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Sebastian Fieber 2025-12-01 17:55:20 +01:00 committed by Alexei Kotov
parent 567f5aa150
commit ce67a028a1

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@ -198,7 +198,7 @@
-- * `scale` - A number that scales the size of the vfx (Default: 1) -- * `scale` - A number that scales the size of the vfx (Default: 1)
-- * `useAmbientLight` - boolean, vfx get a white ambient light attached in Morrowind. If false don't attach this. (default: true) -- * `useAmbientLight` - boolean, vfx get a white ambient light attached in Morrowind. If false don't attach this. (default: true)
-- * `loop` - boolean, if true the effect will loop until removed (default: false). -- * `loop` - boolean, if true the effect will loop until removed (default: false).
-- * `vfxId` - a string ID that can be used to remove the effect later, using #remove. (Default: ""). -- * `vfxId` - a string ID that can be used to remove the effect later, using @{#VFX.remove}. (Default: "").
-- --
-- @usage -- Spawn a sanctuary effect near the player -- @usage -- Spawn a sanctuary effect near the player
-- local effect = core.magic.effects.records[core.magic.EFFECT_TYPE.Sanctuary] -- local effect = core.magic.effects.records[core.magic.EFFECT_TYPE.Sanctuary]