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int rowInBase = landtexturesCollection.searchId(brushTexture);
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int rowInNew = landtexturesCollection.searchId(newBrushTextureId);
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// Check if texture exists in current plugin, and clone if id found in base, otherwise reindex the texture
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// TO-DO: Handle case when texture is not found in neither base or plugin properly (finding new index is not enough)
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// TO-DO: Handle conflicting plugins properly
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if (rowInNew == -1)
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{
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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QUndoStack& undoStack = mDocument.getUndoStack();
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QVariant textureFileNameVariant;
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textureFileNameVariant.setValue(landtexturesCollection.getData(index, landTextureFilename).value<QString>());
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std::size_t hashlocation = mBrushTexture.find("#");
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std::string mBrushTexturePlugin = "L0#" + mBrushTexture.substr (hashlocation+1);
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int indexPlugin = landtexturesCollection.searchId(mBrushTexturePlugin);
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// Reindex texture if needed
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if (indexPlugin != -1 && !landtexturesCollection.getRecord(indexPlugin).isDeleted())
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if (rowInBase == -1)
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{
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int counter=0;
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bool freeIndexFound = false;
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const int maxCounter = std::numeric_limits<uint16_t>::max() - 1;
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do {
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const size_t maxCounter = std::numeric_limits<uint16_t>::max() - 1;
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mBrushTexturePlugin = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
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if (landtexturesCollection.searchId(mBrushTexturePlugin) != -1 && landtexturesCollection.getRecord(mBrushTexturePlugin).isDeleted() == 0) counter = (counter + 1) % maxCounter;
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newBrushTextureId = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
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if (landtexturesCollection.searchId(brushTexture) != -1 &&
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landtexturesCollection.getRecord(brushTexture).isDeleted() == 0 &&
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landtexturesCollection.searchId(newBrushTextureId) != -1 &&
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landtexturesCollection.getRecord(newBrushTextureId).isDeleted() == 0)
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counter = (counter + 1) % maxCounter;
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else freeIndexFound = true;
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} while (freeIndexFound == false);
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} while (freeIndexFound == false || counter < maxCounter);
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}
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undoStack.beginMacro ("Add land texture record");
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undoStack.push (new CSMWorld::CloneCommand (ltexTable, mBrushTexture, mBrushTexturePlugin, CSMWorld::UniversalId::Type_LandTexture));
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undoStack.push (new CSMWorld::CloneCommand (ltexTable, brushTexture, newBrushTextureId, CSMWorld::UniversalId::Type_LandTexture));
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undoStack.endMacro();
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mBrushTexture = mBrushTexturePlugin;
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emit passTextureId(mBrushTexture);
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}
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if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
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{
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mBrushTextureLabel = "Selected texture: " + mBrushTexture + " ";
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mBrushTextureLabel = "Selected texture: " + newBrushTextureId + " ";
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mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel) + landtexturesCollection.getData(index, landTextureFilename).value<QString>());
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} else
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{
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newBrushTextureId = "";
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mBrushTextureLabel = "No selected texture or invalid texture";
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mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel));
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}
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emit passBrushShape(mBrushShape); // update icon
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mBrushTexture = newBrushTextureId;
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emit passTextureId(mBrushTexture);
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emit passBrushShape(mBrushShape); // updates the icon tooltip
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}
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void CSVWidget::TextureBrushWindow::setBrushSize(int brushSize)
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