Merge branch 'utf8_encoder_string_view' into 'master'

Use std::string_view for argument and return type of Utf8Encoder functions

See merge request OpenMW/openmw!1652
C++20
psi29a 3 years ago
commit cd8967e265

@ -320,7 +320,7 @@ std::string ESMReader::getString(int size)
// Convert to UTF8 and return
if (mEncoder)
return mEncoder->getUtf8(ptr, size);
return std::string(mEncoder->getUtf8(std::string_view(ptr, size)));
return std::string (ptr, size);
}

@ -193,9 +193,9 @@ namespace ESM
else
{
// Convert to UTF8 and return
std::string string = mEncoder ? mEncoder->getLegacyEnc(data) : data;
const std::string_view string = mEncoder != nullptr ? mEncoder->getLegacyEnc(data) : data;
write(string.c_str(), string.size());
write(string.data(), string.size());
}
}

@ -1,6 +1,8 @@
#include "fontloader.hpp"
#include <stdexcept>
#include <string_view>
#include <array>
#include <osg/Image>
@ -26,7 +28,7 @@
namespace
{
unsigned long utf8ToUnicode(const std::string& utf8)
unsigned long utf8ToUnicode(std::string_view utf8)
{
size_t i = 0;
unsigned long unicode;
@ -116,16 +118,21 @@ namespace
}
}
// getUtf8, aka the worst function ever written.
// This includes various hacks for dealing with Morrowind's .fnt files that are *mostly*
// getUnicode includes various hacks for dealing with Morrowind's .fnt files that are *mostly*
// in the expected win12XX encoding, but also have randomly swapped characters sometimes.
// Looks like the Morrowind developers found standard encodings too boring and threw in some twists for fun.
std::string getUtf8 (unsigned char c, ToUTF8::Utf8Encoder& encoder, ToUTF8::FromType encoding)
unsigned long getUnicode(unsigned char c, ToUTF8::Utf8Encoder& encoder, ToUTF8::FromType encoding)
{
if (encoding == ToUTF8::WINDOWS_1250) // Hack for polish font
return encoder.getUtf8(std::string(1, mapUtf8Char(c)));
{
const std::array<char, 2> str {static_cast<char>(mapUtf8Char(c)), '\0'};
return utf8ToUnicode(encoder.getUtf8(std::string_view(str.data(), 1)));
}
else
return encoder.getUtf8(std::string(1, c));
{
const std::array<char, 2> str {static_cast<char>(c), '\0'};
return utf8ToUnicode(encoder.getUtf8(std::string_view(str.data(), 1)));
}
}
[[noreturn]] void fail (Files::IStreamPtr file, const std::string& fileName, const std::string& message)
@ -355,7 +362,7 @@ namespace Gui
float h = data[i].bottom_left.y*height - y1;
ToUTF8::Utf8Encoder encoder(mEncoding);
unsigned long unicodeVal = utf8ToUnicode(getUtf8(i, encoder, mEncoding));
unsigned long unicodeVal = getUnicode(i, encoder, mEncoding);
MyGUI::xml::ElementPtr code = codes->createChild("Code");
code->addAttribute("index", unicodeVal);

@ -77,12 +77,15 @@ Utf8Encoder::Utf8Encoder(const FromType sourceEncoding):
}
}
std::string Utf8Encoder::getUtf8(const char* input, size_t size)
std::string_view Utf8Encoder::getUtf8(std::string_view input)
{
if (input.empty())
return input;
// Double check that the input string stops at some point (it might
// contain zero terminators before this, inside its own data, which
// is also ok.)
assert(input[size] == 0);
assert(input[input.size()] == 0);
// Note: The rest of this function is designed for single-character
// input encodings only. It also assumes that the input encoding
@ -93,19 +96,19 @@ std::string Utf8Encoder::getUtf8(const char* input, size_t size)
// Compute output length, and check for pure ascii input at the same
// time.
bool ascii;
size_t outlen = getLength(input, ascii);
size_t outlen = getLength(input.data(), ascii);
// If we're pure ascii, then don't bother converting anything.
if(ascii)
return std::string(input, outlen);
return std::string_view(input.data(), outlen);
// Make sure the output is large enough
resize(outlen);
char *out = &mOutput[0];
// Translate
while (*input)
copyFromArray(*(input++), out);
for (const char* ptr = input.data(); *ptr;)
copyFromArray(*(ptr++), out);
// Make sure that we wrote the correct number of bytes
assert((out-&mOutput[0]) == (int)outlen);
@ -114,16 +117,18 @@ std::string Utf8Encoder::getUtf8(const char* input, size_t size)
assert(mOutput.size() > outlen);
assert(mOutput[outlen] == 0);
// Return a string
return std::string(&mOutput[0], outlen);
return std::string_view(mOutput.data(), outlen);
}
std::string Utf8Encoder::getLegacyEnc(const char *input, size_t size)
std::string_view Utf8Encoder::getLegacyEnc(std::string_view input)
{
if (input.empty())
return input;
// Double check that the input string stops at some point (it might
// contain zero terminators before this, inside its own data, which
// is also ok.)
assert(input[size] == 0);
assert(input[input.size()] == 0);
// TODO: The rest of this function is designed for single-character
// input encodings only. It also assumes that the input the input
@ -134,19 +139,19 @@ std::string Utf8Encoder::getLegacyEnc(const char *input, size_t size)
// Compute output length, and check for pure ascii input at the same
// time.
bool ascii;
size_t outlen = getLength2(input, ascii);
size_t outlen = getLength2(input.data(), ascii);
// If we're pure ascii, then don't bother converting anything.
if(ascii)
return std::string(input, outlen);
return std::string_view(input.data(), outlen);
// Make sure the output is large enough
resize(outlen);
char *out = &mOutput[0];
// Translate
while(*input)
copyFromArray2(input, out);
for (const char* ptr = input.data(); *ptr;)
copyFromArray2(ptr, out);
// Make sure that we wrote the correct number of bytes
assert((out-&mOutput[0]) == (int)outlen);
@ -155,8 +160,7 @@ std::string Utf8Encoder::getLegacyEnc(const char *input, size_t size)
assert(mOutput.size() > outlen);
assert(mOutput[outlen] == 0);
// Return a string
return std::string(&mOutput[0], outlen);
return std::string_view(mOutput.data(), outlen);
}
// Make sure the output vector is large enough for 'size' bytes,

@ -4,6 +4,7 @@
#include <string>
#include <cstring>
#include <vector>
#include <string_view>
namespace ToUTF8
{
@ -27,18 +28,14 @@ namespace ToUTF8
public:
Utf8Encoder(FromType sourceEncoding);
// Convert to UTF8 from the previously given code page.
std::string getUtf8(const char *input, size_t size);
inline std::string getUtf8(const std::string &str)
{
return getUtf8(str.c_str(), str.size());
}
std::string getLegacyEnc(const char *input, size_t size);
inline std::string getLegacyEnc(const std::string &str)
{
return getLegacyEnc(str.c_str(), str.size());
}
/// Convert to UTF8 from the previously given code page.
/// Returns a view to internal buffer invalidate by next getUtf8 or getLegacyEnc call if input is not
/// ASCII-only string. Otherwise returns a view to the input.
std::string_view getUtf8(std::string_view input);
/// Returns a view to internal buffer invalidate by next getUtf8 or getLegacyEnc call if input is not
/// ASCII-only string. Otherwise returns a view to the input.
std::string_view getLegacyEnc(std::string_view input);
private:
void resize(size_t size);

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