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Fix head tracking for NPCs

This commit is contained in:
scrawl 2015-07-04 21:00:01 +02:00
parent 6bcea21e14
commit c90841d649

View file

@ -850,7 +850,6 @@ void NpcAnimation::addControllers()
Animation::addControllers(); Animation::addControllers();
mFirstPersonNeckController = NULL; mFirstPersonNeckController = NULL;
mHeadController = NULL;
WeaponAnimation::deleteControllers(); WeaponAnimation::deleteControllers();
if (mViewMode == VM_FirstPerson) if (mViewMode == VM_FirstPerson)