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https://github.com/OpenMW/openmw.git
synced 2025-01-20 16:23:52 +00:00
Use MyGUI's castType for widget casts
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parent
9d05718515
commit
cfc57d0fe0
11 changed files with 34 additions and 31 deletions
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@ -266,7 +266,7 @@ namespace MWGui
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BookPage::ClickCallback callback = boost::bind (&DialogueWindow::notifyLinkClicked, this, _1);
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mHistory->adviseLinkClicked(callback);
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static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
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mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord += MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
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}
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void DialogueWindow::exit()
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@ -42,7 +42,7 @@ namespace MWGui
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, mSelectedItem(-1)
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, mGuiMode(GM_Inventory)
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{
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static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &InventoryWindow::onWindowResize);
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mMainWidget->castType<MyGUI::Window>()->eventWindowChangeCoord += MyGUI::newDelegate(this, &InventoryWindow::onWindowResize);
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getWidget(mAvatar, "Avatar");
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getWidget(mAvatarImage, "AvatarImage");
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@ -368,7 +368,7 @@ namespace MWGui
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mItemView->update();
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static_cast<MyGUI::Button*>(_sender)->setStateSelected(true);
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_sender->castType<MyGUI::Button>()->setStateSelected(true);
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}
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void InventoryWindow::onPinToggled()
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@ -154,7 +154,7 @@ namespace MWGui
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void MWList::onItemSelected(MyGUI::Widget* _sender)
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{
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std::string name = static_cast<MyGUI::Button*>(_sender)->getCaption();
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std::string name = _sender->castType<MyGUI::Button>()->getCaption();
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int id = *_sender->getUserData<int>();
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eventItemSelected(name, id);
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eventWidgetSelected(_sender);
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@ -370,10 +370,10 @@ namespace MWGui
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void SettingsWindow::onShaderModeToggled(MyGUI::Widget* _sender)
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{
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std::string val = static_cast<MyGUI::Button*>(_sender)->getCaption();
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std::string val = _sender->castType<MyGUI::Button>()->getCaption();
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val = hlslGlsl();
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static_cast<MyGUI::Button*>(_sender)->setCaption(val);
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_sender->castType<MyGUI::Button>()->setCaption(val);
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Settings::Manager::setString("shader mode", "General", val);
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@ -483,7 +483,7 @@ namespace MWGui
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{
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int actionId = *_sender->getUserData<int>();
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static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing("#{sNone}");
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_sender->castType<MyGUI::Button>()->setCaptionWithReplacing("#{sNone}");
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MWBase::Environment::get().getWindowManager ()->staticMessageBox ("#{sControlsMenu3}");
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MWBase::Environment::get().getWindowManager ()->disallowMouse();
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@ -66,7 +66,7 @@ namespace MWGui
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mSkillWidgetMap.insert(std::pair<int, MyGUI::TextBox*>(i, (MyGUI::TextBox*)NULL));
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}
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MyGUI::WindowPtr t = static_cast<MyGUI::WindowPtr>(mMainWidget);
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MyGUI::Window* t = mMainWidget->castType<MyGUI::Window>();
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t->eventWindowChangeCoord += MyGUI::newDelegate(this, &StatsWindow::onWindowResize);
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}
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@ -90,7 +90,7 @@ namespace MWGui
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void StatsWindow::setBar(const std::string& name, const std::string& tname, int val, int max)
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{
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MyGUI::ProgressPtr pt;
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MyGUI::ProgressBar* pt;
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getWidget(pt, name);
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pt->setProgressRange(max);
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pt->setProgressPosition(val);
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@ -102,7 +102,7 @@ namespace MWGui
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void StatsWindow::setPlayerName(const std::string& playerName)
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{
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static_cast<MyGUI::Window*>(mMainWidget)->setCaption(playerName);
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mMainWidget->castType<MyGUI::Window>()->setCaption(playerName);
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adjustWindowCaption();
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}
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@ -37,7 +37,7 @@ namespace MWGui
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void setBounty (int bounty) { if (bounty != mBounty) mChanged = true; this->mBounty = bounty; }
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void updateSkillArea();
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virtual void open() { onWindowResize(static_cast<MyGUI::Window*>(mMainWidget)); }
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virtual void open() { onWindowResize(mMainWidget->castType<MyGUI::Window>()); }
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private:
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void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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@ -138,7 +138,7 @@ namespace MWGui
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mFilterMagic->setStateSelected(false);
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mFilterMisc->setStateSelected(false);
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static_cast<MyGUI::Button*>(_sender)->setStateSelected(true);
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_sender->castType<MyGUI::Button>()->setStateSelected(true);
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mItemView->update();
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}
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@ -192,7 +192,10 @@ namespace MWGui
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mSleeping = canRest;
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dynamic_cast<Gui::Box*>(mMainWidget)->notifyChildrenSizeChanged();
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Gui::Box* box = dynamic_cast<Gui::Box*>(mMainWidget);
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if (box == NULL)
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throw std::runtime_error("main widget must be a box");
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box->notifyChildrenSizeChanged();
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center();
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}
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@ -59,18 +59,18 @@ namespace MWGui
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{
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if (mSkillId == ESM::Skill::Length)
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{
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static_cast<MyGUI::TextBox*>(mSkillNameWidget)->setCaption("");
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mSkillNameWidget->setCaption("");
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}
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else
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{
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const std::string &name = MWBase::Environment::get().getWindowManager()->getGameSettingString(ESM::Skill::sSkillNameIds[mSkillId], "");
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static_cast<MyGUI::TextBox*>(mSkillNameWidget)->setCaption(name);
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mSkillNameWidget->setCaption(name);
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}
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}
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if (mSkillValueWidget)
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{
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SkillValue::Type modified = mValue.getModified(), base = mValue.getBase();
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static_cast<MyGUI::TextBox*>(mSkillValueWidget)->setCaption(boost::lexical_cast<std::string>(modified));
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mSkillValueWidget->setCaption(boost::lexical_cast<std::string>(modified));
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if (modified > base)
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mSkillValueWidget->_setWidgetState("increased");
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else if (modified < base)
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@ -145,7 +145,7 @@ namespace MWGui
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{
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if (mId < 0 || mId >= 8)
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{
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static_cast<MyGUI::TextBox*>(mAttributeNameWidget)->setCaption("");
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mAttributeNameWidget->setCaption("");
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}
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else
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{
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@ -160,13 +160,13 @@ namespace MWGui
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"sAttributeLuck"
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};
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const std::string &name = MWBase::Environment::get().getWindowManager()->getGameSettingString(attributes[mId], "");
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static_cast<MyGUI::TextBox*>(mAttributeNameWidget)->setCaption(name);
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mAttributeNameWidget->setCaption(name);
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}
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}
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if (mAttributeValueWidget)
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{
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int modified = mValue.getModified(), base = mValue.getBase();
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static_cast<MyGUI::TextBox*>(mAttributeValueWidget)->setCaption(boost::lexical_cast<std::string>(modified));
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mAttributeValueWidget->setCaption(boost::lexical_cast<std::string>(modified));
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if (modified > base)
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mAttributeValueWidget->_setWidgetState("increased");
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else if (modified < base)
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@ -256,9 +256,9 @@ namespace MWGui
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const ESM::Spell *spell = store.get<ESM::Spell>().search(mId);
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if (spell)
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static_cast<MyGUI::TextBox*>(mSpellNameWidget)->setCaption(spell->mName);
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mSpellNameWidget->setCaption(spell->mName);
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else
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static_cast<MyGUI::TextBox*>(mSpellNameWidget)->setCaption("");
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mSpellNameWidget->setCaption("");
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}
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}
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@ -310,7 +310,7 @@ namespace MWGui
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// ... then adjust the size for all widgets
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for (std::vector<MyGUI::Widget*>::iterator it = effects.begin(); it != effects.end(); ++it)
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{
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effect = static_cast<MWSpellEffectPtr>(*it);
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effect = (*it)->castType<MWSpellEffect>();
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bool needcenter = center && (maxwidth > effect->getRequestedWidth());
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int diff = maxwidth - effect->getRequestedWidth();
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if (needcenter)
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@ -470,7 +470,7 @@ namespace MWGui
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}
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}
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static_cast<MyGUI::TextBox*>(mTextWidget)->setCaptionWithReplacing(spellLine);
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mTextWidget->setCaptionWithReplacing(spellLine);
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mRequestedWidth = mTextWidget->getTextSize().width + 24;
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mImageWidget->setImageTexture(Misc::ResourceHelpers::correctIconPath(magicEffect->mIcon));
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@ -515,13 +515,13 @@ namespace MWGui
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{
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std::stringstream out;
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out << mValue << "/" << mMax;
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static_cast<MyGUI::TextBox*>(mBarTextWidget)->setCaption(out.str().c_str());
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mBarTextWidget->setCaption(out.str().c_str());
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}
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}
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void MWDynamicStat::setTitle(const std::string& text)
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{
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if (mTextWidget)
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static_cast<MyGUI::TextBox*>(mTextWidget)->setCaption(text);
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mTextWidget->setCaption(text);
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}
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MWDynamicStat::~MWDynamicStat()
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@ -122,8 +122,8 @@ namespace MWGui
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ESM::Skill::SkillEnum mSkillId;
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SkillValue mValue;
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MyGUI::Widget* mSkillNameWidget;
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MyGUI::Widget* mSkillValueWidget;
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MyGUI::TextBox* mSkillNameWidget;
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MyGUI::TextBox* mSkillValueWidget;
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};
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typedef MWSkill* MWSkillPtr;
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@ -162,8 +162,8 @@ namespace MWGui
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int mId;
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AttributeValue mValue;
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MyGUI::Widget* mAttributeNameWidget;
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MyGUI::Widget* mAttributeValueWidget;
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MyGUI::TextBox* mAttributeNameWidget;
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MyGUI::TextBox* mAttributeValueWidget;
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};
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typedef MWAttribute* MWAttributePtr;
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@ -293,7 +293,7 @@ namespace MWGui
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int mValue, mMax;
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MyGUI::TextBox* mTextWidget;
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MyGUI::ProgressPtr mBarWidget;
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MyGUI::ProgressBar* mBarWidget;
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MyGUI::TextBox* mBarTextWidget;
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};
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typedef MWDynamicStat* MWDynamicStatPtr;
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@ -7,7 +7,7 @@ namespace MWGui
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WindowPinnableBase::WindowPinnableBase(const std::string& parLayout)
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: WindowBase(parLayout), mPinned(false)
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{
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ExposedWindow* window = static_cast<ExposedWindow*>(mMainWidget);
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ExposedWindow* window = mMainWidget->castType<ExposedWindow>();
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mPinButton = window->getSkinWidget ("Button");
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mPinButton->eventMouseButtonClick += MyGUI::newDelegate(this, &WindowPinnableBase::onPinButtonClicked);
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