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Support optional volume and pitch arguments for soundgen events (e.g. moan 0.5 1.0) as required for some actors
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parent
2e6e0fd0a0
commit
cf378ec31e
1 changed files with 24 additions and 2 deletions
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@ -616,6 +616,13 @@ bool Animation::reset(AnimState &state, const NifOgre::TextKeyMap &keys, const s
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return true;
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}
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void split(const std::string &s, char delim, std::vector<std::string> &elems) {
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std::stringstream ss(s);
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std::string item;
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while (std::getline(ss, item, delim)) {
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elems.push_back(item);
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}
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}
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void Animation::handleTextKey(AnimState &state, const std::string &groupname, const NifOgre::TextKeyMap::const_iterator &key)
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{
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@ -630,14 +637,29 @@ void Animation::handleTextKey(AnimState &state, const std::string &groupname, co
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}
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if(evt.compare(0, 10, "soundgen: ") == 0)
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{
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std::string sound = MWWorld::Class::get(mPtr).getSoundIdFromSndGen(mPtr, evt.substr(10));
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std::string soundgen = evt.substr(10);
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// The event can optionally contain volume and pitch modifiers
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float volume=1.f, pitch=1.f;
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if (soundgen.find(" ") != std::string::npos)
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{
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std::vector<std::string> tokens;
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split(soundgen, ' ', tokens);
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soundgen = tokens[0];
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if (tokens.size() >= 2)
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volume = Ogre::StringConverter::parseReal(tokens[1]);
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if (tokens.size() >= 3)
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pitch = Ogre::StringConverter::parseReal(tokens[2]);
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}
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std::string sound = mPtr.getClass().getSoundIdFromSndGen(mPtr, soundgen);
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if(!sound.empty())
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{
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MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager();
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MWBase::SoundManager::PlayType type = MWBase::SoundManager::Play_TypeSfx;
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if(evt.compare(10, evt.size()-10, "left") == 0 || evt.compare(10, evt.size()-10, "right") == 0)
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type = MWBase::SoundManager::Play_TypeFoot;
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sndMgr->playSound3D(mPtr, sound, 1.0f, 1.0f, type);
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sndMgr->playSound3D(mPtr, sound, volume, pitch, type);
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}
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return;
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}
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