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@ -1009,7 +1009,53 @@ namespace
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EXPECT_EQ(*result, expected);
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EXPECT_EQ(*result, expected);
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}
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}
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_extra_data_string_starting_with_nc_should_return_shape_with_null_collision_shape)
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_extra_data_string_equal_ncc_should_return_shape_with_cameraonly_collision)
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{
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mNiStringExtraData.string = "NCC__";
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mNiStringExtraData.recType = Nif::RC_NiStringExtraData;
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mNiTriShape.extra = Nif::ExtraPtr(&mNiStringExtraData);
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mNiTriShape.parents.push_back(&mNiNode);
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mNiNode.children = Nif::NodeList(std::vector<Nif::NodePtr>({Nif::NodePtr(&mNiTriShape)}));
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EXPECT_CALL(mNifFile, numRoots()).WillOnce(Return(1));
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EXPECT_CALL(mNifFile, getRoot(0)).WillOnce(Return(&mNiNode));
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EXPECT_CALL(mNifFile, getFilename()).WillOnce(Return("test.nif"));
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const auto result = mLoader.load(mNifFile);
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std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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Resource::BulletShape expected;
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expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
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expected.mCollisionType = Resource::BulletShape::CollisionType::Camera;
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EXPECT_EQ(*result, expected);
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}
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_not_first_extra_data_string_equal_ncc_should_return_shape_with_cameraonly_collision)
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{
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mNiStringExtraData.next = Nif::ExtraPtr(&mNiStringExtraData2);
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mNiStringExtraData2.string = "NC___";
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mNiStringExtraData2.recType = Nif::RC_NiStringExtraData;
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mNiTriShape.extra = Nif::ExtraPtr(&mNiStringExtraData);
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mNiTriShape.parents.push_back(&mNiNode);
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mNiNode.children = Nif::NodeList(std::vector<Nif::NodePtr>({Nif::NodePtr(&mNiTriShape)}));
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EXPECT_CALL(mNifFile, numRoots()).WillOnce(Return(1));
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EXPECT_CALL(mNifFile, getRoot(0)).WillOnce(Return(&mNiNode));
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EXPECT_CALL(mNifFile, getFilename()).WillOnce(Return("test.nif"));
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const auto result = mLoader.load(mNifFile);
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std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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Resource::BulletShape expected;
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expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
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expected.mCollisionType = Resource::BulletShape::CollisionType::Camera;
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EXPECT_EQ(*result, expected);
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}
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_extra_data_string_starting_with_nc_should_return_shape_with_nocollision)
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{
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{
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mNiStringExtraData.string = "NC___";
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mNiStringExtraData.string = "NC___";
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mNiStringExtraData.recType = Nif::RC_NiStringExtraData;
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mNiStringExtraData.recType = Nif::RC_NiStringExtraData;
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@ -1022,12 +1068,16 @@ namespace
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EXPECT_CALL(mNifFile, getFilename()).WillOnce(Return("test.nif"));
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EXPECT_CALL(mNifFile, getFilename()).WillOnce(Return("test.nif"));
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const auto result = mLoader.load(mNifFile);
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const auto result = mLoader.load(mNifFile);
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std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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Resource::BulletShape expected;
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Resource::BulletShape expected;
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expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
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expected.mCollisionType = Resource::BulletShape::CollisionType::None;
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EXPECT_EQ(*result, expected);
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EXPECT_EQ(*result, expected);
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}
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}
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_not_first_extra_data_string_starting_with_nc_should_return_shape_with_null_collision_shape)
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TEST_F(TestBulletNifLoader, for_tri_shape_child_node_with_not_first_extra_data_string_starting_with_nc_should_return_shape_with_nocollision)
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{
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{
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mNiStringExtraData.next = Nif::ExtraPtr(&mNiStringExtraData2);
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mNiStringExtraData.next = Nif::ExtraPtr(&mNiStringExtraData2);
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mNiStringExtraData2.string = "NC___";
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mNiStringExtraData2.string = "NC___";
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@ -1041,7 +1091,11 @@ namespace
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EXPECT_CALL(mNifFile, getFilename()).WillOnce(Return("test.nif"));
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EXPECT_CALL(mNifFile, getFilename()).WillOnce(Return("test.nif"));
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const auto result = mLoader.load(mNifFile);
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const auto result = mLoader.load(mNifFile);
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std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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Resource::BulletShape expected;
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Resource::BulletShape expected;
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expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
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expected.mCollisionType = Resource::BulletShape::CollisionType::None;
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EXPECT_EQ(*result, expected);
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EXPECT_EQ(*result, expected);
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}
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}
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