mirror of
https://github.com/OpenMW/openmw.git
synced 2025-12-22 06:53:05 +00:00
Address remaining conversion warnings in components
This commit is contained in:
parent
a8831651bb
commit
cb82d37992
9 changed files with 66 additions and 68 deletions
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@ -195,7 +195,7 @@ namespace DetourNavigator
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TileId NavMeshDb::getMaxTileId()
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{
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TileId tileId{ 0 };
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request(*mDb, mGetMaxTileId, &tileId, 1);
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request(*mDb, mGetMaxTileId, &tileId.mValue, 1);
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return tileId;
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}
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@ -203,7 +203,7 @@ namespace DetourNavigator
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ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
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{
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Tile result;
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auto row = std::tie(result.mTileId, result.mVersion);
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auto row = std::tie(result.mTileId.mValue, result.mVersion.mValue);
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const std::vector<std::byte> compressedInput = Misc::compress(input);
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if (&row == request(*mDb, mFindTile, &row, 1, worldspace.serializeText(), tilePosition, compressedInput))
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return {};
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@ -214,7 +214,7 @@ namespace DetourNavigator
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ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
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{
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TileData result;
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auto row = std::tie(result.mTileId, result.mVersion, result.mData);
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auto row = std::tie(result.mTileId.mValue, result.mVersion.mValue, result.mData);
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const std::vector<std::byte> compressedInput = Misc::compress(input);
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if (&row == request(*mDb, mGetTileData, &row, 1, worldspace.serializeText(), tilePosition, compressedInput))
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return {};
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@ -255,14 +255,14 @@ namespace DetourNavigator
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ShapeId NavMeshDb::getMaxShapeId()
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{
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ShapeId shapeId{ 0 };
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request(*mDb, mGetMaxShapeId, &shapeId, 1);
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request(*mDb, mGetMaxShapeId, &shapeId.mValue, 1);
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return shapeId;
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}
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std::optional<ShapeId> NavMeshDb::findShapeId(std::string_view name, ShapeType type, const Sqlite3::ConstBlob& hash)
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{
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ShapeId shapeId;
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if (&shapeId == request(*mDb, mFindShapeId, &shapeId, 1, name, type, hash))
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if (&shapeId.mValue == request(*mDb, mFindShapeId, &shapeId.mValue, 1, name, type, hash))
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return {};
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return shapeId;
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}
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@ -130,11 +130,11 @@ namespace ESMTerrain
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osg::ref_ptr<const LandObject> land = getLand(ESM::ExteriorCellLocation(cellX, cellY, worldspace));
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const ESM::LandData* data = land ? land->getData(ESM::Land::DATA_VHGT) : nullptr;
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const int landSize = ESM::getLandSize(worldspace);
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int startRow = (origin.x() - cellX) * landSize;
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int startColumn = (origin.y() - cellY) * landSize;
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int startRow = static_cast<int>((origin.x() - cellX) * landSize);
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int startColumn = static_cast<int>((origin.y() - cellY) * landSize);
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int endRow = startRow + size * (landSize - 1) + 1;
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int endColumn = startColumn + size * (landSize - 1) + 1;
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int endRow = static_cast<int>(startRow + size * (landSize - 1) + 1);
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int endColumn = static_cast<int>(startColumn + size * (landSize - 1) + 1);
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if (data)
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{
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@ -283,8 +283,8 @@ namespace ESMTerrain
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const auto handleSample = [&](std::size_t cellShiftX, std::size_t cellShiftY, std::size_t row, std::size_t col,
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std::size_t vertX, std::size_t vertY) {
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const int cellX = startCellX + cellShiftX;
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const int cellY = startCellY + cellShiftY;
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const int cellX = startCellX + static_cast<int>(cellShiftX);
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const int cellY = startCellY + static_cast<int>(cellShiftY);
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const std::pair cell{ cellX, cellY };
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const ESM::ExteriorCellLocation cellLocation(cellX, cellY, worldspace);
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@ -311,7 +311,7 @@ namespace ESMTerrain
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if (heightData != nullptr)
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height = heightData->getHeights()[col * cellSize + row];
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if (alteration)
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height += getAlteredHeight(col, row);
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height += getAlteredHeight(static_cast<int>(col), static_cast<int>(row));
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const std::size_t vertIndex = vertX * numVerts + vertY;
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@ -325,7 +325,7 @@ namespace ESMTerrain
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if (normalData != nullptr)
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{
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for (std::size_t i = 0; i < 3; ++i)
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for (unsigned short i = 0; i < 3; ++i)
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normal[i] = normalData->getNormals()[srcArrayIndex + i];
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normal.normalize();
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@ -333,11 +333,11 @@ namespace ESMTerrain
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// Normals apparently don't connect seamlessly between cells
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if (col == cellSize - 1 || row == cellSize - 1)
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fixNormal(normal, cellLocation, col, row, cache);
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fixNormal(normal, cellLocation, static_cast<int>(col), static_cast<int>(row), cache);
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// some corner normals appear to be complete garbage (z < 0)
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if ((row == 0 || row == cellSize - 1) && (col == 0 || col == cellSize - 1))
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averageNormal(normal, cellLocation, col, row, cache);
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averageNormal(normal, cellLocation, static_cast<int>(col), static_cast<int>(row), cache);
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assert(normal.z() > 0);
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@ -346,16 +346,16 @@ namespace ESMTerrain
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osg::Vec4ub color(255, 255, 255, 255);
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if (colourData != nullptr)
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for (std::size_t i = 0; i < 3; ++i)
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for (unsigned short i = 0; i < 3; ++i)
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color[i] = colourData->getColors()[srcArrayIndex + i];
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// Does nothing by default, override in OpenMW-CS
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if (alteration)
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adjustColor(col, row, heightData, color);
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adjustColor(static_cast<int>(col), static_cast<int>(row), heightData, color);
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// Unlike normals, colors mostly connect seamlessly between cells, but not always...
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if (col == cellSize - 1 || row == cellSize - 1)
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fixColour(color, cellLocation, col, row, cache);
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fixColour(color, cellLocation, static_cast<int>(col), static_cast<int>(row), cache);
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colours[vertIndex] = color;
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};
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@ -445,7 +445,7 @@ namespace ESMTerrain
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unsigned char* const baseBlendmap = getOrCreateBlendmap(ESM::FormId::fromUint32(ltex.base.formId));
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int starty = (static_cast<int>(sample.mDstCol) - 1) * quadSize;
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int startx = sample.mDstRow * quadSize;
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int startx = static_cast<int>(sample.mDstRow) * quadSize;
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for (int y = std::max(0, starty + 1); y <= starty + quadSize && y < blendmapSize; ++y)
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{
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unsigned char* const row = baseBlendmap + (blendmapSize - y - 1) * blendmapSize;
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@ -465,9 +465,9 @@ namespace ESMTerrain
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{
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continue;
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}
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int index = (blendmapSize - starty - y - 1) * blendmapSize + startx + x;
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int delta = std::clamp(static_cast<int>(v.opacity * 255), 0, 255);
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baseBlendmap[index] = std::max(0, baseBlendmap[index] - delta);
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size_t index = static_cast<size_t>((blendmapSize - starty - y - 1) * blendmapSize + startx + x);
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auto delta = static_cast<unsigned char>(std::clamp(static_cast<int>(v.opacity * 255.f), 0, 255));
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baseBlendmap[index] = std::max<unsigned char>(0, baseBlendmap[index] - delta);
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layerBlendmap[index] = delta;
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}
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}
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@ -567,7 +567,7 @@ namespace ESMTerrain
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float Storage::getHeightAt(const osg::Vec3f& worldPos, ESM::RefId worldspace)
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{
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const float cellSize = ESM::getCellSize(worldspace);
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const float cellSize = static_cast<float>(ESM::getCellSize(worldspace));
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int cellX = static_cast<int>(std::floor(worldPos.x() / cellSize));
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int cellY = static_cast<int>(std::floor(worldPos.y() / cellSize));
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@ -645,7 +645,8 @@ namespace ESMTerrain
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*/
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// Solve plane equation for z
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return (-plane.getNormal().x() * nX - plane.getNormal().y() * nY - plane[3]) / plane.getNormal().z() * cellSize;
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return static_cast<float>(
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(-plane.getNormal().x() * nX - plane.getNormal().y() * nY - plane[3]) / plane.getNormal().z() * cellSize);
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}
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const LandObject* Storage::getLand(ESM::ExteriorCellLocation cellLocation, LandCache& cache)
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@ -97,8 +97,8 @@ namespace Fx
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if constexpr (std::is_fundamental_v<UType>)
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{
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mUniform->template setValue<UType>(mValue);
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range = mUniform->template getMax<UType>() - mUniform->template getMin<UType>();
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min = mUniform->template getMin<UType>();
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range = static_cast<float>(mUniform->template getMax<UType>() - mUniform->template getMin<UType>());
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min = static_cast<float>(mUniform->template getMin<UType>());
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}
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else
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{
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@ -155,9 +155,9 @@ namespace Fx
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void notifyMouseWheel(MyGUI::Widget* /*sender*/, int rel)
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{
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if (rel > 0)
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increment(mUniform->mStep);
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increment(static_cast<T>(mUniform->mStep));
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else
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increment(-mUniform->mStep);
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increment(static_cast<T>(-mUniform->mStep));
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}
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void notifyMouseButtonDragged(MyGUI::Widget* /*sender*/, int left, int top, MyGUI::MouseButton id)
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@ -169,15 +169,15 @@ namespace Fx
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// allow finer tuning when shift is pressed
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constexpr double scaling = 20.0;
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T step
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= MyGUI::InputManager::getInstance().isShiftPressed() ? mUniform->mStep / scaling : mUniform->mStep;
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T step = static_cast<T>(
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MyGUI::InputManager::getInstance().isShiftPressed() ? mUniform->mStep / scaling : mUniform->mStep);
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if (step == 0)
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{
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if constexpr (std::is_integral_v<T>)
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step = 1;
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else
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step = mUniform->mStep;
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step = static_cast<T>(mUniform->mStep);
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}
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if (delta > 0)
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@ -209,9 +209,9 @@ namespace Fx
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void notifyButtonClicked(MyGUI::Widget* sender)
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{
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if (sender == mButtonDecrease)
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increment(-mUniform->mStep);
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increment(static_cast<T>(-mUniform->mStep));
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else if (sender == mButtonIncrease)
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increment(mUniform->mStep);
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increment(static_cast<T>(mUniform->mStep));
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}
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MyGUI::Button* mButtonDecrease{ nullptr };
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@ -68,7 +68,7 @@ namespace LuaUtil
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else
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{
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appendType(out, SerializedType::LONG_STRING);
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appendValue<uint32_t>(out, str.size());
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appendValue<uint32_t>(out, static_cast<uint32_t>(str.size()));
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}
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out.append(str.data(), str.size());
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}
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@ -83,14 +83,14 @@ namespace LuaUtil
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assert(!typeName.empty() && typeName.size() <= 64);
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if (typeName.size() <= 8 && dataSize < 16)
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{ // Compact form: 0b1SSSSTTT. SSSS = dataSize, TTT = (typeName size - 1).
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unsigned char t = CUSTOM_COMPACT_FLAG | (dataSize << 3) | (typeName.size() - 1);
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auto t = static_cast<unsigned char>(CUSTOM_COMPACT_FLAG | (dataSize << 3) | (typeName.size() - 1));
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out.push_back(t);
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}
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else
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{ // Full form: 0b01TTTTTT + 32bit dataSize.
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unsigned char t = CUSTOM_FULL_FLAG | (typeName.size() - 1);
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auto t = static_cast<unsigned char>(CUSTOM_FULL_FLAG | (typeName.size() - 1));
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out.push_back(t);
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appendValue<uint32_t>(out, dataSize);
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appendValue<uint32_t>(out, static_cast<uint32_t>(dataSize));
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}
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out.append(typeName.data(), typeName.size());
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appendData(out, data, dataSize);
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@ -156,8 +156,8 @@ namespace LuaUtil
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{
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appendType(out, SerializedType::TRANSFORM_M);
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osg::Matrixf matrix = data.as<TransformM>().mM;
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for (size_t i = 0; i < 4; i++)
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for (size_t j = 0; j < 4; j++)
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for (int i = 0; i < 4; i++)
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for (int j = 0; j < 4; j++)
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appendValue<double>(out, matrix(i, j));
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return;
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}
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@ -165,7 +165,7 @@ namespace LuaUtil
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{
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appendType(out, SerializedType::TRANSFORM_Q);
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osg::Quat quat = data.as<TransformQ>().mQ;
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for (size_t i = 0; i < 4; i++)
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for (int i = 0; i < 4; i++)
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appendValue<double>(out, quat[i]);
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return;
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}
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@ -304,16 +304,16 @@ namespace LuaUtil
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throw std::runtime_error("Unexpected end of table during deserialization.");
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case SerializedType::VEC2:
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{
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float x = getValue<double>(binaryData);
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float y = getValue<double>(binaryData);
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float x = static_cast<float>(getValue<double>(binaryData));
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float y = static_cast<float>(getValue<double>(binaryData));
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sol::stack::push<osg::Vec2f>(lua, osg::Vec2f(x, y));
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return;
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}
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case SerializedType::VEC3:
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{
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float x = getValue<double>(binaryData);
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float y = getValue<double>(binaryData);
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float z = getValue<double>(binaryData);
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float x = static_cast<float>(getValue<double>(binaryData));
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float y = static_cast<float>(getValue<double>(binaryData));
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float z = static_cast<float>(getValue<double>(binaryData));
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sol::stack::push<osg::Vec3f>(lua, osg::Vec3f(x, y, z));
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return;
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}
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@ -322,7 +322,7 @@ namespace LuaUtil
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osg::Matrixf mat;
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for (int i = 0; i < 4; i++)
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for (int j = 0; j < 4; j++)
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mat(i, j) = getValue<double>(binaryData);
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mat(i, j) = static_cast<float>(getValue<double>(binaryData));
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sol::stack::push<TransformM>(lua, asTransform(mat));
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return;
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}
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@ -336,10 +336,10 @@ namespace LuaUtil
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}
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case SerializedType::VEC4:
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{
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float x = getValue<double>(binaryData);
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float y = getValue<double>(binaryData);
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float z = getValue<double>(binaryData);
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float w = getValue<double>(binaryData);
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float x = static_cast<float>(getValue<double>(binaryData));
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float y = static_cast<float>(getValue<double>(binaryData));
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float z = static_cast<float>(getValue<double>(binaryData));
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float w = static_cast<float>(getValue<double>(binaryData));
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sol::stack::push<osg::Vec4f>(lua, osg::Vec4f(x, y, z, w));
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return;
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}
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@ -28,10 +28,10 @@ namespace Misc
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throw std::logic_error(std::string("Invalid hex color: ") += hex);
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Color col;
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col.mValue.a() = 1;
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for (size_t i = 0; i < 3; i++)
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for (unsigned i = 0; i < 3; i++)
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{
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auto sub = hex.substr(i * 2, 2);
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int v = 0;
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unsigned char v = 0;
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auto [_, ec] = std::from_chars(sub.data(), sub.data() + sub.size(), v, 16);
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if (ec != std::errc())
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throw std::logic_error(std::string("Invalid hex color: ") += hex);
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@ -53,7 +53,7 @@ namespace Misc
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std::string Color::toHex() const
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{
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std::string result(6, '0');
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for (size_t i = 0; i < 3; i++)
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for (unsigned i = 0; i < 3; i++)
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{
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int b = static_cast<int>(mValue[i] * 255.0f);
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char* start = result.data() + i * 2;
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@ -1554,8 +1554,7 @@ namespace NifOsg
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const auto& uvlist = niGeometryData->mUVList;
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int textureStage = 0;
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for (std::vector<unsigned int>::const_iterator it = boundTextures.begin(); it != boundTextures.end();
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++it, ++textureStage)
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for (auto it = boundTextures.begin(); it != boundTextures.end(); ++it, ++textureStage)
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{
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unsigned int uvSet = *it;
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if (uvSet >= uvlist.size())
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@ -169,10 +169,8 @@ namespace Resource
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{
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if (NifOsg::FlipController* flipctrl = dynamic_cast<NifOsg::FlipController*>(&ctrl))
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{
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for (std::vector<osg::ref_ptr<osg::Texture2D>>::iterator it = flipctrl->getTextures().begin();
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it != flipctrl->getTextures().end(); ++it)
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for (const osg::ref_ptr<osg::Texture2D>& tex : flipctrl->getTextures())
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{
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osg::Texture* tex = *it;
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tex->setFilter(osg::Texture::MIN_FILTER, mMinFilter);
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tex->setFilter(osg::Texture::MAG_FILTER, mMagFilter);
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tex->setMaxAnisotropy(mMaxAnisotropy);
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@ -283,8 +283,8 @@ namespace Terrain
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Storage* storage, unsigned int nodeMask, unsigned int preCompileMask, unsigned int borderMask,
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int compMapResolution, float compMapLevel, float lodFactor, int vertexLodMod, float maxCompGeometrySize,
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bool debugChunks, ESM::RefId worldspace, double expiryDelay)
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: TerrainGrid(parent, compileRoot, resourceSystem, storage, nodeMask, worldspace, expiryDelay, preCompileMask,
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borderMask)
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: TerrainGrid(
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parent, compileRoot, resourceSystem, storage, nodeMask, worldspace, expiryDelay, preCompileMask, borderMask)
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, mViewDataMap(new ViewDataMap)
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, mQuadTreeBuilt(false)
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, mLodFactor(lodFactor)
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@ -176,14 +176,14 @@ namespace Gui
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void HBox::align()
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{
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unsigned int count = getChildCount();
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size_t hStretchedCount = 0;
|
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const size_t count = getChildCount();
|
||||
int hStretchedCount = 0;
|
||||
int totalWidth = 0;
|
||||
int totalHeight = 0;
|
||||
std::vector<std::pair<MyGUI::IntSize, bool>> sizes;
|
||||
sizes.resize(count);
|
||||
|
||||
for (unsigned int i = 0; i < count; ++i)
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
MyGUI::Widget* w = getChildAt(i);
|
||||
bool hstretch = w->getUserString("HStretch") == "true";
|
||||
|
|
@ -221,7 +221,7 @@ namespace Gui
|
|||
}
|
||||
|
||||
int curX = 0;
|
||||
for (unsigned int i = 0; i < count; ++i)
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
if (i == 0)
|
||||
curX += mPadding;
|
||||
|
|
@ -328,13 +328,13 @@ namespace Gui
|
|||
|
||||
void VBox::align()
|
||||
{
|
||||
unsigned int count = getChildCount();
|
||||
size_t vStretchedCount = 0;
|
||||
const size_t count = getChildCount();
|
||||
int vStretchedCount = 0;
|
||||
int totalHeight = 0;
|
||||
int totalWidth = 0;
|
||||
std::vector<std::pair<MyGUI::IntSize, bool>> sizes;
|
||||
sizes.resize(count);
|
||||
for (unsigned int i = 0; i < count; ++i)
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
MyGUI::Widget* w = getChildAt(i);
|
||||
|
||||
|
|
@ -375,7 +375,7 @@ namespace Gui
|
|||
}
|
||||
|
||||
int curY = 0;
|
||||
for (unsigned int i = 0; i < count; ++i)
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
if (i == 0)
|
||||
curY += mPadding;
|
||||
|
|
|
|||
Loading…
Reference in a new issue