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@ -198,7 +198,7 @@
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-- * `scale` - A number that scales the size of the vfx (Default: 1)
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-- * `scale` - A number that scales the size of the vfx (Default: 1)
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-- * `useAmbientLight` - boolean, vfx get a white ambient light attached in Morrowind. If false don't attach this. (default: true)
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-- * `useAmbientLight` - boolean, vfx get a white ambient light attached in Morrowind. If false don't attach this. (default: true)
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-- * `loop` - boolean, if true the effect will loop until removed (default: false).
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-- * `loop` - boolean, if true the effect will loop until removed (default: false).
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-- * `vfxId` - a string ID that can be used to remove the effect later, using #remove. (Default: "").
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-- * `vfxId` - a string ID that can be used to remove the effect later, using @{#VFX.remove}. (Default: "").
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--
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--
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-- @usage -- Spawn a sanctuary effect near the player
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-- @usage -- Spawn a sanctuary effect near the player
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-- local effect = core.magic.effects.records[core.magic.EFFECT_TYPE.Sanctuary]
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-- local effect = core.magic.effects.records[core.magic.EFFECT_TYPE.Sanctuary]
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