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	fix texture index +1, better icons
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -211,7 +211,7 @@ void CSVRender::TerrainTextureMode::primaryEditPressed(const WorldspaceHitResult | ||||||
| 
 | 
 | ||||||
|   hashlocation = mBrushTexture.find(hash); |   hashlocation = mBrushTexture.find(hash); | ||||||
|   std::string mBrushTextureInt = mBrushTexture.substr (hashlocation+1); |   std::string mBrushTextureInt = mBrushTexture.substr (hashlocation+1); | ||||||
|   int brushInt = stoi(mBrushTexture.substr (hashlocation+1)); |   int brushInt = stoi(mBrushTexture.substr (hashlocation+1))+1; // All indices are offset by +1
 | ||||||
| 
 | 
 | ||||||
|   if (mBrushShape == 0) mNew[yInCell*landTextureSize+xInCell] = brushInt; |   if (mBrushShape == 0) mNew[yInCell*landTextureSize+xInCell] = brushInt; | ||||||
|   if (mBrushShape == 1) |   if (mBrushShape == 1) | ||||||
|  | @ -225,7 +225,7 @@ void CSVRender::TerrainTextureMode::primaryEditPressed(const WorldspaceHitResult | ||||||
|           } |           } | ||||||
|       } |       } | ||||||
|   } |   } | ||||||
|   float distance = 1; |   float distance = 0; | ||||||
|   if (mBrushShape == 2) |   if (mBrushShape == 2) | ||||||
|   { |   { | ||||||
|     float rf = mBrushSize/2; |     float rf = mBrushSize/2; | ||||||
|  |  | ||||||
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