diff --git a/apps/openmw/mwrender/animation.cpp b/apps/openmw/mwrender/animation.cpp index d71b33cddf..5700af3d6c 100644 --- a/apps/openmw/mwrender/animation.cpp +++ b/apps/openmw/mwrender/animation.cpp @@ -41,12 +41,12 @@ Animation::Animation(const MWWorld::Ptr &ptr) , mNonAccumRoot(NULL) , mAccumulate(0.0f) , mLastPosition(0.0f) - , mCurrentAnim(NULL) , mCurrentControllers(NULL) , mCurrentKeys(NULL) , mCurrentTime(0.0f) , mPlaying(false) , mLooping(false) + , mNonAccumCtrl(NULL) , mAnimVelocity(0.0f) , mAnimSpeedMult(1.0f) { @@ -209,48 +209,31 @@ void Animation::updatePtr(const MWWorld::Ptr &ptr) } -float Animation::calcAnimVelocity(Ogre::Animation *anim, const std::string &bonename, const std::string &groupname, const NifOgre::TextKeyMap *keys) +float Animation::calcAnimVelocity(NifOgre::NodeTargetValue *nonaccumctrl, const std::string &groupname, const NifOgre::TextKeyMap *keys) { - const Ogre::NodeAnimationTrack *track = 0; - - Ogre::Animation::NodeTrackIterator trackiter = anim->getNodeTrackIterator(); - while(!track && trackiter.hasMoreElements()) + const std::string loopstart = groupname+": loop start"; + const std::string loopstop = groupname+": loop stop"; + float loopstarttime = 0.0f; + float loopstoptime = std::numeric_limits::max(); + NifOgre::TextKeyMap::const_iterator keyiter = keys->begin(); + while(keyiter != keys->end()) { - const Ogre::NodeAnimationTrack *cur = trackiter.getNext(); - if(cur->getAssociatedNode()->getName() == bonename) - track = cur; + if(keyiter->second == loopstart) + loopstarttime = keyiter->first; + else if(keyiter->second == loopstop) + { + loopstoptime = keyiter->first; + break; + } + keyiter++; } - if(track && track->getNumKeyFrames() > 1) + if(loopstoptime > loopstarttime) { - const std::string loopstart = groupname+": loop start"; - const std::string loopstop = groupname+": loop stop"; - float loopstarttime = 0.0f; - float loopstoptime = anim->getLength(); - NifOgre::TextKeyMap::const_iterator keyiter = keys->begin(); - while(keyiter != keys->end()) - { - if(keyiter->second == loopstart) - loopstarttime = keyiter->first; - else if(keyiter->second == loopstop) - { - loopstoptime = keyiter->first; - break; - } - keyiter++; - } + Ogre::Vector3 startpos = nonaccumctrl->getTranslation(loopstarttime); + Ogre::Vector3 endpos = nonaccumctrl->getTranslation(loopstarttime); - if(loopstoptime > loopstarttime) - { - Ogre::TransformKeyFrame startkf(0, loopstarttime); - Ogre::TransformKeyFrame endkf(0, loopstoptime); - - track->getInterpolatedKeyFrame(anim->_getTimeIndex(loopstarttime), &startkf); - track->getInterpolatedKeyFrame(anim->_getTimeIndex(loopstoptime), &endkf); - - return startkf.getTranslate().distance(endkf.getTranslate()) / - (loopstoptime-loopstarttime); - } + return startpos.distance(endpos) / (loopstoptime-loopstarttime); } return 0.0f; @@ -298,20 +281,8 @@ Ogre::Vector3 Animation::updatePosition() { Ogre::Vector3 posdiff; - Ogre::TransformKeyFrame kf(0, mCurrentTime); - Ogre::Animation::NodeTrackIterator trackiter = mCurrentAnim->getNodeTrackIterator(); - while(trackiter.hasMoreElements()) - { - const Ogre::NodeAnimationTrack *track = trackiter.getNext(); - if(track->getAssociatedNode()->getName() == mNonAccumRoot->getName()) - { - track->getInterpolatedKeyFrame(mCurrentAnim->_getTimeIndex(mCurrentTime), &kf); - break; - } - } - /* Get the non-accumulation root's difference from the last update. */ - posdiff = (kf.getTranslate() - mLastPosition) * mAccumulate; + posdiff = (mNonAccumCtrl->getTranslation(mCurrentTime) - mLastPosition) * mAccumulate; /* Translate the accumulation root back to compensate for the move. */ mLastPosition += posdiff; @@ -344,24 +315,9 @@ void Animation::reset(const std::string &start, const std::string &stop) mStopKey--; } - if(mNonAccumRoot) - { - const Ogre::NodeAnimationTrack *track = 0; - Ogre::Animation::NodeTrackIterator trackiter = mCurrentAnim->getNodeTrackIterator(); - while(!track && trackiter.hasMoreElements()) - { - const Ogre::NodeAnimationTrack *cur = trackiter.getNext(); - if(cur->getAssociatedNode()->getName() == mNonAccumRoot->getName()) - track = cur; - } - - if(track) - { - Ogre::TransformKeyFrame kf(0, mCurrentTime); - track->getInterpolatedKeyFrame(mCurrentAnim->_getTimeIndex(mCurrentTime), &kf); - mLastPosition = kf.getTranslate() * mAccumulate; - } - } + if(mNonAccumCtrl) + mLastPosition = mNonAccumCtrl->getTranslation(mCurrentTime) * + mAccumulate; } @@ -431,24 +387,34 @@ void Animation::play(const std::string &groupname, const std::string &start, con { if(iter->mSkelBase && iter->mSkelBase->hasAnimationState(groupname)) { - Ogre::SkeletonInstance *skel = iter->mSkelBase->getSkeleton(); - Ogre::Animation *anim = skel->getAnimation(groupname); const NifOgre::TextKeyMap *keys = &iter->mTextKeys.begin()->second; + NifOgre::NodeTargetValue *nonaccumctrl = NULL; + for(size_t i = 0;i < iter->mControllers.size();i++) + { + NifOgre::NodeTargetValue *dstval; + dstval = dynamic_cast*>(iter->mControllers[i].getDestination().getPointer()); + if(dstval && dstval->getNode() == mNonAccumRoot) + { + nonaccumctrl = dstval; + break; + } + } + if(!foundanim) { - mCurrentAnim = anim; mCurrentKeys = keys; mCurrentGroup = groupname; mCurrentControllers = &iter->mControllers; - + mNonAccumCtrl = nonaccumctrl; mAnimVelocity = 0.0f; + foundanim = true; } if(!mNonAccumRoot) break; - mAnimVelocity = calcAnimVelocity(anim, mNonAccumRoot->getName(), groupname, keys); + mAnimVelocity = calcAnimVelocity(nonaccumctrl, groupname, keys); if(mAnimVelocity > 0.0f) break; } } @@ -469,7 +435,7 @@ Ogre::Vector3 Animation::runAnimation(float timepassed) Ogre::Vector3 movement(0.0f); timepassed *= mAnimSpeedMult; - while(mCurrentAnim && mPlaying) + while(!mCurrentGroup.empty() && mPlaying) { float targetTime = mCurrentTime + timepassed; if(mNextKey->first > targetTime) diff --git a/apps/openmw/mwrender/animation.hpp b/apps/openmw/mwrender/animation.hpp index cd2523b634..92f636d0ac 100644 --- a/apps/openmw/mwrender/animation.hpp +++ b/apps/openmw/mwrender/animation.hpp @@ -50,7 +50,6 @@ protected: Ogre::Bone *mNonAccumRoot; Ogre::Vector3 mAccumulate; Ogre::Vector3 mLastPosition; - Ogre::Animation *mCurrentAnim; std::string mCurrentGroup; std::vector > *mCurrentControllers; @@ -62,10 +61,11 @@ protected: bool mPlaying; bool mLooping; + NifOgre::NodeTargetValue *mNonAccumCtrl; float mAnimVelocity; float mAnimSpeedMult; - static float calcAnimVelocity(Ogre::Animation *anim, const std::string &bonename, + static float calcAnimVelocity(NifOgre::NodeTargetValue *nonaccumctrl, const std::string &groupname, const NifOgre::TextKeyMap *keys); /* Updates a skeleton instance so that all bones matching the source skeleton (based on