Avoid double move when an area with same coordinates already exists

just_say_no_to_geode
Cédric Mocquillon 3 years ago
parent 39d7f2c95b
commit cbf48b4382

@ -404,12 +404,15 @@ namespace MWWorld
land.load(esm, isDeleted);
// Same area defined in multiple plugins? -> last plugin wins
auto [it, inserted] = mStatic.insert(std::move(land));
if (!inserted) {
auto it = mStatic.lower_bound(land);
if (it != mStatic.end() && (std::tie(it->mX, it->mY) == std::tie(land.mX, land.mY)))
{
auto nh = mStatic.extract(it);
nh.value() = std::move(land);
mStatic.insert(std::move(nh));
}
else
mStatic.insert(it, std::move(land));
return RecordId("", isDeleted);
}

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