From c8aab3a562bba4beb6290bf81f2b17cdb9cf1254 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 28 Feb 2012 20:28:46 +0100 Subject: [PATCH] fix sun angle --- apps/openmw/mwrender/renderingmanager.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 797e3c400a..7b58a80d76 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -310,7 +310,10 @@ void RenderingManager::sunDisable() void RenderingManager::setSunDirection(const Ogre::Vector3& direction) { - if (mSun) mSun->setDirection(Vector3(direction.x, -direction.z, direction.y)); + // direction * -1 (because 'direction' is camera to sun vector and not sun to camera), + // then convert from MW to ogre coordinates (swap y,z and make y negative) + if (mSun) mSun->setDirection(Vector3(-direction.x, -direction.z, direction.y)); + mSkyManager->setSunDirection(direction); }