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Hopefully this will actually let us make better use of shadow bounds,
but I wouldn't count on it.
This commit is contained in:
AnyOldName3 2021-04-29 21:35:31 +00:00
parent 68ddde84fe
commit ceb6a280ff

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@ -2113,7 +2113,7 @@ struct ConvexHull
if (edge.first == vertex) if (edge.first == vertex)
otherEnd = edge.second; otherEnd = edge.second;
else if (edge.second == vertex) else if (edge.second == vertex)
otherEnd - edge.first; otherEnd = edge.first;
else else
continue; continue;