Initialize FileSystemArchive index in constructor

It should be initialize for each created archive anyway. There is no good reason
to have additional complexity for lazy initialization. And it helps to catch
problems with specific directory when it's added to the VFS not when all are
added and index is built.
fix-osga-rotate-wildly
elsid 11 months ago
parent 0db730825d
commit d147d1d250
No known key found for this signature in database
GPG Key ID: 4DE04C198CBA7625

@ -12,19 +12,12 @@ namespace VFS
{ {
FileSystemArchive::FileSystemArchive(const std::filesystem::path& path) FileSystemArchive::FileSystemArchive(const std::filesystem::path& path)
: mBuiltIndex(false) : mPath(path)
, mPath(path)
{
}
void FileSystemArchive::listResources(FileMap& out)
{
if (!mBuiltIndex)
{ {
const auto str = mPath.u8string(); const auto str = mPath.u8string();
size_t prefix = str.size(); std::size_t prefix = str.size();
if (!mPath.empty() && str[prefix - 1] != '\\' && str[prefix - 1] != '/') if (prefix > 0 && str[prefix - 1] != '\\' && str[prefix - 1] != '/')
++prefix; ++prefix;
for (const auto& i : std::filesystem::recursive_directory_iterator(mPath)) for (const auto& i : std::filesystem::recursive_directory_iterator(mPath))
@ -32,29 +25,24 @@ namespace VFS
if (std::filesystem::is_directory(i)) if (std::filesystem::is_directory(i))
continue; continue;
const auto& path = i.path(); const std::filesystem::path& filePath = i.path();
const std::string proper = Files::pathToUnicodeString(path); const std::string proper = Files::pathToUnicodeString(filePath);
FileSystemArchiveFile file(path);
VFS::Path::Normalized searchable(std::string_view{ proper }.substr(prefix)); VFS::Path::Normalized searchable(std::string_view{ proper }.substr(prefix));
FileSystemArchiveFile file(filePath);
const auto inserted = mIndex.emplace(std::move(searchable), std::move(file)); const auto inserted = mIndex.emplace(std::move(searchable), std::move(file));
if (!inserted.second) if (!inserted.second)
Log(Debug::Warning) Log(Debug::Warning)
<< "Warning: found duplicate file for '" << proper << "Found duplicate file for '" << proper
<< "', please check your file system for two files with the same name in different cases."; << "', please check your file system for two files with the same name in different cases.";
else
out[inserted.first->first] = &inserted.first->second;
} }
mBuiltIndex = true;
} }
else
void FileSystemArchive::listResources(FileMap& out)
{ {
for (auto& [k, v] : mIndex) for (auto& [k, v] : mIndex)
out[k] = &v; out[k] = &v;
} }
}
bool FileSystemArchive::contains(Path::NormalizedView file) const bool FileSystemArchive::contains(Path::NormalizedView file) const
{ {

@ -36,7 +36,6 @@ namespace VFS
private: private:
std::map<VFS::Path::Normalized, FileSystemArchiveFile, std::less<>> mIndex; std::map<VFS::Path::Normalized, FileSystemArchiveFile, std::less<>> mIndex;
bool mBuiltIndex;
std::filesystem::path mPath; std::filesystem::path mPath;
}; };

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