mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-22 01:09:41 +00:00
Fix changelog
This commit is contained in:
parent
bd18655d23
commit
cec9e25902
1 changed files with 0 additions and 1 deletions
|
@ -132,7 +132,6 @@
|
|||
Bug #5124: Arrow remains attached to actor if pulling animation was cancelled
|
||||
Bug #5126: Swimming creatures without RunForward animations are motionless during combat
|
||||
Bug #5134: Doors rotation by "Lock" console command is inconsistent
|
||||
Bug #5126: Swimming creatures without RunForward animations are motionless during combat
|
||||
Bug #5137: Textures with Clamp Mode set to Clamp instead of Wrap are too dark outside the boundaries
|
||||
Feature #1774: Handle AvoidNode
|
||||
Feature #2229: Improve pathfinding AI
|
||||
|
|
Loading…
Reference in a new issue