mirror of
https://github.com/OpenMW/openmw.git
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Implement magic item recharging via soulgem use
This commit is contained in:
parent
16e5477c60
commit
cab535dd69
10 changed files with 287 additions and 1 deletions
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@ -36,6 +36,7 @@ add_openmw_dir (mwgui
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merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
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merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
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keywordsearch itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
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keywordsearch itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
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tradeitemmodel companionitemmodel pickpocketitemmodel fontloader controllers savegamedialog
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tradeitemmodel companionitemmodel pickpocketitemmodel fontloader controllers savegamedialog
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recharge
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)
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)
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add_openmw_dir (mwdialogue
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add_openmw_dir (mwdialogue
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@ -265,6 +265,7 @@ namespace MWBase
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virtual void showCompanionWindow(MWWorld::Ptr actor) = 0;
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virtual void showCompanionWindow(MWWorld::Ptr actor) = 0;
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virtual void startSpellMaking(MWWorld::Ptr actor) = 0;
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virtual void startSpellMaking(MWWorld::Ptr actor) = 0;
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virtual void startEnchanting(MWWorld::Ptr actor) = 0;
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virtual void startEnchanting(MWWorld::Ptr actor) = 0;
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virtual void startRecharge(MWWorld::Ptr soulgem) = 0;
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virtual void startSelfEnchanting(MWWorld::Ptr soulgem) = 0;
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virtual void startSelfEnchanting(MWWorld::Ptr soulgem) = 0;
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virtual void startTraining(MWWorld::Ptr actor) = 0;
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virtual void startTraining(MWWorld::Ptr actor) = 0;
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virtual void startRepair(MWWorld::Ptr actor) = 0;
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virtual void startRepair(MWWorld::Ptr actor) = 0;
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@ -28,6 +28,7 @@ namespace MWGui
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GM_Travel,
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GM_Travel,
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GM_SpellCreation,
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GM_SpellCreation,
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GM_Enchanting,
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GM_Enchanting,
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GM_Recharge,
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GM_Training,
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GM_Training,
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GM_MerchantRepair,
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GM_MerchantRepair,
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194
apps/openmw/mwgui/recharge.cpp
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194
apps/openmw/mwgui/recharge.cpp
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@ -0,0 +1,194 @@
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#include "recharge.hpp"
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#include <boost/lexical_cast.hpp>
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#include <boost/format.hpp>
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "widgets.hpp"
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namespace MWGui
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{
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Recharge::Recharge()
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: WindowBase("openmw_recharge_dialog.layout")
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{
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getWidget(mBox, "Box");
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getWidget(mView, "View");
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getWidget(mGemBox, "GemBox");
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getWidget(mGemIcon, "GemIcon");
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getWidget(mChargeLabel, "ChargeLabel");
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getWidget(mCancelButton, "CancelButton");
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onCancel);
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setVisible(false);
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}
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void Recharge::open()
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{
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center();
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}
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void Recharge::start (const MWWorld::Ptr &item)
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{
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std::string path = std::string("icons\\");
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path += MWWorld::Class::get(item).getInventoryIcon(item);
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int pos = path.rfind(".");
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path.erase(pos);
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path.append(".dds");
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mGemIcon->setImageTexture (path);
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mGemIcon->setUserString("ToolTipType", "ItemPtr");
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mGemIcon->setUserData(item);
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updateView();
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}
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void Recharge::updateView()
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{
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MWWorld::Ptr gem = *mGemIcon->getUserData<MWWorld::Ptr>();
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std::string soul = gem.getCellRef().mSoul;
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const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(soul);
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mChargeLabel->setCaptionWithReplacing("#{sCharges} " + boost::lexical_cast<std::string>(creature->mData.mSoul));
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bool toolBoxVisible = (gem.getRefData().getCount() != 0);
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mGemBox->setVisible(toolBoxVisible);
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bool toolBoxWasVisible = (mBox->getPosition().top != mGemBox->getPosition().top);
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if (toolBoxVisible && !toolBoxWasVisible)
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{
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// shrink
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mBox->setPosition(mBox->getPosition() + MyGUI::IntPoint(0, mGemBox->getSize().height));
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mBox->setSize(mBox->getSize() - MyGUI::IntSize(0,mGemBox->getSize().height));
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}
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else if (!toolBoxVisible && toolBoxWasVisible)
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{
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// expand
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mBox->setPosition(MyGUI::IntPoint (mBox->getPosition().left, mGemBox->getPosition().top));
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mBox->setSize(mBox->getSize() + MyGUI::IntSize(0,mGemBox->getSize().height));
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}
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while (mView->getChildCount())
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MyGUI::Gui::getInstance().destroyWidget(mView->getChildAt(0));
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int currentY = 0;
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player);
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for (MWWorld::ContainerStoreIterator iter (store.begin());
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iter!=store.end(); ++iter)
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{
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std::string enchantmentName = iter->getClass().getEnchantment(*iter);
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if (enchantmentName.empty())
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continue;
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const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
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if (iter->getCellRef().mEnchantmentCharge >= enchantment->mData.mCharge
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|| iter->getCellRef().mEnchantmentCharge == -1)
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continue;
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MyGUI::TextBox* text = mView->createWidget<MyGUI::TextBox> (
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"SandText", MyGUI::IntCoord(8, currentY, mView->getWidth()-8, 18), MyGUI::Align::Default);
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text->setCaption(MWWorld::Class::get(*iter).getName(*iter));
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text->setNeedMouseFocus(false);
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currentY += 19;
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MyGUI::ImageBox* icon = mView->createWidget<MyGUI::ImageBox> (
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"ImageBox", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
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std::string path = std::string("icons\\");
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path += MWWorld::Class::get(*iter).getInventoryIcon(*iter);
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int pos = path.rfind(".");
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path.erase(pos);
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path.append(".dds");
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icon->setImageTexture (path);
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icon->setUserString("ToolTipType", "ItemPtr");
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icon->setUserData(*iter);
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icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onItemClicked);
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icon->eventMouseWheel += MyGUI::newDelegate(this, &Recharge::onMouseWheel);
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Widgets::MWDynamicStatPtr chargeWidget = mView->createWidget<Widgets::MWDynamicStat>
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("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
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chargeWidget->setValue(iter->getCellRef().mEnchantmentCharge, enchantment->mData.mCharge);
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chargeWidget->setNeedMouseFocus(false);
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currentY += 32 + 4;
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}
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mView->setCanvasSize (MyGUI::IntSize(mView->getWidth(), std::max(mView->getHeight(), currentY)));
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}
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void Recharge::onCancel(MyGUI::Widget *sender)
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{
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Recharge);
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}
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void Recharge::onItemClicked(MyGUI::Widget *sender)
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{
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MWWorld::Ptr gem = *mGemIcon->getUserData<MWWorld::Ptr>();
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if (!gem.getRefData().getCount())
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return;
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MWWorld::Ptr item = *sender->getUserData<MWWorld::Ptr>();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
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MWMechanics::NpcStats& npcStats = player.getClass().getNpcStats(player);
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float luckTerm = 0.1 * stats.getAttribute(ESM::Attribute::Luck).getModified();
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if (luckTerm < 1|| luckTerm > 10)
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luckTerm = 1;
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float intelligenceTerm = 0.2 * stats.getAttribute(ESM::Attribute::Intelligence).getModified();
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if (intelligenceTerm > 20)
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intelligenceTerm = 20;
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if (intelligenceTerm < 1)
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intelligenceTerm = 1;
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float x = (npcStats.getSkill(ESM::Skill::Enchant).getModified() + intelligenceTerm + luckTerm) * stats.getFatigueTerm();
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int roll = std::rand()/ (static_cast<double> (RAND_MAX) + 1) * 100; // [0, 99]
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if (roll < x)
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{
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std::string soul = gem.getCellRef().mSoul;
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const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(soul);
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float restored = creature->mData.mSoul * (roll / x);
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const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(
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item.getClass().getEnchantment(item));
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item.getCellRef().mEnchantmentCharge =
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std::min(item.getCellRef().mEnchantmentCharge + restored, static_cast<float>(enchantment->mData.mCharge));
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}
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gem.getContainerStore()->remove(gem, 1, player);
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if (gem.getRefData().getCount() == 0)
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{
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std::string message = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sNotifyMessage51")->getString();
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message = boost::str(boost::format(message) % gem.getClass().getName(gem));
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MWBase::Environment::get().getWindowManager()->messageBox(message);
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}
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updateView();
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}
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void Recharge::onMouseWheel(MyGUI::Widget* _sender, int _rel)
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{
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if (mView->getViewOffset().top + _rel*0.3 > 0)
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mView->setViewOffset(MyGUI::IntPoint(0, 0));
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else
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mView->setViewOffset(MyGUI::IntPoint(0, mView->getViewOffset().top + _rel*0.3));
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}
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}
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42
apps/openmw/mwgui/recharge.hpp
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42
apps/openmw/mwgui/recharge.hpp
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#ifndef OPENMW_MWGUI_RECHARGE_H
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#define OPENMW_MWGUI_RECHARGE_H
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#include "windowbase.hpp"
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#include "../mwworld/ptr.hpp"
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namespace MWGui
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{
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class Recharge : public WindowBase
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{
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public:
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Recharge();
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virtual void open();
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void start (const MWWorld::Ptr& gem);
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protected:
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MyGUI::Widget* mBox;
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MyGUI::ScrollView* mView;
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MyGUI::Widget* mGemBox;
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MyGUI::ImageBox* mGemIcon;
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MyGUI::TextBox* mChargeLabel;
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MyGUI::Button* mCancelButton;
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void updateView();
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void onItemClicked (MyGUI::Widget* sender);
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void onCancel (MyGUI::Widget* sender);
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void onMouseWheel(MyGUI::Widget* _sender, int _rel);
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};
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}
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#endif
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@ -21,7 +21,8 @@ namespace MWGui
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{
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{
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if (button == 0)
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if (button == 0)
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{
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{
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/// \todo show recharge enchanted item dialog here
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Recharge);
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MWBase::Environment::get().getWindowManager()->startRecharge(mSoulgem);
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}
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}
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else
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else
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{
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{
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@ -43,6 +43,7 @@
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#include "waitdialog.hpp"
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#include "waitdialog.hpp"
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#include "enchantingdialog.hpp"
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#include "enchantingdialog.hpp"
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#include "trainingwindow.hpp"
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#include "trainingwindow.hpp"
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#include "recharge.hpp"
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#include "exposedwindow.hpp"
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#include "exposedwindow.hpp"
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#include "cursor.hpp"
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#include "cursor.hpp"
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#include "merchantrepair.hpp"
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#include "merchantrepair.hpp"
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@ -95,6 +96,7 @@ namespace MWGui
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, mTrainingWindow(NULL)
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, mTrainingWindow(NULL)
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, mMerchantRepair(NULL)
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, mMerchantRepair(NULL)
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, mSoulgemDialog(NULL)
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, mSoulgemDialog(NULL)
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, mRecharge(NULL)
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, mRepair(NULL)
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, mRepair(NULL)
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, mCompanionWindow(NULL)
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, mCompanionWindow(NULL)
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, mTranslationDataStorage (translationDataStorage)
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, mTranslationDataStorage (translationDataStorage)
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@ -197,6 +199,7 @@ namespace MWGui
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mDragAndDrop->mDraggedWidget = 0;
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mDragAndDrop->mDraggedWidget = 0;
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mDragAndDrop->mDragAndDropWidget = dragAndDropWidget;
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mDragAndDrop->mDragAndDropWidget = dragAndDropWidget;
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mRecharge = new Recharge();
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mMenu = new MainMenu(w,h);
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mMenu = new MainMenu(w,h);
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mMap = new MapWindow("");
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mMap = new MapWindow("");
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mStatsWindow = new StatsWindow();
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mStatsWindow = new StatsWindow();
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@ -312,6 +315,7 @@ namespace MWGui
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delete mSoulgemDialog;
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delete mSoulgemDialog;
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delete mSoftwareCursor;
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delete mSoftwareCursor;
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delete mCursorManager;
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delete mCursorManager;
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delete mRecharge;
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cleanupGarbage();
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cleanupGarbage();
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@ -375,6 +379,7 @@ namespace MWGui
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mRepair->setVisible(false);
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mRepair->setVisible(false);
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mCompanionWindow->setVisible(false);
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mCompanionWindow->setVisible(false);
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mInventoryWindow->setTrading(false);
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mInventoryWindow->setTrading(false);
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mRecharge->setVisible(false);
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mHud->setVisible(mHudEnabled);
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mHud->setVisible(mHudEnabled);
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@ -492,6 +497,9 @@ namespace MWGui
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case GM_SpellCreation:
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case GM_SpellCreation:
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mSpellCreationDialog->setVisible(true);
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mSpellCreationDialog->setVisible(true);
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break;
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break;
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case GM_Recharge:
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mRecharge->setVisible(true);
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break;
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case GM_Enchanting:
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case GM_Enchanting:
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mEnchantingDialog->setVisible(true);
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mEnchantingDialog->setVisible(true);
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break;
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break;
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@ -1363,4 +1371,9 @@ namespace MWGui
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return mLoadingScreen;
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return mLoadingScreen;
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}
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}
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void WindowManager::startRecharge(MWWorld::Ptr soulgem)
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{
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mRecharge->start(soulgem);
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}
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}
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}
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@ -77,6 +77,7 @@ namespace MWGui
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class MerchantRepair;
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class MerchantRepair;
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class Repair;
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class Repair;
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class SoulgemDialog;
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class SoulgemDialog;
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class Recharge;
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class CompanionWindow;
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class CompanionWindow;
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class WindowManager : public MWBase::WindowManager
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class WindowManager : public MWBase::WindowManager
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@ -263,6 +264,7 @@ namespace MWGui
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virtual void startTraining(MWWorld::Ptr actor);
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virtual void startTraining(MWWorld::Ptr actor);
|
||||||
virtual void startRepair(MWWorld::Ptr actor);
|
virtual void startRepair(MWWorld::Ptr actor);
|
||||||
virtual void startRepairItem(MWWorld::Ptr item);
|
virtual void startRepairItem(MWWorld::Ptr item);
|
||||||
|
virtual void startRecharge(MWWorld::Ptr soulgem);
|
||||||
|
|
||||||
virtual void frameStarted(float dt);
|
virtual void frameStarted(float dt);
|
||||||
|
|
||||||
|
@ -313,6 +315,7 @@ namespace MWGui
|
||||||
MerchantRepair* mMerchantRepair;
|
MerchantRepair* mMerchantRepair;
|
||||||
SoulgemDialog* mSoulgemDialog;
|
SoulgemDialog* mSoulgemDialog;
|
||||||
Repair* mRepair;
|
Repair* mRepair;
|
||||||
|
Recharge* mRecharge;
|
||||||
CompanionWindow* mCompanionWindow;
|
CompanionWindow* mCompanionWindow;
|
||||||
|
|
||||||
Translation::Storage& mTranslationDataStorage;
|
Translation::Storage& mTranslationDataStorage;
|
||||||
|
|
|
@ -81,6 +81,7 @@ set(MYGUI_FILES
|
||||||
openmw_repair.layout
|
openmw_repair.layout
|
||||||
openmw_companion_window.layout
|
openmw_companion_window.layout
|
||||||
openmw_savegame_dialog.layout
|
openmw_savegame_dialog.layout
|
||||||
|
openmw_recharge_dialog.layout
|
||||||
smallbars.png
|
smallbars.png
|
||||||
DejaVuLGCSansMono.ttf
|
DejaVuLGCSansMono.ttf
|
||||||
markers.png
|
markers.png
|
||||||
|
|
29
files/mygui/openmw_recharge_dialog.layout
Normal file
29
files/mygui/openmw_recharge_dialog.layout
Normal file
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
|
||||||
|
<MyGUI type="Layout">
|
||||||
|
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 329 253" name="_Main">
|
||||||
|
|
||||||
|
<Widget type="Widget" skin="" position="4 4 321 42" name="GemBox">
|
||||||
|
<Widget type="ImageBox" skin="ImageBox" position="5 6 32 32" name="GemIcon"/>
|
||||||
|
|
||||||
|
<Widget type="TextBox" skin="SandText" position="55 13 250 18" name="ChargeLabel">
|
||||||
|
<Property key="Caption" value="#{sQuality}"/>
|
||||||
|
<Property key="TextAlign" value="Right"/>
|
||||||
|
</Widget>
|
||||||
|
|
||||||
|
</Widget>
|
||||||
|
|
||||||
|
<Widget type="Widget" skin="MW_Box" position="6 46 309 160" align="Left Stretch" name="Box">
|
||||||
|
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 301 152" align="Left Top Stretch" name="View">
|
||||||
|
<Property key="CanvasAlign" value="Left"/>
|
||||||
|
</Widget>
|
||||||
|
</Widget>
|
||||||
|
|
||||||
|
<Widget type="AutoSizedButton" skin="MW_Button" position="239 214 75 24" name="CancelButton">
|
||||||
|
<Property key="ExpandDirection" value="Left"/>
|
||||||
|
<Property key="Caption" value="#{sCancel}"/>
|
||||||
|
</Widget>
|
||||||
|
|
||||||
|
</Widget>
|
||||||
|
|
||||||
|
</MyGUI>
|
Loading…
Reference in a new issue