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Merge branch 'cleanup_includes' into 'master'
Cleanup includes See merge request OpenMW/openmw!3916
This commit is contained in:
commit
c92e63aaf2
12 changed files with 18 additions and 28 deletions
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@ -1,3 +1,5 @@
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#include "animationbindings.hpp"
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#include <components/esm3/loadmgef.hpp>
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#include <components/esm3/loadstat.hpp>
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#include <components/lua/asyncpackage.hpp>
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#include "luamanagerimp.hpp"
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#include "objectvariant.hpp"
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#include "animationbindings.hpp"
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#include <array>
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namespace MWLua
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{
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using BlendMask = MWRender::Animation::BlendMask;
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namespace MWLua
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{
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struct Context;
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sol::table initAnimationPackage(const Context& context);
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sol::table initCoreVfxBindings(const Context& context);
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}
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#include "birthsignbindings.hpp"
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#include <components/esm3/loadbsgn.hpp>
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#include <components/lua/luastate.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "birthsignbindings.hpp"
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#include "idcollectionbindings.hpp"
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#include "luamanagerimp.hpp"
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#include "types/types.hpp"
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namespace sol
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#include "camerabindings.hpp"
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#include <components/lua/luastate.hpp>
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#include <components/lua/utilpackage.hpp>
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@ -1,14 +1,9 @@
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#include "classbindings.hpp"
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#include <components/esm3/loadclas.hpp>
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#include <components/lua/luastate.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "classbindings.hpp"
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#include "idcollectionbindings.hpp"
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#include "luamanagerimp.hpp"
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#include "stats.hpp"
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#include "types/types.hpp"
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namespace sol
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#include "debugbindings.hpp"
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#include "context.hpp"
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#include "luamanagerimp.hpp"
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@ -3,14 +3,9 @@
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#include <components/esm3/loadfact.hpp>
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#include <components/lua/luastate.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwworld/store.hpp"
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#include "idcollectionbindings.hpp"
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#include "luamanagerimp.hpp"
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namespace
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{
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#include "../mwbase/environment.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwinput/actions.hpp"
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#include "luamanagerimp.hpp"
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namespace sol
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#include "itemdata.hpp"
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#include "context.hpp"
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#include "luamanagerimp.hpp"
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#include "objectvariant.hpp"
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#include "../mwworld/class.hpp"
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#include "objectvariant.hpp"
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namespace
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{
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using SelfObject = MWLua::SelfObject;
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwclass/container.hpp"
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#include "racebindings.hpp"
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#include <components/esm/attr.hpp>
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#include <components/esm3/loadrace.hpp>
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#include <components/lua/luastate.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "idcollectionbindings.hpp"
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#include "luamanagerimp.hpp"
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#include "racebindings.hpp"
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#include "types/types.hpp"
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namespace
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#include "vfsbindings.hpp"
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#include <sol/object.hpp>
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#include <components/files/istreamptr.hpp>
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#include <components/lua/luastate.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/settings/values.hpp>
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#include <components/vfs/manager.hpp>
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#include "../mwbase/environment.hpp"
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#include "context.hpp"
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#include "luamanagerimp.hpp"
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namespace MWLua
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{
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