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Don't teleport followers when using teleportation spells

This commit is contained in:
scrawl 2015-05-22 19:56:39 +02:00
parent d27b92e9f1
commit d1b6289cad
6 changed files with 21 additions and 16 deletions

View file

@ -147,7 +147,7 @@ namespace MWClass
if (ptr.getCellRef().getTeleport()) if (ptr.getCellRef().getTeleport())
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ptr.getCellRef().getDestCell(), ptr.getCellRef().getDoorDest())); boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ptr.getCellRef().getDestCell(), ptr.getCellRef().getDoorDest(), true));
action->setSound(openSound); action->setSound(openSound);

View file

@ -183,7 +183,7 @@ namespace MWGui
MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
// Teleports any followers, too. // Teleports any followers, too.
MWWorld::ActionTeleport action(interior ? cellname : "", pos); MWWorld::ActionTeleport action(interior ? cellname : "", pos, true);
action.execute(player); action.execute(player);
MWBase::Environment::get().getWindowManager()->fadeScreenOut(0); MWBase::Environment::get().getWindowManager()->fadeScreenOut(0);

View file

@ -679,7 +679,7 @@ namespace MWMechanics
if (markedCell) if (markedCell)
{ {
MWWorld::ActionTeleport action(markedCell->isExterior() ? "" : markedCell->getCell()->mName, MWWorld::ActionTeleport action(markedCell->isExterior() ? "" : markedCell->getCell()->mName,
markedPosition); markedPosition, false);
action.execute(target); action.execute(target);
} }
} }

View file

@ -25,23 +25,26 @@ namespace
namespace MWWorld namespace MWWorld
{ {
ActionTeleport::ActionTeleport (const std::string& cellName, ActionTeleport::ActionTeleport (const std::string& cellName,
const ESM::Position& position) const ESM::Position& position, bool teleportFollowers)
: Action (true), mCellName (cellName), mPosition (position) : Action (true), mCellName (cellName), mPosition (position), mTeleportFollowers(teleportFollowers)
{ {
} }
void ActionTeleport::executeImp (const Ptr& actor) void ActionTeleport::executeImp (const Ptr& actor)
{ {
//find any NPC that is following the actor and teleport him too if (mTeleportFollowers)
std::set<MWWorld::Ptr> followers;
getFollowers(actor, followers);
for(std::set<MWWorld::Ptr>::iterator it = followers.begin();it != followers.end();++it)
{ {
MWWorld::Ptr follower = *it; //find any NPC that is following the actor and teleport him too
if (Ogre::Vector3(follower.getRefData().getPosition().pos).squaredDistance( std::set<MWWorld::Ptr> followers;
Ogre::Vector3( actor.getRefData().getPosition().pos)) getFollowers(actor, followers);
<= 800*800) for(std::set<MWWorld::Ptr>::iterator it = followers.begin();it != followers.end();++it)
teleport(*it); {
MWWorld::Ptr follower = *it;
if (Ogre::Vector3(follower.getRefData().getPosition().pos).squaredDistance(
Ogre::Vector3( actor.getRefData().getPosition().pos))
<= 800*800)
teleport(*it);
}
} }
teleport(actor); teleport(actor);

View file

@ -13,6 +13,7 @@ namespace MWWorld
{ {
std::string mCellName; std::string mCellName;
ESM::Position mPosition; ESM::Position mPosition;
bool mTeleportFollowers;
/// Teleports this actor and also teleports anyone following that actor. /// Teleports this actor and also teleports anyone following that actor.
virtual void executeImp (const Ptr& actor); virtual void executeImp (const Ptr& actor);
@ -22,8 +23,9 @@ namespace MWWorld
public: public:
ActionTeleport (const std::string& cellName, const ESM::Position& position); ActionTeleport (const std::string& cellName, const ESM::Position& position, bool teleportFollowers);
///< If cellName is empty, an exterior cell is assumed. ///< If cellName is empty, an exterior cell is assumed.
/// @param teleportFollowers Whether to teleport any following actors of the target actor as well.
}; };
} }

View file

@ -2921,7 +2921,7 @@ namespace MWWorld
if ( !closestMarker.mCell->isExterior() ) if ( !closestMarker.mCell->isExterior() )
cellName = closestMarker.mCell->getCell()->mName; cellName = closestMarker.mCell->getCell()->mName;
MWWorld::ActionTeleport action(cellName, closestMarker.getRefData().getPosition()); MWWorld::ActionTeleport action(cellName, closestMarker.getRefData().getPosition(), false);
action.execute(ptr); action.execute(ptr);
} }