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synced 2025-01-16 15:29:55 +00:00
Merge branch 'buyskyrem' into 'master'
Load a few more NIF records, fix BSEffectShader rendering See merge request OpenMW/openmw!2763
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commit
cc5f20d66a
6 changed files with 174 additions and 1 deletions
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@ -137,6 +137,7 @@ namespace Nif
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{ "BSBound", &construct<BSBound, RC_BSBound> },
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{ "NiTransformData", &construct<NiKeyframeData, RC_NiKeyframeData> },
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{ "BSFadeNode", &construct<NiNode, RC_NiNode> },
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{ "BSLeafAnimNode", &construct<NiNode, RC_NiNode> },
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{ "bhkBlendController", &construct<bhkBlendController, RC_bhkBlendController> },
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{ "NiFloatInterpolator", &construct<NiFloatInterpolator, RC_NiFloatInterpolator> },
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{ "NiBoolInterpolator", &construct<NiBoolInterpolator, RC_NiBoolInterpolator> },
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@ -152,6 +153,7 @@ namespace Nif
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{ "BSShaderPPLightingProperty", &construct<BSShaderPPLightingProperty, RC_BSShaderPPLightingProperty> },
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{ "BSShaderNoLightingProperty", &construct<BSShaderNoLightingProperty, RC_BSShaderNoLightingProperty> },
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{ "BSFurnitureMarker", &construct<BSFurnitureMarker, RC_BSFurnitureMarker> },
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{ "BSFurnitureMarkerNode", &construct<BSFurnitureMarker, RC_BSFurnitureMarker> },
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{ "NiCollisionObject", &construct<NiCollisionObject, RC_NiCollisionObject> },
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{ "bhkCollisionObject", &construct<bhkCollisionObject, RC_bhkCollisionObject> },
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{ "BSDismemberSkinInstance", &construct<BSDismemberSkinInstance, RC_BSDismemberSkinInstance> },
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@ -181,6 +183,8 @@ namespace Nif
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{ "NiBlendPoint3Interpolator", &construct<NiBlendPoint3Interpolator, RC_NiBlendPoint3Interpolator> },
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{ "NiBlendTransformInterpolator",
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&construct<NiBlendTransformInterpolator, RC_NiBlendTransformInterpolator> },
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{ "bhkCompressedMeshShape", &construct<bhkCompressedMeshShape, RC_bhkCompressedMeshShape> },
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{ "bhkCompressedMeshShapeData", &construct<bhkCompressedMeshShapeData, RC_bhkCompressedMeshShapeData> },
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};
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}
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@ -71,6 +71,46 @@ namespace Nif
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mNormal = nif->getVector3();
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}
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void bhkMeshMaterial::read(NIFStream* nif)
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{
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mHavokMaterial.read(nif);
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mHavokFilter.read(nif);
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}
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void bhkQsTransform::read(NIFStream* nif)
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{
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mTranslation = nif->getVector4();
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mRotation = nif->getQuaternion();
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}
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void bhkCMSBigTri::read(NIFStream* nif)
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{
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for (int i = 0; i < 3; i++)
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mTriangle[i] = nif->getUShort();
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mMaterial = nif->getUInt();
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mWeldingInfo = nif->getUShort();
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}
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void bhkCMSChunk::read(NIFStream* nif)
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{
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mTranslation = nif->getVector4();
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mMaterialIndex = nif->getUInt();
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mReference = nif->getUShort();
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mTransformIndex = nif->getUShort();
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size_t numVertices = nif->getUInt();
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if (numVertices)
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nif->getUShorts(mVertices, numVertices);
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size_t numIndices = nif->getUInt();
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if (numIndices)
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nif->getUShorts(mIndices, numIndices);
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size_t numStrips = nif->getUInt();
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if (numStrips)
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nif->getUShorts(mStrips, numStrips);
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size_t numInfos = nif->getUInt();
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if (numInfos)
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nif->getUShorts(mWeldingInfos, numInfos);
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}
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void bhkRigidBodyCInfo::read(NIFStream* nif)
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{
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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@ -327,6 +367,68 @@ namespace Nif
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filter.read(nif);
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}
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void bhkCompressedMeshShape::read(NIFStream* nif)
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{
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mTarget.read(nif);
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mUserData = nif->getUInt();
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mRadius = nif->getFloat();
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nif->getFloat(); // Unknown
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mScale = nif->getVector4();
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nif->getFloat(); // Radius
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nif->getVector4(); // Scale
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mData.read(nif);
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}
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void bhkCompressedMeshShape::post(Reader& nif)
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{
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mTarget.post(nif);
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mData.post(nif);
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}
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void bhkCompressedMeshShapeData::read(NIFStream* nif)
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{
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mBitsPerIndex = nif->getUInt();
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mBitsPerWIndex = nif->getUInt();
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mMaskWIndex = nif->getUInt();
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mMaskIndex = nif->getUInt();
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mError = nif->getFloat();
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mAabbMin = nif->getVector4();
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mAabbMax = nif->getVector4();
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mWeldingType = nif->getChar();
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mMaterialType = nif->getChar();
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nif->skip(nif->getUInt() * 4); // Unused
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nif->skip(nif->getUInt() * 4); // Unused
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nif->skip(nif->getUInt() * 4); // Unused
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size_t numMaterials = nif->getUInt();
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mMaterials.resize(numMaterials);
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for (bhkMeshMaterial& material : mMaterials)
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material.read(nif);
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nif->getUInt(); // Unused
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size_t numTransforms = nif->getUInt();
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mChunkTransforms.resize(numTransforms);
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for (bhkQsTransform& transform : mChunkTransforms)
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transform.read(nif);
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size_t numBigVertices = nif->getUInt();
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if (numBigVertices)
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nif->getVector4s(mBigVerts, numBigVertices);
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size_t numBigTriangles = nif->getUInt();
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mBigTris.resize(numBigTriangles);
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for (bhkCMSBigTri& tri : mBigTris)
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tri.read(nif);
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size_t numChunks = nif->getUInt();
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mChunks.resize(numChunks);
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for (bhkCMSChunk& chunk : mChunks)
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chunk.read(nif);
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nif->getUInt(); // Unused
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}
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void bhkRigidBody::read(NIFStream* nif)
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{
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bhkEntity::read(nif);
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@ -96,6 +96,41 @@ namespace Nif
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void read(NIFStream* nif);
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};
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struct bhkMeshMaterial
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{
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HavokMaterial mHavokMaterial;
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HavokFilter mHavokFilter;
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void read(NIFStream* nif);
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};
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struct bhkQsTransform
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{
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osg::Vec4f mTranslation;
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osg::Quat mRotation;
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void read(NIFStream* nif);
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};
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struct bhkCMSBigTri
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{
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unsigned short mTriangle[3];
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unsigned int mMaterial;
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unsigned short mWeldingInfo;
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void read(NIFStream* nif);
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};
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struct bhkCMSChunk
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{
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osg::Vec4f mTranslation;
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unsigned int mMaterialIndex;
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unsigned short mReference;
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unsigned short mTransformIndex;
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std::vector<unsigned short> mVertices;
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std::vector<unsigned short> mIndices;
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std::vector<unsigned short> mStrips;
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std::vector<unsigned short> mWeldingInfos;
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void read(NIFStream* nif);
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};
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enum class hkMotionType : uint8_t
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{
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Motion_Invalid = 0,
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@ -354,6 +389,34 @@ namespace Nif
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void read(NIFStream* nif) override;
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};
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struct bhkCompressedMeshShape : public bhkShape
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{
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NodePtr mTarget;
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unsigned int mUserData;
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float mRadius;
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osg::Vec4f mScale;
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bhkCompressedMeshShapeDataPtr mData;
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void read(NIFStream* nif) override;
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void post(Reader& nif) override;
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};
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struct bhkCompressedMeshShapeData : public bhkRefObject
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{
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unsigned int mBitsPerIndex, mBitsPerWIndex;
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unsigned int mMaskWIndex, mMaskIndex;
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float mError;
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osg::Vec4f mAabbMin, mAabbMax;
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char mWeldingType;
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char mMaterialType;
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std::vector<bhkMeshMaterial> mMaterials;
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std::vector<bhkQsTransform> mChunkTransforms;
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std::vector<osg::Vec4f> mBigVerts;
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std::vector<bhkCMSBigTri> mBigTris;
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std::vector<bhkCMSChunk> mChunks;
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void read(NIFStream* nif) override;
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};
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struct bhkRigidBody : public bhkEntity
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{
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bhkRigidBodyCInfo mInfo;
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@ -157,6 +157,8 @@ namespace Nif
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RC_NiBlendFloatInterpolator,
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RC_NiBlendPoint3Interpolator,
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RC_NiBlendTransformInterpolator,
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RC_bhkCompressedMeshShape,
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RC_bhkCompressedMeshShapeData,
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};
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/// Base class for all records
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@ -145,6 +145,7 @@ namespace Nif
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struct NiBlendInterpolator;
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struct NiDefaultAVObjectPalette;
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struct NiControllerSequence;
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struct bhkCompressedMeshShapeData;
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using NodePtr = RecordPtrT<Node>;
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using ExtraPtr = RecordPtrT<Extra>;
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@ -179,6 +180,7 @@ namespace Nif
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using NiControllerManagerPtr = RecordPtrT<NiControllerManager>;
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using NiBlendInterpolatorPtr = RecordPtrT<NiBlendInterpolator>;
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using NiDefaultAVObjectPalettePtr = RecordPtrT<NiDefaultAVObjectPalette>;
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using bhkCompressedMeshShapeDataPtr = RecordPtrT<bhkCompressedMeshShapeData>;
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using NodeList = RecordListT<Node>;
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using PropertyList = RecordListT<Property>;
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@ -2247,7 +2247,7 @@ namespace NifOsg
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stateset->setTextureAttributeAndModes(texUnit, texMat, osg::StateAttribute::ON);
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}
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}
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stateset->addUniform(new osg::Uniform("useFalloff", true)); // Should use the shader flag
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stateset->addUniform(new osg::Uniform("useFalloff", false)); // Should use the shader flag
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stateset->addUniform(new osg::Uniform("falloffParams", texprop->mFalloffParams));
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handleTextureControllers(texprop, composite, imageManager, stateset, animflags);
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break;
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