diff --git a/AUTHORS.md b/AUTHORS.md index 7c06d72287..bc18297988 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -229,6 +229,7 @@ Programmers thegriglat Thomas Luppi (Digmaster) tlmullis + trav tri4ng1e Thoronador Tobias Tribble (zackhasacat) diff --git a/CHANGELOG.md b/CHANGELOG.md index de7df21fae..5d9ef163dc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,7 +12,7 @@ Bug #4610: Casting a Bound Weapon spell cancels the casting animation by equipping the weapon prematurely Bug #4683: Disposition decrease when player commits crime is not implemented properly Bug #4742: Actors with wander never stop walking after Loopgroup Walkforward - Bug #4743: PlayGroup doesn't play non-looping animations correctly + Bug #4743: PlayGroup doesn't play non-looping animations correctly Bug #4754: Stack of ammunition cannot be equipped partially Bug #4816: GetWeaponDrawn returns 1 before weapon is attached Bug #4822: Non-weapon equipment and body parts can't inherit time from parent animation @@ -232,6 +232,7 @@ Feature #7932: Support two-channel normal maps Feature #7936: Scalable icons in Qt applications Feature #7953: Allow to change SVG icons colors depending on color scheme + Feature #7964: Add Lua read access to MW Dialogue records Task #5896: Do not use deprecated MyGUI properties Task #6085: Replace boost::filesystem with std::filesystem Task #6149: Dehardcode Lua API_REVISION