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Address remaining conversion warnings in components

This commit is contained in:
Evil Eye 2025-09-20 11:39:31 +02:00
parent a8831651bb
commit cb82d37992
9 changed files with 66 additions and 68 deletions

View file

@ -195,7 +195,7 @@ namespace DetourNavigator
TileId NavMeshDb::getMaxTileId() TileId NavMeshDb::getMaxTileId()
{ {
TileId tileId{ 0 }; TileId tileId{ 0 };
request(*mDb, mGetMaxTileId, &tileId, 1); request(*mDb, mGetMaxTileId, &tileId.mValue, 1);
return tileId; return tileId;
} }
@ -203,7 +203,7 @@ namespace DetourNavigator
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input) ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
{ {
Tile result; Tile result;
auto row = std::tie(result.mTileId, result.mVersion); auto row = std::tie(result.mTileId.mValue, result.mVersion.mValue);
const std::vector<std::byte> compressedInput = Misc::compress(input); const std::vector<std::byte> compressedInput = Misc::compress(input);
if (&row == request(*mDb, mFindTile, &row, 1, worldspace.serializeText(), tilePosition, compressedInput)) if (&row == request(*mDb, mFindTile, &row, 1, worldspace.serializeText(), tilePosition, compressedInput))
return {}; return {};
@ -214,7 +214,7 @@ namespace DetourNavigator
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input) ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
{ {
TileData result; TileData result;
auto row = std::tie(result.mTileId, result.mVersion, result.mData); auto row = std::tie(result.mTileId.mValue, result.mVersion.mValue, result.mData);
const std::vector<std::byte> compressedInput = Misc::compress(input); const std::vector<std::byte> compressedInput = Misc::compress(input);
if (&row == request(*mDb, mGetTileData, &row, 1, worldspace.serializeText(), tilePosition, compressedInput)) if (&row == request(*mDb, mGetTileData, &row, 1, worldspace.serializeText(), tilePosition, compressedInput))
return {}; return {};
@ -255,14 +255,14 @@ namespace DetourNavigator
ShapeId NavMeshDb::getMaxShapeId() ShapeId NavMeshDb::getMaxShapeId()
{ {
ShapeId shapeId{ 0 }; ShapeId shapeId{ 0 };
request(*mDb, mGetMaxShapeId, &shapeId, 1); request(*mDb, mGetMaxShapeId, &shapeId.mValue, 1);
return shapeId; return shapeId;
} }
std::optional<ShapeId> NavMeshDb::findShapeId(std::string_view name, ShapeType type, const Sqlite3::ConstBlob& hash) std::optional<ShapeId> NavMeshDb::findShapeId(std::string_view name, ShapeType type, const Sqlite3::ConstBlob& hash)
{ {
ShapeId shapeId; ShapeId shapeId;
if (&shapeId == request(*mDb, mFindShapeId, &shapeId, 1, name, type, hash)) if (&shapeId.mValue == request(*mDb, mFindShapeId, &shapeId.mValue, 1, name, type, hash))
return {}; return {};
return shapeId; return shapeId;
} }

View file

@ -130,11 +130,11 @@ namespace ESMTerrain
osg::ref_ptr<const LandObject> land = getLand(ESM::ExteriorCellLocation(cellX, cellY, worldspace)); osg::ref_ptr<const LandObject> land = getLand(ESM::ExteriorCellLocation(cellX, cellY, worldspace));
const ESM::LandData* data = land ? land->getData(ESM::Land::DATA_VHGT) : nullptr; const ESM::LandData* data = land ? land->getData(ESM::Land::DATA_VHGT) : nullptr;
const int landSize = ESM::getLandSize(worldspace); const int landSize = ESM::getLandSize(worldspace);
int startRow = (origin.x() - cellX) * landSize; int startRow = static_cast<int>((origin.x() - cellX) * landSize);
int startColumn = (origin.y() - cellY) * landSize; int startColumn = static_cast<int>((origin.y() - cellY) * landSize);
int endRow = startRow + size * (landSize - 1) + 1; int endRow = static_cast<int>(startRow + size * (landSize - 1) + 1);
int endColumn = startColumn + size * (landSize - 1) + 1; int endColumn = static_cast<int>(startColumn + size * (landSize - 1) + 1);
if (data) if (data)
{ {
@ -283,8 +283,8 @@ namespace ESMTerrain
const auto handleSample = [&](std::size_t cellShiftX, std::size_t cellShiftY, std::size_t row, std::size_t col, const auto handleSample = [&](std::size_t cellShiftX, std::size_t cellShiftY, std::size_t row, std::size_t col,
std::size_t vertX, std::size_t vertY) { std::size_t vertX, std::size_t vertY) {
const int cellX = startCellX + cellShiftX; const int cellX = startCellX + static_cast<int>(cellShiftX);
const int cellY = startCellY + cellShiftY; const int cellY = startCellY + static_cast<int>(cellShiftY);
const std::pair cell{ cellX, cellY }; const std::pair cell{ cellX, cellY };
const ESM::ExteriorCellLocation cellLocation(cellX, cellY, worldspace); const ESM::ExteriorCellLocation cellLocation(cellX, cellY, worldspace);
@ -311,7 +311,7 @@ namespace ESMTerrain
if (heightData != nullptr) if (heightData != nullptr)
height = heightData->getHeights()[col * cellSize + row]; height = heightData->getHeights()[col * cellSize + row];
if (alteration) if (alteration)
height += getAlteredHeight(col, row); height += getAlteredHeight(static_cast<int>(col), static_cast<int>(row));
const std::size_t vertIndex = vertX * numVerts + vertY; const std::size_t vertIndex = vertX * numVerts + vertY;
@ -325,7 +325,7 @@ namespace ESMTerrain
if (normalData != nullptr) if (normalData != nullptr)
{ {
for (std::size_t i = 0; i < 3; ++i) for (unsigned short i = 0; i < 3; ++i)
normal[i] = normalData->getNormals()[srcArrayIndex + i]; normal[i] = normalData->getNormals()[srcArrayIndex + i];
normal.normalize(); normal.normalize();
@ -333,11 +333,11 @@ namespace ESMTerrain
// Normals apparently don't connect seamlessly between cells // Normals apparently don't connect seamlessly between cells
if (col == cellSize - 1 || row == cellSize - 1) if (col == cellSize - 1 || row == cellSize - 1)
fixNormal(normal, cellLocation, col, row, cache); fixNormal(normal, cellLocation, static_cast<int>(col), static_cast<int>(row), cache);
// some corner normals appear to be complete garbage (z < 0) // some corner normals appear to be complete garbage (z < 0)
if ((row == 0 || row == cellSize - 1) && (col == 0 || col == cellSize - 1)) if ((row == 0 || row == cellSize - 1) && (col == 0 || col == cellSize - 1))
averageNormal(normal, cellLocation, col, row, cache); averageNormal(normal, cellLocation, static_cast<int>(col), static_cast<int>(row), cache);
assert(normal.z() > 0); assert(normal.z() > 0);
@ -346,16 +346,16 @@ namespace ESMTerrain
osg::Vec4ub color(255, 255, 255, 255); osg::Vec4ub color(255, 255, 255, 255);
if (colourData != nullptr) if (colourData != nullptr)
for (std::size_t i = 0; i < 3; ++i) for (unsigned short i = 0; i < 3; ++i)
color[i] = colourData->getColors()[srcArrayIndex + i]; color[i] = colourData->getColors()[srcArrayIndex + i];
// Does nothing by default, override in OpenMW-CS // Does nothing by default, override in OpenMW-CS
if (alteration) if (alteration)
adjustColor(col, row, heightData, color); adjustColor(static_cast<int>(col), static_cast<int>(row), heightData, color);
// Unlike normals, colors mostly connect seamlessly between cells, but not always... // Unlike normals, colors mostly connect seamlessly between cells, but not always...
if (col == cellSize - 1 || row == cellSize - 1) if (col == cellSize - 1 || row == cellSize - 1)
fixColour(color, cellLocation, col, row, cache); fixColour(color, cellLocation, static_cast<int>(col), static_cast<int>(row), cache);
colours[vertIndex] = color; colours[vertIndex] = color;
}; };
@ -445,7 +445,7 @@ namespace ESMTerrain
unsigned char* const baseBlendmap = getOrCreateBlendmap(ESM::FormId::fromUint32(ltex.base.formId)); unsigned char* const baseBlendmap = getOrCreateBlendmap(ESM::FormId::fromUint32(ltex.base.formId));
int starty = (static_cast<int>(sample.mDstCol) - 1) * quadSize; int starty = (static_cast<int>(sample.mDstCol) - 1) * quadSize;
int startx = sample.mDstRow * quadSize; int startx = static_cast<int>(sample.mDstRow) * quadSize;
for (int y = std::max(0, starty + 1); y <= starty + quadSize && y < blendmapSize; ++y) for (int y = std::max(0, starty + 1); y <= starty + quadSize && y < blendmapSize; ++y)
{ {
unsigned char* const row = baseBlendmap + (blendmapSize - y - 1) * blendmapSize; unsigned char* const row = baseBlendmap + (blendmapSize - y - 1) * blendmapSize;
@ -465,9 +465,9 @@ namespace ESMTerrain
{ {
continue; continue;
} }
int index = (blendmapSize - starty - y - 1) * blendmapSize + startx + x; size_t index = static_cast<size_t>((blendmapSize - starty - y - 1) * blendmapSize + startx + x);
int delta = std::clamp(static_cast<int>(v.opacity * 255), 0, 255); auto delta = static_cast<unsigned char>(std::clamp(static_cast<int>(v.opacity * 255.f), 0, 255));
baseBlendmap[index] = std::max(0, baseBlendmap[index] - delta); baseBlendmap[index] = std::max<unsigned char>(0, baseBlendmap[index] - delta);
layerBlendmap[index] = delta; layerBlendmap[index] = delta;
} }
} }
@ -567,7 +567,7 @@ namespace ESMTerrain
float Storage::getHeightAt(const osg::Vec3f& worldPos, ESM::RefId worldspace) float Storage::getHeightAt(const osg::Vec3f& worldPos, ESM::RefId worldspace)
{ {
const float cellSize = ESM::getCellSize(worldspace); const float cellSize = static_cast<float>(ESM::getCellSize(worldspace));
int cellX = static_cast<int>(std::floor(worldPos.x() / cellSize)); int cellX = static_cast<int>(std::floor(worldPos.x() / cellSize));
int cellY = static_cast<int>(std::floor(worldPos.y() / cellSize)); int cellY = static_cast<int>(std::floor(worldPos.y() / cellSize));
@ -645,7 +645,8 @@ namespace ESMTerrain
*/ */
// Solve plane equation for z // Solve plane equation for z
return (-plane.getNormal().x() * nX - plane.getNormal().y() * nY - plane[3]) / plane.getNormal().z() * cellSize; return static_cast<float>(
(-plane.getNormal().x() * nX - plane.getNormal().y() * nY - plane[3]) / plane.getNormal().z() * cellSize);
} }
const LandObject* Storage::getLand(ESM::ExteriorCellLocation cellLocation, LandCache& cache) const LandObject* Storage::getLand(ESM::ExteriorCellLocation cellLocation, LandCache& cache)

View file

@ -97,8 +97,8 @@ namespace Fx
if constexpr (std::is_fundamental_v<UType>) if constexpr (std::is_fundamental_v<UType>)
{ {
mUniform->template setValue<UType>(mValue); mUniform->template setValue<UType>(mValue);
range = mUniform->template getMax<UType>() - mUniform->template getMin<UType>(); range = static_cast<float>(mUniform->template getMax<UType>() - mUniform->template getMin<UType>());
min = mUniform->template getMin<UType>(); min = static_cast<float>(mUniform->template getMin<UType>());
} }
else else
{ {
@ -155,9 +155,9 @@ namespace Fx
void notifyMouseWheel(MyGUI::Widget* /*sender*/, int rel) void notifyMouseWheel(MyGUI::Widget* /*sender*/, int rel)
{ {
if (rel > 0) if (rel > 0)
increment(mUniform->mStep); increment(static_cast<T>(mUniform->mStep));
else else
increment(-mUniform->mStep); increment(static_cast<T>(-mUniform->mStep));
} }
void notifyMouseButtonDragged(MyGUI::Widget* /*sender*/, int left, int top, MyGUI::MouseButton id) void notifyMouseButtonDragged(MyGUI::Widget* /*sender*/, int left, int top, MyGUI::MouseButton id)
@ -169,15 +169,15 @@ namespace Fx
// allow finer tuning when shift is pressed // allow finer tuning when shift is pressed
constexpr double scaling = 20.0; constexpr double scaling = 20.0;
T step T step = static_cast<T>(
= MyGUI::InputManager::getInstance().isShiftPressed() ? mUniform->mStep / scaling : mUniform->mStep; MyGUI::InputManager::getInstance().isShiftPressed() ? mUniform->mStep / scaling : mUniform->mStep);
if (step == 0) if (step == 0)
{ {
if constexpr (std::is_integral_v<T>) if constexpr (std::is_integral_v<T>)
step = 1; step = 1;
else else
step = mUniform->mStep; step = static_cast<T>(mUniform->mStep);
} }
if (delta > 0) if (delta > 0)
@ -209,9 +209,9 @@ namespace Fx
void notifyButtonClicked(MyGUI::Widget* sender) void notifyButtonClicked(MyGUI::Widget* sender)
{ {
if (sender == mButtonDecrease) if (sender == mButtonDecrease)
increment(-mUniform->mStep); increment(static_cast<T>(-mUniform->mStep));
else if (sender == mButtonIncrease) else if (sender == mButtonIncrease)
increment(mUniform->mStep); increment(static_cast<T>(mUniform->mStep));
} }
MyGUI::Button* mButtonDecrease{ nullptr }; MyGUI::Button* mButtonDecrease{ nullptr };

View file

@ -68,7 +68,7 @@ namespace LuaUtil
else else
{ {
appendType(out, SerializedType::LONG_STRING); appendType(out, SerializedType::LONG_STRING);
appendValue<uint32_t>(out, str.size()); appendValue<uint32_t>(out, static_cast<uint32_t>(str.size()));
} }
out.append(str.data(), str.size()); out.append(str.data(), str.size());
} }
@ -83,14 +83,14 @@ namespace LuaUtil
assert(!typeName.empty() && typeName.size() <= 64); assert(!typeName.empty() && typeName.size() <= 64);
if (typeName.size() <= 8 && dataSize < 16) if (typeName.size() <= 8 && dataSize < 16)
{ // Compact form: 0b1SSSSTTT. SSSS = dataSize, TTT = (typeName size - 1). { // Compact form: 0b1SSSSTTT. SSSS = dataSize, TTT = (typeName size - 1).
unsigned char t = CUSTOM_COMPACT_FLAG | (dataSize << 3) | (typeName.size() - 1); auto t = static_cast<unsigned char>(CUSTOM_COMPACT_FLAG | (dataSize << 3) | (typeName.size() - 1));
out.push_back(t); out.push_back(t);
} }
else else
{ // Full form: 0b01TTTTTT + 32bit dataSize. { // Full form: 0b01TTTTTT + 32bit dataSize.
unsigned char t = CUSTOM_FULL_FLAG | (typeName.size() - 1); auto t = static_cast<unsigned char>(CUSTOM_FULL_FLAG | (typeName.size() - 1));
out.push_back(t); out.push_back(t);
appendValue<uint32_t>(out, dataSize); appendValue<uint32_t>(out, static_cast<uint32_t>(dataSize));
} }
out.append(typeName.data(), typeName.size()); out.append(typeName.data(), typeName.size());
appendData(out, data, dataSize); appendData(out, data, dataSize);
@ -156,8 +156,8 @@ namespace LuaUtil
{ {
appendType(out, SerializedType::TRANSFORM_M); appendType(out, SerializedType::TRANSFORM_M);
osg::Matrixf matrix = data.as<TransformM>().mM; osg::Matrixf matrix = data.as<TransformM>().mM;
for (size_t i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
for (size_t j = 0; j < 4; j++) for (int j = 0; j < 4; j++)
appendValue<double>(out, matrix(i, j)); appendValue<double>(out, matrix(i, j));
return; return;
} }
@ -165,7 +165,7 @@ namespace LuaUtil
{ {
appendType(out, SerializedType::TRANSFORM_Q); appendType(out, SerializedType::TRANSFORM_Q);
osg::Quat quat = data.as<TransformQ>().mQ; osg::Quat quat = data.as<TransformQ>().mQ;
for (size_t i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
appendValue<double>(out, quat[i]); appendValue<double>(out, quat[i]);
return; return;
} }
@ -304,16 +304,16 @@ namespace LuaUtil
throw std::runtime_error("Unexpected end of table during deserialization."); throw std::runtime_error("Unexpected end of table during deserialization.");
case SerializedType::VEC2: case SerializedType::VEC2:
{ {
float x = getValue<double>(binaryData); float x = static_cast<float>(getValue<double>(binaryData));
float y = getValue<double>(binaryData); float y = static_cast<float>(getValue<double>(binaryData));
sol::stack::push<osg::Vec2f>(lua, osg::Vec2f(x, y)); sol::stack::push<osg::Vec2f>(lua, osg::Vec2f(x, y));
return; return;
} }
case SerializedType::VEC3: case SerializedType::VEC3:
{ {
float x = getValue<double>(binaryData); float x = static_cast<float>(getValue<double>(binaryData));
float y = getValue<double>(binaryData); float y = static_cast<float>(getValue<double>(binaryData));
float z = getValue<double>(binaryData); float z = static_cast<float>(getValue<double>(binaryData));
sol::stack::push<osg::Vec3f>(lua, osg::Vec3f(x, y, z)); sol::stack::push<osg::Vec3f>(lua, osg::Vec3f(x, y, z));
return; return;
} }
@ -322,7 +322,7 @@ namespace LuaUtil
osg::Matrixf mat; osg::Matrixf mat;
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
for (int j = 0; j < 4; j++) for (int j = 0; j < 4; j++)
mat(i, j) = getValue<double>(binaryData); mat(i, j) = static_cast<float>(getValue<double>(binaryData));
sol::stack::push<TransformM>(lua, asTransform(mat)); sol::stack::push<TransformM>(lua, asTransform(mat));
return; return;
} }
@ -336,10 +336,10 @@ namespace LuaUtil
} }
case SerializedType::VEC4: case SerializedType::VEC4:
{ {
float x = getValue<double>(binaryData); float x = static_cast<float>(getValue<double>(binaryData));
float y = getValue<double>(binaryData); float y = static_cast<float>(getValue<double>(binaryData));
float z = getValue<double>(binaryData); float z = static_cast<float>(getValue<double>(binaryData));
float w = getValue<double>(binaryData); float w = static_cast<float>(getValue<double>(binaryData));
sol::stack::push<osg::Vec4f>(lua, osg::Vec4f(x, y, z, w)); sol::stack::push<osg::Vec4f>(lua, osg::Vec4f(x, y, z, w));
return; return;
} }

View file

@ -28,10 +28,10 @@ namespace Misc
throw std::logic_error(std::string("Invalid hex color: ") += hex); throw std::logic_error(std::string("Invalid hex color: ") += hex);
Color col; Color col;
col.mValue.a() = 1; col.mValue.a() = 1;
for (size_t i = 0; i < 3; i++) for (unsigned i = 0; i < 3; i++)
{ {
auto sub = hex.substr(i * 2, 2); auto sub = hex.substr(i * 2, 2);
int v = 0; unsigned char v = 0;
auto [_, ec] = std::from_chars(sub.data(), sub.data() + sub.size(), v, 16); auto [_, ec] = std::from_chars(sub.data(), sub.data() + sub.size(), v, 16);
if (ec != std::errc()) if (ec != std::errc())
throw std::logic_error(std::string("Invalid hex color: ") += hex); throw std::logic_error(std::string("Invalid hex color: ") += hex);
@ -53,7 +53,7 @@ namespace Misc
std::string Color::toHex() const std::string Color::toHex() const
{ {
std::string result(6, '0'); std::string result(6, '0');
for (size_t i = 0; i < 3; i++) for (unsigned i = 0; i < 3; i++)
{ {
int b = static_cast<int>(mValue[i] * 255.0f); int b = static_cast<int>(mValue[i] * 255.0f);
char* start = result.data() + i * 2; char* start = result.data() + i * 2;

View file

@ -1554,8 +1554,7 @@ namespace NifOsg
const auto& uvlist = niGeometryData->mUVList; const auto& uvlist = niGeometryData->mUVList;
int textureStage = 0; int textureStage = 0;
for (std::vector<unsigned int>::const_iterator it = boundTextures.begin(); it != boundTextures.end(); for (auto it = boundTextures.begin(); it != boundTextures.end(); ++it, ++textureStage)
++it, ++textureStage)
{ {
unsigned int uvSet = *it; unsigned int uvSet = *it;
if (uvSet >= uvlist.size()) if (uvSet >= uvlist.size())

View file

@ -169,10 +169,8 @@ namespace Resource
{ {
if (NifOsg::FlipController* flipctrl = dynamic_cast<NifOsg::FlipController*>(&ctrl)) if (NifOsg::FlipController* flipctrl = dynamic_cast<NifOsg::FlipController*>(&ctrl))
{ {
for (std::vector<osg::ref_ptr<osg::Texture2D>>::iterator it = flipctrl->getTextures().begin(); for (const osg::ref_ptr<osg::Texture2D>& tex : flipctrl->getTextures())
it != flipctrl->getTextures().end(); ++it)
{ {
osg::Texture* tex = *it;
tex->setFilter(osg::Texture::MIN_FILTER, mMinFilter); tex->setFilter(osg::Texture::MIN_FILTER, mMinFilter);
tex->setFilter(osg::Texture::MAG_FILTER, mMagFilter); tex->setFilter(osg::Texture::MAG_FILTER, mMagFilter);
tex->setMaxAnisotropy(mMaxAnisotropy); tex->setMaxAnisotropy(mMaxAnisotropy);

View file

@ -283,8 +283,8 @@ namespace Terrain
Storage* storage, unsigned int nodeMask, unsigned int preCompileMask, unsigned int borderMask, Storage* storage, unsigned int nodeMask, unsigned int preCompileMask, unsigned int borderMask,
int compMapResolution, float compMapLevel, float lodFactor, int vertexLodMod, float maxCompGeometrySize, int compMapResolution, float compMapLevel, float lodFactor, int vertexLodMod, float maxCompGeometrySize,
bool debugChunks, ESM::RefId worldspace, double expiryDelay) bool debugChunks, ESM::RefId worldspace, double expiryDelay)
: TerrainGrid(parent, compileRoot, resourceSystem, storage, nodeMask, worldspace, expiryDelay, preCompileMask, : TerrainGrid(
borderMask) parent, compileRoot, resourceSystem, storage, nodeMask, worldspace, expiryDelay, preCompileMask, borderMask)
, mViewDataMap(new ViewDataMap) , mViewDataMap(new ViewDataMap)
, mQuadTreeBuilt(false) , mQuadTreeBuilt(false)
, mLodFactor(lodFactor) , mLodFactor(lodFactor)

View file

@ -176,14 +176,14 @@ namespace Gui
void HBox::align() void HBox::align()
{ {
unsigned int count = getChildCount(); const size_t count = getChildCount();
size_t hStretchedCount = 0; int hStretchedCount = 0;
int totalWidth = 0; int totalWidth = 0;
int totalHeight = 0; int totalHeight = 0;
std::vector<std::pair<MyGUI::IntSize, bool>> sizes; std::vector<std::pair<MyGUI::IntSize, bool>> sizes;
sizes.resize(count); sizes.resize(count);
for (unsigned int i = 0; i < count; ++i) for (size_t i = 0; i < count; ++i)
{ {
MyGUI::Widget* w = getChildAt(i); MyGUI::Widget* w = getChildAt(i);
bool hstretch = w->getUserString("HStretch") == "true"; bool hstretch = w->getUserString("HStretch") == "true";
@ -221,7 +221,7 @@ namespace Gui
} }
int curX = 0; int curX = 0;
for (unsigned int i = 0; i < count; ++i) for (size_t i = 0; i < count; ++i)
{ {
if (i == 0) if (i == 0)
curX += mPadding; curX += mPadding;
@ -328,13 +328,13 @@ namespace Gui
void VBox::align() void VBox::align()
{ {
unsigned int count = getChildCount(); const size_t count = getChildCount();
size_t vStretchedCount = 0; int vStretchedCount = 0;
int totalHeight = 0; int totalHeight = 0;
int totalWidth = 0; int totalWidth = 0;
std::vector<std::pair<MyGUI::IntSize, bool>> sizes; std::vector<std::pair<MyGUI::IntSize, bool>> sizes;
sizes.resize(count); sizes.resize(count);
for (unsigned int i = 0; i < count; ++i) for (size_t i = 0; i < count; ++i)
{ {
MyGUI::Widget* w = getChildAt(i); MyGUI::Widget* w = getChildAt(i);
@ -375,7 +375,7 @@ namespace Gui
} }
int curY = 0; int curY = 0;
for (unsigned int i = 0; i < count; ++i) for (size_t i = 0; i < count; ++i)
{ {
if (i == 0) if (i == 0)
curY += mPadding; curY += mPadding;