mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-19 15:39:49 +00:00
Merge branch 'lua_settings_ui' into 'master'
Lua settings UI Closes #6454 See merge request OpenMW/openmw!1595
This commit is contained in:
commit
cf8d49bb9a
19 changed files with 551 additions and 28 deletions
|
@ -1,18 +1,20 @@
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#include "settingswindow.hpp"
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#include <regex>
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#include <iomanip>
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#include <numeric>
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#include <array>
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#include <MyGUI_ScrollBar.h>
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#include <MyGUI_Window.h>
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#include <MyGUI_ComboBox.h>
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#include <MyGUI_ScrollView.h>
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#include <MyGUI_Gui.h>
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#include <MyGUI_TabControl.h>
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#include <MyGUI_TabItem.h>
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#include <SDL_video.h>
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#include <iomanip>
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#include <numeric>
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#include <array>
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#include <components/debug/debuglog.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/misc/constants.hpp>
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@ -21,6 +23,7 @@
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/sceneutil/lightmanager.hpp>
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#include <components/lua_ui/scriptsettings.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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@ -33,7 +36,6 @@
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namespace
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{
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std::string textureMipmappingToStr(const std::string& val)
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{
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if (val == "linear") return "Trilinear";
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@ -205,9 +207,9 @@ namespace MWGui
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}
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}
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SettingsWindow::SettingsWindow() :
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WindowBase("openmw_settings_window.layout"),
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mKeyboardMode(true)
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SettingsWindow::SettingsWindow() : WindowBase("openmw_settings_window.layout")
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, mKeyboardMode(true)
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, mCurrentPage(-1)
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{
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bool terrain = Settings::Manager::getBool("distant terrain", "Terrain");
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const std::string widgetName = terrain ? "RenderingDistanceSlider" : "LargeRenderingDistanceSlider";
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@ -236,6 +238,12 @@ namespace MWGui
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getWidget(mLightingMethodButton, "LightingMethodButton");
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getWidget(mLightsResetButton, "LightsResetButton");
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getWidget(mMaxLights, "MaxLights");
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getWidget(mScriptFilter, "ScriptFilter");
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getWidget(mScriptList, "ScriptList");
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getWidget(mScriptBox, "ScriptBox");
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getWidget(mScriptView, "ScriptView");
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getWidget(mScriptAdapter, "ScriptAdapter");
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getWidget(mScriptDisabled, "ScriptDisabled");
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#ifndef WIN32
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// hide gamma controls since it currently does not work under Linux
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@ -321,6 +329,9 @@ namespace MWGui
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mKeyboardSwitch->setStateSelected(true);
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mControllerSwitch->setStateSelected(false);
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mScriptFilter->eventEditTextChange += MyGUI::newDelegate(this, &SettingsWindow::onScriptFilterChange);
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mScriptList->eventListMouseItemActivate += MyGUI::newDelegate(this, &SettingsWindow::onScriptListSelection);
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}
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void SettingsWindow::onTabChanged(MyGUI::TabControl* /*_sender*/, size_t /*index*/)
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@ -699,6 +710,118 @@ namespace MWGui
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mControlsBox->setVisibleVScroll(true);
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}
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void SettingsWindow::resizeScriptSettings()
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{
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constexpr int minListWidth = 150;
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constexpr float relativeListWidth = 0.2f;
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constexpr int padding = 2;
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constexpr int outerPadding = padding * 2;
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MyGUI::IntSize parentSize = mScriptFilter->getParent()->getClientCoord().size();
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int listWidth = std::max(minListWidth, static_cast<int>(parentSize.width * relativeListWidth));
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int filterHeight = mScriptFilter->getSize().height;
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int listHeight = parentSize.height - mScriptList->getPosition().top - outerPadding;
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mScriptFilter->setSize({ listWidth, filterHeight });
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mScriptList->setSize({ listWidth, listHeight });
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mScriptBox->setPosition({ listWidth + padding, 0 });
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mScriptBox->setSize({ parentSize.width - listWidth - padding, parentSize.height - outerPadding });
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mScriptDisabled->setPosition({0, 0});
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mScriptDisabled->setSize(parentSize);
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}
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namespace
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{
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std::string escapeRegex(const std::string& str)
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{
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static const std::regex specialChars(R"r([\^\.\[\$\(\)\|\*\+\?\{])r", std::regex_constants::extended);
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return std::regex_replace(str, specialChars, R"(\$&)");
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}
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||||
|
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std::regex wordSearch(const std::string& query)
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{
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static const std::regex wordsRegex(R"([^[:space:]]+)", std::regex_constants::extended);
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auto wordsBegin = std::sregex_iterator(query.begin(), query.end(), wordsRegex);
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auto wordsEnd = std::sregex_iterator();
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std::string searchRegex("(");
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for (auto it = wordsBegin; it != wordsEnd; ++it)
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{
|
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if (it != wordsBegin)
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searchRegex += '|';
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searchRegex += escapeRegex(query.substr(it->position(), it->length()));
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}
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searchRegex += ')';
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// query had only whitespace characters
|
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if (searchRegex == "()")
|
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searchRegex = "^(.*)$";
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return std::regex(searchRegex, std::regex_constants::extended | std::regex_constants::icase);
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}
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|
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double weightedSearch(const std::regex& regex, const std::string& text)
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||||
{
|
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std::smatch matches;
|
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std::regex_search(text, matches, regex);
|
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// need a signed value, so cast to double (not an integer type to guarantee no overflow)
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return static_cast<double>(matches.size());
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}
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}
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void SettingsWindow::renderScriptSettings()
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{
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mScriptAdapter->detach();
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mCurrentPage = -1;
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mScriptList->removeAllItems();
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mScriptView->setCanvasSize({0, 0});
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struct WeightedPage {
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size_t mIndex;
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std::string mName;
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double mNameWeight;
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double mHintWeight;
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constexpr auto tie() const { return std::tie(mNameWeight, mHintWeight, mName); }
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constexpr bool operator<(const WeightedPage& rhs) const { return tie() < rhs.tie(); }
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};
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std::regex searchRegex = wordSearch(mScriptFilter->getCaption());
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std::vector<WeightedPage> weightedPages;
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weightedPages.reserve(LuaUi::scriptSettingsPageCount());
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for (size_t i = 0; i < LuaUi::scriptSettingsPageCount(); ++i)
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{
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LuaUi::ScriptSettingsPage page = LuaUi::scriptSettingsPageAt(i);
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double nameWeight = weightedSearch(searchRegex, page.mName);
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double hintWeight = weightedSearch(searchRegex, page.mSearchHints);
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if ((nameWeight + hintWeight) > 0)
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weightedPages.push_back({ i, page.mName, -nameWeight, -hintWeight });
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}
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std::sort(weightedPages.begin(), weightedPages.end());
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for (const WeightedPage& weightedPage : weightedPages)
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mScriptList->addItem(weightedPage.mName, weightedPage.mIndex);
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// Hide script settings tab when the game world isn't loaded and scripts couldn't add their settings
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bool disabled = LuaUi::scriptSettingsPageCount() == 0;
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mScriptDisabled->setVisible(disabled);
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mScriptFilter->setVisible(!disabled);
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mScriptList->setVisible(!disabled);
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mScriptBox->setVisible(!disabled);
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}
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void SettingsWindow::onScriptFilterChange(MyGUI::EditBox*)
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{
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renderScriptSettings();
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}
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void SettingsWindow::onScriptListSelection(MyGUI::ListBox*, size_t index)
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{
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mScriptAdapter->detach();
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mCurrentPage = -1;
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if (index < mScriptList->getItemCount())
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{
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mCurrentPage = *mScriptList->getItemDataAt<size_t>(index);
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LuaUi::attachPageAt(mCurrentPage, mScriptAdapter);
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}
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mScriptView->setCanvasSize(mScriptAdapter->getSize());
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}
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void SettingsWindow::onRebindAction(MyGUI::Widget* _sender)
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{
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int actionId = *_sender->getUserData<int>();
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|
@ -744,12 +867,15 @@ namespace MWGui
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updateControlsBox();
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updateLightSettings();
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resetScrollbars();
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renderScriptSettings();
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resizeScriptSettings();
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mOkButton);
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}
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void SettingsWindow::onWindowResize(MyGUI::Window *_sender)
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{
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layoutControlsBox();
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resizeScriptSettings();
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}
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void SettingsWindow::computeMinimumWindowSize()
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|
|
|
@ -1,6 +1,8 @@
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#ifndef MWGUI_SETTINGS_H
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#define MWGUI_SETTINGS_H
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#include <components/lua_ui/adapter.hpp>
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#include "windowbase.hpp"
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namespace MWGui
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@ -44,6 +46,14 @@ namespace MWGui
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MyGUI::Button* mControllerSwitch;
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bool mKeyboardMode; //if true, setting up the keyboard. Otherwise, it's controller
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MyGUI::EditBox* mScriptFilter;
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MyGUI::ListBox* mScriptList;
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MyGUI::Widget* mScriptBox;
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MyGUI::ScrollView* mScriptView;
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LuaUi::LuaAdapter* mScriptAdapter;
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MyGUI::EditBox* mScriptDisabled;
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int mCurrentPage;
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void onTabChanged(MyGUI::TabControl* _sender, size_t index);
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void onOkButtonClicked(MyGUI::Widget* _sender);
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void onTextureFilteringChanged(MyGUI::ComboBox* _sender, size_t pos);
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@ -71,12 +81,17 @@ namespace MWGui
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void onWindowResize(MyGUI::Window* _sender);
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void onScriptFilterChange(MyGUI::EditBox*);
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void onScriptListSelection(MyGUI::ListBox*, size_t index);
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void apply();
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void configureWidgets(MyGUI::Widget* widget, bool init);
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void updateSliderLabel(MyGUI::ScrollBar* scroller, const std::string& value);
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void layoutControlsBox();
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void resizeScriptSettings();
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void renderScriptSettings();
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void computeMinimumWindowSize();
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|
|
|
@ -2,6 +2,7 @@
|
|||
#include <components/lua_ui/element.hpp>
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#include <components/lua_ui/layers.hpp>
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#include <components/lua_ui/content.hpp>
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#include <components/lua_ui/registerscriptsettings.hpp>
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#include "context.hpp"
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#include "actions.hpp"
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|
@ -43,7 +44,7 @@ namespace MWLua
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break;
|
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}
|
||||
}
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catch (std::exception& e)
|
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catch (std::exception&)
|
||||
{
|
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// prevent any actions on a potentially corrupted widget
|
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mElement->mRoot = nullptr;
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|
@ -238,6 +239,8 @@ namespace MWLua
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typeTable.set(it.second, it.first);
|
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api["TYPE"] = LuaUtil::makeReadOnly(typeTable);
|
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|
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api["registerSettingsPage"] = &LuaUi::registerSettingsPage;
|
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|
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return LuaUtil::makeReadOnly(api);
|
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}
|
||||
}
|
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|
|
|
@ -165,8 +165,9 @@ add_component_dir (queries
|
|||
)
|
||||
|
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add_component_dir (lua_ui
|
||||
registerscriptsettings scriptsettings
|
||||
properties widget element util layers content
|
||||
text textedit window image
|
||||
adapter text textedit window image container
|
||||
)
|
||||
|
||||
|
||||
|
|
60
components/lua_ui/adapter.cpp
Normal file
60
components/lua_ui/adapter.cpp
Normal file
|
@ -0,0 +1,60 @@
|
|||
#include "adapter.hpp"
|
||||
|
||||
#include <MyGUI_Gui.h>
|
||||
|
||||
#include "element.hpp"
|
||||
#include "container.hpp"
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
namespace
|
||||
{
|
||||
sol::state luaState;
|
||||
}
|
||||
|
||||
LuaAdapter::LuaAdapter()
|
||||
: mElement(nullptr)
|
||||
, mContainer(nullptr)
|
||||
{
|
||||
mContainer = MyGUI::Gui::getInstancePtr()->createWidget<LuaContainer>(
|
||||
"", MyGUI::IntCoord(), MyGUI::Align::Default, "", "");
|
||||
mContainer->initialize(luaState, mContainer);
|
||||
mContainer->onCoordChange([this](WidgetExtension* ext, MyGUI::IntCoord coord)
|
||||
{
|
||||
setSize(coord.size());
|
||||
});
|
||||
mContainer->widget()->attachToWidget(this);
|
||||
}
|
||||
|
||||
void LuaAdapter::attach(const std::shared_ptr<Element>& element)
|
||||
{
|
||||
detachElement();
|
||||
mElement = element;
|
||||
attachElement();
|
||||
setSize(mContainer->widget()->getSize());
|
||||
|
||||
// workaround for MyGUI bug
|
||||
// parent visibility doesn't affect added children
|
||||
setVisible(!getVisible());
|
||||
setVisible(!getVisible());
|
||||
}
|
||||
|
||||
void LuaAdapter::detach()
|
||||
{
|
||||
detachElement();
|
||||
setSize({ 0, 0 });
|
||||
}
|
||||
|
||||
void LuaAdapter::attachElement()
|
||||
{
|
||||
if (mElement.get())
|
||||
mElement->attachToWidget(mContainer);
|
||||
}
|
||||
|
||||
void LuaAdapter::detachElement()
|
||||
{
|
||||
if (mElement.get())
|
||||
mElement->detachFromWidget();
|
||||
mElement = nullptr;
|
||||
}
|
||||
}
|
31
components/lua_ui/adapter.hpp
Normal file
31
components/lua_ui/adapter.hpp
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifndef OPENMW_LUAUI_ADAPTER
|
||||
#define OPENMW_LUAUI_ADAPTER
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <MyGUI_Widget.h>
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
class LuaContainer;
|
||||
struct Element;
|
||||
class LuaAdapter : public MyGUI::Widget
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(LuaAdapter)
|
||||
|
||||
public:
|
||||
LuaAdapter();
|
||||
|
||||
void attach(const std::shared_ptr<Element>& element);
|
||||
void detach();
|
||||
|
||||
private:
|
||||
std::shared_ptr<Element> mElement;
|
||||
LuaContainer* mContainer;
|
||||
|
||||
void attachElement();
|
||||
void detachElement();
|
||||
};
|
||||
}
|
||||
|
||||
#endif // !OPENMW_LUAUI_ADAPTER
|
35
components/lua_ui/container.cpp
Normal file
35
components/lua_ui/container.cpp
Normal file
|
@ -0,0 +1,35 @@
|
|||
#include "container.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
void LuaContainer::updateChildren()
|
||||
{
|
||||
WidgetExtension::updateChildren();
|
||||
for (auto w : children())
|
||||
{
|
||||
w->onCoordChange([this](WidgetExtension* child, MyGUI::IntCoord coord)
|
||||
{ updateSizeToFit(); });
|
||||
}
|
||||
updateSizeToFit();
|
||||
}
|
||||
|
||||
MyGUI::IntSize LuaContainer::childScalingSize()
|
||||
{
|
||||
return MyGUI::IntSize();
|
||||
}
|
||||
|
||||
void LuaContainer::updateSizeToFit()
|
||||
{
|
||||
MyGUI::IntSize size;
|
||||
for (auto w : children())
|
||||
{
|
||||
MyGUI::IntCoord coord = w->widget()->getCoord();
|
||||
size.width = std::max(size.width, coord.left + coord.width);
|
||||
size.height = std::max(size.height, coord.top + coord.height);
|
||||
}
|
||||
setForcedSize(size);
|
||||
updateCoord();
|
||||
}
|
||||
}
|
21
components/lua_ui/container.hpp
Normal file
21
components/lua_ui/container.hpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#ifndef OPENMW_LUAUI_CONTAINER
|
||||
#define OPENMW_LUAUI_CONTAINER
|
||||
|
||||
#include "widget.hpp"
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
class LuaContainer : public WidgetExtension, public MyGUI::Widget
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(LuaContainer)
|
||||
|
||||
protected:
|
||||
virtual void updateChildren() override;
|
||||
virtual MyGUI::IntSize childScalingSize() override;
|
||||
|
||||
private:
|
||||
void updateSizeToFit();
|
||||
};
|
||||
}
|
||||
|
||||
#endif // !OPENMW_LUAUI_CONTAINER
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include "content.hpp"
|
||||
#include "util.hpp"
|
||||
#include "widget.hpp"
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
|
@ -138,7 +139,7 @@ namespace LuaUi
|
|||
ext->setChildren(updateContent(ext->children(), layout.get<sol::object>(LayoutKeys::content)));
|
||||
}
|
||||
|
||||
void setLayer(WidgetExtension* ext, const sol::table& layout)
|
||||
std::string setLayer(WidgetExtension* ext, const sol::table& layout)
|
||||
{
|
||||
MyGUI::ILayer* layerNode = ext->widget()->getLayer();
|
||||
std::string currentLayer = layerNode ? layerNode->getName() : std::string();
|
||||
|
@ -149,15 +150,18 @@ namespace LuaUi
|
|||
{
|
||||
MyGUI::LayerManager::getInstance().attachToLayerNode(newLayer, ext->widget());
|
||||
}
|
||||
return newLayer;
|
||||
}
|
||||
|
||||
std::map<Element*, std::shared_ptr<Element>> Element::sAllElements;
|
||||
|
||||
Element::Element(sol::table layout)
|
||||
: mRoot{ nullptr }
|
||||
, mLayout{ std::move(layout) }
|
||||
, mUpdate{ false }
|
||||
, mDestroy{ false }
|
||||
: mRoot(nullptr)
|
||||
, mAttachedTo(nullptr)
|
||||
, mLayout(std::move(layout))
|
||||
, mLayer()
|
||||
, mUpdate(false)
|
||||
, mDestroy(false)
|
||||
{}
|
||||
|
||||
|
||||
|
@ -174,7 +178,8 @@ namespace LuaUi
|
|||
if (!mRoot)
|
||||
{
|
||||
mRoot = createWidget(mLayout);
|
||||
setLayer(mRoot, mLayout);
|
||||
mLayer = setLayer(mRoot, mLayout);
|
||||
updateAttachment();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -182,8 +187,17 @@ namespace LuaUi
|
|||
{
|
||||
if (mRoot && mUpdate)
|
||||
{
|
||||
updateWidget(mRoot, mLayout);
|
||||
setLayer(mRoot, mLayout);
|
||||
if (mRoot->widget()->getTypeName() != widgetType(mLayout))
|
||||
{
|
||||
destroyWidget(mRoot);
|
||||
mRoot = createWidget(mLayout);
|
||||
}
|
||||
else
|
||||
{
|
||||
updateWidget(mRoot, mLayout);
|
||||
}
|
||||
mLayer = setLayer(mRoot, mLayout);
|
||||
updateAttachment();
|
||||
}
|
||||
mUpdate = false;
|
||||
}
|
||||
|
@ -195,4 +209,34 @@ namespace LuaUi
|
|||
mRoot = nullptr;
|
||||
sAllElements.erase(this);
|
||||
}
|
||||
|
||||
void Element::attachToWidget(WidgetExtension* w)
|
||||
{
|
||||
if (mAttachedTo)
|
||||
throw std::logic_error("A UI element can't be attached to two widgets at once");
|
||||
mAttachedTo = w;
|
||||
updateAttachment();
|
||||
}
|
||||
|
||||
void Element::detachFromWidget()
|
||||
{
|
||||
if (mRoot)
|
||||
mRoot->widget()->detachFromWidget();
|
||||
if (mAttachedTo)
|
||||
mAttachedTo->setChildren({});
|
||||
mAttachedTo = nullptr;
|
||||
}
|
||||
|
||||
void Element::updateAttachment()
|
||||
{
|
||||
if (!mRoot)
|
||||
return;
|
||||
if (mAttachedTo)
|
||||
{
|
||||
if (!mLayer.empty())
|
||||
Log(Debug::Warning) << "Ignoring element's layer " << mLayer << " because it's attached to a widget";
|
||||
mAttachedTo->setChildren({ mRoot });
|
||||
mRoot->updateCoord();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,8 +9,10 @@ namespace LuaUi
|
|||
{
|
||||
static std::shared_ptr<Element> make(sol::table layout);
|
||||
|
||||
LuaUi::WidgetExtension* mRoot;
|
||||
WidgetExtension* mRoot;
|
||||
WidgetExtension* mAttachedTo;
|
||||
sol::table mLayout;
|
||||
std::string mLayer;
|
||||
bool mUpdate;
|
||||
bool mDestroy;
|
||||
|
||||
|
@ -22,9 +24,13 @@ namespace LuaUi
|
|||
|
||||
friend void clearUserInterface();
|
||||
|
||||
void attachToWidget(WidgetExtension* w);
|
||||
void detachFromWidget();
|
||||
|
||||
private:
|
||||
Element(sol::table layout);
|
||||
static std::map<Element*, std::shared_ptr<Element>> sAllElements;
|
||||
void updateAttachment();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
13
components/lua_ui/registerscriptsettings.hpp
Normal file
13
components/lua_ui/registerscriptsettings.hpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef OPENMW_LUAUI_REGISTERSCRIPTSETTINGS
|
||||
#define OPENMW_LUAUI_REGISTERSCRIPTSETTINGS
|
||||
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
// implemented in scriptsettings.cpp
|
||||
void registerSettingsPage(const sol::table& options);
|
||||
void clearSettings();
|
||||
}
|
||||
|
||||
#endif // !OPENMW_LUAUI_REGISTERSCRIPTSETTINGS
|
60
components/lua_ui/scriptsettings.cpp
Normal file
60
components/lua_ui/scriptsettings.cpp
Normal file
|
@ -0,0 +1,60 @@
|
|||
#include "scriptsettings.hpp"
|
||||
|
||||
#include <map>
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
#include "registerscriptsettings.hpp"
|
||||
#include "element.hpp"
|
||||
#include "adapter.hpp"
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
namespace
|
||||
{
|
||||
std::vector<sol::table> allPages;
|
||||
ScriptSettingsPage parse(const sol::table& options)
|
||||
{
|
||||
auto name = options.get_or("name", std::string());
|
||||
auto searchHints = options.get_or("searchHints", std::string());
|
||||
auto element = options.get_or<std::shared_ptr<LuaUi::Element>>("element", nullptr);
|
||||
if (name.empty())
|
||||
Log(Debug::Warning) << "A script settings page has an empty name";
|
||||
if (!element.get())
|
||||
Log(Debug::Warning) << "A script settings page has no UI element assigned";
|
||||
return {
|
||||
name, searchHints, element
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
size_t scriptSettingsPageCount()
|
||||
{
|
||||
return allPages.size();
|
||||
}
|
||||
|
||||
ScriptSettingsPage scriptSettingsPageAt(size_t index)
|
||||
{
|
||||
return parse(allPages[index]);
|
||||
}
|
||||
|
||||
void registerSettingsPage(const sol::table& options)
|
||||
{
|
||||
allPages.push_back(options);
|
||||
}
|
||||
|
||||
void clearSettings()
|
||||
{
|
||||
allPages.clear();
|
||||
}
|
||||
|
||||
void attachPageAt(size_t index, LuaAdapter* adapter)
|
||||
{
|
||||
if (index < allPages.size())
|
||||
{
|
||||
ScriptSettingsPage page = parse(allPages[index]);
|
||||
adapter->detach();
|
||||
if (page.mElement.get())
|
||||
adapter->attach(page.mElement);
|
||||
}
|
||||
}
|
||||
}
|
25
components/lua_ui/scriptsettings.hpp
Normal file
25
components/lua_ui/scriptsettings.hpp
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef OPENMW_LUAUI_SCRIPTSETTINGS
|
||||
#define OPENMW_LUAUI_SCRIPTSETTINGS
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <memory>
|
||||
|
||||
#include <MyGUI_Widget.h>
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
class LuaAdapter;
|
||||
struct Element;
|
||||
struct ScriptSettingsPage
|
||||
{
|
||||
std::string mName;
|
||||
std::string mSearchHints;
|
||||
std::shared_ptr<Element> mElement;
|
||||
};
|
||||
size_t scriptSettingsPageCount();
|
||||
ScriptSettingsPage scriptSettingsPageAt(size_t index);
|
||||
void attachPageAt(size_t index, LuaAdapter* adapter);
|
||||
}
|
||||
|
||||
#endif // !OPENMW_LUAUI_SCRIPTSETTINGS
|
|
@ -2,24 +2,29 @@
|
|||
|
||||
#include <MyGUI_FactoryManager.h>
|
||||
|
||||
#include "adapter.hpp"
|
||||
#include "widget.hpp"
|
||||
#include "text.hpp"
|
||||
#include "textedit.hpp"
|
||||
#include "window.hpp"
|
||||
#include "image.hpp"
|
||||
#include "container.hpp"
|
||||
|
||||
#include "element.hpp"
|
||||
#include "registerscriptsettings.hpp"
|
||||
|
||||
namespace LuaUi
|
||||
{
|
||||
|
||||
void registerAllWidgets()
|
||||
{
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaAdapter>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaWidget>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaText>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaTextEdit>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaWindow>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaImage>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaContainer>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<LuaTileRect>("BasisSkin");
|
||||
}
|
||||
|
||||
|
@ -37,6 +42,7 @@ namespace LuaUi
|
|||
|
||||
void clearUserInterface()
|
||||
{
|
||||
clearSettings();
|
||||
while (!Element::sAllElements.empty())
|
||||
Element::sAllElements.begin()->second->destroy();
|
||||
}
|
||||
|
|
|
@ -14,10 +14,11 @@ namespace LuaUi
|
|||
, mAbsoluteCoord()
|
||||
, mRelativeCoord()
|
||||
, mAnchor()
|
||||
, mLua{ nullptr }
|
||||
, mWidget{ nullptr }
|
||||
, mLua(nullptr)
|
||||
, mWidget(nullptr)
|
||||
, mSlot(this)
|
||||
, mLayout{ sol::nil }
|
||||
, mLayout(sol::nil)
|
||||
, mParent(nullptr)
|
||||
{}
|
||||
|
||||
void WidgetExtension::initialize(lua_State* lua, MyGUI::Widget* self)
|
||||
|
@ -64,6 +65,8 @@ namespace LuaUi
|
|||
mWidget->eventKeySetFocus.clear();
|
||||
mWidget->eventKeyLostFocus.clear();
|
||||
|
||||
mOnCoordChange.reset();
|
||||
|
||||
for (WidgetExtension* w : mChildren)
|
||||
w->deinitialize();
|
||||
for (WidgetExtension* w : mTemplateChildren)
|
||||
|
@ -72,6 +75,7 @@ namespace LuaUi
|
|||
|
||||
void WidgetExtension::attach(WidgetExtension* ext)
|
||||
{
|
||||
ext->mParent = this;
|
||||
ext->widget()->attachToWidget(mSlot->widget());
|
||||
ext->updateCoord();
|
||||
}
|
||||
|
@ -150,6 +154,7 @@ namespace LuaUi
|
|||
mChildren[i] = children[i];
|
||||
attach(mChildren[i]);
|
||||
}
|
||||
updateChildren();
|
||||
}
|
||||
|
||||
void WidgetExtension::setTemplateChildren(const std::vector<WidgetExtension*>& children)
|
||||
|
@ -194,6 +199,11 @@ namespace LuaUi
|
|||
mForcedCoord = offset;
|
||||
}
|
||||
|
||||
void WidgetExtension::setForcedSize(const MyGUI::IntSize& size)
|
||||
{
|
||||
mForcedCoord = size;
|
||||
}
|
||||
|
||||
void WidgetExtension::updateCoord()
|
||||
{
|
||||
MyGUI::IntCoord oldCoord = mWidget->getCoord();
|
||||
|
@ -203,6 +213,8 @@ namespace LuaUi
|
|||
mWidget->setCoord(newCoord);
|
||||
if (oldCoord.size() != newCoord.size())
|
||||
updateChildrenCoord();
|
||||
if (oldCoord != newCoord && mOnCoordChange.has_value())
|
||||
mOnCoordChange.value()(this, newCoord);
|
||||
}
|
||||
|
||||
void WidgetExtension::setProperties(sol::object props)
|
||||
|
@ -231,23 +243,31 @@ namespace LuaUi
|
|||
w->updateCoord();
|
||||
}
|
||||
|
||||
MyGUI::IntSize WidgetExtension::parentSize()
|
||||
{
|
||||
if (mParent)
|
||||
return mParent->childScalingSize();
|
||||
else
|
||||
return widget()->getParentSize();
|
||||
}
|
||||
|
||||
MyGUI::IntSize WidgetExtension::calculateSize()
|
||||
{
|
||||
const MyGUI::IntSize& parentSize = mWidget->getParentSize();
|
||||
MyGUI::IntSize pSize = parentSize();
|
||||
MyGUI::IntSize newSize;
|
||||
newSize = mAbsoluteCoord.size() + mForcedCoord.size();
|
||||
newSize.width += mRelativeCoord.width * parentSize.width;
|
||||
newSize.height += mRelativeCoord.height * parentSize.height;
|
||||
newSize.width += mRelativeCoord.width * pSize.width;
|
||||
newSize.height += mRelativeCoord.height * pSize.height;
|
||||
return newSize;
|
||||
}
|
||||
|
||||
MyGUI::IntPoint WidgetExtension::calculatePosition(const MyGUI::IntSize& size)
|
||||
{
|
||||
const MyGUI::IntSize& parentSize = mWidget->getParentSize();
|
||||
MyGUI::IntSize pSize = parentSize();
|
||||
MyGUI::IntPoint newPosition;
|
||||
newPosition = mAbsoluteCoord.point() + mForcedCoord.point();
|
||||
newPosition.left += mRelativeCoord.left * parentSize.width - mAnchor.width * size.width;
|
||||
newPosition.top += mRelativeCoord.top * parentSize.height - mAnchor.height * size.height;
|
||||
newPosition.left += mRelativeCoord.left * pSize.width - mAnchor.width * size.width;
|
||||
newPosition.top += mRelativeCoord.top * pSize.height - mAnchor.height * size.height;
|
||||
return newPosition;
|
||||
}
|
||||
|
||||
|
@ -259,6 +279,11 @@ namespace LuaUi
|
|||
return newCoord;
|
||||
}
|
||||
|
||||
MyGUI::IntSize WidgetExtension::childScalingSize()
|
||||
{
|
||||
return widget()->getSize();
|
||||
}
|
||||
|
||||
void WidgetExtension::triggerEvent(std::string_view name, const sol::object& argument = sol::nil) const
|
||||
{
|
||||
auto it = mCallbacks.find(name);
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define OPENMW_LUAUI_WIDGET
|
||||
|
||||
#include <map>
|
||||
#include <functional>
|
||||
|
||||
#include <MyGUI_Widget.h>
|
||||
#include <sol/sol.hpp>
|
||||
|
@ -44,6 +45,7 @@ namespace LuaUi
|
|||
|
||||
MyGUI::IntCoord forcedCoord();
|
||||
void setForcedCoord(const MyGUI::IntCoord& offset);
|
||||
void setForcedSize(const MyGUI::IntSize& size);
|
||||
void updateCoord();
|
||||
|
||||
const sol::table& getLayout() { return mLayout; }
|
||||
|
@ -55,15 +57,22 @@ namespace LuaUi
|
|||
return parseExternal(mExternal, name, defaultValue);
|
||||
}
|
||||
|
||||
void onCoordChange(const std::optional<std::function<void(WidgetExtension*, MyGUI::IntCoord)>>& callback)
|
||||
{
|
||||
mOnCoordChange = callback;
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void initialize();
|
||||
sol::table makeTable() const;
|
||||
sol::object keyEvent(MyGUI::KeyCode) const;
|
||||
sol::object mouseEvent(int left, int top, MyGUI::MouseButton button) const;
|
||||
|
||||
MyGUI::IntSize parentSize();
|
||||
virtual MyGUI::IntSize calculateSize();
|
||||
virtual MyGUI::IntPoint calculatePosition(const MyGUI::IntSize& size);
|
||||
MyGUI::IntCoord calculateCoord();
|
||||
virtual MyGUI::IntSize childScalingSize();
|
||||
|
||||
template<typename T>
|
||||
T propertyValue(std::string_view name, const T& defaultValue)
|
||||
|
@ -76,6 +85,7 @@ namespace LuaUi
|
|||
|
||||
virtual void updateTemplate();
|
||||
virtual void updateProperties();
|
||||
virtual void updateChildren() {};
|
||||
|
||||
void triggerEvent(std::string_view name, const sol::object& argument) const;
|
||||
|
||||
|
@ -101,6 +111,7 @@ namespace LuaUi
|
|||
sol::object mProperties;
|
||||
sol::object mTemplateProperties;
|
||||
sol::object mExternal;
|
||||
WidgetExtension* mParent;
|
||||
|
||||
void attach(WidgetExtension* ext);
|
||||
|
||||
|
@ -119,6 +130,8 @@ namespace LuaUi
|
|||
void mouseRelease(MyGUI::Widget*, int, int, MyGUI::MouseButton);
|
||||
void focusGain(MyGUI::Widget*, MyGUI::Widget*);
|
||||
void focusLoss(MyGUI::Widget*, MyGUI::Widget*);
|
||||
|
||||
std::optional<std::function<void(WidgetExtension*, MyGUI::IntCoord)>> mOnCoordChange;
|
||||
};
|
||||
|
||||
class LuaWidget : public MyGUI::Widget, public WidgetExtension
|
||||
|
|
|
@ -36,6 +36,11 @@
|
|||
-- @param #Layout layout
|
||||
-- @return #Element
|
||||
|
||||
---
|
||||
-- Adds a settings page to main menu setting's Scripts tab.
|
||||
-- @function [parent=#ui] registerSettingsPage
|
||||
-- @param #SettingsPage page
|
||||
|
||||
---
|
||||
-- Layout
|
||||
-- @type Layout
|
||||
|
@ -137,4 +142,11 @@
|
|||
-- @field openmw.util#Vector2 offset Position of the mouse cursor relative to the widget
|
||||
-- @field #number button Mouse button which triggered the event (could be nil)
|
||||
|
||||
---
|
||||
-- Settings page parameters, passed as an argument to ui.registerSettingsPage
|
||||
-- @type SettingsPage
|
||||
-- @field #string name Name of the page, displayed in the list, used for search
|
||||
-- @field #string searchHints Additional keywords used in search, not displayed anywhere
|
||||
-- @field #Element element The page's UI, which will be attached to the settings tab. The root widget has to have a fixed size (set `size` field in `props`, see Widget documentation, `relativeSize` is ignored)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -14,4 +14,11 @@
|
|||
<Child type="ScrollBar" skin="MW_HScroll" offset="3 498 513 14" align="Left Bottom HStretch" name="HScroll"/>
|
||||
</Resource>
|
||||
|
||||
<Resource type="ResourceSkin" name="MW_ScrollViewVH" size="516 516">
|
||||
<Property key="NeedKey" value="false"/>
|
||||
<Child type="Widget" skin="" offset="0 0 502 502" align="Stretch" name="Client"/>
|
||||
<Child type="ScrollBar" skin="MW_VScroll" offset="498 3 14 492" align="Right Top VStretch" name="VScroll"/>
|
||||
<Child type="ScrollBar" skin="MW_HScroll" offset="3 498 492 14" align="Left Bottom HStretch" name="HScroll"/>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -656,6 +656,26 @@
|
|||
-->
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem" skin="" position="4 32 360 308">
|
||||
<Property key="Caption" value=" Scripts "/>
|
||||
<Widget name="ScriptFilter" type="EditBox" skin="MW_TextEdit" position="0 0 150 40"/>
|
||||
<Widget name="ScriptList" type="ListBox" skin="MW_List" position="0 40 150 268"/>
|
||||
<Widget name="ScriptBox" type="Widget" skin="MW_Box" position="150 0 250 250" name="ScriptBox">
|
||||
<Widget name="ScriptView" type="ScrollView" skin="MW_ScrollViewVH" position="2 2 246 246" align="Stretch">
|
||||
<Property key="CanvasAlign" value="Left Top"/>
|
||||
<Property key="CanvasSize" value="246 246"/>
|
||||
<Widget name="ScriptAdapter" type="LuaAdapter" position="0 0 246 246"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget name="ScriptDisabled" type="EditBox" skin="SandText" position="0 0 360 308" align="Center">
|
||||
<Property key="Visible" value="false"/>
|
||||
<Property key="Caption" value="Scripts settings are only available when a game is loaded."/>
|
||||
<Property key="TextAlign" value="Center" />
|
||||
<Property key="MultiLine" value="true" />
|
||||
<Property key="WordWrap" value="true" />
|
||||
<Property key="Static" value="true"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="320 420 56 24" align="Right Bottom" name="OkButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
|
|
Loading…
Reference in a new issue