Fix initial scaling for btCompoundShape children (Fixes #2234)

pull/445/head
scrawl 10 years ago
parent 52ed3d92a8
commit d387c207d1

@ -365,10 +365,17 @@ void ManualBulletShapeLoader::handleNiTriShape(const Nif::NiTriShape *shape, int
TriangleMeshShape* childShape = new TriangleMeshShape(childMesh,true);
childShape->setLocalScaling(btVector3(transform[0][0], transform[1][1], transform[2][2]));
float scale = shape->trafo.scale;
const Nif::Node* parent = shape;
while (parent->parent)
{
parent = parent->parent;
scale *= parent->trafo.scale;
}
Ogre::Quaternion q = transform.extractQuaternion();
Ogre::Vector3 v = transform.getTrans();
childShape->setLocalScaling(btVector3(scale, scale, scale));
btTransform trans(btQuaternion(q.x, q.y, q.z, q.w), btVector3(v.x, v.y, v.z));
if (raycasting)

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