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Don't disable automove when the player can't move (#8358)

This commit is contained in:
Alexei Kotov 2025-02-21 01:38:08 +03:00
parent 5b788baa35
commit cd53cbbea2

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@ -89,7 +89,7 @@ local function processMovement()
local sideMovement = input.getRangeActionValue('MoveRight') - input.getRangeActionValue('MoveLeft')
local run = input.getBooleanActionValue('Run') ~= settings:get('alwaysRun')
if movement ~= 0 or not Actor.canMove(self) then
if movement ~= 0 then
autoMove = false
elseif autoMove then
movement = 1