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	Hide main menu on new and loading game from menu scripts
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					 1 changed files with 2 additions and 0 deletions
				
			
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					@ -757,12 +757,14 @@ void MWState::StateManager::update(float duration)
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    if (mNewGameRequest)
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					    if (mNewGameRequest)
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    {
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					    {
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					        MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_MainMenu);
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        newGame();
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					        newGame();
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        mNewGameRequest = false;
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					        mNewGameRequest = false;
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    }
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					    }
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    if (mLoadRequest)
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					    if (mLoadRequest)
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    {
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					    {
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					        MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_MainMenu);
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        loadGame(*mLoadRequest);
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					        loadGame(*mLoadRequest);
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        mLoadRequest = std::nullopt;
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					        mLoadRequest = std::nullopt;
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    }
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					    }
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